FoonLudum Dare ExplorerUsers → MarekkPie

MarekkPie

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201945Start with nothingDEFENSELESScompo3.503.662.832.833.413.58
201740The more you have, the worse it isSoup's On!compo3173.423.403.562.723.143.142.97
201739Running out of PowerIndie Power-Up Supply Co.compo3943.213.153.573.573.312.363.162.50
201636Ancient TechnologyTriremecompo
201534Two Button Controls / GrowingHarvestcompo6483.053.102.382.902.762.402.132.4442
201533You are the MonsterMasyucompo8722.532.602.212.772.4551
201430Connected WorldsA Galaxy Unitedcompo10792.572.732.762.882.331.882.262.6262
201328You Only Get OnePatchcompo6762.792.323.262.832.7937
20132710 SecondsT-Xcompo11002.352.182.312.632.1324
201225You are the VillainPlunder!jam2392.712.742.642.912.432.172.3045
201223Tiny WorldSupernovacompo4013.033.033.033.052.341.001.302.4370

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MarekkPie

LD23 — Tiny World

Tiny Hack/ by Ace 2012-04-24T17:32:00

Could never get the Linux tar working.

Free Donutia by the8donut 2012-04-23T14:18:00

Get a fatal error on start; I think its my comp more than your game though.

Spaceship In The Sky With Colors by fysx 2012-04-26T19:03:00

Fantastic game. Took me a while to understand what was happening, but once you do, the game opens up.

Save Your Planet! by SFX 2012-04-25T20:49:00

Does exactly what it sets out to do.

Boxed in. by PIXEL^3 2012-04-26T01:45:00

Fantastic. Only complaint is the missile turrets sometimes aren't looking at you when firing.

Supernova by MarekkPie 2012-04-23T19:36:00

Thanks; I definitely intended to add sound, but just ran outta time.

Supernova by MarekkPie 2012-04-24T14:21:00

Thanks; there are clearly a few things that could use some polish (the art and the black text backgrounds being the most obvious), but I think I'm going to leave this as it is. Wasn't a big fan of the theme, but told myself I was going to participate, so I just made something.

Supernova by MarekkPie 2012-04-24T18:48:00

No...there's totally a difficulty bug. I have it decreasing arthimetically, so, eventually, the spawn delay goes negative and BOOM you're dead.

I also noticed about the upgrade cost just an hour or so ago. Didn't mean for upgrades to increase in value, so I didn't add attempt to update it. My bad. That's what 48 hrs does to ya.

Supernova by MarekkPie 2012-04-24T18:51:00

You can also upgrade your food planets beyond my initial limit; at which point is just spams black boxes over your screen! :)

Supernova by MarekkPie 2012-04-25T00:26:00

@kroltan: No, that's a glitch. See my post above yours.

Supernova by MarekkPie 2012-04-25T04:14:00

@dick_claus: The defense planets have "gravity", kinda. They will pull in a single small ship as long as they are close enough to it. But no real gravity, per se.

Supernova by MarekkPie 2012-04-27T17:16:00

@dandruff: Rimshot!

Supernova by MarekkPie 2012-05-04T18:12:00

@Thotep: Agreed on the first count. The way that I attach planets to orbits is by having three circle masks stacked on top of each other, with the largest on the bottom and the smallest on the top (think Tower of Hanoi). When you click on the masks, the topmost mask will be the orbit to which you attach the planet. However, this means that you have to click inside the orbit, which makes things a bit weird when moving your mouse from the left side of the screen to the orbits. Also, the planet buttons often feel unresponsive. The upgrade button is the worst, since the cost shown doesn't reflect the actual cost. You could be smashing left-click wondering why it doesn't pull an upgrade, when you clearly have "enough" resources, according to the text.

I specifically remember monkeying with that stuff within the last 15 minutes before submission, so I may have accidentally borked the update cost text during that time.

Pixel Wars by Kalabasa 2012-04-23T15:44:00

I really liked it. Not much more than click and hope, but the concept is all there.

Incredible Impact by dick_claus 2012-04-25T15:46:00

The idea is clearly there; but there's little execution. Seems like you spent a lot of time getting the nice 3D effect and ran out of time on the actual gameplay.

Big Atoms by Alink 2012-04-24T19:21:00

Controls a little too heavy to be great.

Tiny World by graytest 2012-04-25T15:51:00

Fun, but pretty hard.

Exciting Electrons by Tumaini 2012-04-23T14:09:00

I think the computer I am using sucks to hard to play this.

Battle For Tiny Space - Routing Edition by thynnmas 2012-04-26T01:49:00

Even following the Linux readme I cannot get it to run.

TinyNuke by nixeldev 2012-04-24T19:20:00

Great game. Would have like more time between nukes to see the complete map, so I can more easily line up my shot, but nonetheless a good game.

Tiny God wants a Bigger World by Thotep 2012-05-05T19:42:00

It's a bit tough, and you have to dig into the readme before you have any idea what is going on, but it's still an enjoyable experience.

Mozi Life by Kimau 2012-04-23T14:14:00

Nice little distraction. Not too fun to play on a touchpad, though. I also didn't quite know what to do on the fourth level.

Childhood toys by Gornova 2012-04-24T14:30:00

I liked the game, but a lot of it is explained in static text; people don't usually pay attention to that kind of stuff in a platformer. Maybe add some new boots to the player to indicate that he or she earns double jump.

Nanofactory by Justin Mullin 2012-04-26T02:29:00

Great game. Would have gotten higher scores if the graphics weren't so muddled together. It is hard to differentiate the pieces from the background.

Another Kind of World by daandruff 2012-04-24T14:54:00

One of the best on here. Controls very well; simple to pick up and understand. Can't really praise it enough.

