FoonLudum Dare ExplorerUsers → BarrensZeppelin

BarrensZeppelin

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenOwl'd Hurricrashcompo7812.983.063.063.643.262.543.142.93100
201328You Only Get OneFucking Runcompo9892.002.101.891.892.052.2953
201326MinimalismYour Efforts are in Vaincompo8972.852.592.753.002.673.192.092.84100
201225You are the VillainANONHACK.EXEcompo4412.832.833.202.502.432.131.962.1875

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BarrensZeppelin

LD25 — You are the Villain

Tiny Sorceress by L 2012-12-21T21:05:00

Really really neat graphics wise, but there isn't really much gameplay involved ;/

Cinders by Nick Cash 2012-12-21T09:29:00

The game is quite entertaining, but would benefit greatly by having mouse control for aiming the flamethrower.
The fire-spreading mechanic is the most redeeming factor in my opinion.

In My Evil Dream by pirate-rob 2012-12-18T11:32:00

The presentation is good and the music is charming, gj!

A Light To Kill By by Mythalore 2012-12-17T17:58:00

I guess I'm just bad at point & click games, because I couldn't get further than picking up the weapon :/
The aesthetic and graphics are really nice though

A trip along the railroad tracks by Catmoo 2012-12-17T22:03:00

This game brings back some nostalgia from those oldschool gamesystems that looked like gameboys, but could only play very simple games with simple graphics.
Definitely liking aesthetic execution with the graphics style and resolute audio!

Dastardly Diver by Spierek 2012-12-17T19:02:00

The controls feel very hard and squarish, maybe you could have made them a bit more floaty? The overall aesthetic is really cool though, especially when you get deep down ;)

The Fall of Mr. Wily by StoneMonkeyStudios 2012-12-22T20:29:00

Really really great experience overall, although ut feels more like a sorta deep experience rather than a game.

Missile Rider by rylgh 2012-12-18T08:09:00

Quite challenging, fun nonetheless!

Master Evil by frogmaster 2013-01-05T23:47:00

10/10 Really fun & innovative game, especially liked the immersion of being a complete maths maniac desperately planning to kill the good guy!

No Presents Sad Children by hnjslater 2012-12-17T21:54:00

Very funny idea, but sort of a poor execution. I guess it had something to do with only using ½ of the available time ;)

Jelly Hunt by bentog 2012-12-17T12:29:00

Both cool & simple at the same time.

The graphics on the bubbles are great ;)

ECHO CHAMBER by Loren 2012-12-20T15:25:00

The overall presentation is very nice, but the game's difficulty just doesn't increase rapidly enough (if it even does). I got bored to death after getting to something like 270k points, and not seeing decreased intervals of word collection...

Villain Simulator 2000 by TheCze 2012-12-21T18:18:00

For me it was too much of a series of quick-time events for it to be an actual game, some parts also seemed to take a bit too long time.
The graphics style was nice though!

Earth Beast by Mava 2012-12-17T22:07:00

Really really liking the presentation and aesthetic of this game! The graphics style is really rad, and the simple but yet challenging and fun gameplay makes it really enjoyable to play.

Friend of Tokyo by cdata 2012-12-18T13:22:00

great graphics style! played this on my android device.

Obliterate the City by Clavus 2012-12-20T20:41:00

Really nice animation on the nuke :DDDDDDD Loving the turrets too, they seem really dynamic and smooth.

Oil Co Exploits by Arakade 2012-12-17T12:32:00

Couldn't get anything to happen.

You're the Boss! by Claite 2012-12-21T09:35:00

It was quite enjoyable for the short while it lasted... The game crashed on the second level for some reason, but nice idea ;)

Joe, the bad jack! (HTML5) by sletari 2012-12-18T16:33:00

Really enjoyable game and cool graphics/sound effects. I couldn't deduce what was happening at the end though, is it intentional that a tree slams you down?

CORRUPTIONEXE by Xgor 2012-12-20T21:28:00

A nice interpretation of the theme, I must say, but I fear the game lacks a little to much actual gameplay and control for me to really love it.

Minion Master by h8urf8 2012-12-18T19:56:00

Was kinda enjoyable, but had to quit due to the annoyance of having one city left with 22 defense...

Princess Rush by mmorphinee 2012-12-20T19:57:00

Really nice gameplay and a great graphics style, 13/10 another boware epic sotry!

