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Spica

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny CreaturesπŸ‘₯Billions must bitejam2433.873.583.504.184.583.693.96
202455SummoningπŸ‘₯POLLYjam5153.623.243.853.174.742.504.09
202354Limited SpaceπŸ‘₯Hanabatakejam3793.773.393.403.424.474.113.95

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Spica

Spica leaves an average of 10.2 feedback comments each event.

LD57 — Depths (1)

Deep Fry by thyoi 2025-04-28T17:33:40Z ♥ 2

Hello there! Did not participate this time sadly, but came here to say that I'm as always amazed by the amount of polish you do for your jam entries! Good work guys! Congrats with very good results!

LD56 — Tiny Creatures (6)

Horseless Headman by SwanBoat 2024-10-09T10:04:43Z ♥ 1

Jaw-dropping work on graphics (and the intro animation in particular!). Really liked that health is represented in cards, great decision! It was fun to play πŸ˜ƒ

Beetle Tower by Doot 2024-10-08T09:51:35Z ♥ 4

I really like how they begin to smile once you tame them πŸ˜„

The Pasture by Fis 2024-10-08T09:12:19Z ♥ 2

This is extremely fun, easily one of the top 10 candidates this jam

P.S. btw, our artist is curious what tools you used to animate your tiny creatures πŸ˜„

Slurp'em all by Romane R. 2024-10-08T09:00:06Z ♥ 4

Not sure what I did, but the guy got extra big by himself :D photo_2024-10-08_11-59-03.jpg

Deflummoxer by Gyncoca 2024-10-08T07:15:26Z ♥ 1

Very cute game! Managed to get 5 (is that the limit?..) first try

Head'quarters by YogurtTheHorse 2024-10-08T07:01:54Z ♥ 4

Ѐиксики! ΠšΡ€ΡƒΡ‚ΡΠΊ!

LD55 — Summoning (17)

Summon Shuffleboard by thyoi 2024-05-01T08:46:02Z ♥ 1

I'm absolutely in love with all the little moving things you definitely put big care into. All those little animations make the game have soul. And just at the moment when I was ready to close the so-called-unfinished game, you surprise me with a bunch of interesting stuff, which felt really fun and promising!

Thank you!

Throes of the Javelin by MatterLinx 2024-04-26T03:41:50Z ♥ 3

Reminds me of Akatori

Aphantasia by Bitlytic 2024-04-24T21:00:16Z ♥ 3

Love the time put into making each plant shake when walking nearby :)

Tristram by Rongo Matane 2024-04-18T08:12:31Z ♥ 4

I was following your updates guys once I saw your first post in the feed this jam! Really happy to see the results!

P.S. Just out of curiosity, what approach you used for managing AI of your heroes? I'm stil quite new to a lot of this, so my amateur guess would be GOAP, but please let me know whether my guess is right or not!

Luna's Ritual by cmakota 2024-04-16T16:51:10Z ♥ 2

Addictive, but becomes too hard too fast!

Bean and Brew by RunicPixels 2024-04-16T14:41:47Z ♥ 4

Woah, 2.5D! It was fun to just mash buttons and see where summons would take me xD

Slaymore by Joshua Miller-Pio 2024-04-16T14:15:54Z ♥ 6

That's your FIRST jam submission? Really strong start, friend! My only complaint is the sensitivity of the controls, felt like I'm not in control of what I'm doing. But the style is there and I like it

Cupcake Summoning by mmayans 2024-04-16T14:09:09Z ♥ 1

That last ingredient caught me off guard...

Gacha May Cry by Rojoin 2024-04-16T14:01:31Z ♥ 5

A gacha for "summoning" game jam? Wait, that's smart xD Really liked all the little references here and there. Also, very realistic representation of my luck in gachas.

Songbird Symphony by TheBookSnail 2024-04-16T13:48:01Z ♥ 1

Haha that's a very nice concept! Last 2 birbs were too funny xD I can see this as a game that can teach you some trivia about different bird sounds, as well as teach you to draw more accurate strokes, just great!

SUMMOGON by Nash 2024-04-16T13:40:11Z ♥ 1

First of all great game title xD At first I thought I grasped the rules of the game during the second hand... I didn't. But, having narrator talking to me was a very, VERY cool detail that made the whole process more engaging. Good job! Also, I really like the card design

Vocatio by Mantsje 2024-04-16T13:30:13Z ♥ 2

Liked the game! If I could give some feedback it would be about the issue with meaningful choices. I tried to have a run where I would only spam one spell and it just worked, which hints at unfair balance of the spells! Other than that, great idea =)

Escape from zoo by AFU 2024-04-16T10:51:44Z ♥ 0

Controls are a bit off, but I really like how this game looks, super comfy!