Quest^3 by angryshroom 2012-04-24T19:45:00

Absolutely fantastic game. Would have preferred mouse controls over keys, especially from that specific isometric perspective.

Pull by maloki 2012-04-25T15:57:00

I'm a sucker for puzzle games, so anything that pulls it off (pun intented) get a good vote by me.

NaMa Tek by vrld 2012-04-23T15:33:00

Sup, vrld. I see you've played SpaceChem. It's a bit hard to understand exactly what you are supposed to do here. Maybe I'm just still tired and missing something.

Enzyme Frenzy by Matt Tuttle 2012-04-24T18:36:00

Great little game. Controls were a bit wonky, and it eventually got a a point where there weren't enough color-changing pellets to even stand a chance (don't know whether that was intentional or not).

Block Switch by madbranch 2012-04-26T02:52:00

I like the idea...the game just didn't catch me for whatever reason.

Pixel World by RevoluGame 2012-04-23T21:36:00

Was really fun; nice incorporation of the time limit into the ending. One of my favorites so far.

THE TINY PIRATE KNOWS MAGIC by uuav 2012-04-24T14:42:00

Couldn't get the Linux version to even recognize the downloaded file as a ZIP file, much less extract it.

Path O' Invasion by ratboy2713 2012-04-24T17:28:00

Not a platformer! Fun little mechanic, but its hard to actually understand what is going on. I don't even know why I lost on a level.

A Super Mario Summary by johanp 2012-05-06T02:07:00

Just wanted to let you know that a frame from you game was feature on the most recent (May 2) Extra Credits (http://penny-arcade.com/patv/episode/args-part-1); it's near the end, and it isn't really about your game, but I wanted to make sure someone told you.

Fish Simulator X by bcdefg123 2012-04-24T17:45:00

Great atmosphere and sound. It would have been cool if you could do things to defend yourself against the other fish, like lead the even bigger fish to them or make them get caught in the net.

Little Locations by Nolan C 2012-04-24T18:09:00

I really, really enjoyed it. Loved the fact that you never actually die, but just go to a level you haven't finished yet. One of the best on here.

Tiny Protector by robashton 2012-04-24T14:36:00

Nice little Tempest/Asteroids mash-up. There are a few glitches, such as the asteroids buggying out when you hit CTRL. Also, the game hung up after I got infinite energy and spammed fire.

Tiny Tim's Race World by pythong 2012-04-24T17:24:00

Nice runner game. The jump is a bit annoying.

Intertubes by Jack 2012-04-24T18:40:00

Was fun. Would have enjoyed mouse based shooting a bit more (or gamepad base doubly more).

Don't Mess with the Gnomes! by ziomorti 2012-04-24T17:42:00

Yeah, it's a bit tough; the sounds are fairly annoying as well.

Escape from Minimars by Adhesion 2012-04-25T19:08:00

Fabulous game. Didn't know what to expect, and was pleasantly surprised.

Fish Tank Commander by quill18 2012-04-24T18:41:00

While it might be good, making people sign up for an account is probably not the way to go.

Shipwrecked by Madball 2012-04-23T15:55:00

The user interface keeps this game from getting more than a minute of play.

Adventures in NoLand by ncannasse 2012-04-24T19:16:00

This game keeps itself from being great by forcing the player to follow a specific path. A little more freedom and it would have been awesome.

Core Buster by Maato 2012-04-24T18:13:00

Great game. Loved the whole idea. Small issues that I noticed: your beam doesn't destroy parts of the world directly in front of you, so you can get hung up on an insignificant piece of world.

Fractality by zaratustra 2012-04-23T14:03:00

Haven't played many so far, but this is great. You start to see what is actually happening a few screens is, but the ideas of levels being inside cracks in the wood is pretty cool. Great job.

Minisk, You Will by Miltage 2012-04-23T15:57:00

Maybe it's my screen size; but I can't get all of the screen to appear.

Minisk, You Will by Miltage 2012-04-26T02:02:00

Alright, played on a bigger monitor. Great game. A little tough the first play through, but once you realize what to do isn't not too hard.

Rat Conquest by Canard Sauvage 2012-04-23T16:03:00

I really enjoyed this game. It does however take far to long to increase your size the first time through. Not to mention you are moving extremely slow. But the game concept really comes through, and I liked it overall.

LD24 — Evolution

Deal with It by midgard 2012-08-26T17:00:00

I jumped, and then my character immediately disappeared.

LD25 — You are the Villain

Plunder! by MarekkPie 2012-12-19T16:14:00

Bummer about the bugs, but glad to here the Windows packaging worked.

Plunder! by MarekkPie 2012-12-30T20:24:00

Thanks guys for all the responses.

Again, sorry about the bugs. I think I have a big issue of trying to make something "unique" and "expansive", and end up getting bogged down in implementing too many features. It leaves me with too little time to play-test and, often, too little time to actually implement what I hoped for anyway.

I've also been coming at these competitions nearly totally from scratch. I usually start out with absolutely nothing, then throw together some libraries and try and glue them together. That usually takes about a third to half of my total time, which is far more than I think it should.

Thanks for all the plays and comments. This time around has definitely made me rethink how I should approach these events.

For Greater Good by Deykoweec 2012-12-19T16:19:00

On my netbook I was having some issues moving around the playing field. I would randomly get stuck in a particular spot, even while holding down an arrow.

London Bridges by LPGhatguy 2012-12-18T23:58:00

Too big of a screen for my little netbook. I'll have to give it a try on my desktop to see what's up.

The Cards Never Lie by saguaro 2012-12-19T00:19:00

Excellent atmosphere. Probably should throw a age warning or something at the front, just so people know what they are in for.

