FoonLudum Dare ExplorerLD39 → Dark Risk

Dark Risk

By jaydonteh

View on ldjam.com

CategoryRankScoreCount
Overall3.003
Fun3.003
Innovation3.003
Theme3.003
Graphics4.003
Audio4.003
Humor2.003
Mood5.003

Comments

shawn-beck 2017-07-31 17:20

This is a really atmospheric piece of work, Jaydon. I love the camera works, animation, art, sound, music and mood. You really nailed them all nicely. My only issue is that I couldn't find anything worth interacting with. I spent a significant amount of time wandering around but didn't encounter anything. It'd help to know what we were supposed to look for(visually).

mufinmcflufin 2017-08-01 05:44

Nice interesting game here, the lone piano playing Silent Night gave a creepy vibe always keeping me on edge, especially with the very dynamic camera. The zoom/reach of the flashlight always had me darting around looking for more mineral deposits before I even realized why I had to be more careful in the dark. Not very much to the game as a whole, but a great short experience for that creepy atmosphere.

didactylos 2017-08-11 05:07

Creating a mood in a very minimal style. The dust in the wind was surprisingly effective.

Well, I found some samples. It took me quite a long while to figure out the various mechanics, such as recharging. A tutorial is essential for features like this: a reminder to go back and recharge would be enough. The moving objects seem to be very rare, but that's just as well because I couldn't see how to deal with them. "Not attracting them" is fine, but without the flashlight the game is impossible.

The big problem the game has is there is no limit to the game map, so you can wander until you die. Some clue which way to go would help.

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