Sunpoint Salvage by Mike Cullingham 2017-08-10T03:46:20Z
Great game, i also liked the mechanics on the post ldjam level! Take me a while but i figured out how to pass it. Good job!
Foon → Ludum Dare Explorer → Users → EdwinGameDev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Dig Dig Joy | jam | 382 | 3.76 | 3.90 | 3.17 | 2.76 | 3.78 | 2.87 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Not Today Satan | jam | 232 | 3.76 | 3.68 | 3.34 | 3.68 | 4.38 | 3.41 | 3.52 | 3.89 |
| 2018 | 42 | Running out of space | 👥 | Day Three | jam | 412 | 3.55 | 3.19 | 3.46 | 3.58 | 4.26 | 3.68 | 3.22 | 3.51 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Chromatic Gorilka Typo | jam | 597 | 3.44 | 3.17 | 3.25 | 3.72 | 4.02 | 2.95 | 2.85 | 3.37 |
| 2017 | 39 | Running out of Power | Space Power Defender | jam | 370 | 3.44 | 3.20 | 2.81 | 3.15 | 3.75 | 3.46 | 2.55 | 3.17 |
Great game, i also liked the mechanics on the post ldjam level! Take me a while but i figured out how to pass it. Good job!
123456789.PNG I loved your game, the best i played and I want more! The art, mechanics, sounds, everything are great! Good job!
Good job! Keep going and you might have a good game!
Hey, good job, the concept of your game is good, but i think you could work more on the collisions and the controls.
LOOOOOL HYPOGLYCEMIA, that's funny! I liked the auto run mechanic, the power ups and the graphics. Good Job!
Great game, gameplay very nice! I think you should add more ways to keep the combos, like the ability to change color without having to press the mouse button again, so the player can draw and change colors continuous on the same line and score more points, also maybe a speed up mechanic, anyway goob job! :heart:
Hey your game is really nice, i loved it! Your art is pretty neat, pixel art is amazing!
My experience on the game, the camera effect is nice, some people like it, i think is was a pain in my eyes, first was not too easy to read the intro, second after the cart became to fast, i couldn't see the enemys anymore, ok i saw they but was pretty hard. I dont know if you putting some outline on them will ruin the pixel art, but maybe you should consider it. The overall is that you have a good and beautiful game that has a good potential, i also like the procedural and the game mechanics. Good Job!
Hey, very fun game. I liked the way it is procedural, good job. Also the leaking animation, very good feedback. The game is pretty solid. I mastared it at third run, so i never loss anymore. I think the robots maybe could have more HP or a progression on the game, like adding more HP according to current level, also the bots explode on contact this is good, sometimes it helped me complete the level more fast, but i see that they don't drop energy we that happen, so this is a good behaviour. Good game, good job! é nós hahauah! :heart:
Great game and very funny audio, liked the idea of lost in space and no ui to help me out, just a voice. Good job!
Wow great game! I felt like i was in snes f-zero recharging energy that way! Loved the game, good stuff! Good job!
The graphics are good, but it could be better if enemys could really deal damage to me, it was kind of boring, and the music drived me crazy. Anyway, good job!
Very nice defense game, it is pretty similar to mine. It would be awesome if the crosshair was bigger and the fire button could be hold for shooting. Nice entry, good job!
Hi, you made a funny game! Maybe you should consider have a pixel perfect art, also the camera sometimes in the edge of the map did not update its position, and maybe you could put bounds in your map, so the character can't go off screen.
I loved your game. Turn based games strategy are awesome! Destroying some robots was very nice. I think the only think you should change are the sounds, they are too loud. Great game, good job!
Wow, i find your game really cute! If you could finish the mechanics it would be nice to play again! Platformer are always great games!
Gratz for the game, i really enjoy tower defense games! In fact the camera doesn't move at the HTML version, i found it too easy, but still fun! Good job!
Wow your game is amazing, the sound, the graphics and the controls.
1 thing i noticed, at second screen, i fell on the pit after the waterfall, and couldn't get away from there, the robot was not with me, i pressed E and it doesn't came rescue me :( haha Anyway, nice entry!
Nice entry! The game is so fun, and so hard haha i suck at it, but pretty solid pico8 game. Good job!
That reminds me the classic prince of persia game, good stuff. Good job!
Pretty neat game! The graphics are nice as the music, the gameplay is fun too. Good job!