Villain Quest by ENP 2012-12-18T23:49:00

Is this a game? I click on bank heist ninja style and just get a loop of an animation.

It Should be a Crime! by Ysty 2012-12-19T16:32:00

Unique idea. Maybe I need to try it on a different computer, but the matrons spun around extremely fast, so I could only beat the first level.

Doc's Heist Starring Snuggles the Cat by hints 2012-12-19T22:53:00

Extremely clever and competent puzzle platformer.

Ninox the Nightbringer by Dining Philosopher 2012-12-18T23:44:00

Controls well, but not really much to the game.

Dracula Super Goat Hunter by lur 2012-12-20T00:06:00

Great little Mario Bros. like.

VampVille by eraldo 2012-12-20T20:32:00

The game seems contingent on you randomly finding objects to help you along the way, with no real guidance on how to survive. Not very fun.

Kroc Le Vilain by DrGeraud 2012-12-19T00:02:00

Great job!

Lord Evil's Daring Escape by Cryovat 2012-12-19T00:25:00

Love the art style; too bad there not much to the game.

Life Buster by AyCe 2012-12-19T16:26:00

Fairly enjoyable for something made in such a short time period. Not much strategy to it, but guess it was going for something a bit more twitchy.

Amongst Shadows by BlackBulletIV 2012-12-19T03:00:00

Excellent, excellent game. Must have played Mark of the Ninja recently.

LD27 — 10 Seconds

SILX by alvivar 2013-08-27T07:18:00

Still 404ing

T-X by MarekkPie 2013-08-27T07:14:00

@headchant: I was still coding pretty late into Sunday, so I didn't have much time to play test the levels. I figured I worked on the different enemy types for a while, so as long as I at least show them all off that's fine by me. Guess that's the programmer in me rather than the designer.

@josefnpat: Physics library is bump by kikito; just a simple AABB library. The steering AI was hand spun, but its not hard to find some simple pseudo code for the algorithms.

Button library is Quickie by vrld. To me, it's the easiest and fastest of the UI libraries out there for LOVE.

@leafo: Pretty much the same answer I gave for headchant.

10Space by Armix 2013-08-26T23:33:00

Wow, what a mind break you go through when the second key is introduced. Might want to consider adding a level where the two keys move at the same speed first in order to introduce it.

Also, you can rename the 'Source' download to 10seconds_src.love, and people with the LOVE engine can download it and play it directly.

GYAH by RedHot 2013-08-26T23:36:00

Fun little game! The levels don't seem to reset the second time through, i.e. the fire level doesn't have that mechanic it in.

Hackfield by Katamori 2013-08-26T23:48:00

Very nice tone and mood.

You can also advertise this for Mac/Linux if you change the name of the Source.zip file to .love (.love files are just zip files that can be run by people who have the LOVE engine downloaded)

I would release a windowed version, as running it on my dual monitor setup screwed up my display settings (LOVE doesn't seem to handle that situation very well).

squaredare by Inertia 2013-08-26T23:22:00

Nice little game. The player sped along like a demon, so it was a little hard to control. Also, you can use 'require' statements in LOVE to load in other modules. It's the more idiomatic way to do "includes" in Lua.

LD28 — You Only Get One

LunchLadySimulator2000 by fysx 2013-12-16T03:26:00

I can't seem to "slap" a student.

Patch by MarekkPie 2013-12-16T16:46:00

Yeah, it was a bug in the Button callback. I'm working on an update. Sorry for the issues!

Patch by MarekkPie 2013-12-16T17:01:00

The error should be fixed. I'm also working on a version for LOVE 0.9.0, and fixing a transition I had to shelve due to bugs. Thanks for the responses so far.

Patch by MarekkPie 2013-12-17T01:02:00

@zconnelly13: Thanks for the kind words. I've been meaning to try some mobile development; next time Ludum Dare does one of those "Earn a dollar" challenges I might take you up on the offer.

@rnlf: Sorry about your frustrations. It's based off the Carpentry game from Puzzle Pirates (http://yppedia.puzzlepirates.com/Carpentry). The blue tiles are to show were you overlapped a patch on an already filled tile.

@WhoaConstrictor: Thanks for the compliment. I'm going to take the cop out and say that's part of the theme :)

@WojWorks: Thanks for playing. I really enjoy a good puzzle game as well.

Patch by MarekkPie 2013-12-18T15:31:00

@@Micle2000 (o_O): Thanks!

@josefnpat: I considered it, but I was still making the finishing touches on the game with about an hour left.

@enosshenk: Thanks. I'm not sure what you mean by "couldn't win". If you overlap, that just affects your end game screen (i.e., score).

Bitmo Pirates MMO by josefnpat 2013-12-17T15:45:00

An amazing technical achievement, but at this point not much of a game.

One Ninja by sclark39 2013-12-16T20:43:00

A bit tough on a touchpad ;)

Boulder Boomerang by Kikkers 2013-12-16T20:14:00

Simple and fun.

You Only Get Juan by barrucadu 2013-12-16T20:30:00

Interesting concept. I get some massive slow down the later the game goes. I'm guessing you don't clean up the bullets efficiently enough.

YouOnlyGetOnePath by xerysherry 2013-12-16T20:34:00

Aesthetically, the game is fantastic, but it's way too difficult.

Chatbox Galore by zorfmorf 2013-12-16T20:39:00

Don't think I've ever seen something like this before.

Mikes toy by d_0o_d 2013-12-16T17:31:00

The game inexplicably freezes for me (Linux Mint 12.04). I got to level 2 the first attempt, then only made it to level 1 when I reloaded. Had to kill the process in order to close the game.

