Billy's Big Day by Kitty553 2015-12-17T03:33:00
I was Billy.
I ate the sun.
10/10
Seriously though, the game was pretty nice. My complaint is that the non-food items aren't distinct enough. I feel the red outlines blend in too well, if they were white it might have worked. Also, I found everything blinking in and out of visibility every so often. Not sure if that's a glitch or just the game trolling me.
LD37 — One room (18)
Abberbury by Splendidus 2016-12-16T21:33:00
Like everyone else said, the graphics are good and the controls need work. Mainly, the animations for the attack and the block need to be much faster. I appreciate, though, that you took the time to make the game have such a unique art style.
Tomb Rusher by chocobyte 2016-12-16T19:46:00
A very confusing game. However, the graphics and the cinematography was quite charming.
Violent Rom by eruiz00 2016-12-15T16:29:00
Bonus points for the Genesis music!
The Changing Room by Mr.Chippy 2016-12-15T16:07:00
A nice, charming game. It took me a while to realize that those Darknuts couldn't be killed, though. If they CAN be killed, it takes way too long.
A.E.O. by animanegra 2016-12-15T15:59:00
I did enjoy the general art style of the game. It had some good humor to it. However, the game's biggest flaw is that the camera does not move until you move to the very edge of the screen. This can be frustrating because there is not much room to react if an enemy happens to be in your way just off-screen. Also, if you want this game to be played more, you should really consider making an executable out of it. Here's an article that will tell you how: https://love2d.org/wiki/Game_Distribution#Creating_a_Windows_Executable
Goldoom by Peringo 2016-12-15T15:49:00
I enjoyed it. It's a bit annoying how the window seems to stick to the bottom of the screen, though.
Neo Spiritu by Anti 2016-12-15T15:44:00
Very polished; I especially like the reflections!
One Broom by SbstnC 2016-12-14T23:18:00
A very nice concept. The narrative was pretty clever.
Freedom by Cody Hansen 2016-12-14T23:03:00
It was good! Though, when the screen began to fade in and out, I was confused and thought the level was restarting.
Final Harvest by JayCee23 2016-12-14T22:59:00
'Twas a nice game! My sole complaint is that it's hard to see when the crops are done (Perhaps they should have a more drastic change in color).
In a Cell by NoahCagle 2016-12-14T04:26:00
I'm afraid this game isn't really finished. It lasts about a minute and you cannot lose at all. Perhaps you were a bit short on time? I see that you emulate Notch's coding style very closely; that may present troubles if you aren't as familiar with Java as he is. I hope you'll have better luck next time!
Storage by Steven Miller 2016-12-13T23:49:00
I can't really say what hasn't already been said. This might actually be the best game I've played so far...
Namcap's Nightmare by bigpan 2016-12-13T23:31:00
The graphics were excellent. I love how trippy the edges of the screen look when you look closely. The gameplay was a bit easy, as the ghosts were easily avoidable. Also, the "Kill Them All" powerup was kinda hard to look at. May want to put a seizure warning there. Mood and audio was spot on, as the others have said.
Mine Escape by Frantos 2016-12-13T23:22:00
The graphics were great, though maybe a bit too bright for a "spooky" game. I have to say, though, that it was a bit too on the easy side.
OneLand by NikSorvari 2016-12-13T23:07:00
I could do with clearer instructions and maybe a sharper difficulty curve, but overall it was a fine game. Also, when you export your game, in the "save as type" menu you can set it so that everything is packed into a single .exe file and you don't have to go through the installer.
AREA 51 by Megalink 2016-12-13T02:04:00
It took me a while to realize that I could actually walk through those "doorway" things. Otherwise, it was a great game. My only complaint is that some of the enemies are hard to see.
Turn My Room by mikesean45 2016-12-12T23:10:00
At first I was confused, because I thought that my player was walking on top of a cube...I'm just kinda dumb sometimes. Once I realized that I was INSIDE the room the game was fine.
Stick Together by Jalict 2016-12-12T22:54:00
I'm sorry, but there's really not much to this game at all. It's clear that multiplayer is supposed to be the real meat of the game, and you didn't have time to finish that. You made a solid attempt, though. The graphics were fine, indeed.