One-monster Elite Monster Rescue Squad by rustybroomhandle 2015-08-28T11:25:00
Nice stealth gameplay.
It's nice that so many people using voxel art, like me.
And it's nice that you used unity on linux, it is great alternative for windows.
Foon → Ludum Dare Explorer → Users → Piotrek
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Out of Power | jam | 562 | 3.14 | 3.03 | 2.78 | 3.75 | 3.59 | 2.78 | 2.96 | |||
| 2017 | 38 | A Small World | House Escape | compo | 443 | 2.87 | 2.75 | 2.12 | 2.83 | 3.91 | 1.91 | 2.04 | 2.82 | ||
| 2016 | 37 | One room | I'm the Last One | jam | 542 | 3.20 | 2.87 | 2.27 | 3.60 | 3.67 | 3.27 | 2.93 | 33 | ||
| 2016 | 36 | Ancient Technology | Aliens' Curse | jam | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Forest Drift | compo | 792 | 2.83 | 2.76 | 2.71 | 3.24 | 3.06 | 2.31 | 2.38 | 33 | ||
| 2015 | 33 | You are the Monster | First Person Eater | compo | 558 | 3.03 | 2.97 | 2.74 | 3.68 | 3.23 | 2.93 | 2.81 | 3.52 | 59 |
Nice stealth gameplay.
It's nice that so many people using voxel art, like me.
And it's nice that you used unity on linux, it is great alternative for windows.
The game have some problems with ai, but it's very fun to play anyway. 16bit art looks awesome.
I think that you should put controls somewhere in the game,
but anyway i enjoyed playing it, good work.
Nice concept for theme using, graphics looks nice and levels was fun to play
Funniest game i've played on this ludum dare. Good work.
Graphics and animations looks nice.
Idea for enemies was very funny too.
Nice game!
Tutorial is too long, but the game was funny.
Pixel art and music was nice too.
6 for mood!
Very smooth combat, animations looks awesome.
Nice game.
I think that you should change controls scheme.
Now it isn't very intuitive
Nice game.
Some levels were too difficult, but I enjoyed playing.
Music sounds nice too.
Thanks, space make you dash forward, it was my idea how to make player slow as monster and dangerous at the same time.
AdenMansonGames
When you set up your screen resolution in unity launcher incorrectly ui buttons in game won't work. It is very annoying bug in unity.
Thanks. Except my "childhood drumstep" it was first music i have ever made.
goodbadokay
So did you eat all people in dungeon?
I don't like this type of games, i need to shoot or jump to have fun with game, but graphics looks amazing. I installed ue4 because of this game.
Little too hard for me, but graphics and sounds are awesome.
btw: gif link doesn't work.
I love retro 3d graphics like this.
Controls are little messy, but after all it's two button fps. Nice game!
Nice game.
I think that porting it to webGL would give you more comments/ratings, so you should try it.
Nice game.
But in some places checkpoints would be useful.
Gameplay feels really dynamic as for turn based game.
Good job.
Fun game.
What about changing audio effect volume depending on how fast block moved before hitting?
Fun game.
I like the fact that every level feels completly different.
Dialogs were really funny.
Gameplay was nice too except controls.
Nice graphics.
Controls could be smoother, but it is fun anyway
Audio is awesome.
Nice puzzles.
Narration adds unique mood to the game.
Really enjoyed playing.
Voxel art visual novel - awesome idea.
After seeing thumbnail I was sure it'll be using raycast engine. But gameplay was nice anyway.
Graphics look nice.
Little to hard for me, but it is fun to play.
Really nice idea for using the theme.
Nice audio and graphics.
Really fun game.
You had really nice idea for gameplay.
The game feels really polished too.
Nice work.
Very intense action.
Music is awesome too.
Nice entry.
Fun and challenging.
Music and sprites are really polished.
Nice entry.
Nice game. I like the mechanics, and difficulty level. As for post-compo version you should focus on adding more animations and polishing graphics. Also adding few more UI elements would definitely increase game's readability. I'm looking forward to see polished version.
I like the idea for gameplay.
Controls are rather hard, but after a while it becomes really fun and challenging. That being said, it would work much better if you put more hints, like arrows, enlarging panels where player should focus their attention etc.
I'd love to see more polished and balanced post compo version.
Good job.
You did good job adding that many mechanics and puzzles to the game. It looks really polished and the audio is really nice. Great work.