Who's the Worst Person in the World? by whiteknife 2013-12-16T20:25:00

A nice, thought provoking interactive narrative.

Lazyman Makes a Sub Sandwich by alexc 2013-12-16T17:24:00

Where'd you get the bread!? :)

Choose Wisely by zconnelly13 2013-12-17T01:12:00

Very well thought out. It can be hard to design a level to make sure all upgrades are viable.

The Coolest Kids on the Block by vrld 2013-12-16T21:02:00

What a dorky game ;)

Ghostup by leafo 2013-12-17T01:25:00

Another excellent entry. Aesthetically pleasing. Can get a bit repetitive.

Fountain by Terry 2013-12-16T20:56:00

3deep5me! Awesome work, Terry.

One Arrow Arena by @Micle2000 2013-12-17T15:35:00

Silly, stupid fun. The enemies are a bit too relentless in their pursuit.

LD30 — Connected Worlds

The Octate Worlds by Jogy34 2014-08-29T00:00:00

Amazing you were able to get all those games out in time! Some of them, however, are almost entirely luck based (the rings and the wind), while others seemed almost impossible (the zombies).

A Galaxy United by MarekkPie 2014-08-25T16:49:00

@Alaxe: The idea is actually The Lost Vikings (http://en.wikipedia.org/wiki/Lost_Vikings).

A Galaxy United by MarekkPie 2014-08-25T22:18:00

@Capitals: You mind describing the bugs? I'm allowed to do bug fixes post submission.

A Galaxy United by MarekkPie 2014-08-27T03:42:00

@Robot Souls Games (and most other people with bug issues): There was a bug having to deal with the game not changing the required characters to who was currently on screen. I've uploaded a fix.

A Galaxy United by MarekkPie 2014-08-29T15:44:00

@steve: I'll take a look at that tonight.

@pansapiens: Most of the collision bugs I've found ended up relating to the lifts. Is that were you ran into the problem?

One Ship Two Ship Redshift Blueshift by 01010111 2014-08-28T01:17:00

Nice blend of two different genres. It can be a bit difficult to catch up to the ball sometimes.

Overlap by phaze0 2014-08-29T01:56:00

Amazing twist on the theme. Controlling both the windows can be a bit tedious, but it fantastic nonetheless.

Break-Vaders by NukeTheBunnys 2014-08-25T16:25:00

Neat idea! I remember playing a similar game with breakout and tetris. A bit difficult to play; your eyes have to be constantly looking at the other half of the screen. Might have been easier if the paddle and ship have the same movement keys.

Just an Otter Game by Logan 2014-08-27T02:48:00

Was about to turn it off. Just an otter Mario clone, then BAM!

Linked Colours by Florent 2014-08-27T18:47:00

The second tutorial level was fun and challenging. Unfortunate that everything after that is randomly generated.

BOND by ConflictiveLabs 2014-08-29T00:11:00

Nice idea, and implementation. Unfortunate that things got in the way of finishing it off.

Bipolar World by havana24 2014-08-26T18:00:00

Fantastic little platformer. Reminds me of some of the levels from VVVVVV.

Outer Body by vanZeben 2014-08-28T23:18:00

Fun little runner. Could have been a bit more challenging up front.

Blue Screen by varun 2014-08-27T03:09:00

WE WILL FIND YOU!

Orbit by Noah Ratcliff 2014-08-28T00:24:00

Very enjoyable puzzle game. Some of the levels can be frustrating, as it is hard to see what the problem was.

Planet Sweeper by pansapiens 2014-08-28T00:41:00

Super fun. AI is a cheater at the end.

Cesarino's Friendly Interplanetary Delivery Service by ZYXer 2014-08-27T02:39:00

Reminds me of Solar 2. Really liked the parallax stars.

A Light In The Darkness by TobiasW 2014-08-29T02:01:00

Had a blast playing with you on stream!

Planetary Hack by TheBurningHat 2014-08-29T00:48:00

Interesting take on connected worlds. Wish there were more ways to interact with the planets, and/or more a better explanation of what it means to have different skill levels.

Sinister by Joe Williamson 2014-08-29T01:29:00

Amazing atmosphere. Would love to see this idea developed more!

AlienScape by Kerdelos 2014-08-29T00:06:00

YOU LIED!

Galactic Bonding by alvarop 2014-08-27T02:32:00

Fun, fast paced, really good for what seems like only a short amount of time.

Planet Connection by Fera 2014-08-28T23:31:00

A nice attempt. A bit lacking, and the controls were awkward to navigate with.

Anti Matter by Chris Maire 2014-08-28T23:38:00

Love the idea of 3D, space tower defense, but as other have said, it doesn't look like there is a way to win unless you cheat. You earn money too slowly compared to the onslaught on UFOs.

Tough Love Machine by intmain 2014-08-26T17:48:00

Puzzle games! Simple, fun, challenging. A total package.

The Wild West And Its' Living Fossils by toinfiniityandbeyond 2014-08-28T01:30:00

A unique commentary on the lizardman menace in upper class society.

Humanoid by AnaglyphCoding 2014-08-25T16:10:00

I thought it was quite fun. Audio was fantastic. Platforming felt great. Level 2 was a bit long.

A Game about Making a Game by rlangewi 2014-08-27T23:51:00

Clever game. Took me a bit to realize how to move items from one compilation to another.

Troika - how long will you cooperate? by Tomker 2014-08-25T16:48:00

Interesting idea. Hard to see the effect of the turning until it is too late.

WorldWar of Connectidia by Goutye 2014-08-25T16:20:00

Really took the theme to heart. However, the tutorial has so much text and the controls are found at the beginning that by the time I reached the part where I play, I completely forgot what I was supposed to do.

