tad 2017-07-31 15:49
Great concept! I love the game!
Foon → Ludum Dare Explorer → LD39 → TowerClicker
By senilelines
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 515 | 3.22 | 20 | |
| Fun | 405 | 3.16 | 20 | |
| Innovation | 452 | 3.00 | 20 | |
| Theme | 537 | 3.33 | 20 |
Great concept! I love the game!
Found the mechanics to be similar to a few games, but it was great fun and I loved the implementation!
Fun! My record is 80 seconds :-)
Love the idea and feeling of the game!
The concept is great! Just a bit lack of gameplay, but great for a jam. (Maybe add upgrades if you continue on the game).
My clicking fingers aren't what they used to be. Had fun playing it on stream!
Just lacking a bit more depth of gameplay and UI, but otherwise a fun game!
Wow, i liked it so much! This is my favorite kind of game, tower defense haha
Very cool tower defense clicker! My first score 390/98 and I will try to get more)) The game reminds me a healbot in WoW
Cool. A nice little clicker. Simple and fun.
Two of my favorite genres! Unfortunately, the gameplay lacked depth and after dying once, there was nothing really there to push the player to play again.
I don't like tower defense games or clicker games. Still, the blend actually made this pretty enjoyable. This could benefit from more variety (multiple levels, multiple enemies), and sound + music.
I agree with @shaolin-dave, except - I do like Tower Defense and Clicker games. This one felt a little dry with no music, sound, enemy variety, or automation options, but I do think you have a very solid base to build upon this concept. Excellent little game though! Keep up the great work!
It was fun but too repetitive. If you added some more mechanics (or even change look of enemies and enviroment as the game progresses) it'd be really addicting.
I love the concept, it's quite simple but havn't seen it yet done in the jam!
It's a bit repetitve in the end though and maybe too easy, a turret with no battery shouldn't be so easy to power again, maybe it should have some kind of cooldown.
You added the essential features for that kind of games in my opinion: a click counter and a time, maybe you should add a waves counter too.
Id' like to see more of this, there is something to be done with this concept and level design should be interesting to work on!
Too bad that there is no sounds, it lacks signs and feedbacks too, with juiciness I'm sure it has the potential to be a really cool game