I loved your game! The pixel art is amazing, the mechanics, i really liked everything, except for the audio, i tried the the HTML5 version which doesn't have sound and was not laggy. Congratulations, very nice entry! :heart:
Oh my gosh, pokemon snap! Great idea, great game! :heart:
Game was really nice! But i couldn't have more than 4 machines running at the same time ahaha
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Great game! But i think it was too easy and repetitive. Maybe you could put more enemies, or power ups. Goob job!
Your game is really nice! Score would make your game great! I like this kind of game. Goob job! :heart:
Great concept! I think terminal could be more user friendly and intuitive. I feel a lack of tutorial, and maybe you could work on the controls and the physics, it should be more polished. Anyway it is a good game. Good job!
Your game is awesome! I really like the concept, it's different and fun! Congratulations! :heart:
Good game, i must admit that i was going down and hoping for a crash LOL. Too easy but still fun! Good job!
I loved your game! You did a great job, i really like this kind of stuff, thank you! :heart:
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I just loved your game! Good job! :heart:
Very nice game, i really liked that you used the spoon theory here.
It's a good game! i liked the art. The player controls still need some improvements, like the jump is at low gravity and when i hold the jump button, sometimes the jumps becomes low. Although that, good job, i had a lot of fun.
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I really liked the game. Strategy was needed to not loss energy shooting at enemys, i basically carryed the baterry with me until i killed everyone, so i put at the power cores. The game has a little collision problem, when i collide with a wall i can't slide, maybe if you could add that. Good Entry!
Good job, your game is pretty solid. Loved the art, and the mechanic of overloading and max recharging.
Great game! But day 4 is very unfair, everything comes apart. Your music is really annoying, maybe if the game loop have a longer duration it could be better. Good job!
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You game is fun, but still need to have a tutorial. I must admit that i only reached the end after i read your git hit spoiler. Anyway, good job!
Funny game, i always like shooter game! Good job!
Hey, good game, but i have some considerations. * The game doesn't fit the screen, so i had to always play fullscren to see the entire scene. * I can't always click on the scraps flying around, sometimes it simply doesn't get the scrap and i lose it. * I manage to get all stations except for the left shield, which requires a resource i don't know how to get, the green chip. * The lack of tutorial make the game a bit frustrating, the playes shouldn't be suposed to figure out how to play your game. * The resouces are only visible if i click on the main station, it is fun at all have to always click there and try to remember what resource i have to build or upgrade building. It could be better if you improve it. Anyway, good job!
I loved the theme song it is awesome! I hope you finish the game. The pixel art is great too. Good job!
Hey, your game is really beautiful! Good job!
OMG it is so difficult and fun, loved it!
Fun game! Maybe the energy loss and gain could be more balanced, so players could survive more. Good job!
Lamm, your game is good for your first entry, i liked it. Some things you should work on, i still have issues too with platformers with unity, but, * The collisions should be consistent, your game still have collisions problems, like you can stuck at the start, on the left side collider, by jumping and holding the left arrow key. * The player should have some feedback about what is going on, should, animations, particles, every one of this makes the game feels better.
Good job for your first game jam, i hope you keep working on your game and improving your skills. :heart:
Wow, i liked it so much! This is my favorite kind of game, tower defense haha
Fun game, graphics, mechanics and sounds are very good. Good job! :heart:
Hey, nice game! I really liked the overall visual of your game. Some things i noticed, after collision the ship doesn't reset rotation and if i't with low power even if i catch the energys, i still ended running out of power. Although, it is a fun game, i really liked it. Good job!
Hello, the idea of the game is awesome, i really liked it, the game based on that movie lol Things to add, i experienced the same starting lag as @kubenexion, the game is difficult and i was not able to just to another car, sometimes i got frustrated cause i want to play again and it has a very slow start, 'cos i got catapulted too high and have to want all the way to the ground and wait more for WASTED message and for the restart. Maybe you could improve the mechanics and make it a better experience. You have a good game, keep going and you will have a great one! Good job!
I loved the concept of your game, it really touched me! :cry:
You have a great game here, i loved it. The only thing that kind annoyed me was the animation after every death, sometimes i just wanted to go keep going fast again. cheers
Hey, nice game, i really liked the defense style game, different ranges of the turrets, and the paced style, but still difficult because of the ship move speed. Good job!
Fun game but hard, i liked the idead of snake like control.
Hello @eric-florio, thank you for the reply.
You mentioned that you have no way of recovering, but every 3 waves the powers are reseted and you get all 4 back again! Also, the game is about difficult and hardcore players haha. Best regards, Edwin.
Hey @random-storykeeper, thank you for the reply, i really appreciated that you love the art.
I was a bit lazy and did not put a tutorial, sorry for that. Also, the controls were based on the classic asteroids game, the idea was really old school arcade kind of movement. Best regards, Edwin.