Card Split Wars by SpringPowered 2014-08-25T16:32:00

Love card games. A bit fast paced, and it doesn't seem to respond at times; I select a card to place, then it loops back to not having a card selected.

They Were Just Pixels by Ohems 2014-08-25T16:15:00

It was fun for a bit to massively murder those other stickmen, but unless I'm mistaken, there isn't really much here besides that.

Gray Area by Resonious 2014-08-27T02:56:00

Nice action in the later levels. A bit difficult to wall jump.

Sunborn: The tale of connected worlds by Windmill Games 2014-08-28T00:07:00

I am the Sunborn!

Connected Worlds: The Game. A Morality Play by Partially Exciting 2014-08-29T01:20:00

Fun take on a Sokobon game. Some levels were a bit confusing, especially when you dealt with moving boxes on ice.

The Bifrost Project by Luthwyhn 2014-08-28T23:51:00

Super, SUPER interesting game. I had no idea if I was doing good or bad, though. Is the object to eventually make all planets link? Or am I just supposed to have them linked for as long as possible? It was super hard to figure out how to get equilibrium.

BingaR - Story driven platformer by DvanderAart 2014-08-28T00:58:00

Pretty good for what is there. ALL HAIL THE HUFNAF!

The Maze Of Worlds by rd127p77 2014-08-28T00:53:00

Nice little platformer. The collisions with the other tiles are a bit funky.

Galactic Planet Wrangler by ATesh 2014-08-27T02:28:00

Yee-haw!

MMOCRAFT - A CONNECTED WORLD by jdavidson091 2014-08-27T03:16:00

It's like you know me! :(

But seriously, an interesting take on the theme. Would like to have seen more interaction.

Quadtris by Headmade 2014-08-25T16:58:00

Puzzle games! It is extremely confusing trying to figure out what is going on here. The direction the pieces fly in does not correspond with your perspective when setting up.

Super Galactic Trader by JoeDev_net 2014-08-25T16:22:00

Might be my computer, but I am unable to get this to play.

Lethal Reflection by steve 2014-08-28T01:10:00

As an avid Geometry Wars: Retro Evolved player, this makes me feel funny in the loins area.

Mansion on the Hill by BuffaloPhil 2014-08-25T16:42:00

Take that, Master! #worthit

LD33 — You are the Monster

Masyu by MarekkPie 2015-08-24T12:36:00

You should be able to erase your lines with the middle mouse button just like you add them. It shows it in the tutorial, but I'll add that info too the page as well.

Masyu by MarekkPie 2015-08-25T02:43:00

@inurashii: why does this upset you so much? I made a game in 48 hours, and since the change in voting, I can removing the theme from the equation. Isn't this supposed to be a celebration of indie game development more than a real competition?

Masyu by MarekkPie 2015-08-25T23:00:00

@inurashii: They need to update the main rules page, then. http://ludumdare.com/compo/rules/ doesn't specify the requirement of the theme. Either that or have it as one of the checkboxes for entering a game in the compo. I had a good 9 hours left when I submitted and had plenty of time to "fit my game to the theme;" I could have easily been able to do so, but didn't see the need since everything I had seen (for the 6+ compos I have entered) didn't have it explicitly stated.

(You are the) monster gaiden by Christina Antoinette Neofotistou 2015-08-25T01:45:00

Absolutely gorgeous, but like you said so yourself, not much of a game.

Night Terrors by Loginaut 2015-08-25T02:00:00

Interesting...

It runs on Linux, however it buttons are off a bit. Had to hold my mouse above the button and wait for it to wiggle before I could select it.

Starvin' Sasquatch by GertJohnny 2015-08-25T22:29:00

Fantastic game. You don't see many stealth games that really pull it off during a Ludum Dare, but this is definitely one of them.

Hydrated by TnT 2015-08-25T01:52:00

Couldn't run on Linux:

Exception in thread "main" java.lang.NoClassDefFoundError: javafx/embed/swing/JFXPanel
at TnT.ld.ld33.LD33.start(LD33.java:104)
at TnT.ld.ld33.LD33.main(LD33.java:99)
Caused by: java.lang.ClassNotFoundException: javafx.embed.swing.JFXPanel
at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 2 more

GhostMan by Mac70 2015-08-25T02:21:00

On Linux, I could only ever select a single direction at the start. Could never choose another direction afterward.

Archaeologist Invasion by Ixeno 2015-08-25T02:29:00

Tons of fun. Get wrecked, Indy!

Labyrinth of Loneliness by LTPATS 2015-08-25T22:41:00

That mouth breath was creepy. Was kind of hard to steer people into the pit.

Ghost Duck by chikun Dev Team 2015-08-25T00:43:00

Very well made! I'm just confused as to what to do. The only thing I could really figure out was moving the chair and powering the lamp.

Operation Cookie Monster by Crazy046 2015-08-25T01:04:00

Error when using the Linux version: ./operation_cookie_monster: error while loading shared libraries: libXinerama.so.1: cannot open shared object file: No such file or directory

Blinky, The Simple Beholder by twistedshield 2015-08-25T01:07:00

Error when running the Linux version: ./Blinky_LINUX_v1.0.x86: error while loading shared libraries: libXrandr.so.2: cannot open shared object file: No such file or directory

A Devil in Disguise by BUNN1E5 2015-08-25T22:16:00

Feels like it needs just a tiny bit more.

