FoonLudum Dare ExplorerLD22 → Lost Kitties

Lost Kitties

By stirlando

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CategoryRankScoreCount
Community2602.67
Humor3601.75
Graphics5222.08
Fun5271.92
Coolness56020
Innovation5631.83
Audio5691.10
Overall6052.00
Theme6411.69
Mood6441.40

Comments

doft 2011-12-19 16:46

Says I need the .NET framework, please add a download link to the description...

stirlando 2011-12-19 20:28

Added :P Hope it's the right links

depp 2011-12-20 11:10

:-( I'd play it if it were ZIP instead of RAR.

stirlando 2011-12-20 13:01

Hi Dierich, I have added a zip version for you, nothing in the game had changed so I hope this is ok

depp 2011-12-21 01:16

Thanks! I can play it now.

stirlando 2011-12-21 06:27

Hope you enjoyed it :)

the-jahn 2011-12-21 06:40

Interesting concept, wish there were more levels though.

stirlando 2011-12-21 13:31

I wish I had more time to add levels. I was going to make Easy, Medium and Hard, levels, but just ran out of time.

Thanks for the feedback though! :)

pierrec 2012-01-03 07:33

Good concept! I think I would prefer more difficults levels without timer. But that's great for 48h!

stirlando 2012-01-04 02:25

Hi Pierrec,

Thanks, I may be developing this game more just for fun, follow me on facebook if you want to see it progress :)

zairon 2012-01-05 01:37

I don't really get the play mechanic? I found myself at dead ends a lot waiting for the timer, just trying random paths until I found the kittens. It would be more interesting if opening some bins revealed other paths the kittens could have traveled on, or if the bins added time. But is the intent for it to work this way? Or is there a pattern to be able to search all the bins?

stirlando 2012-01-05 20:27

Hiya Zairon,

I actually thought about adding more things like what you suggested, but ran out of time as this is the second idea I had. There is a certain path to take, yes, but I intend to continue with this game adding new, bigger levels with better paths. And in the rules it says that you cannot go back on yourself, the dead ends are just there to make it harder to see the main path straight away. There are bins you need to leave behind, eventually we will change the sprites to make this a little more obvious.