FoonLudum Dare ExplorerLD36 → Arch Journey

Arch Journey

By skorpyo

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2016-08-30 07:53

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

rudenko 2016-08-30 12:31

Good work, its nice to see devs from Moldova. Keep do LD! :)

skorpyo 2016-08-30 13:16

@Rudenko Thank you :) I'll check your game too when i come home.

skorpyo 2016-08-30 13:18

@steph88 Thank you. Sure, i'll upload when i come home. GL with the video.

kingpirux 2016-08-30 14:42

lol nice and simple! i dont know why but all the char graphs became weird light rectangles xD but the game works fine!

skorpyo 2016-08-30 14:50

@kingpirux Was that in a web version? I haven't ever built a web version in unity. So i don't know how to do that correctly. Windows and Unix versions work fine. And Thanks for the feedback!

kingpirux 2016-08-30 16:33

i think it was because of some webgl problem, but as i said, you can still play the game. I tryed in chrome and worked fine, so maybe is a firefox thing.

skorpyo 2016-08-30 17:12

@kingpirux Probably. Thanks for the info.

skorpyo 2016-08-30 17:51

@steph88 http://www.indiexpo.net/ru/games/arch-journey

tonynogo 2016-08-30 19:55

Works fine for me.
I finished it. It was cool!
Congratulation!

skorpyo 2016-08-30 19:59

@tonynogo Thanks man! Appreciated =)

piotrek 2016-08-30 20:12

Nice game.
But in some places checkpoints would be useful.

skorpyo 2016-08-30 20:17

@Piotrek I agree with you. But we bit off more than we can chew. Typical for newcomers xD And Thanks for the feedback. Appreciated.

hercludes 2016-08-30 21:03

needs a jump sound effect, kind of breaks the immersion when i can jump and move w/o sound fx. I love how you can just kill the starting people even though they're just minding their own business and won't even bother to retaliate or flee when you attack them. I'm just casually walking down, and killing innocent people along the way. This makes getting better attacks kind of useless though.

I loved the simple, and somewhat confusing art style, but the position of say doors and so forth need to be adjusted. The walk animation is fluid and communicates a sort of 'swagger' well, the syncing with the walk is nice.

lonelyvertex 2016-08-31 12:08

I played the web version and the caracters were just rectangles. I felt sorry for the defenseless enemies I was killing.

Anyway nice game for your first try. I liked the graphics style with the light around the character and darkness around.

fundamental-phantom 2016-09-01 00:48

The game is pretty intuitive to play. nice job on your first game!

dim lighting and ominous foot steps really fit the mood, although the walk sound cutting off when you stop walking / lack of jump sound was kind of jarring

this is a relatively short bit of game, but checkpoints would be nice. i kept dying on the part where you have to jump down and backtrack, cause I couldn't see the platforms under me, but I could see the ones above, so that could be a point to consider.

The puzzles are pretty easy, but I'm not say that's a bad thing, as there are some ludum dare games that are Waaaayyy too hard. Feel free to make it harder! Puzzles were also straightforward and not very confusing :). Good attention to detail. I kind of want to say throw in some false leads on later levels, but that depends on how you want your game to feel/play

gonutz 2016-09-10 10:22

I wanted to run your game on Linux but the archive is broken.

heliosstudio 2016-09-15 22:37

Really like the mood and ambient on the game.
Puzzles were simple and nice, they could use some difficulty but we all now that there's never enough time to actually balance things here after they're done heheh.