Hi @greepybrainsdev, thank you for your feedback. I'll consider it in a future release. Best regards, Edwin.
@eric-florio, @random-storykeeper, @greepybrainsdev, thank you for all your advices, the game controls has been updated, so it flows better.
@bakudas, thank you, I'm glad you liked the game. Best regards, Edwin.
Hello @fl, i see your point here, at the beginning the game was too hard, nobody could survive more than 40 seconds, so i changed the controls and it became a lot more easy. Now i have to balance the game again to make it feels nice. About the sound effects, it was my first time ever making it, i still know nothing and have a lot to learn. Anyway, thank you for your feedback! Best regards, Edwin.
Hey @rdm, thank you i'm glad that you liked the game, play test is still needed as you can see balancing a game is really hard work haha So you liked my mouth' noises LOL this was the best way i found to make the sfx i wanted haha. Best regards, Edwin.
Hello @bombjack, thank you, this was my first experience doing something from scratch all by myself, including audio files, really hard work, i'm glad that you liked it. LOL mouth' sounds rocks! Best regards, Edwin.
Oh hey @flaterectomy, i'm glad to see you here. The colors really could been more interesting, that's a nice idea, I'll consider it in a next release. I'm sorry for my bad UI, I'm still learning it, I really enjoyed your feedback, I'll try to make it more consistent next time. It was my first time making sounds and it was really hard, I'm happy that you liked it. And yes, the controls have been changed, that's my first jam, I did not know about that, thanks for the warning. I put a link to the original version too. Best regards, Edwin.
Hey @iceking, thanks! About the energy that's really my bad, i was too lazy to fix that. I'll do it soon. Thanks for your feedback. Best regards, Edwin.
@ruerob-hyky, Wow it looks like fun, I hope you had a great experience. Thanks you. Best regards, Edwin.
Hey @jotson, thank you! It is a nice idea, I was thinking of something like that, but nothing came into my mind at the time. Best regards, Edwin.
Hello @mickeyg, thank you, i had the same feeling, i must add some stuff to make it not repetitive. Best regards, Edwin.
Hey @nalia1991, thank you, it was really a challenge! I'm thinking in adding more enemies and stuff to make it more fun, thanks for your feedback! Best regards, Edwin.
Hi @adhesion, thank you for your feedback! Everyone who played the original version told me to change the controls, so i did it and it was a great thing, i did not realized that when i was developing. About the orbs, i think it is a great idea of unique ability to every single one of them, i will consider it in a future release. Thank You, best regards, Edwin.
Hey @shess, thank you! About the power banks, they are not the main thing of "running out of power" theme, but the idea of as you losing them, your ship becomes weaker. Best regards, Edwin.
@neweichgames, thank you i'm glad that you enjoyed the game! Best regards, Edwin.
Hey @sebbernery, I really had not worried about this kind of keyboard, thanks for pointing this out to me, I'll take this into account in my games from now on. Thank you for your feedback. Best regards, Edwin.
@esokishi, thank you, I'm really happy that you had a great time. :heart: Best regards, Edwin.
Hi @kiirohanabi, I appreciate your suggestion, i'll take it in consideration, it is really a nice idea, i'm already imagining what i could do about it, Thank you! Best regards, Edwin.
Hello @mrerdalural, thank you! I'll make more kind of enemies to make the game less repetitive and more fun. Best regards, Edwin.
@automatonvx, OMG, thank you for pointing out BFXR, i had no idea how to make sfx, and now it looks a lot more easier! I'll work on the fullscreen option ASAP. Thanks for the advice! Best regards, Edwin.
** Each energy means a different power ** * Pink = Energy shield Ability * Cyan = Side bullets * Yellow = Super speed * Green = Fast regeneration ability
Hey @foodzilla, thank you for your feedback, i changed collision at version 2.0, now you can fly over the orbs, but bullets still can't. Best regards, Edwin.
Hey @themonsterfromthedeep, thank you for your reply, i'm glad that you enjoyed the game. Thanks for point the reset bug, i'll fix it as soon as possible. Best regards, Edwin.
I can't control myself, i already fixed it and uploaded a new version (2.0.3) @themonsterfromthedeep
@lamm, thank you, i'm happy that you liked the game. Best regards, Edwin.
Thanks @belga54, i'm glad that you liked the game. I'm still updating it until it became pretty solid and a awesome game. Thanks for feedback. Best regards, Edwin.