I managed to complete it after the stream. I like the idea of menus being part of the game. Gameplay was really fun and challenging. Good job.
Very relaxing game. The ending was really original. Good job.
You had very good idea for graphics. Nice work.
Nice game. Destruction mechanics are really well made and fun.
Nice idea. 3D graphics are very polished as for that short amount of time. As it was said before controls aren't very intuitive, but it was still very enjoyable.
Nice graphics. It isn't really clear what to do to get the best score, but the ragdoll mechanics are pretty fun.
Graphics are really well done. Gameplay was little too repetitve for me, but on the other hand it is relaxing and allows to explore the worlds easily, soo it fits the game pretty well.
These vector graphics look very good and I like the sounds and mood of your game.
Graphics look really good and I like the ambient and poking sounds. What I think isn't right is that the game doesn't do enough things to keep player intrested in playing further. So you should either add some narration or add smaller achievements like changing map, some mechanism, explosions or just anything that would suprise player and make him wonder what else there is in game to explore.
Cool gameplay although I think that more advanced camera movement would make it easier and less frustrating. I really liked the narration and music. Good work.
Lots of things to do, it is also well ballanced. Nice entry.
The idea for using the theme is really nice. Graphics look great despite being minimalistic. Great entry.
Good work on graphics. Gameplay was fun even though controls weren't really intuitive. Good job.
Fun game, the graphics and sound were nice.
Nice idea and great execution of it. Graphics and audio were great. You could spend more time on instructions / showing what different elements do. Awesome entry.
Graphics and story was fun. Great work.
Well made and polished game. Great work.
Gameplay was fun and I really like the dialogue box and death animation. For post compo version you should spend more time on obstales models and maybe add some camera effects like pixelation or posterization for better look.
Cool idea. It was really fun to play.
Nice take on theme. The game is fun but it lacks some animations and effects.
Really nice graphics especially as for compo. The gameplay was really fun. Great entry.
Fun game, although graphics are little too minimalistic for me.
It's nice that you included a story to it and the platformer controls work pretty well.
As it was said before you should add some smoothing to the camera's movement. Since the game is usually played on fullscreen you should also make the power indicator nearer the center and make it more visible and readable. If you want to make your game look more polished you should add more effects like particles, player animations and add some detail to the map. Usually just a few sprites rotated in different directions with different scale can make the map looking busy, lively and more appealing at small cost.
The gameplay was really varied and fun. Nice work.
Graphics and audio were nice, good job on that. What I'd suggest you doing next time or in post jam version is to select the retry button by default, so that pressing space clicks on it [link](https://docs.unity3d.com/ScriptReference/UI.Selectable.Select.html).
Also there is this policy in game development that you should make obstacles' colliders slightly smaller than they should be and bonuses' colliders slightly bigger. It just makes the game less frustrating, you can imagine that in real life the obstacle could only scratch you or you could bounce off of it, so just slightly touching it shouldn't kill you.
Nice gameplay and graphics. It'd be better though if the drain of battery affected vision, or movement.
It was fun. I like the light and gun effects. Good job.
I like the special effects for attacks. Animations could be little more dynamic (for example main character could move his upper body more while working) but the pixel art looks really polished anyways.
Nice entry.
It was fun but too repetitive. If you added some more mechanics (or even change look of enemies and enviroment as the game progresses) it'd be really addicting.
Ireally like the hacking animation. Nice art and mechanics.
The gameplay was fun and I really like the vector graphics. Good job.
Really well done game, especially as for political one. Just choosing options and looking for new paths was suprisingly fun. Great entry.
Running out of power mechanic and turn based gameplay go really well in your game. Great entry.
The music, human models and buildings were nice, but I don't really like mixing low-rez and voxel art. You could be at least avoid rounded surfaces for more aesthetic look. Also if you are using one direction camera you should avoid things like front walls (make it slightly translucent or disappear when it is close enough) because I never knew if anyone wasn't hiding in there. But the explosion effect is well made and the gameplay was fun. Nice entry
Nice graphics, audio was also good, but I didn't like that when player shoots constantly the shooting effects stack and it sounds glitchy. The gamplay was fun, but it lacks more powerful attacks that would make it more interesting.
Nice game, music and graphics were really well done. It'd be nice if you added some effect when the player breaks items.
Graphics and UI were really good. But this type of gameplay really needs a good in game tutorial.