FoonLudum Dare ExplorerLD39 → TowerClicker

TowerClicker

By senilelines

View on ldjam.com

CategoryRankScoreCount
Overall5153.2220
Fun4053.1620
Innovation4523.0020
Theme5373.3320

Comments

tad 2017-07-31 15:49

Great concept! I love the game!

speedysloth99 2017-07-31 15:55

Found the mechanics to be similar to a few games, but it was great fun and I loved the implementation!

kromeboy 2017-07-31 16:00

Fun! My record is 80 seconds :-)

2017-07-31 16:00

Love the idea and feeling of the game!

maximiliam-berggren 2017-07-31 17:21

The concept is great! Just a bit lack of gameplay, but great for a jam. (Maybe add upgrades if you continue on the game).

marekkpie 2017-07-31 21:22

My clicking fingers aren't what they used to be. Had fun playing it on stream!

mrserp 2017-08-01 00:39

Just lacking a bit more depth of gameplay and UI, but otherwise a fun game!

edwingamedev 2017-08-01 02:52

Wow, i liked it so much! This is my favorite kind of game, tower defense haha

ericquagmire 2017-08-01 14:09

Very cool tower defense clicker! My first score 390/98 and I will try to get more)) The game reminds me a healbot in WoW

simonhutchinson 2017-08-01 17:56

Cool. A nice little clicker. Simple and fun.

thepaperpilot 2017-08-02 02:35

Two of my favorite genres! Unfortunately, the gameplay lacked depth and after dying once, there was nothing really there to push the player to play again.

shaolin-dave 2017-08-02 22:15

I don't like tower defense games or clicker games. Still, the blend actually made this pretty enjoyable. This could benefit from more variety (multiple levels, multiple enemies), and sound + music.

cnoble 2017-08-14 02:46

I agree with @shaolin-dave, except - I do like Tower Defense and Clicker games. This one felt a little dry with no music, sound, enemy variety, or automation options, but I do think you have a very solid base to build upon this concept. Excellent little game though! Keep up the great work!

piotrek 2017-08-16 16:02

It was fun but too repetitive. If you added some more mechanics (or even change look of enemies and enviroment as the game progresses) it'd be really addicting.

valphera 2017-08-16 19:09

I love the concept, it's quite simple but havn't seen it yet done in the jam!

It's a bit repetitve in the end though and maybe too easy, a turret with no battery shouldn't be so easy to power again, maybe it should have some kind of cooldown.

You added the essential features for that kind of games in my opinion: a click counter and a time, maybe you should add a waves counter too.

Id' like to see more of this, there is something to be done with this concept and level design should be interesting to work on!

Too bad that there is no sounds, it lacks signs and feedbacks too, with juiciness I'm sure it has the potential to be a really cool game