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mediyaz

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loopHome Sweet Homejam6153.633.294.112.553.983.542.174.00
201945Start with nothingTwoFiveFivejam6523.373.203.802.093.232.982.052.30
201944Your life is currencyNomadjam4043.573.213.173.574.121.883.36
201842Running out of spaceDefragjam1533.853.613.793.784.303.623.73
201841Combine 2 Incompatible GenresCryptopiajam3.423.083.332.831.753.58

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by mediyaz

mediyaz leaves an average of 12.2 feedback comments each event.

LD47 — Stuck in a loop (18)

West by ursagames 2020-10-15T16:40:14Z ♥ 0

I went on my own adventure in the desert - I really wanted to see what was behind those mountains but I did e v e n t u a l l y hit an invisible wall Screenshot 2020-10-15 173425.jpg

COLORSPACE by Thought Reactor 2020-10-15T16:20:33Z ♥ 1

Way more legit-looking than a lot of games I've played so far - very polished and slick and a cool thought-through design idea. One complaint: when platforming sometimes when I was on the coloured blocks I wouldn't be able to jump reliably so I'd just run off the edge without jumping and lose progress and keep having to go back around and start again and fall again. Otherwise, beautiful stuff - liked the little picking up / putting down keys puzzle when you're stuck in the little cupboard area. Very cool.

Loopy Loco by ReallyQbert 2020-10-15T15:54:48Z ♥ 1

A sweet setting and theme, but surprisingly adrenaline inducing! Franticly clicking as the train gets closer to cycle through the pieces and OH NO I went past the one I wanted CLICKCLICKCLCKLCKCLCKLKKLKLKL YHES! Okay next piece wait where does this train need to go?! over there, over here, up there okay CLICKCLICKCLICK... I enjoyed it!

Stuck in An Egg by Demuss 2020-10-15T15:24:29Z ♥ 2

Haha this really made me smile :) I love me a Rube Goldberg machine. I love the ever-expanding loop of stuff the egg had to go through to get onto that train at the end, a real epic journey!

Time Bomb by Flightless 2020-10-15T09:57:48Z ♥ 1

Hilarious concept - the robot is ridiculously ill-suited to its task of ejecting the timebombs, and yet they're the only one there to do it! It's like a house is on fire, but the only one that can save it is the goldfish - flopping around over the phone trying to call the fire department and operate a foam fire extinguisher. I really liked this goofy yet challenging game.

[while'd] by Celuloide 2020-10-15T09:24:18Z ♥ 1

It's all been said before but yeah just go back to the beginning of the current level if you lose, not back to the beginning of the level two levels ago. That feels really punishing. Beautiful game and cute concept - I like the programming theme.

End the Rampage by Nbrowning5 2020-10-15T09:16:58Z ♥ 0

It's like an autoscrolling level in a Mario game but less irritating because you're not locked into the screen - you can actually lap the advancing wall of death in this - finally freedom!

Once More, Through the Desert by Totteri 2020-10-15T09:01:05Z ♥ 5

I thought this game was at its best when the gameplay would change slightly to reflect the story - I think that's when this game's concept is at its strongest, otherwise you're just playing a very simple game and reading some little bits of text - if there's some integration there then the experience is much more rich as the gameplay makes you feel the story more and the story helps you understand the gameplay and the elements feel more connected.

I applaud the bravery in attempting such an ambitiously high-concept game - it kept me playing all the way to the end.

Stranger dreams by Colmaphis Games 2020-10-14T17:06:24Z ♥ 1

I am a smart and persistent guy and not many people got as far as me!

Danger Castle by bwalter 2020-10-14T16:57:25Z ♥ 1

Mmmm love me some crispy 8bit sounds

Right Side Up by TheJonu 2020-10-14T16:53:24Z ♥ 3

Great, really like exploding the box around the screen in slow-mo - I don't know why the box moves on its own. Doesn't really make sense to me with the theming of an inanimate box - maybe adding conveyor belts would justify the movement a bit more?

Z Rhapsody by KaafiRookie 2020-10-14T16:46:47Z ♥ 1

Wow very ambitious - really like the weapon impact sounds - super janky but love the aesthetic.