Veggie Defense by Wumbo 2015-08-25T21:55:00

Failed on Linux:

Set current directory to /home/mkosler/Downloads/VeggieDefenseLinux
Found path: /home/mkosler/Downloads/VeggieDefenseLinux/VeggieDefenseLinux.x86
Unable to load mono library from /home/mkosler/Downloads/VeggieDefenseLinux/VeggieDefenseLinux_Data/Mono (x86)
Failed to load mono

Soup by JoshDBB 2015-08-25T01:43:00

WHOOPS (accidentally rated a different game when thinking of this one. Sorry other duder!)

Real Agar.io feel. Kind of unsatisfying since you can't really lose.

Opportunity Cost by BlockyFish 2015-08-25T01:21:00

Capitalism, the realest monster :) Things happen a bit too fast. I tried to decrease wages and increase hours, but I would lose WAY more money than I ever made from strikes.

Monsters by Alexander Ramsay-Baggs 2015-08-25T00:51:00

Cannot run the game on Linux

All For One by DrunkenOrc 2015-08-25T22:50:00

Nice concept. I had to guess on a few of the questions.

GROWL by Ulydev 2015-08-25T02:33:00

A great spinoff of one of my favorite games ever!

Sefivn by razieliyo 2015-08-25T01:01:00

Seems familiar :) Loved the rotating abilities concept

Jenkaiu by PeYMaN 2015-08-25T22:05:00

Jenga!

Invasion by Humbleness 2015-08-25T21:52:00

Exception in thread "main" java.lang.UnsupportedClassVersionError: gameenginebase/Main : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:800)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449)
at java.net.URLClassLoader.access$100(URLClassLoader.java:71)
at java.net.URLClassLoader$1.run(URLClassLoader.java:361)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
at sun.launcher.LauncherHelper.checkAndLoadMain(LauncherHelper.java:482)

Monster Arena by MoogleSensei 2015-08-25T22:02:00

┏(-_-)┓Bah la dump boomp┏(-_-)┛Bah la dump boomp┗(-_- )┓Bah la dump boomp┗(-_-)┛Bah la dump boomp┏(-_-) Bah la dump boomp┏(-_-)┓Bah la dump boomp┏(-_-)┛Bah la dump boomp┗(-_- )┓Bah la dump boomp┗(-_-)┛Bah la dump boomp┏(-_-)┓Bah la dump boomp┏(-_-)┛Bah la dump boomp┗(-_- )┓Bah la dump boomp┗(-_-)┛Bah la dump boomp┏(-_-)┓Bah la dump boomp┏(-_-)┛

Master's Treasure by Aaranos 2015-08-25T22:34:00

You can kind of cheese the game by knocking people over. If you are getting overwhelmed on one side, just knock someone over and it'll cause a huge pileup.

Mike The Mediocre Meteor by peecestudios 2015-08-25T00:54:00

Could not extract the Linux zip file

Llama Attack by corupta 2015-08-25T22:20:00

That is really disorienting. I also couldn't seem to fire after I ALT-TABed to see the controls here.

Tale of the Descendant by glerikud 2015-08-25T01:13:00

I am getting the same stuck at loading error. Wondering if nanna_dashwood even played it :)

HAX0R? by TurtleP 2015-08-25T02:02:00

When running the Linux version, I get a Segmentation Fault right at the start of the game.

Monster Eggs by Riftpoint 2015-08-25T00:47:00

Fantastic fun. There is an issue with the movement, however; if I move diagonally and then release one of the keys I still move diagonally. Otherwise, great.

Innocent Cherry by goost 2015-08-25T01:41:00

Agar.io feel to me. I had thought the game had just frozen after the text had come through.

Minotaur Maze by MPCherry 2015-08-25T22:09:00

The camera was a bit disorienting, and I found a way to leave the level, and as soon as I did, the game froze. What I did play was fun, though.

Run, Monster, Run! by Arcadonauts 2015-08-25T02:47:00

Felt like I was a bit on ice. Loved the unicycle.

Vamp Tramp by ghostlyguru 2015-08-25T22:54:00

Super short, but still fun. It was hard to advance the text after selecting an option.

Alice & August: A Love Story by nic 2015-08-25T02:17:00

Moody, well written. Simply brilliant. Only complaint is that it was so maze like. I felt I might have gone out of order as well.

Campaign Trail OF BODIES by inurashii 2015-08-25T02:58:00

Recount! Oculent clearly greased some bloody palms! Fartolotocus had plenty of votes in South Nastylands, but those hanging flesh chads!

Bakamon by trashmob 2015-08-25T00:50:00

I could not run this on my Linux machine. The Linux download has .exe files.

HAIL - Humans Are Ill Lived by RiverAndRun 2015-08-25T01:11:00

Fantastic mood. Also loved the way you showed damage. Could have been nice to have an arrow showing where the boss is on all sides of the screen rather than just the bottom.

Street Murder by CaptainKraft 2015-08-25T01:51:00

Fun little game. I kept dying when it looked like I was hitting an innocent.

LD34 — Two Button Controls / Growing

Get Off, Cat! by josefnpat 2015-12-14T04:48:00

What a twist!

Duality by cxsquared 2015-12-14T05:56:00

Fun, but I agree with the others. Might have been better if you gave some lookahead. Most rhythm games I've plays have give the player indication of what is to come, so they can both perform the action that's required immediately, and mentally prepare for the next action. Think the "note highway" in Guitar Hero/Rock Band.

Harvest by MarekkPie 2015-12-14T06:04:00

@Ghen: Thanks for playing and the suggestions!

Very Hungry SNAKE by boddiul 2015-12-14T05:35:00

On Windows 10, it asked me to download something before I played it. I hit no and was still able to play.

