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Neato

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be made👥Blood Godjam4473.503.353.023.503.803.392.733.30
201739Running out of PowerRobot Guycompo3503.283.003.403.853.572.802.332.88
201738A Small World👥Bazooka Freaksjam1813.713.473.823.633.023.222.97

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Neato

LD38 — A Small World

Orchardstra by CyberStarLight 2017-05-01T20:08:08Z

This was a weird but enjoyable experience. But I had a hard time making the seeds land on the squares and lost a lot of time this way.

Bazooka Freaks by Neato 2017-05-08T21:52:53Z

@nvrskipgameday Actually there is this faint red circle, but it's hard to see.

Pity About Earth... by mwcz 2017-05-01T11:40:13Z

I had a lot of fun playing this game. Are rockets really necessary? The sound & music are played really loudly (2 out of 100 on Windows 7 was still too loud).

Space Hummus by dietzribi 2017-05-01T11:37:02Z

I love your entry: the sounds, the looks, the smooth controls, everything! My only complaint is that you can skip large portions of the levels by jumping the right way (add more spikes).

Rocket Roller Space Polo by pkenney 2017-05-08T21:01:08Z

Simple, yet appealing. I feel like you could turn the gravity up and add to the drag force, so that stuff won't orbit so easily (I scored like 5 points in a row without touching the ball).

Against The Void by spaceemotion 2017-05-01T11:39:03Z

The two genres fit really nicely together and you totally nailed the mood of the game with audio & UI, personally I would remove the knockback of the first weapon, because turrets produce the same shots with much weaker knockback. Also the enemies don't scale well enough into lategame.

4 Hours by Christian Koch 2017-05-01T20:33:58Z

Really nice platforming (even if it's harder in first person), but odd controls. Why isn't it just like Q - rotation, E - time and rewind - T, that would be way more convenient.

Way Out by Mutfak Studios 2017-05-01T18:52:01Z

3 hits to kill a rat? What is this sword made of? :confounded:

Antnator by sachos345 2017-05-01T18:23:08Z

Nice, but I think the enemies are way too tanky.

Small World by JimmyBG 2017-05-09T19:13:20Z

Really nice entry. Somehow I got stuck in a block by grappling one that was 1 over the one I was standing on and pulling.

Crumble Crust by Itzhak W 2017-05-01T11:41:21Z

Simple idea, yet so addictive. I only got to 2nd stage, but I'll download the android version and send you a winscreen-shot ; ).

Crumble Crust by Itzhak W 2017-05-01T21:18:20Z

Goddammit! I fucking died at the last stage with about two pieces of shit still attached.

Afterthought: At the last stage I was confused because the surface under the last layer is spiky. I thought you could not walk on it and tried to jump from floating platform to floating platform.

LD39 — Running out of Power

Lightrunner by dalbinblue 2017-07-31T12:25:02Z

No need actually, it's all numbered and really easy to find.

Power Stationed by ReboundGames 2017-07-31T14:02:11Z

Windmill is probably the hardest one.

Manual Overload by Shawn Beck 2017-07-31T13:24:56Z

Hey I got there. Nice game.

Battery Low by Freedom Is Slavery 2017-07-31T13:57:28Z

What an entry. I reached 53000 points.

Dorgus Needs Power! by WillData 2017-07-31T11:52:15Z

Nice, but you should probably up the running speed so I can get those batteries.

LD43 — Sacrifices must be made

Sunset Empire by Aggrathon 2018-12-30T22:00:17Z

Yeah I think this is an endless game. What i missed most is the ability to build more units at once with a binding like shift click or similar. A solid compo entry nonetheless.

God of Fingers (HTML5) by Dining Philosopher 2018-12-04T20:20:33Z

Having your resources between enemies makes a really nice twist. The storm 1 spell is just really obnoxious so I almost always skipped it (one time I used it to kill 2 sheeps and miss 2 out of 3 enemies).

Deadly Debt by superjai 2018-12-30T22:31:05Z

I found a bug: you can click buy if you don't have enough dough and then you'll loose that much (meaning go to negative amounts) without getting the weapon. Really nice entry, aiming weapons are a scam.