Wieder by Bradalli 2020-10-14T16:41:15Z ♥ 1

Great atmosphere. Weird. Love it. I think I discovered a bug where you can wave at the arm god in the sky Screenshot 2020-10-14 174009.png

Rocket Factory by Matthew Roelle 2020-10-14T16:29:46Z ♥ 0

Haha great - really hectic but not too overwhelming - smart idea to have the visual indicator of how the time limit to respond to an order is it slowly scrolling to the top of the screen - you could have put a clock on it, but the way you chose is a lot clearer and easier to grasp at a glance. Well done!

Regguman by NinjaCatz 2020-10-13T16:43:20Z ♥ 3

I love the art and sound and puzzles and humour - like Duck Game meets Yume Nikki - bonkers!

Surround Them! by Aune 2020-10-13T09:52:40Z ♥ 1

Great stuff - really polished! You make a really interesting point in your comment about controls - it seems there's no right way to do space shooter-style controls! You always get some people preferring one way or the other. I've made games where direction is relative to the ship (turning left/right, acceleration/brake) and games where direction is absolute (up to move to the top of the screen, down to move to the bottom, etc).

I think for people more familiar with the theming, a space setting with a 4-way control scheme suggests that you will have a large open space to explore and you will do so with vehicular controls to help you get into the fantasy of being a pilot of a spacecraft.

However, because your game is locked to a specific region with a camera that doesn't follow the player and the gameplay feels more action-arcade rather than action-adventure - it makes total sense to use the control scheme you did - the gameplay is more like snake or a twin-stick shooter.

Well done - beautiful game, well made!

Loopy Particle Simulator by nusan 2020-10-11T15:32:17Z ♥ 1

Love it - favourite game of the jam - Could play with this for hours - INSPIRING! I love how abstract it is and yet you really feel like a particle physicist work on the LHC. Well done!

Pufferfish Panic : Proliferating Pressure by Teanan 2020-10-11T13:56:26Z ♥ 2

Love it love it love it love it Screenshot 2020-10-11 145536.png

LD45 — Start with nothing (3)

ΛLIENGUIST by Infraxion 2019-10-16T21:53:58Z ♥ 3

This very smart - much smarter than me! Really feels like trying to learn a language by repetition of what you've heard others say and trying to join the dots in your mind - a brilliant simulation and puzzle!

Boltzmann by Hermitao 2019-10-16T21:31:05Z ♥ 1

Great stuff! I really like this - I like how rather than having videogamey elements like score and enemies and lives and stuff, it's just about creating something cool and exploring the physics of the system you've created.

It reminds me a lot of a game I made at the GMTK game jam: https://lukenofurther.itch.io/singularity - it was also about bringing together little motes of matter to create a star ⭐ Hope you enjoy it!

Force of Nature by RedZ0ner 2019-10-16T20:44:26Z ♥ 2

I liked the concept and it was quite satisfying to plonk down plants and make footholds into new blocks - I eventually won the game mainly by spamming cross plants without much strategy. Very vibrant looking game and a cool simulation a solid tutorial/how to play/strategy guide would be very helpful

LD44 — Your life is currency (9)

A life in Far-West by WhoMakeWorse 2019-05-06T19:01:12Z ♥ 1

Fun to play dodging around arrows and staying alive. I have to say though - I think a game about enacting genocide on Native Americans is just very problematic. Maybe the cowboy could shoot bandits instead?

Jamsterdam by fonserbc 2019-05-06T18:27:41Z ♥ 0

He he he hee I love procedural cute synth voices

Menorah's Quest by enderswype 2019-05-06T18:16:37Z ♥ 1

Nice lighting effects!

A Pirate's Reward by philipprapp95 2019-05-06T17:59:49Z ♥ 1

I really enjoyed this - I liked running rings around the other ships and waiting to give them a broadside was very satisfying!

Drytown by ethankennerly 2019-05-06T12:26:42Z ♥ 1

I liked it! The choice of a vampiretown rpg is really inspired and fitting for the theme - Cute puzzles and I enjoyed tentacle tennis, I think a more fluid and interesting combat system / way of grinding for blood would make this game feel more rounded and satisfying, but otherwise a wonderful little gem 💎

Darkest Decision by pmarincak 2019-05-06T11:58:44Z ♥ 3

Very atmospheric and foreboding! I like the mechanics too - Only small criticism, I wasn't sure exactly what the icons at the top pertained to - I knew there was health and food and faith and stuff but I forgot which one meant which - Maybe like a hoverstate on the icons that come up with the names of them?