Hello @shell-pirate, i really appreciated your feedback. I'll work on the game feel, and thanks for sharing the video with me, i guess you are talking about this one https://www.youtube.com/watch?v=AJdEqssNZ-U About the bullets i still don't know what beviour is the best for the game, because i don't want the player to just sit around and use the mouse to aim and kill enemys, with collision on the center it kind of makes the player to move to seek the enemys, but someone said that it wasn't good to have to rotate around the center for all the gameplay, so i made the player to transpass the middle collision but the bullets don't so it could avoid the player's behaviour i said first, but i'll make my research and play test to make everything flows better. Thank you for reply. Best regards, Edwin.
Hey @kantieno thanks for the feedback! I know what you are talking about, i still like the original controls. I'm still working on more content to the game, slowly i'm adding more stuff like enemys and different kind of behaviours, i still have to add a tutorial and more feedback. Best regards, Edwin.
Hey @brickkid512, thank you for the feedback! I'm still trying to balance the game, it need more and more play tests, but i try to do so every update. Best regards, Edwin.
Hello @brazmogu, thank you for the kind words. Best regards, Edwin. :heart:
Hi @yuigoto, thank you for the reply! I don't know if you played the post jam version, but the controls have changed early on at version 1.1, they are pretty similar to the one you talked about, absulute WASD and mouse aiming. Anyway, i really appreciated that you liked my pixel art and sounds, i'm learning everyday. Best regards, Edwin.
You game is great. Maybe you could put a inside tutorial or a explaining of the controls. Sometimes i did not know that i had shield or stun, it could improve the experience. Good job!
Great game, i really liked your game, it is pretty solid! Good job!
Great game! The art and the mechanics are awesome!
Good game, i like this stuff! But the controls need to be more distributed, having them all on one side of the keyboard only makes things much more difficult. Good job!
You game is great, i really liked the bullets mechanics and the music + sfx. Your game is difficult and has power ups just like a bullet hell game should be. Good Job! btw i score 109
Good job, i had a good time playing it. Something you should work on:
* The player is a bit slow, it is a bit difficult to avoid enemy attacks * Maybe some power ups * Some arrows on the HUD to show the oppened black holes
Other than that, well done! :heart:
Good job, the game is good looking and sounds are good too. The bots AI could be more worked, since thay don't seek for boxes when clicked, it a bot is in front of another, it doesn't find a path to get the box. Maybe I path finder could be implemented to handle this.
Fun game, i had the same idea when the theme came out, but i decided to go to another approach. Very nice entry gratz :heart:
Good entry, the gameplay was solid and very fun. I liked the different enemies patterns. good job :heart:
The game was a bit easy, the gameplay sometimes frozen , like sword got stuck and i had to go back and forth to kill the enemies, sometimes the player didn't stopped moving even if i was not pressing the keys. btw gratz for finish it
Good game, i like tower defenses a lot. But i tried several times without sucess to finish the game. Other than that, good job, i really liked the graphics! :heart:
Nice entry, first i bought the last item to craft so it was a little fast to beat the game. I think this was the only way to beat it. I suggest add wanted levels for the items, so the player could manage between the demand and the gold, so the game could be more playable. Good job, i was fun :heart:
I liked playing this with a friend, so many laughs. Good job :heart:
Nice entry. I have a lot of fun, i liked how the truck slows down when more garbage has been collected. Maybe you could implement more feedback to the player. Other than, good job doing your first game in unity. :heart:
Very nice entry, it looks like a lot of fun playing with a friend. good job :heart:
I dig in the art of the game. The gameplay is a little unbalanced but it is playable. Found some collision problems when enemies surround me, but i kind enjoyed it. Gratz :heart:
@ryanjavanshir @officialcodenmore @minemes @mediyaz @oskarolausson Thank you all, i hope you enjoyed the game.
@mediyaz that bird is really a douchebag. Just to keep in mind, your plants have more HP when in final stage.
@oskarolausson you can get water from the river, and then water your plants.
@eptwalabha thank you, i hope you enjoyed the game. The watering level was a thing i planned to add, but sadly my house was broken into and they stole my laptop. =/
@eptwalabha Thank you, it's being quite difficult.
@driagonv hey thank you for your feedback, i really appreciated it. I'm glad you liked the game. About ratings, i try my best to play other people games since my laptop was stolen yesterday. It's being hard.
@furiouswitch I'm glad that you liked the game. Thank you for the feedback, I agree with you that the leaves system is not clear, I want to give better feedback for the player, also we wanted to give a better role to the house but we abandoned the idea because we ran out of time.
@anastasiats i added another one. Please try again.