JellyWay by auxC 2018-12-06T18:33:19Z

Perfect facial expression for this purple psycho. On other notes you should have put jump on up, so the player doesn't have to switch hand positions. Really cute graphics.

Demon Dominoes by frosty 2018-12-31T14:12:09Z

Amazing compo entry. Gameplay-wise you should make it so that the player can choose which side a domino is placed on if both are possible.

False God by kothead 2018-12-30T22:12:16Z

As I see it, because every part of you is a hitbox (which means that players usually don't need to move just the head) it would be a nice quality of life feature to make the hands just follow behind when you move the head. I really enjoyed the music and the tripy art style of your game.

Jesus Take the Wheel by PeachTreeOath 2018-12-05T01:28:37Z

I find it amazing that you've managed to coordinate such a large team for a game jam. Awesome game!

MutaJelly by negativice 2018-12-31T15:25:31Z

It kinda needs a limitation to the jelly splitting. You basically have exponential power growth.

The Purifier by Thiago Ferraro 2018-12-05T01:20:21Z

It's not that hard with there being only the slow moving melee enemies and all. Really nice soundtrack!

Colony by Tim Eriksen 2018-12-31T15:36:39Z

Wow everything breaks down so fast. A pause button would be welcome & probably make the crews level matter more (linear subtraction doesn't cut it when things have 60% base chance of failing and crew levels range from 1 to 8). Other than that really nice compo entry.

King Of The Building by Tiberiusuciu 2018-12-30T21:47:48Z

Nice job, a solid entry for your first game jam. It isn't very intuitive that the laser only stops when people fall down instead of processing the ones standing too, though.

Triumph Tribute by guilhermesouza 2018-12-05T01:46:21Z

It's not really clear ingame that you loose party members for fighting (because it is not shown in the equipment screen). Amazing entry. I especially like the art.

Gods must be hungry by paveljezek 2018-12-31T14:20:50Z

The game mechanic is almost too simple, but the music and the art style are fantastic.

Newton's Last Resort by WiredOverload 2018-12-30T23:13:33Z

The game fits the theme very well. I had performance issues with this web build, everything was running slow (secret easy mode unlocked?), maybe the fog. I liked the music too.

Dungeon Escape 3D by Zelberor 2018-12-30T23:03:13Z

I know that it's a stealth game, buut the orcs were so slow I just walked straight past them while imagining the benny hill theme playing in the background (I lost them after 10 seconds). Really fun entry.

Endless Nungeon by Haustgeirr 2018-12-30T22:45:38Z

With the combination of you don't see when you're getting a new attack and you can't sacrifice the old ones you replaced you can mostly only make correct choices for a level after you've played through it once. A really nice idea though and I loved music and art for the game.

Sanity Wars by JoshAnthony1990 2018-12-31T16:03:20Z

Levitation is really hard to handle with that huge vertical speed. Cool game though.

Sky Fortress by Quasar47 2018-12-09T12:10:31Z

Am I missing something or is it just the Windows build on itch.io?

Sky Fortress by Quasar47 2018-12-09T12:40:58Z

Yeah, but there is only an .exe file (=Windows executable) (a Linux build would have a .sh and Mac .app).

Sky Fortress by Quasar47 2018-12-09T12:42:59Z

You're using unity, you need to build once for each platform.

Sky Fortress by Quasar47 2018-12-09T12:50:08Z

On "Build Settings">"PC, Max & Linux Standalone" there is a dropdown at "Target Platform".

Sky Fortress by Quasar47 2018-12-09T13:41:51Z

That's ok, just so you know, on Unity installation you need to check "XXX Build Support" for the platforms you want to export to in future (if you installed with Unity Hub you can click on the three dots next to your installation (under "On my machine") and "Add Component".

Reactor Overdrive by JUSTCAMH 2018-12-09T12:37:31Z

The first 3 times I died of overloading because it's not clear enough that you loose health by going over the power limit (maybe it would be better to always display the power distribution).

The system with tiles feels kinda weird because the cannons aren't shooting and aiming on their own (from a technical standpoint it would be easier to make something that shoots at all angles when aimed manually - as tanks do - so it is counter-intuitive for the player), now if they aimed on their own you could think that the sensors for the sectors use power and everything would make sense.

Other than that there are some very good gameplay ideas in this game.