Breaks the fundamental runs of snake :(

A Mold's Life by vrld 2015-12-14T05:12:00

Interesting concept. Wish things moved a bit faster. Also, don't really understand what I'm supposed to do when the "enemy" mold shows up. You reach the limit of what you can cover it with when there is a sliver of mold left.

The Super Bros (that are not Brothers!) by Xinelu 2015-12-16T04:39:00

Super unwieldy with the jumping mechanic. Needs to remember which direction you are running when you jump, or at a way to pick which direction you go while holding both keys. Most of the time you just jump straight up and down.

SvardBjorn by Windmill Games 2015-12-17T03:00:00

Fantastic entry. Felt really smooth and responsive. I did run into a minor bug where a spear thrower ended up spawning offscreen but never moving forward.

Jack by headchant 2015-12-14T04:41:00

Jack never gave me "the look" :(

FLOW by Romixal 2015-12-16T04:36:00

Windows 10 marks the Windows .exe as malware.

SideQuest by MorseAmalgam 2015-12-14T05:30:00

I wanted to finish, but kept getting side tracked Kappa

Aloft by synthsmitty 2015-12-17T02:49:00

Extremely pleasant to play. The music was the highlight.

Noise Runner by amYk777 2015-12-14T05:19:00

Beautiful

LD36 — Ancient Technology

Trireme by MarekkPie 2016-08-29T00:18:00

@Dedioso: You need to check which color the sail is and apply that color to your paintbrush prior to painting. I'll add a tip to the description, and might see about making that more clear if I have time! Thanks for your feedback.

Trireme by MarekkPie 2016-08-29T15:57:00

@LoneSpelunker: thanks for the detailed feedback! Other than random tinkering, this was my first heavy use of PICO-8.

* Agreed. The arrows (and buttons) are glyphs that the PICO developer added in to represent PICO-8's "controller," but there's a lot of confusion about it (especially that (X)=keyboard Z). As far as pixel art, it wasn't until less than two hours to go that I knew there were more than 64 potential sprites! Would have been so much prettier if I knew I had more sprite space!

* The concept is based off a game called "Cook, Serve, Delicious," where you are a chef taking orders from customers. I didn't want the player to have to make decisions; I just wanted twitchy action. There's probably room to make that connect to it being ship "orders" visually.

* You're right, that's what the dots are showing. White=not complete, yellow=currently working on, green=completed.

Trireme by MarekkPie 2016-08-29T16:01:00

@RhythmLynx: I noticed this, too, after playing it a bunch. Given perfect play, your score seems highly dependent on whether your first ship (the one you are most likely to complete) is big (as the bonus is dependent on the size of the ship).

Trireme by MarekkPie 2016-08-30T17:36:00

@NEETsoftLD: :):):):):) I WAS HOPING SOMEONE WOULD NOTICE YOU MADE MY DAY!

Trireme by MarekkPie 2016-08-31T14:35:00

@Sean: derp.

Just looked at the manual again. I'll swap it when I get off work this evening.

THE BOX by ReboundGames 2016-08-29T03:05:00

Idea is fun and well executed. Echoing what others have said about the lack of an interesting background effect. Would have also liked keyboard control since playing on a notebook is tedious.

No Mario's Sky by eigenbom 2016-08-31T01:45:00

Incredibly well done. Took the concept and blew it out of the water. Only real complaint is the controls not mapping well with Mario platforming controls, specifically how he would hitch after landing.

Hypozomata by uvwar 2016-08-30T00:45:00

Hey fellow Trireme gamedev! Felt really directionless; didn't really know where the ship was. I would imagine that these thieves would remember where they parked last :)

Agree with the others about a lack of sound/music being unfortunate. Also, I'm playing on a rather bare bones notebook, so the game REALLY chugged when the hundreds of soldiers (hoplites? :)) spawned.

SLATE and SPELL by junt74 2016-08-30T20:45:00

Love the idea; execution is a bit lacking. Two things about Scribblenauts: you have a very large dictionary of words to use, and you aren't necessarily rushed in choosing what to do. So you end up with time to solve a problem creatively, rather than just needed to solve the problem in any way or die.

The Museum by RhythmLynx 2016-08-29T02:20:00

Super adorable! Mad-libs, the video game!

Old N' Fashioned? by tomer_cool 2016-08-30T01:01:00

BEST DOG NA!

S**ON by jakatpemadi 2016-08-30T01:39:00

The spoon was the friends we met along the way.

Incredibly weird game.

Forest Walk by slam_nine 2016-08-30T01:31:00

Like the music and choice to have only red. Couple of weird glitches I noticed:

* Text staying visible after death;
* Repeated prompts;
* Old man could talk from beyond the grave oOoOoOo
* Blood particles when I reentered the dog room after dying.

That old man had it coming anyway.

Artefact-O 36 by SamuelSousa 2016-08-30T01:19:00

Well...

That was...

Hold me...

Super interesting meta game. Would have loved to hear what crazy sfx/music that could compliment the game!

Grampy Katz in: The Big Date by MeowzaGames 2016-08-31T01:57:00

I'M THE BEES KNEES!

Beautiful art, great music, great design.

Sky Road by crazyrems 2016-08-31T00:36:00

Very soothing; would have been nice to see a finished product!

Retro Player by justinooncx 2016-08-30T00:52:00

Amazing artwork and overall execution. The controls are a bit tough for a mousepad. Could have done without the gamergate reference, though. :(

Babel by johnbjuice 2016-08-30T17:42:00

Fantastic work! Would have been nice to have real words to type rather than gibberish. I'm pretty much just a step above hunt-and-peck, so I can see a word and move my fingers accordingly, but knowing where individual letters are is a bit tougher.

"Office Space" by nkorth 2016-08-30T23:25:00

Great idea! Loved the silly music. Would definitely like to see more items.