Twisted Neighborhood by Klakwa 2012-12-22T10:53:00

Really enjoyable game with awesome graphics & physics! Another boware epic sotry 13/10

Space Restaurant by Cell 2012-12-18T10:55:00

Rank: Jobbinhood

The World is Mine! by matthias_zarzecki 2012-12-21T07:05:00

2 ez

Kingpin by naxum 2012-12-17T21:57:00

Very cool sort of strategy experience, you can go quite deep in this one. It could probably have used some sounds though ;)

Frankenstein Complex by Beerman 2012-12-17T21:59:00

The idea is pretty cool and the gameplay is flawless. The graphics really shook the game down just a bit ;/

Just kill Stuff by RipX 2012-12-17T12:47:00

Couldn't get past the level with the women in the green clothing. Really cool chain reaction mechanic though!

Educational Tractor Kingdom by Darkfrost 2012-12-20T20:07:00

Really really fun to play. The turning was a bit awkward, but the graphics style and the bloody nature of the game made up for it ;)

Dust by Keevor 2012-12-18T16:14:00

Haha, the last sandbox level is rather cool ;)

Hero Must Die by CireNeikual 2012-12-18T16:21:00

Really really cool game, I love the planning aspect ;) The game lacks a really complex level though!

Feel To Be Me! Alien of Sace Invader by Drabiter 2012-12-20T06:08:00

Fun little game. played it on my android np.
It was quite hard to get past the levels with 3+ spaceships though.

ANONHACK.EXE by BarrensZeppelin 2012-12-17T12:39:00

Does anyone know if I am allowed to fix the bugs regarding collision detection at medium-low framerates after the compo has ended?

ANONHACK.EXE by BarrensZeppelin 2012-12-20T21:21:00

Your game turned out quite well too Darkfrost, if I should say so myself ;)

@Everyone Else, I totally recognize the learning curve problems, and level 1-0 definitely shouldn't be the first level to encounter after the tutorial level. But rushed content is rushed content ;/

LD26 — Minimalism

SoO by Proch 2013-04-30T14:23:00

SFML, clearly

Motion by Pacifist Games 2013-05-12T12:11:00

Really loved the visual style and music, it made me smile. ^_^

TrackSurfer by fysx 2013-05-02T08:11:00

Stylish and fun, good job! ~

minimalistherain by alvivar 2013-05-02T07:22:00

It would've been cool if the frequency of the flashes was a bit higher, I found myself becoming impatient and just jumping off to die at times. (;

Otherwise cool idea, good job! ~

Gods Will Be Watching by Deconstructeam 2013-05-12T17:03:00

AMAZING

One fine morning our machines are gonna cut us down by netmute 2013-04-29T17:41:00

It isn't too cluttered and has a nice finish. The game accomplishes what it tries to do very well, even if it is a bit simplistic. Good job with the soundtrack, it rounds the game of quite nicely. (:

Mini Pirates! by josefnpat 2013-04-30T09:23:00

Really cute graphics style & music, it made some real cool aesthetics. Liked it! (;

zOne by baldwinthree 2013-05-03T08:17:00

I found the game to be too repetitive after the first couple of levels, and I didn't bother to continue playing. Maybe the game could have used some sort of ambient soundtrack?

Good job on the minimalism though! ~

People by BenW 2013-05-12T15:02:00

Extremely poetic concept and adorable design, loved every bit of it.

While the game went on I pictured myself as some sort of a leader who made people hook up with eachother, and feared that there ironically would be noone left for me. :c
Luckily the ending was way better than that, good job! ~

Mime Over Matter by AlexFili 2013-05-11T17:16:00

I liked the idea a lot and the sound effects were real' nifty, but the 'soundtrack' itself was really a bummer imho, you could've done without that. ^_^

I also missed a bar of some sort or just any kind of indication of how much force I put on the cannon, it was hard to judge for yourself how long you had to press to cover a certain distance.

Good job! ~

[[[[ by domrein 2013-04-30T07:54:00

I didn't get it :c

Nothing by mollymus 2013-05-11T17:59:00

C:\Documents and Settings\Oskar\Skrivebord>java -jar Nothing.jar
Exception in thread "LWJGL Application" org.lwjgl.opengl.OpenGLException: Invalid enum (12
80)
at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
at org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImp
lementation.java:113)
at org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232)
at org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86)
at org.lwjgl.opengl.Display.setSwapInterval(Display.java:1117)
at org.lwjgl.opengl.Display.setVSyncEnabled(Display.java:1130)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:408)
at com.me.Ludum.LudumGame.create(LudumGame.java:22)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:130)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:110)

JOHN by LPGhatguy 2013-05-02T09:17:00

Very moody, I liked it! (;

Shoot the Apple by syawqy 2013-04-29T05:37:00

It was a fair experience, music would've done a thing or to make the game more interesting.

