Wild Ketch by RamboBeans 2024-10-10T21:39:07Z ♥ 1
Haven't seen an incremental game about creature collecting. I liked the manual part of the game, not so much the growing and automation personally. Different ways to catch different creatures could have been nice. Cute models too.
LD57 — Depths (4)
Debts in the Depths by Reaktori 2025-04-08T19:42:27Z ♥ 1
Good job. Many units, lots of polish, didn´t encounter any meaningful bug besides the unit position thing, which is no real problem. Investing seems a little unclear, but it did end up making me rich by the end of the game I suppose. I love that there is unit promotion, although I don´t know how good upgraded units are because of it. I especially like the player control during rounds. Great balance of power, punishing spamming and rewarding doing it efficiently.
DigDig by Overlix 2025-04-08T19:22:17Z ♥ 4
I love the voxel models. Performance was fine on my end, even though it did get the fans spinning. I crafted everything I could, but couldn´t find any gold even though I dug forward and down until it wouldn´t let me anymore. I chased some of the golden particles coming out of the wall, but they only led to coal and iron as well. Good effort!
DATE IN THE DEPTHS by WHOLE GARBAGE SALE 2025-04-08T18:50:36Z ♥ 1
Charming and quirky! I genuinely expected some kind of dating mechanics, so that was a funny first level end. Like that you expanded on the concept. The music was super chill, but it seemed kind of at odds with the sounds. Sounds were also well made, just the mash of both didn´t work for me.
Belials Bellybutton by Kujoen 2025-04-08T18:37:27Z ♥ 2
Solid work! You really managed to create some mood. The art is cohesive too. I wish there was another threat lurking down there. I think I died to a jellyfish (somehow killing me from full health?) close to the last chest I was missing.