FoonLudum Dare ExplorerLD55 → FRIEND FRIEND

FRIEND FRIEND

By jamesdev

View on ldjam.com

CategoryRankScoreCount
Overall3593.7724
Fun1573.9524
Innovation4213.5224
Theme7383.4724
Graphics5513.7724
Audio5823.2024
Humor6782.8620

Comments

james-greenleaf 2024-04-16 04:20

Good concept. Pretty difficult!

comigor 2024-04-16 19:10

Cool idea and great execution! I struggled so hard on level 6! I just wish the Space button also restarted the level instead of needing to click on the button, so we could try again faster (in terms of Celeste/Super Meat Boy)

matheuscunegato 2024-04-17 12:35

Awesome idea! Graphics are nice, SFX on point, and visually the Level Design is great! I would love to see the clones being more present on the design (maybe some stages where the clone is the entity that you use to reach the end of the level instead of the main character). Would also suggest for the stage to restart itself after you die (a-la Celeste), and avoid using mouse button as the input for menu selection while the jump is on the keyboard. Other than that, a really cool concept that could be further explored, nice work and congratulations on your entry!Last Stage.png

kabloosh 2024-04-19 01:31

This is a pretty good concept! Some of the levels seemed a pretty difficult to reach, but it was nice to play. I suggest having an additional keyboard button to restart instead of using the mouse button. But otherwise, this is a concept that can be further explored.

smilewood 2024-04-19 01:45

This is a cool take on the theme, it definitely fits without being too heavy handed with the summoning. I liked the platforming puzzles, and I think it is a great sign for your game that I could think of several other combinations of the two basic mechanics that could have been levels themselves.

Your graphics are clean and well done, they provide a tiny bit of atmosphere mostly without distracting from communicating the level geometry. There was a room (the sixth one?) where a support pillar looked a lot like it would be a wall or a door, but there is no other path to the exit so it is simple to solve.

I did find it a bit jarring to have to keep swapping from the spacebar to the mouse to reset levels, having the spacebar select the only menu option or the mouse work for the jump input may have been helpful. Overall a great jam game, well done!

bx007 2024-04-19 06:13

An interesting platformer! Quite addictive.

coro-yy 2024-04-20 15:17

Nice game. Too difficult for me personally, so I didn't finish it. But everything about it was really well done.

bastillas 2024-04-20 23:32

felt like a really polish and simple game, really wanted to keep playing more levels after finishing it, great work.

boxedmeatrevolution 2024-04-23 01:23

Made it to the end! The third last level and the last level were pretty challenging, but definitely in a good way. Great entry!

gus-goucher 2024-04-24 02:08

Very very fun! Needs a little bit more lenience (coyote time, hitboxes having round edges, etc) but very fun to play through! Would also benefit from a sound track for sure. Also PLEASE make restart space!! Would keep the loop so much quicker!! Loved it, great job!

dardasaba 2024-04-24 08:39

Cute little game! I couldn't beat it but played for quite a bit, loved the minimalistic art! I agree with others that things like coyote time would've improved the experience but it was very fun nonetheless!

joe40001 2024-04-27 12:25

I was able to beat it. Interesting idea. My only feedback is that space should have restarted and the restart load maybe should have been a little quicker. Otherwise neat idea, thanks for sharing it.

peachtreemcgee 2024-04-30 02:17

Very fun game, good level design as it was clera where I had to go and how to get there, not that it would make it any easier haha. Having the summoned friends be more present than just a extra jump would help make the game more interesting I think. Besides that, great work!

just-a-cat 2024-04-30 03:09

Really fun game! The last few levels were pretty challenging, but it was a ton of fun!

ungarblapp 2024-04-30 03:34

Awesome concept and I really dig the minimal graphics! pretty challenging gameplay, a great level designs, I really like it! All round, Great Work!

ogelgames 2024-04-30 04:49

Cool game with an interesting mechanic. The 1-bit pixel art looked great, and the extra details like the crane added a nice bit of polish. The only thing I would change is to make space the only input, it feels awkward having to click the restart button with the mouse.

sweetwizzle 2024-04-30 18:48

Wow, this gets hard! The theme could be a bit stronger, but you've made a fun platformer with quite little, so good work. For convenience's sake, I wish restarting upon death and proceeding to the next level upon reaching the goal used the space bar as well. Using the mouse just for those prompts was kind of unwieldy. The aesthetics are nice, and this kept me engaged for quite some time!

kallico 2024-04-30 21:05

@sweetwizzle I agree with the space bar! on lvl 3 I just couldn't get it so I tried using the mouse to mark my last jump position but with the restart click I was loosing that... oh well rip XD