The choppyness of the movement is quite odd though, might I recommend that you use something like y=sin(a); 0<=a<PI for vertical bouncing in the future? (:

Life & Minimalism by WiseGAMER 2013-05-06T14:52:00

So loveable! <3

Double Edged by pereubu 2013-04-29T20:12:00

I thought the game was lagging when I heard the music for the first time. xD

Nice overall experience, had some issues here and there with players getting 'stuck' when jumping vertically up into walls, but that's about it.

Good job! ~

Hopper by AndyBumpkin 2013-04-30T16:41:00

I got 77 on my second attempt. Fun & challenging game, it kept me entertained for a couple of minutes. (;

Out of darkness by Harsay 2013-04-30T17:25:00

2deep4me :/

John and the Stairway to Zion by Dissing 2013-05-01T08:12:00

Are the shadows rendered real-time? If they are, there's such a huge amount of potential wasted by not making something move in front of the light sources, it's almost sad. :/

The ambience was really cool though, and I was not affected by the dizzying effects, excellent job!

Zen Fighter by Phildo 2013-05-03T08:04:00

Really tight controls, I like it!

(Follow the) Line by Chman 2013-04-30T09:45:00

I gave up at level 19 because my timing is whack. xD

Clean finish, good job! ~

BiT by SanctuaryInteractive 2013-05-02T15:04:00

The visuals were great, but the 'chiptune soundtrack' was kinda dull, could you have done better?

Chez Angelo by EdoMiyamoto 2013-05-02T15:22:00

Really cute game! I remember playing your game last LD, nice reference! (;

VierEcken by YsenGrimm 2013-05-01T08:52:00

Fun to play, got a score of 330 on my 15th (or something) try. It was kinda annoying that music restarted every time you died, it destroyed the 'flow' a bit.

Otherwise good job! ~

Inverted by karlin 2013-04-29T10:39:00

Great mechanic, loved the aesthetics!

It could be made clearer how the water spans from top to bottom, but that's about it.

Great job! ~

Somsnosa by Mase 2013-05-06T15:13:00

What

Problem Attic by ella guro 2013-04-30T06:07:00

I'm pretty sure this is the weirdest game I've played this LD, yet. The game has severe collision issues, and it was really hard not to get frustrated about getting stuck in walls and the like. I also got thrown off the moving platform from time to time.

Nice idea and art style, too bad it's on the verge of unplayable.

WAY. by celiacjoe 2013-05-16T15:11:00

Very nice!

Million Dollar Manbaby by Lianne Booton 2013-05-12T12:24:00

Super awesome graphics. Also <3 AJ

Life by caporaltito 2013-04-30T10:47:00

It was too laggy for me, almost unplayable :/
I like the idea, I just think it might have needed a bit more time to develop itself. (;

Perception by ghostinthesoft 2013-05-01T10:28:00

I didn't get it until I started frantically clicking on everything, and then realizing that clicking on the birds >improved< my perception. Neat game, could've used some audio. q:

ShiftWorld by Nyyman 2013-05-02T08:51:00

Very neat art style, quite captivating!

Tulip by Ian MacLarty 2013-04-29T08:02:00

The concept is simple, but it's beautifully executed.

</3 by kirby_freak 2013-05-11T20:21:00

Don't spoil the whole story in the description next time. (;

Good job otherwise, I liked the concept! ~

Piet Mondrian: Minimal Techno Dance Simulator by erdos 2013-04-30T10:07:00

As an avid rhythm gamer I was really disappointed when the hardest the game gets, is a new note every other beat. I want 1/6's and 1/2's :<

Good job though, hilarious idea! (:

Hexzilla by Bernhard 2013-04-30T05:55:00

Played this on my way to school on Android, and I made it to the 210th wave on my third try. Also tried it on the PC just to see the difference.

The game is well presented and the graphics have a clean finish, but the pacing seems kinda off. The start can be very hectic, but when you get a decent base esatblished, you just sit there and wait with $500+ in your inventory to spend on nothing in particular.
It could definitely have used some more expenesive upgrades to drain your cash. With a little more polish, I think this could become a great game! (:

Dream Island by FREEZX 2013-04-30T10:31:00

So WHACK!

I got stuck after returning the boob to the naked lady, though. I picked up the cord beforehand, but couldn't give it to the showman after returning the boob, might be a bug? o:

Really neat idea, good job! ~

RGBA by RetroEpic 2013-05-05T10:45:00

I really liked the concept and graphics, but I couldn't seem to find any victory condition?

Life in a nutshell by Pixelfan Games 2013-05-02T07:54:00

I couldn't get past the loading screen for some reason. Firefox user.

Life in a nutshell by Pixelfan Games 2013-05-02T14:48:00

I got to play the game after coming home from school:

I really loved the setup, although I think the intro would have benefited from using Pixel-Perfect scaling on the man's face, instead of smoothing it out gradually, that's a personal preference though.