Lovely stuff - looking forward to your next LD entry!

This is your life now by reuno 2019-05-06T11:44:07Z ♥ 0

A really ambitious game and a really smart execution - made me feel stuff majorly!

missed messages. by Angela He 2019-05-03T21:38:20Z ♥ 1

Beautiful Wonderful Masterful Excellent and Brilliant

Seaway by Constantin 2019-05-03T20:46:18Z ♥ 1

Beautiful game - excellent polish and lovely art style and music and exploration.

I am going to second what others have been saying above regarding slavery - I can totally appreciate how it relates to the theme - but I think it's just a very sensitive subject matter for a game jam, particularly when it's presented in such a trivialising way. For example, aliens invading and enslaving the human race would be less problematic than a stylised depiction of an idealised swashbuckling perspective on the Atlantic Slave Trade. I know you're not endorsing Slavery™️ with this game, but I think it's a missed opportunity - we should use our powers as game makers for good!

Yeah otherwise completely excellent work! - looking forward to seeing your next LD entry!

LD42 — Running out of space (26)

No One's Land by tenshi42 2018-08-17T14:31:14Z ♥ 2

This game is the bomb! The music makes me think of an angry lawnmower but apart from that, a fine game indeed.

Space Opera by t-mw 2018-08-17T14:26:19Z ♥ 2

This game is a great operatunity for opening up new arias in musical games.

Tin Can Invasion by technodragon253 2018-08-17T14:23:07Z ♥ 1

The physics in this game have a tindency to act a little strangely, but I canned deny I had a good timing playing it. Really opened me up to new ideas.

Anna's Tale by BloodJohn 2018-08-17T13:00:16Z ♥ 1

Oooh interesting - I like how you're getting people to think about memory through game mechanics. Ambitious and innovative 🤩 I think what would really help (and it's still not clear for me) - Is to be clearer at what the **goal** is for the game - yes memories fade, but are you supposed to preserve the best or most important ones? Are you supposed to force negative memories to fade so that they don't drag the princess down and colour the way she sees the world? Are you supposed to hold onto as many memories as you can, because eventually they will all fade and you're trying to resist a decline into dementia?

All these possibilities are exciting and interesting, and perhaps even you're wanting us as players to choose which one we want to do! But it would help to clear that up and allow the player to engage with the game in a more focused way.

I admire your ambitious folks - keep up the good work!

Anti-Automata by thegunmaster 2018-08-17T12:48:02Z ♥ 0

I think there's a few really interesting ideas here – I like how you move when you shoot, and you have to balance moving toward the green goo to defeat it without falling into it. I also really like the minesweepery aspect of if you hit the big joined-up middle bit of the green goo it AAAALL gets destroyed - that was very satisfying and I enjoyed aiming to get the biggest chain reaction I could.

Great work, especially for a single day! I read your post-mortum and sympathise - I've experienced having to make a bunch of u-turns in a game jam before, but my game has always been better for it, rather than persevering with an idea that's just not right. I also find game jams go better when you follow the fun, if a mechanic is not working for you and you're not enjoying creating it, just ditch it man! It hurts because we humans are suckers for the sunk cost fallacy https://en.wikipedia.org/wiki/Sunk_cost#Loss_aversion_and_the_sunk_cost_fallacy but it's worth powering through!

Cyber Janitor by Croosle 2018-08-17T12:36:52Z ♥ 0

Wow - what a lovely little game - I love the minimalist graphics and the lonely peaceful melancholy mood you've created here 😌 I got goosebumps when I saw the Earth out of the window because it was so easy to miss and you can only glimpse it a little bit. The whole experience reminded so much of this film: https://www.imdb.com/title/tt1182345/

In the last LD jam I made a game about this subject as well, but mine is a little more frantic 😅 https://ldjam.com/events/ludum-dare/41/cryptopia

Overgrown by travm 2018-08-17T12:25:30Z ♥ 1

HACKHACKHACKHACKHACKHACKHACKHACKHACK

Gorgeous graphics - really good audio feedback and I love the little procedural 'bong bing bng bnng' sounds of the weeds growing!

