tonbery 2014-12-08 23:51
unfortunately i think my pc is to weak to run unreal game =/
it stays for several seconds on a black screen after the main menu
with a laggy music
gonna rate by the screenshots and your text ;)
Foon → Ludum Dare Explorer → LD31 → Mind Traveller
By ogniok
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Mood | 111 | 3.71 | ||
| Graphics | 174 | 3.97 | ||
| Audio | 196 | 3.43 | ||
| Overall | 420 | 3.30 | ||
| Innovation | 509 | 3.03 | ||
| Fun | 724 | 2.75 | ||
| Humor | 760 | 2.04 | ||
| Theme | 997 | 2.14 |
unfortunately i think my pc is to weak to run unreal game =/
it stays for several seconds on a black screen after the main menu
with a laggy music
gonna rate by the screenshots and your text ;)
@Kuupu Have you tried playing on Medium?
This was simply awesome. It looks great with the whole darkness surrounding everything. I like the messages, like the music, I like everything about this.
Super cool astehtics! Looks very nice
Graphics and gameplay - really well!
This sentence is strange: "a man he have had hit with his car"
The mood is awesome: good music and lighting effects.
Unfortunately I couldn't make it past the second "room". I am very bad at platformers.
I really liked the inner messages.
I really liked graphics ... Neat concept!
Thanks for all the nice comments :D
@SusanTheCat I knew there was something off about this sentence, but I'm not a native english speaker xD
Loved it, the moment you are on the turning plate trying to reach the second door, with the music going up in atmosphere is epic.
Couldn't go to the end coz azerty here and I'm bad at fps :D
Had to jump through some hoops to play, but very nice game, ncie concept , art and fluid gameplay, shame it doesnt fit within the theme but great effort!
I like the idea very much, but the platforms on the snow were too hard and I couldn't get past them to continue the story :(
Wow, this looks great, really wish it would run on my PC :P Any chance of getting a video up?
Amazing gameplay, however it was incredibly difficult in my opinion. Good game regardless, and it really set a nice mood!
But did I brought it?
@Jyrkface We are working on it ;)
This... was something different from the ones I saw so far.. but... This just touched me... my laptop couldn't really handle the new unreal engine, so it was a bit laggy, but.. really, I love this...
It was unnecessary how difficult it was for a game that's supposed to have some sort of message, not a good kind of a difficult, a "Why am I playing this level over and over again?" kind of difficult. I would like to see the story and graphics as they seem like they'd be nice but the theme doesn't quite fit the genre.
Too demanding for my laptop :(
Cool graphics and music, but way too hard for me, i couldn't pass the spinning platform :/
I enjoyed that. I've always liked custom levels for FPS games were you have to jump on narrow platforms etc. Fun game one of favourites so far.
I really liked graphics
5/5 would get stuck in the room that says *spoiler spoiler* again. They really mean it.
Graphics and audio are excellent. Really dramatic, I like it!
The only thing I question is whether it fits the given theme.
Great job! Makes me want to try Unreal.
Thanks for all the comments. :D
@Crushenator We're glad to hear this! :D
@becker929 Unreal Engine is awesome. I definitely recommend it! :D
That's just stunning. Beautiful art, the soundtrack reminds me of Clint Mansell's work to some extent.
Beautiful game,but challenging. I included it in part 40 of my IndiesVsPewdiepie compilation video series, if you would like to take a look :) http://youtu.be/dFVnkTjSN10
* I Included it in part 7 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/bpNoFf0QyBM
Sorry bout that! XD
Wow! This game is impressive, though I'm not sure if it fits the given theme. Aside from that, it's great!
looks great, but very hard
The general idea of the game is quite interesting. However I don't really see the connection to the theme. And what is actually a problem is the difficulty of the game. For an emotional/mood game you need a difficulty that keeps the player from just running through the game while at the same time doesn't slow down the progress of the story. I was stuck in the last room for over 20 minutes. In the end I couldn't remeber much of the mood that was there before because I was frustrated by the unfogivingness of the controls and the level. But of course designing the difficulty for a mood game is one of the hardest things in game design in my opinion, so hats off for what you did. On the performance of your game you should work however. My PC is capable of playing some current AAA games, yet it just shut down after 20 minutes in the last room.
The game crashes for me after I choose a quality setting :( There wasn't any useful info in the dump.
This was created in 72 hours? Kudos!
It's well-designed, super-moody and completely incomprehensible. :D
Ale do tematu to ni diabła nie pasuje. :P
@rzuf Jesteśmy świadomi, że trochę jest to naciągane. Dopasowanie do tematu lepiej wyglądało na etapie designu. xD A 72 godziny to za mało, by potem coś zmieniać.
You should really add a Mac build
nice work