The gameplay was neat too, but I don't get why you implented the crouching mechanic for the white ninja, because you can't dodge anything with it q:
Playing as the greek character was a mixed experience, it was hard to know when you got hit, and when you hit something. It would have been nice to know how much HP you had left.

Good job, I wait in anticipation for your submission next Ludum Dare. (;

Lifebloom by Hologuardian 2013-05-02T14:53:00

I didn't quite grasp the controls, when and why do you attack? It felt as if there was too much delay from pressing the mouse button to something actually happening, and I missed some audio feedback. hm.

Writer's Block by Christopher Schulte 2013-04-29T20:17:00

Very cool idea, could've used a bit of music though. ^^

MINLIFE by DesignerNap 2013-04-30T11:29:00

I don't know what to think. Bobby died, seems like he's having a tough day :/

QbQbQb by rezoner 2013-05-03T08:35:00

This game is so incredibly aesthetically pleasing, I really love it. And the music as well, so lovely and joyful, 10/10.

My only with the game is, that it takes far to long for the speed to ramp up. I would've loved to see it go about 3-4 times faster (maybe in a speed mode).

Excellent job! ~

Fuck, I forgot to mention the butterflies. HOLY HELL THOSE BUTTERFLIES ARE AMAZING OwO

Tinge by Tater_hater 2013-05-02T15:32:00

Real nice atmosphere you got going in your game!

Is there a reason you opted to use smoothed-out scaling on some objects like the player and trees, and not on the pigs/walls? I think that choosing one style would have improved the graphics somewhat.

Good job otherwise! ~

Crescendo by SneakySalmon 2013-05-02T15:38:00

I liked the graphical finish a lot, and the audio was really calming. Nice concept! Good job on the particle system as well, it was really neat. ~

Beyond Sprites by c0r73x 2013-05-06T05:16:00

I couldn't seem to get the game working with my XBOX 360 controller for some reason. :/

Other than that it's quite a fun game, enjoyed the explosions! ;D

circlesLT by evelyn-jolli 2013-05-06T14:40:00

Cool ideas, but a bit too hard to precision-move with a controller in my honest opinion. :/

mal by shama 2013-05-05T10:48:00

Sound would've perfected this I reckon.

Blank Slate by AestheticGamer 2013-04-30T17:33:00

WHAT THE FUCK DID I JUST PLAY? WHY DID IT JUMPSCARE ME?

Public Transport Simulator by icedcola 2013-05-06T05:10:00

The game restarted every time I pressed a button on my controller? :/

WORDHUNTER by gerritg 2013-05-16T12:01:00

I really liked the concept of the game, but I think it would've benefited from shifting the focus to either spelling words or shooting everything. It was far too challenging to spell words when there was 20+ chars on the screen, and they literally spawn 30~ pixels away from you at times, which makes you end up just dying.

I liked the simple graphics & audio though, everything goes well with the theme. ^_^

Good job! ~

Labyrinth Run by goleegrees 2013-05-01T10:52:00

Really needs to ramp up the difficulty at some point. In its current state it's very relaxing, but I don't think that's the idea. (;

Bipolar by Squared Muffin 2013-05-11T15:00:00

I loved the game, really great concept.

Two gripes though; the motion blurring killed my framerate, would've been nice to be able to turn it off. And in the original entry the magnets didn't seem to work correctly, for some reason I just stood on the ground and slid towards the center of the room.

Pew pew! by Tigrounette 2013-04-29T20:34:00

The game lacks sound and music, those two components would make it so much more enjoyable. :/

Other than that, the effect are really cool and the way the 'physics' work is amazing!

Good job! ~

HUE by DkCub23 2013-04-29T10:26:00

The controls got frustrating after the first couple of levels. Sophie summed up the issues very well. (;

Good job! ~

Hipster Annihilator 9000 by deige101 2013-04-30T09:16:00

*robotic voice*BOOM CHA KA LA KA

In tears x3

When All You Have Is A Hammer All Your Problem Start To Look Like Nails by The4thCircle 2013-04-30T21:29:00

Nice concept, lacks audio :/
The puzzle element was really solid though, liked it a lot!

Slimy the slime by fizzics 2013-04-29T06:14:00

I played the Android version, and I found it very enjoyable. The animation on the character is great, especially when you land on the ground, and the music is extrextremely cheerful.

good job!

MinimaLand by Switchbreak 2013-05-12T12:19:00

Haha, such a great game. Loved the music and such a wonderful graphics style. The narration in the end was also a very nice touch. For some extra oomph though, you could've dragged the 'boss'-fight out a tad longer and gave him a couple more lives, maybe added some screen shake and explosion effect. (;

Excellent job! 10/10 ~

Seed by whitetigle 2013-05-12T12:37:00

I love the insane amount of attention to detail. The particles, the gentle screen-shake, the small text-objects that pop up when something happens. Simply wonderful!

