FoonLudum Dare ExplorerLD37 → The Crystals of Gingledoof

The Crystals of Gingledoof

By x54321

View on Wayback Machine

CategoryRankScoreCount
Coolness353
Humor2063.27
Overall2283.65
Audio4772.74
Fun5153.04
Graphics5183.33
Innovation5272.96
Mood5303.14
Theme6293.22

Comments

2016-12-12 17:42

IIIIIIIIsssssssssss Guuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuddddddddd!!!!
10/10 would play again!
May MR.Skeltal Give you good bones and calcium, but only if you reply to this post!

stevenjmiller 2016-12-12 23:48

Really good! The controls took a while to get used to, but the mechanics and strategic elements are great.

megalink 2016-12-13 01:54

I love the death messages. Good job!

khaos_fang 2016-12-13 02:28

This is actually a strategic game, and the mechanics is really nice.

slimabob 2016-12-13 23:53

Controls were a bit tough to get the hang of at first, but after that initial hurdle the game was fun, great job.

stuffedgravy 2016-12-14 00:17

That was fun! The resolution of turns was not intuitive (I should have escaped the dynamite blast, but instead it hurts me and prevents my move!), and there were a few bugs with throwing that made it a little hard to predict what would actually happen with your turn. The controls also took some getting used to, but I enjoyed the fact that you had multiple enemy types and I enjoyed myself playing it! Also, the humor really helped with the overall game.

sandbloom 2016-12-14 00:20

WOW! Nice Pixel Art! Quite difficult but i love that. And the fact that isn't developed in Unity nor UE is a good point! Good Job!

darkavenger211 2016-12-14 02:37

Fantastic game. I love Dungeon crawlers

casevse 2016-12-14 20:40

Good game, i loved the graphics. I think the key mappings could be better. Nice work!

xwilarg 2016-12-14 23:19

It's write in the instructions that you can go down with 'S', but when you do that you put dynamite on the floor...
I'm also on a AZERTY keyboard so playing the game was... difficult...
Except that, the idea seamed great. I think I won't rate it right now and I'll give it another try when I'll have download a QWERTY keyboard online.

x54321 2016-12-14 23:24

@Xwilarg DOH!!! That was entirely my fault. The down key should be "X".

sacredseedstudio 2016-12-15 00:12

I really liked the turn based mechanics. Pressing x for down was unintuitive and I found myself blowing myself up twice before realizing what I had done. Good work!

grandtheftmarmot 2016-12-15 03:13

Wow, hardcore coding. Very impressive job! And a heck of a lot of fun too! Great graphics too.

harusame 2016-12-15 20:44

Good game, nice job ^^

peringo 2016-12-17 16:24

Game is alright, but having "S" be the bomb key instead of space or some button that's easily reached feels very wrong and wonky.

mrerdalural 2016-12-22 09:04

I would have prefer numpad for controls. I accidentally pressed S key to go east a couple of times.4
I liked the game very much! Thank you for the game!

ijzm 2016-12-28 08:09

It takes a while to get used to the controls, and once I did, they felt pretty unintuitive. Preference for the keys being closer together and a separate key on the opposite end to deploy a bomb. It also didn't really help that the instructions could only be viewed on the titlescreen rather than the game itself, considering the movement keys were all spread apart from each other.

I found the text to speech amusing and fitting for a game of this title. Chunky pixel art like this could use some chiptunes in the game.

~Random-storykeeper