@number6406 Thanks for the feedback, i appreciated it. About the computer, i already gave up on it, the police won't do anything. =/
@luca1152 thank you i hope you enjoyed the game, yeah the font is part of the graphic style, thanks for noticing it. :heart:
@stefan-jovanovic thanks for the feedback, i hope you had a great time playing it.
@geck0 thanks i hope you enjoyed it.
@ticklemecolor @sheldonzs @ana Thanks for the feedback.
@sheldonzs About the space, the theme was used based on the tiles with plants, that are now walkable, so when as you progress in the game, less tiles you have to walk and also manage to escape from the monster.
@ana About the tutorial, the intention was to represent the games from the GameBoy era, without "previous button" on story lines.
@kalcoslinder thank you, i hope you had a good time playing it!
@deathray Thanks for the feedback.
About the considerations, as you can see in the tutorial on this page, you can recover the dead soil by using leaves(5) on it.
Also you everytime you water your plants, they recover full health and gives you leaves based on their level.
You have to water you plants everyday, the next day without watering they dry and the next day it dies.
At the top-right corner of the Screen, it's a count down for the and of the day.
Every day lasts 15 seconds, and 2 seconds between every day. Each plant has different health points, the 2 starting stages die in 1 hit, but the mature ones need at least 3 hits to die.
I hope you play again considering this post. :heart:
@jamison thank you, yes the game is endless.
@amkingtrp thanks for the feedback, i'll consider adding free seed if player has none. :heart:
It is fun, good job. But the propulsion system not always works when outside. Keep up the good work
Inventory Apocalypse_2018-08-20_20-52-39.png I liked your game. It's like browser games i played when i was younger. Good entry, well done. :heart:
Fun game, as i learned how to play, it became addictive. Good job, it was very fun to train my math skills! :heart:
Great game guys, i liked it so much! I enjoyed the concept of the game, it was creepy. You game mechanics are well implemented, the only thing i should consider is the text are a little blurry and the zombie ai é very primitive, but it also worked for the game. congratz. :heart:
LOL I liked a lot your game. It reminds me my ldjam41 game, that was a typing game, if you are interested in playing it (https://gamejolt.com/games/ChromaticGorilkaTypo/335315).
I agree with Anudin, in some typing like games you are allowed to type any word you want on the screen. It verifies the letter you type and then find a word that matches it.
Other than that I had an amazing time.
Good job! :heart:
Very nice entry. I liked it a lot. I thing i should say is that sometimes i couldn't glue some news/ads and my paper go without them. Overall good game! :heart:
@riptidestudio sometimes when i have a full page and picked a new block the glue option didn't show up
Good entry! Viva la résistance! :heart:
Nice entry, i enjoyed it a lot! The puzzle of the items of a lot of fun. Good job! :heart:
Great game, solid entry! Good Job! I Had a great time playing it! :heart:
What are the controls of the game? Just mouse and arrow keys? i didn't got it.
Nice entry, the game fits the theme very well. The missing piece is a very good metaphor. good job!
Amazing!
The idea of the game is very good, fits well the theme. The first part of the game I did't got it. The second part the slaughtering corridor is the nice idea, but i think it was too long. Nice message, if you have time and want to polish the game, it would be great to play again. Good job! :heart:
Hey man, it looks like a cool game to try, unfortunately I have a mac and I cannot play =/ Maybe if you have a web or mac build in the future, just let me know.
M1
Very cool game, I like those type of games, so it was pretty easy to like it.
I'm waiting for the VR version.
Pretty cool game it was really nice to play with some people.
Well polished game, controls, art, sound, everything fits well. Had a lot of fun playing it. Solid entry, good job. :heart:
Tried the web version of the game, it didn't work well, it was laggy on my machine, but the Windows version worked fine.
- The game graphics were very good - The physics of the game could be improved, every time I drive on a ramp, the car flips over - Controls could be better, I struggled a lot every time I wanted to turn, if you give the player more control the fun of the game will definitely improve - It was cool to see the other cars on fire, :laughing: - More information about car condition would be greatly appreciated, everytime I was wondering if my car would explode or not - Aside from that, really cool game :heart:
Really cool joke about the name of the game btw.
Hey, good game! I liked the slow and fast paced like atmosphere. The audio helped to create the feeling. You could work on some polish but it's up to you, like the collisions and transitions between the 2 delivery guys. :heart:
Hey dignz, i really dig in your game! I love pico-8 so, i had so much fun with it! You did a good job mixing the 2 genres and spliting the game screen. A thing you already know and i will appreciate is matching the rhythm and music better, i'll really love to play it again if you do so.