Dream Fishing by Sophie Houlden 2013-04-30T19:01:00

Beautiful game, so relaxing and thoughtful. Loving it!

DudeJump by agnulf 2013-04-30T08:31:00

If the controls had been tighter it would have been okay, but it's way too frustrating having to start over after every single death.

Music & Sound Design was cool tho' :)

Sriggy Moggful by orange08 2013-04-30T17:14:00

Is the game supposed to crash after the screen fades to black in the fireplace scene?

If it is intentional, then this is probably the most feel-evoking game I've played thus far.
Dat feel. :c

Please Ignore The Dancing Llama by Zed 2013-04-29T05:30:00

The cutscenes were hilarious and the music was awesome.

I found it quite hard to properly control the character on level 1 though, I don't know if it was just too floaty or something of the like.

The Llama just adds something special, good job! ~

Dark City by kryger 2013-04-30T21:17:00

Nice aesthetics, dull gameplay. ~

Flipcrusher by Avant-Marde 2013-04-30T10:00:00

TOO TRICKY

Jumps-- by revilossor 2013-05-17T08:33:00

The mechanic is nice, but I have a really big caveat with the camera movement. Is there any specific reason you chose not to center it on the player? As it is now, it's impossible to judge where thing are going to be after you jump from a side of the screen, and shots just appear out of nowhere to kill you.

The controls are also way too floaty in my opinion, it's really hard to do precision platforming this way.

Good job elsewise! ~

Super Mandelbrot Explorer Mk3 Turbo Deluxe with Cheese by SeanAtr0n 2013-04-30T06:20:00

Where the gayms at?

Noise by Diventurer 2013-04-29T08:50:00

I couldn't get the game running on Windows XP (Error: Not a valid Win32-program)

Flee: The Daily Adventures of a Springtail by Goodlookinguy 2013-05-17T08:49:00

Having to start over from level 1 each time I got stomped killed the game for me. :/

Leaf Me Alone by Claw 2013-05-12T15:29:00

How do you get to the squirrel? :c

Leaf Me Alone by Claw 2013-05-12T21:04:00

Ah I figured it out with help from the dev. ^_^

Such an adorable game, I can't but love it. The graphics and sound creates a very cutesy aesthetic which just makes you wanna squeal. Simply baffling.

Excellent job! ~

Left & Knight by toaster 2013-04-29T08:59:00

Quite a gamebreaking bug: http://imm.io/14mjH

The music was sorta indifferent, but the graphics had a nice retro feel. Simple but solid controls. Okay.

Aerobat by Back to Browse Entries 2013-05-02T07:32:00

This is a really really cool concept, and a perfect example that great games do not need great graphics. I really enjoyed animation on the tails of objects, and the game was exceptionally smooth and fast-paced.

Excellent job! ~

Cubic by DalsGames 2013-04-29T20:29:00

The debug displayed about 4k FPS, but somehow the movement still seemed laggy :/

The game is quite fun otherwise, especially the soundtrack was hittin'! (:

Good job! ~

Awesome Artist by Zaszx 2013-04-30T06:28:00

Not the minimalists!

Really liked the player sprite. ^^

Contact: Lost by William Bundy 2013-05-02T07:43:00

The crafting system was a cool idea, but it needs some refinement. It felt way more clunky than it needed to.

Platformer: An Exploration of Minimalism by Daisuke909 2013-05-02T07:58:00

Too pretentious and too little of a game in my opinion.

Survivalism by Waynetron 2013-04-30T07:23:00

I can throw trees in this game. 10/10

First, You Take A Potato by KevinZuhn 2013-05-02T15:09:00

Yaaayy graphics :DD
Also.. YOU take a potato!

Art Attack by Morgawr 2013-04-29T11:02:00

Such a great & touching game.

Do not get discouraged by the art style, once you get used to it, it has its very own unique charm.

The music was also spot on.

Loved it, excellent job! ~

Requiem by Nik Sudan 2013-05-06T15:05:00

To me, having the more serious nature of the game in mind, the jumping animation seemed a bit too frantic and -well- jumpy in my opinion, compared to the walking animation.

Also the walljumping frustrated me to the point where I couldn't endure the game any longer. Good job on the graphics and audio, the mechanics need a bit of work though.

Your Efforts are in Vain by BarrensZeppelin 2013-04-29T16:56:00

Haha, I always seem to forget, that the people that play the game aren't the ones who designed it. (;

The game is meant to be unfair. At first it seems like you are in control of how well you do, you can dodge the first couple of squares quite easily, but as the game progresses and it gets more and more hectic, and no matter how hard you try, you will always lose. Thus, your efforts are in vain.