LD39 — Running out of Power

Robot Guy by Neato 2017-07-31T20:11:44Z

Great work! Love the art and concept. A little difficult.

In Orange Light by mwcz 2017-07-31T20:28:55Z

Super difficult! Loved playing it on stream!

I Need A Charger! by agentparsec 2017-07-31T21:17:54Z

Nice game! Felt a little slow moving around. Loved the track, though. Had fun playing on stream!

LOW BATT by simonhutchinson 2017-07-31T20:55:00Z

Nice music generator! Had fun playing it on stream!

The King's Saviour by drtizzle 2017-07-31T21:51:53Z

Excellent game! Great aesthetic. Has a real Runescape feel. Loved the horse animation. Had fun playing it on stream!

Necromancy by N4tticus 2017-07-31T21:46:09Z

Nice little game. Had an issue with dual monitors :( Had fun playing on stream!

Downpour by LuckyFeathers 2017-07-31T21:02:23Z

Great concept and execution. Only quarrel was the water texture missing. Had fun playing on stream!

TowerClicker by SenileLines 2017-07-31T21:22:20Z

My clicking fingers aren't what they used to be. Had fun playing it on stream!

R0m-B4 by Hugh Williams 2017-07-31T21:36:39Z

Good fun, but a little difficult. You sometimes feel like you need to just die and memorize from there because your energy level is super low (even when taking the best path).

Pura The Robot by Ramkey 2017-07-31T22:29:20Z

Had a lot of trouble trying to move the box next to the red laser after the tutorial. Couldn't really do it without dying.

LD40 — The more you have, the worse it is

Money Is Everything by Jani Nykanen 2017-12-05T13:41:17Z

Very well made, but I think this suffers a bit from the procedural generation. I ran into spots too often where there was actually no way to avoid getting hit (giant pole creature + flying fish, etc.).

Temples of Purgatory by Gulyasarni66 2017-12-05T02:18:02Z

Very well done

Cracks by YouBeStrong 2017-12-06T04:23:26Z

Great work!

Fatcat's Trip by rayriver 2017-12-05T14:04:30Z

Amazingly well done. Great art, camera movement, well placed checkpoints.

Slightly annoying traffic by JOrbits 2017-12-05T00:58:26Z

Incredibly executed idea

Complicity Inc. by rhythmlynx 2017-12-04T12:58:14Z

Don't know whether it was itch.io's wrapping of the game or what but I'd often lose grip of things I wanted to drag while playing. I imagine this wasn't an issue running locally inside PICO-8

Mushroom Délicieux by TRASEVOL_DOG 2017-12-06T14:25:07Z

It's a very well made, very polished game, but the visuals were so busy. It felt like you'd taken every little PICO-8 visual trick you've developed over the years and jammed it in here. It was really had to tell what was happening. Text flying around, screen shakes, visual flares. It was too much.

The Exploding Factory by doomshmuck 2017-12-06T02:54:01Z

Super fun. Feel like it ramps up in difficulty a little too quickly, though. It was totally manageable and then suddenly it was an unbroken line.

Be Yourself by Noa Calice 2017-12-05T01:02:44Z

Super cool concept.

Hold Out by wareification 2017-12-06T03:06:05Z

Always love a good tetris game. Main things I might take away is:

* Make the play space less busy. The white background grid clashed too heavily with the foreground blocks; * There doesn't seem to be much penalty for preventing the blocks from clearing, other than just getting tired of holding down SPACE ;)

Bot Fishing by Pseudokai 2017-12-06T03:42:56Z

Good work! Controls were solid and the UI is descriptive. If you add some more polish and improve the actual fishing, this could be a solid game.

Soup's On! by marekkpie 2017-12-08T22:16:33Z

@jupiter-hadley Thanks!

Soup's On! by marekkpie 2017-12-25T19:17:04Z

@cptalbertwesker thanks for the comment. ur suggestion at the end was what I initially attempted, but I couldn't find a good enough balance between how much it would affect the others without it being nearly impossible to complete. so i just went with the decay route rather than tinker for too long and not have time to finish the actual game.

Paparazzi by Michael Feldman 2017-12-06T03:14:24Z

Cool concept and well executed. Kind of felt like it was better to get keyboard fans than mouse fans because all keyboard fans with the same key would clear at once when you hit the correct key, while mouse fans only had that happen in the actual notifications overlapped.

RQ5: backup-dancer rampage! by Adrien Dittrick 2017-12-04T13:23:19Z

Neat concept. Controls felt unresponsive (at least on HTML5 version), which is rough when you need to be very meticulous with creating your configuration. It felt like the polling was timed with the movement.

Get in Shape by Prostone 2017-12-05T02:57:12Z

Top 10 game for me. You can kind of cheat by just rhythmically tapping the right hand keys. I'm sure if you had time to flesh the game out you could fix that. Still awesome job.

Smack`Em! by mess110 2017-12-05T00:54:13Z

Game is fun and simply. I don't know what the deal was but I couldn't get audio out of it for like 10 minutes. It seems to load slowly for me.

Running With Scissors by Daze 2017-12-06T02:26:20Z

Top 10 for me, for sure.

LD45 — Start with nothing

No Body's Problem by MaggardJosh 2019-10-08T00:59:03Z

Excellently done! Very cool idea.

Fields Of Amplidi by godsboss 2019-10-07T13:31:07Z

Felt really confusing. Couldn't tell if I was actually close enough to the world objects or not, so ended up just spamming 'I' all the time

Dissipate by Nodli 2019-10-08T13:00:38Z

Controls felt a bit squirrely, especially when you needed some precision. But loved the idea.