My winner strat in the end was to just figure-of-eight around two flowers and mash the attack direction keys as fast as I could forever. Murdered over 500 weeds and I had to stop because my fingers got tired 😅Would be nice if it wasn't just an relentless assault and there was some other meaningful interaction the player make with the game other than just running around and chopping?

TCGD AntiVirus '98 by Allen Oliver 2018-08-16T21:59:08Z ♥ 1

Cool game - I think we clearly were some on some kind of crazy brainwave together because we both had a very similar and excellent idea 😂 Check mine out - I swear I didn't hack into your computer's webcam and observe your idea generation process and then steal your idea https://ldjam.com/events/ludum-dare/42/defrag-1

We Have Important Work To Do by Five Side Studios 2018-08-16T21:52:54Z ♥ 1

I love this! Wow computers were so whack backattack in them days

King of Bjorp by Colin Doody 2018-08-16T21:24:19Z ♥ 1

Nice work making the 1-player fun and engaging and the ai pretty smart. I see some jam games use local co-op as a crutch for replayability and creating a scalable challenge but you've really thought about us loners and made the solo experience valid and it is appreciated!

California Jane by fivenamefivesocks 2018-08-16T21:12:43Z ♥ 1

So gorgeous! Bursting with great ideas, excellent puzzle design - tricky but satisfying - amazing music and sound - outstanding graphics and clearly a lot of hard work and finesse and polish. ⭐️⭐️⭐️⭐️⭐️!!!

Space Out! by Wattumartti 2018-08-16T12:55:30Z ♥ 1

This is brilliant! 🤩I really tight little simulationy game - BANG on theme, you really have put that idea of running out of habitable space at the centre of the game and the decisions the player makes - I really like the sense you get of building the galactic empire out into uncharted and uninhabited space in like a militaristic, osmotic kind of way - visuals are gorgeous, really liked the little Kurtzgesagty little planets and space bits :D

Excellent work!

Oniria Times by 0nironauta 2018-08-16T12:37:28Z ♥ 1

THIS. GAME. IS. BANANAS.

Reminds me of the wacky headlines in Simcity 2000 I love the surreal sense of humour and how you've created an something that acts as an engaging simulation and interesting storytelling device *at the same time*

Lovely stuff!

Corrupted Core by squirrelsoft 2018-08-16T12:25:54Z ♥ 2

Wow no ratings yet?? Howwww this is a little hidden gem here! 💎

Very ambitious and innovative - I love the idea of a true 3D tower defence game and I can see a lot of thinking has gone into the design decisions you've made to make that a reality.

My favourite mechanic is the teleportation turrets! I like the idea of being able to zip around your base to where it's needed most.

To be constructively critical - I think what would help a LOT would be making things clearer with labels, colour coding and GUI overlays so that you know exactly what turret you're building, what it means to upgrade it, being able to clearly differentiate enemies from the rest of the environment, being able to easily see your teleportation turrets are, (maybe warping to them with hotkeys (maybe the number keys) instead of having to look around and click on the tiny distant turrets?) Also a tutorial would be fantastic. Hey even just showing screen shots of what the towers are next to their descriptions on itch.io would be majorly useful.

Well done peeps - lovely stuff 👏

MY SYSTEM IS GETTING HACKED by 0x0 2018-08-15T21:36:41Z ♥ 0

Juicy juicy juicy juicy 🍉

The Not Very Golden Age of Piracy by Dezzles 2018-08-15T21:32:04Z ♥ 2

amazing amazing amazing amazing 10/10 10/10 10/10 10/10 10/10

The Gargoyle Landing by BoopsGames 2018-08-15T21:05:53Z ♥ 0

Really smooth and well executed. I really like this - I didn't read the description and accidentally discovered the match-3 functionality which I think actually 🤩 made it more exciting and rewarding - I feel that this game is has quite a bit of depth, the match-3 aspect is just blowing my mind right now

Day Three by EdwinGameDev 2018-08-15T20:58:14Z ♥ 1

That gat'dam spooky poopy bird keeps getting me - I run out of my house to distract him from pooping on my plants but he either kills them all then me or just rushes me and kills me before my useless fingers can control me back in my hut.