Your Efforts are in Vain by BarrensZeppelin 2013-05-02T07:10:00

No hard feelings (;

L'Hypnose by Wan 2013-04-30T08:03:00

Such a beautiful game.

It touches me deeply because I have a friend that suffers from anxiety and sleep issues. Very moving..

~

LD28 — You Only Get One

Look Up by lekochen 2013-12-17T08:10:00

lol!

One Button Wonder by Arcantic 2013-12-16T13:38:00

Let me skip the dialogue.

My Champion by jacklehamster 2013-12-19T12:52:00

Really hard!

A Little Bit of Everything by pom9898 2013-12-17T08:03:00

Oddddd

Bounty hunting by vallde 2013-12-16T13:22:00

10/10 would shoot again

Conquest by SiM2SiM 2013-12-16T07:40:00

Nice graphics - movement seems a bit too floaty.

Flint by LewisChaplin 2013-12-16T13:39:00

Setup made me sad D:

Flint by LewisChaplin 2013-12-17T08:07:00

Came back after you added the exe, not a bad concept. ^^

Nature's Howl by louis.denizet 2013-12-17T08:17:00

Really nice graphics!

Ghost Run by ocarina of lime 2013-12-16T13:46:00

Was pretty scary with reduced brightness, but the space developer command ruined it.
Also I didn't get it.

Lumen by Nelien 2013-12-25T13:26:00

Incredible game, really rad! :D

You Only Get One Dollar! by VideahGams 2013-12-16T14:12:00

Didn't manage to find more than 54$ D:

Press X to Win by Lost King 2013-12-16T07:49:00

Loved the splash screens

P.O.W. Rescue by Gameko 2013-12-16T12:48:00

A bit bland but a fun puzzler nonetheless, could use more levels.

Fucking Run by BarrensZeppelin 2013-12-16T12:37:00

@joppiesaus You broke the level editor? o:
Even I haven't managed to do that. :/

save.txt contains the level, if it corrupts you probably won't be able to play. Just delete it and load up the level editor again.

Fucking Run by BarrensZeppelin 2013-12-16T14:02:00

@tommakesgames That's the Visual C++ 2013 Runtime ;)

Fucking Run by BarrensZeppelin 2013-12-24T23:05:00

@olafsworld98 No you're right, it's a really bad title. But I was so frustrated with myself and the game that I didn't really care about its name, next LD you can expect something better. ;)

Fucking Run by BarrensZeppelin 2013-12-25T20:43:00

@sam1373 Recently moved from VS2008 -> VS2013, not used to people not having the required binaries. My error.

@Nelien Hehe, I love programming stuff from the ground up compared to using something like Unity or a premade engine, and it's not like I usually have trouble finishing games within the 48h time frame. There just happened to be a Christmas lunch this LD weekend which sucked up my second day of the jam, so that made it quite hard to finish something other than a quick prototype. ;D

LD31 — Entire Game on One Screen

Thunder Plays by Evilion 2014-12-19T18:40:00

Simply astonishing! One of my favs this LD

All the World by Cosmologicon 2014-12-19T19:44:00

Wow, this game was hard. Once I found the boss I forgot everything I had remembered about the map and drove around wildly. I think I managed to kill it with two lives left. :)
Really nice game with excellent graphics! Loved the concept as well

Terra by phaze0 2014-12-20T22:12:00

Really cool concept and execution. The physics are mechanically solid and it feels bugfree. ;)
Could've used some audio feedback though.

Punch Squad by Sos 2014-12-08T03:17:00

Wow. Can't but love a fat Squary Bass;

Grind like LudumDare by ItsSacraficed 2014-12-14T13:41:00

Props for using C++ & SFML. ;)
That said, using an installer is really not a good way to distribute your game in Ludum Dare.

The game needs something to speed up the gameplay though, maybe adding powerups, faster movement or varied attacks would solve the issue?

Shameless plug for SFML Extension: https://github.com/BarrensZeppelin/BZeps-SFML-Snippets

Skreen by Dining Philosopher 2014-12-22T20:06:00

The tree mechanic is actually really genious.

The Copycat by CrownCity 2014-12-20T23:16:00

This game is really cute and I've convinced myself that there's a deeper meaning behind it.
Animations are awesome and the audio is excellent.
My only negative would be the difficulty, it feels a bit too easy. 10/10 would play again

S.I.N.E by FloatingGhost 2014-12-11T00:02:00

I liked the idea and the game was fun, but it was really mind-bending control. :)

Pretty sure I've seen that explosion before though ;^)

Supermarket Bagman by Pixelfan Games 2014-12-19T18:56:00

Bagjumping doesn't feel right. :/
Other than that, a great game with a great story! :)
Nice graphics and sound too!

