Ashmup by TimTipGames 2017-07-31T12:09:48Z
Really good player feedback. The powers are somewhat underpowered though.
Foon → Ludum Dare Explorer → Users → Shawn Beck
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2021 | 49 | Unstable | Stack Droid Saves The Party | jam | Graphics | 4.79 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Puddle of Death | jam | 99 | 4.11 | 4.16 | 3.63 | 3.98 | 4.06 | 3.80 | 3.86 | ||
| 2023 | 53 | Delivery | Deliver The Weapon | jam | 224 | 3.93 | 3.74 | 3.75 | 4.24 | 4.66 | 4.03 | |||
| 2022 | 50 | Delay the inevitable | Vanguard Rush | jam | 628 | 3.57 | 3.16 | 2.71 | 4.45 | 3.40 | 3.14 | |||
| 2021 | 49 | Unstable | Stack Droid Saves The Party | jam | 18 | 4.38 | 4.15 | 3.82 | 4.26 | 4.79 | 4.31 | 4.28 | 4.58 | |
| 2017 | 39 | Running out of Power | Manual Overload | jam | 59 | 4.03 | 4.12 | 3.88 | 4.08 | 4.50 | 4.28 | 4.30 | 4.08 |
Really good player feedback. The powers are somewhat underpowered though.
Tough game. Really solid work. Took awhile before I realised the big fat bullets were good for me.
Rockin' demons don't stand a chance against me.
I got to the end where Pac-Man tried to eat me. Not sure if that's the end but it didn't proceed thereafter. The puzzles were well-designed and the mechanic is unique as always. I tried platforming and charging at the same time but realised it was pointless since swapping the batteries kills the game (well duh). Would've been nice to have built-in batteries in these things. Awesome job. Well done!
@duck-games - It's all curated. There is an ending :)
@rijnswand Now available for Linux :)
Heyya. Thanks for the feedback guys. And especially @sarrixx for making the video. That play-through was quite insightful. Taking notes in case I plan to expand the game :)
Didn't know you had to drag the fishes up and was struggling for awhile but a lot of fun once I figured it out. In-game instructions would help a lot here. Nice work!
This is a really atmospheric piece of work, Jaydon. I love the camera works, animation, art, sound, music and mood. You really nailed them all nicely. My only issue is that I couldn't find anything worth interacting with. I spent a significant amount of time wandering around but didn't encounter anything. It'd help to know what we were supposed to look for(visually).
It would help a lot of people if you list the supported platforms for your build :)
This is fantastic. Would love to see this as a fully-realized commercial game.
I think we have a winner here. This is a pretty complete experience.
Scored 430! That was fun! Would be great to have a dev score to aim for so we know how well we're doing. A gradual build up of momentum might be nice to allow for minor balancing adjustments instead of a sudden velocity change.
It's quite fun once you understand it. But some QOL fixes would go a long way like remembering the selection. The game seems to have an input lag where it takes half a second to register a buy or sell.
What an intro! It's a pretty cool concept and was easy to understand. I had a lot of fun trying to beat my own score
Pretty challenging game. Some checkpoints would be great. Nice job!
Cool mechanic! I love the animation of the hands. A lot of potential to expand on the idea.
Very charming art work. Fits the theme and the height change audio feedback was a great touch!
I can relate to the theme of this game. Ever changing regulations are a pain. The UI placements could have been better. It wasn't immediately obvious where my total cash was at.
The voiceover was a nice touch! Needs more of that :)
@icxon thanks for the playtest video! It's always nice to see how people actually play it. The slow mo effect kicks in when you crash into enemies using the dash ability.
@holyblackcat yikes. That's not an option I'd be able to test out. It's been ages since I fired up a Linux OS for anything, much less emulate Windows application via Wine, but good to know. :)
@icxon Ah! Seeing your playthough just validated my design assumptions. I really should've added that extra power up pickup to incentivize boosting around the arena and enforce the intended run and gun experience.
@duckwings Thanks for the feedback. There's definitely a lot more to polish and balancing to be done here :)
@autogibbon Press "P"lay
Loving the chill vibes. I thought the crawling animation was really well done and semi-metamorphosizing really nailed the theme there!
Hits all the right spots. I think this is my favourite entry so far. There's quite a lot of thought put into the design and user experience which I absolutely appreciate. The past trajectory really helped and more.
I'll never unsee this common struggle as just IRL pinball now.
I enjoyed the mini games! My only feedback is that the transitions between them could be faster. Love the brushwork on some of the games.
Love all the little details to each individual jumpables in terms of functionality. Really impressed with the amount of depth you managed to fit into the game considering the simple mechanics.
Gorgeous grass! I missed an explanation at the beginning and had to double back to this page to understand how to play it.
Thanks all. Yeah, I didn't expect the orthographic view to mess with the platforming and depth perception so much. Hopefully it's not too difficult to play and that the circle/line projection guide helps.
This game is painfully difficult. Literally. The sheer control one needs to balance the meter is next level. Love the presentation though!
Love this homage to the OG Mario Bros. Really faithful to the games of the era. You've got a new follower!
Not sure if it's just me but I can't seem to do anything after selecting the photograph. Clicking on Keep or Use does nothing
Surprisingly challenging. Love the simple but polished aesthetics.
Any chance of a WebGL or MacOS build? 🙏
Love the squishy animation. This is a solid platformer and the levels were well-designed too. I love the ability to gain altitude from the dash.
I never thought braking in a game could be so much fun. This is really well done. One of the most polished experiences out there. It'd be nice to have the camera lead so that the player could see further ahead especially when going up or down.
Neat artstyle. Love the bold colors used here.
Would be great if it pointed to the red zone first. I like having the drift mechanic. It's very satisfying to go around the corner. Needs more pizzas. :)
Love the intermission scene! Nicely done
Nice moody atmosphere. What a twist at the end!
The graphics get really trippy on webGL. Hope you guys resolve that soon. Looks like an awesome game :)
Cute graphics. It looks like there's an interesting concept here but I found it hard to understand how to play the game.
Super cute and charming. Makes me want to draw smiley faces on everything. The driving mechanic is fun.
She said YES!
Really well-polished experience. A faster respawn would just complete this. :)
There's a certain charm to the artwork that transports you back. It's fun and challenging!
Dayum. This is was a lot of fun. Some minor bugs as everyone pointed out above but awesome job guys.
@suksu @realwangziyang Thank you for playing!
@apoly totally get what you mean. It was a bit of a challenge to wrangle the camera framework.
@yuu haha. Super glad to hear you found the bug/feature amusing 😂
Having the history of tunes was really crucial. Might have been better to have that visible by default. But I love the interpretation of the theme. Very lovingly put together. Good job team!
Quite like the aesthetic although it could be a bit too dark for me. Great job overall!
This is my favourite so far. The animations are hilarious! makes you wanna get fried chicken at the end of the jam.
The illustrations are really charming. Would love to see more cards!
That creepy sorcerer stare sold it for me. 😂
Pretty cool take on the genre. Would have been great if the attack was a button instead of a mouse click :)
This is so charming. Good vibes were spread!
The colors in this game is just rad. I think I'm in love with this aesthetic now.
Tough game. Those shotgunners mean business!
Really dig the idea of the game. Had a good time protecting my homies from the Downers. Fun game!
This is one of those killer entries. The imagery just immediately grips you. Absolutely impressed!
The dash feels great here
Great logic puzzle game! The cat theme sprinkled on top is just perfect
Really great first game! I love how the intensity ramped up in later levels.