That was a wild ride

Stuck! by chkkll 2018-08-15T20:25:12Z ♥ 1

Living in London and I commute in to the centre - this game is toO REEEAL😱 Well done mate - wow graphics (that LIGHTING🤩), loved the tune and the subtle sfx, movement was loose and squidgy and excellently simulates the jostlyness of public tranport 👍

Hevnsdør by hatchet 2018-08-15T20:12:19Z ♥ 1

Wow wow wow I am feeling some feelings right now. Excellent mood - the slow pace makes you really feel the weight of your decisions ("was I right to let that guy through even though he kicked a DAWG!?!"). I really like the conciseness of this game - just a simple but interesting little gem 💎

Mars Web by RyanJavanshir 2018-08-15T19:52:55Z ♥ 0

Sorry! Fell at the employee ID and Password hurdle 😞 the only thing I can think of is 'Ryan' and 'olympusmons' but that doesn't seem to work. I like the vision and if you let me know how to get past that first bit and into the command line stuff I'll give it another shot

no-kill by daniel 2018-08-15T19:42:09Z ♥ 1

I feel like the character you play as could really do with a hip replacement to help correct his gait and slow walking pace 🚶‍♂️ Love the art style - like the little blurbs about the dogs - and great application to theme!

Groundfall by Arcus 2018-08-15T19:29:48Z ♥ 1

Screen Shot 2018-08-15 at 20.28.21.png 🎶Hello darkness my old friend... 🎶

Delusional Thoughts by aCuriosity 2018-08-15T19:24:17Z ♥ 1

This took me by surprise! That tune is so good - kept me playing just to hear the next bit and the next bit. Kinda Thomas Was Alone-y? Just like here's a game that's pretty neat but you care more about the tiny goofy character because you get this strangely sweet and poignant insight into his life through the music. The gameplay was good as well! Kept me engaged, super on-theme - good increase of difficulty and suspense as the floor crumbled but hey the hail mary jump ability got me out of a few times I thought I was done for. Really nice game dude.

OutThere by mrsylar59 2018-08-15T19:15:52Z ♥ 1

I really like this - A simple idea but a really good sense of exploration and critique on humans fucking up sh*t wherever they go 😅 I feel like it's a video game version of this comic: https://i.redd.it/1r1ctd1sbxwy.png

TINY TOWNS by BearishMushroom 2018-08-15T13:00:15Z ♥ 0

LOVE LOVE LOVE LOVE I love the pretty little towns - such a simple idea but a great puzzle game - i don't really like puzzle games?! what have you done to meeee

LD41 — Combine 2 Incompatible Genres (5)

Dark Soil by Pietro Ferrantelli 2018-05-09T20:16:14Z ♥ 1

Screen Shot 2018-05-09 at 21.12.16.png

This is a thing of beauty! Really cute and yet disturbing D: Great music great visuals great smooth fluid juicy gameplay - The concept is hilarious as well - love the bit of exposition at the beginning.

FAST CRASH by tweedle 2018-05-03T09:09:54Z ♥ 2

A LOT of charm and a lot of hard work and attention to detail in the theming and art style - I really liked the wobbly guy at the beginning - Really cool tunes (I was listening to the Retrowave Outrun Spotify playlist back to back while working on LD41 so it really tickles my pickle) - The questions were tough but hilarious, I found myself guessing most of the time (particularly as a non-US person (not that that would matter much probably 😅)) BUT YEAH very creative and polished and incredibly well-presented. I've saved all the tunes to my Soundcloud collection too 😉

Unbelievabubble by maximebugman 2018-04-27T09:49:05Z ♥ 1

Screen Shot 2018-04-27 at 10.43.33.png

"Hmmmffmmfmmmm" 😣

YES! Really fun, even though I was bested by the bubbles and there was no way to voluntarily go back to a checkpoint 😅 Great art style, great genre mashup - a simple idea that has been well implemented. Platformer physics were pretty loose and floaty but I didn't really mind because that wasn't the focus of the game - the time spent making puzzles and art were better spent there than unjankifying the physics!

Harvest Hook by MaikelOrtega 2018-04-25T08:15:46Z ♥ 2

Great idea - really cute - really juicy graphics! Oh great space squid, come suck up all my delicious space veggies *skewers with grappling hook*

BunkerDefense by UnlikelyNomad 2018-04-24T12:44:53Z ♥ 2

Screen Shot 2018-04-24 at 13.41.14.png That ginger bread made me dead