ALSO SO FRUSTRATING 102 DEATHS OMG

Protect The Fire by Laks8 2014-12-08T15:19:00

It's really annoying that the turrets all forcus the same target, makes it really hard to get far in the game. /:

Space Dwarves by CMWeissMedia 2014-12-19T15:38:00

Really hectic once you get the hang of it. Neat idea and great execution!

Frostbite by ShellfishGames 2014-12-20T23:05:00

This game is amazing!
The physics and camera control gives me the UT99 feel, perfect! The level design reminds me of Portal. The concept and execution is near perfect.

I'm astonished that you managed to make this within 48 hours.

Also that laugh is the best thing in the world

Rooms by Pix3M 2014-12-21T00:48:00

Really great game! Amazing graphics

WELLFARE by DeathBySnail 2014-12-19T17:35:00

This game is ****ing great! Loved it so much, couldn't wait for each new character to appear. :D

The music fit perfectly as well. One of my favourites this LD so far. ;)

Boagie Dodge by Boracho 2014-12-15T13:41:00

I liked the mechanics and graphics, but is it intentional that you can't complete a jump about two minutes into the game?

Popao by christopf 2014-12-09T19:51:00

That ending tho'
My only complaint would be the movement speed, I'd have liked to move a little faster.

Spacey Trail by Jacksendary 2014-12-15T13:52:00

Why can I buy stuff from traders and people who want to help me with money I don't have? o:

Drive by Hell Byte 2014-12-19T15:19:00

Why is the setup in german?
Also I got to level 100+ just by sitting on the left side of the screen. ;)

Bomber by xaedes 2014-12-19T15:15:00

The music is really cool and the graphics are cute as well, but the enemies felt unnecessarily hard to kill. :(

BACKACHA by WhoaConstrictor 2014-12-10T23:55:00

Loved the take on the rhythm game genre, and the music and voice acting is really good. :)

Math.Sin() by NickRock 2014-12-20T15:26:00

Actually harder than you would think. :)

Dead Pixels by marvalgames 2014-12-09T16:25:00

The idea is fun, but I found the game to be lagging a bit, and it was really hard to put the center of the screen onto the vira. :(

Blipt in the Dark by PurpleApes 2014-12-20T22:27:00

Cool and small game. :)
The idea is interesting!

MoonStar by Caliber_Project 2014-12-14T12:39:00

Definitely works in Win8 Desktop.
Liked the graphics :)

Galaxy Force by KK 2014-12-19T15:27:00

Really cool game, and extra creds for programing it in C++ ;^)

The graphics are incredibly neat and the sounds fit in perfectly. Of course it could've gone on longer with more variation, but it's really good for 48 hrs. :)

The Game About Space And Bravery by Praron 2014-12-20T23:24:00

Wow this game is hard!
Nice mechanics tough, liked it very much.

Colour Blaster by TimtheBo 2014-12-09T16:22:00

I downloaded the jar from the web link due to the applet being security, it didn't work. The jar link here "worked" though, except that I lagged so hard I couldn't play the game, or at least any time I shot.

I don't think it's my machine, as it's a pretty high-end desktop computer.. :/

Vicious Trap by Cuniculator 2014-12-08T15:01:00

Fun and simple :)

Enjoy The View! by Frenchie 2014-12-11T12:42:00

Would've liked the controls to be a little more responsive. Maybe it's just a lack of air control?

Snowflake by Meral 2014-12-16T09:54:00

Couldn't get longer than 32 seconds :( (Winter #5)
Small and fun game :)

Clear Screen by Valtaroth 2014-12-19T19:09:00

Damn, only 231 seconds. ;)
Really fun game, great execution!

Psychologist Simultor 2015 by Moee 2014-12-19T19:02:00

890 score! :)

Square by onilink_ 2014-12-15T13:25:00

Mechanically the game is sublime and the graphics are nice. :D
Too bad I can't wrap my head around the gameplay. :(

TDZSG by FlipskiZ 2014-12-19T19:14:00

There's so much to control and you just get thrown right into the action. The game would benefit from a tutorial section. :)
Good job otherwise though!

Everything Wanna Escape From Screen by morshues 2014-12-09T16:45:00

The sounds are hilarious and the graphics are cute :D
It's so hard though!

Chroma Maze by gana0 2014-12-24T14:44:00

Cool! Enjoyed the music too

Soul Sleep by Technomancer Game Studio 2014-12-19T19:22:00

Good job! The character reminds me very much of Commander Video in Runner 2. :)
I liked the game, but I don't understand why you didn't implement the ability to move in all 8 directions.

