FoonLudum Dare ExplorerUsers → kabloosh

kabloosh

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455SummoningThe Ghost of Leojam3803.752.882.903.754.344.184.45
202353DeliveryGive Birthjam10433.062.892.954.353.783.324.26
202250Delay the inevitableInfectionjam9083.363.502.423.893.393.553.42
201739Running out of PowerWe're Out of Batteries!jam3.003.002.002.004.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by kabloosh

LD50 — Delay the inevitable

Infection by kabloosh 2022-04-06T00:02:09Z

Thanks @beefsock. I just fixed the web version, so now it should be playable on the web.

darkwalker by BoClow 2022-04-06T17:33:04Z

This was a pretty fresh concept with the audio idea. It certainly was nice with its mood presented. I think panning the audio from left to right or right to left for when the hostile entities are around would've been interesting. It not only makes it a bit more terrifying, but it adds a nice little element that lets you know when they're close or far from you. Also, maybe shorten the game so that the player doesn't feel dragged on too long, since it's based on audio only. Overall, it was a nice, simple experience.

Gravity Is Inevitable by pixelbrain 2022-04-06T16:51:02Z

It was challenging to get the controls right at first, but this was a really fun to play!

Say No to Goblin! by Cosmicallity 2022-04-06T16:22:25Z

I liked the cute art presented in the game, it kind of gave me that "programmer art" vibe. I think the concept was neat, although it felt more about speedrunning to become a goblin than to not become one. One thing I would change is pressing the "E" button to interact. It feels awkward when I'm both holding the WASD keys and pressing "E" at the same time. Maybe the "space" button will be better. Overall, you did a good job making this game.

LD53 — Delivery

Give Birth by kabloosh 2023-05-02T04:58:24Z

Hey thanks for the feedback so far. In case you haven't figured it out yet, I accidentally gave instructions to "mash" the space/mouse button when you're supposed to HOLD it. It's a pulse-based mechanic, so don't actually try to click as fast as you can.

My Flavor-ite Kidnapper by ThomasTournoys 2023-05-02T07:01:02Z

I really like the art style. It fits well with the aesthetic to this game. While sound effects would go well with this, it's a charming little game nonetheless.

Hellfire Pizza by AploveStudio 2023-05-02T05:32:22Z

Good art style. The driving experience was good. It did take some time for me to start realizing what I needed to do at the beginning. But overall, great job!

LD55 — Summoning

Diner Dash by OgelGames 2024-04-25T01:03:12Z

I love the fast-paced gameplay for this game, it was a lot of fun! It's cool how you were able to convey much of the sprites with such few pixels. It got confusing at first because the menu did look like a plate, and I think it would've helped if it were rectangular instead of a square. Other people have mentioned the sensitive mechanics, but I didn't have too much trouble with it. Good job with your entry!

SLUMMONER by crow_seeds 2024-05-03T04:48:35Z

This is definitely one of those "so stupid, but I love it" type of games. Super fun and I love the art and humor in this game.

Evocation by kanity 2024-04-24T18:04:37Z

This was an interesting game! I'm usually not a big fan of point-and-click games, but you seemed to capture a nice atmosphere with this game.

Squiggle Sorcery by LoongYi 2024-04-20T16:46:21Z

This game looks visually appealing, and I do like some of the artwork made in the cards.

It was difficult at first to see how to play this game at first, and I think there could've been a message at first when you play instead of hiding it behind a "?" button. Also, it seems like when I die, I have to press alt+f4 to quit the game and reopen it instead of having it restart for me. But otherwise, I think this game can be further explored and developed.

FRIEND FRIEND by JAMESDEV 2024-04-19T01:31:01Z

This is a pretty good concept! Some of the levels seemed a pretty difficult to reach, but it was nice to play. I suggest having an additional keyboard button to restart instead of using the mouse button. But otherwise, this is a concept that can be further explored.

The Acolyte's Errand by DubiousCubious 2024-04-19T01:47:09Z

This is a neat little game with a Gameboy aesthetic, and I do like the background music. A few things I would like to add to make this game a little bit better would be: - the attack animation/mechanic being a little more faster so that the delay doesn't seem off - adding a monster's collision box so that it isn't stuck inside the player after being hit by them And congrats on your first jam too!