Blockade Runner by Kopeph Developers 2014-12-24T00:31:00

I don't know why, but I had to restart 5 times before getting a level where I wasn't stuck from the beginning. o:

Fadin by XTremEive 2014-12-24T00:39:00

Liked the game a lot! The concept is really good and music is awesome.

Sometimes I felt that colliding with the edges felt a little wonky, and the speed of the player was maybe too great? Even the secret Q didn't make it easier to control ;)

Dragon Wars by Poongothai 2014-12-19T15:34:00

Eh?

C.O.S.M.M.O.S. - Cool One Screen MMO Spacegame by Lythom 2014-12-20T22:41:00

Wow! So much to explore!
Great game, astonished that you made this within 72 hours ;)

Entire Screen Dungeon by Dracir 2014-12-19T15:46:00

I got stuck pretty quick, maybe because I dropped to 0 gold?

Snow Cave by Cactose 2014-12-19T15:55:00

Really nice game. :)
Sometimes it feels like the shovels didn't spawn as much as they should though? Also the jumping mechanic is sort of odd. q;

Snowman Battles | Online Multiplayer Game by tatelax 2014-12-19T18:43:00

Nice concept! Props for making the online multiplayer work

Debug Dungeon by veloc1 2014-12-19T15:42:00

Really nice mechanics in this one. Great job on the pathfinding and raycasting! :)

The game crashed when I died though. :/

You can run it on windows on the commandline with:
java -jar DebugDungeon.exe

Dodge Pong by Leo 2014-12-19T21:56:00

Nice mechanics! Feels really solid, although I have no idea what causes the ball to curve. ^^

Owl'd Hurricrash by BarrensZeppelin 2014-12-08T15:17:00

Thanks. I'll try to track down the nasty bug, and I guess I should've made it more clear, that you actually have to return to your nest.

Owl'd Hurricrash by BarrensZeppelin 2014-12-08T16:02:00

@Madball Appreciate the comment. ;)

I can't seem to reproduce the bug though, will look further into it during the day. :(

Regarding difficulty, I totally agree that it's way too hard. I guess I've sinned the usual Ludum Dare sin.. After playing for 48 hours, you get quite good at the game.. ;)

Surprised that you actually seem to enjoy the game. ^^

Owl'd Hurricrash by BarrensZeppelin 2014-12-08T19:49:00

@Sri Harsha Chilakapati
Added a zip just for you. ;)

@SirJavaGaming
The game is indeed way too hard. :(
I was planning to add this windy sound, that had its volume changing according to the wind force, but I just never got around to it..

@angela
That's a great idea actually, that would definitely have solved a small part of the difficulty level. :)

Owl'd Hurricrash by BarrensZeppelin 2014-12-10T23:17:00

@Mike Mezhenin
Owh. I should probably have added some sort of in-game tutorial. I usually do that for LD games, don't know why I forgot it this time. :(

(For reference, the orange bar can be refilled by eating fish.)

Owl'd Hurricrash by BarrensZeppelin 2014-12-11T09:44:00

@Jim Haslett
Is this the Mac port? o:

Owl'd Hurricrash by BarrensZeppelin 2014-12-15T22:52:00

@Caliber_Project

Thanks for the nice feedback. :)
I think I missed my original thought of the hurricane being predictable in some sort of GUI way, and made it the annoying loss-of-control feature that it is right now. Right now you get punished for playing the game.

Owl'd Hurricrash by BarrensZeppelin 2014-12-19T18:02:00

@xaedes Happy that you cared to try both versions. :)
If you used the full WASD-Control scheme the online scoring is not supposed to work, as it is a bit easier to control and thus unfair to put against the scores of people who used the original control scheme. ^^
Thanks!

Owl'd Hurricrash by BarrensZeppelin 2014-12-21T11:27:00

@schnerble You're definitely right in the things you say. I should probably have tweaked the underwater mechanic in the Post-Jam version too.
I think the right edge simply is a design flaw. It's really poorly implemented anyhow.

Thanks!

Owl'd Hurricrash by BarrensZeppelin 2014-12-21T13:05:00

@freaknarf I'm thrilled you liked it! And about the glitches, do you mean screen shake? Screen shake is pretty easy to achieve if you have some sort of camera functionality implemented in your graphics library. Simply offset the center of the camera by a random (small) amount each frame while still keeping track of the actual center. This is of course a really simple solution. There are a lot more complex and elaborate methods out there. :)

@ShellfishGames We must've watched the same documentary ;)

The Neverending Boss Battle of DOOM! by The Tophat Demon 2014-12-19T15:49:00

Pretty hard to control. Maybe you could've let us shoot with the mouse? :)

Nice graphics and sound though, neat little game. ;)