There is a bug where you get stuck in the "zoo" area and can not see character sprite anywhere. What should I do?

Spectral Fingers by boddiul 2024-04-16T08:42:41Z ♥ 2

Very fun(ny) one xD RIP to everyone who tried to type "A"

Glyph Tower by YogurtTheHorse 2024-04-16T07:17:06Z ♥ 2

I was very surprised that a lot of people this jam worked around shape recognition mechanic, just like our team did :D

Your execution is very neat and I like it! Condition to not only draw the right shape but also have enough of some element really helps reducing the amount of false positives during recognition, which I think is a really smart design choice!

Still, there were a lot of "What is this?" moments during stressful situations which made the whole system feel unfair, maybe that's because I'm left-handed and shapes end up looking not quite as intended :(

Fill the Void by PotatoFinch 2024-04-15T12:01:24Z ♥ 1

I recently bought a board game called Hanabi that involves remembering a lot of information about your cards you can't see, including colors! Your entry reminded me of it! Starting from difficulty 4 it was a bit hard to keep up, but I like memory games like this. Not a fan of stressful time limits, though!

Ritual of Ribbit by manabreak 2024-04-15T11:45:46Z ♥ 2

Really liked the dynamics of the trampoline summon =D

LD54 — Limited Space (17)

Penguin Waddle by Flightless 2023-10-19T16:29:46Z ♥ 1

Nice compo entry! Here are my observations:

Pros

- good implementation of "limited space" theme - gorgeous penguins - cute sound effects

Cons

I notice in this work the same problem we've faced in our Jam entry and everyone was complaining about that. It's the "unfair random" issue. In your case, there are quite often cases when baby penguin will appear and no matter how good my reaction time is, some stray orca will already be on it's way to kill the poor baby and there is no counterplay to that! That made me really sad because I tried really hard to save everyone. On the other hand, you made the act of saving so engaging that feeling sad about a failure is the indicator that your idea is going in the right direction, all that it needs is some fair challenge.

Thank you!

Driller Instinct by MaximeG 2023-10-09T18:15:57Z ♥ 3

This is sooooooo addicting! Really nice entry! Wish you added a "pause" button though so I can take breaks sometimes πŸ˜„ (or did I not notice it?)

Locked in the DARK by Alexandru Barbanoua 2023-10-05T18:28:08Z ♥ 2

Am I supposed to move at supersonic speed? In case that's not intended, you might've forgotten DeltaTime in your movement calculation script πŸ˜„

reflexion by X3R0 2023-10-05T18:25:28Z ♥ 1

Poor Jim... He did not deserve to be in a danganropa spinoff.

Jim no hizo nada malo

DeliDare by igdiaysu 2023-10-05T06:30:40Z ♥ 3

Haha, of course someone would make this for the Limited Space theme! Haven't solved those in a while πŸ˜„

Limited Parking Space by Johnsensei 2023-10-05T06:15:27Z ♥ 2

I found it funny I could drive backwards just fine without any speed penalty πŸ˜„ Interesting and challenging concept (like really challenging, the car is too fast for this road). Good theme fit for the Jam

Animal Teleporting by JamesW 2023-10-04T17:49:18Z ♥ 2

Very well executed puzzle! Level 9 and 13 really made me think hard. The only small thing I didn't quite like is loud sfx compared to the bgm. Otherwise a really good game!

Threshold by Diralf 2023-10-04T16:50:09Z ♥ 2

Really simple game with a cute character design (I mean it, while being minimalistic as hell it felt really cute and alive). Interesting take on the platformer genre by prohibiting jumping and giving wall hack instead. And the ending... that was unexpected and really pleasant! Short but powerful experience. Good entry (but please, add music next time!).

Grandma Won't Stop Buying! by WeirdBitGames 2023-10-04T16:33:32Z ♥ 1

Wow, that's the second grandma game I'm playing on this Jam! I wish I could see the grandma sprite here! Anyways, the idea is really funny, but I think the game could benefit by fine-tuning the growing complexity. While I was just learning the controls, there were already billions of packages outside and they broke my house without even me participating! Those are some reckless delivery drivers!

And yeah, the bug when multiple boxes become one box when I try to pick them up is also reproducing for me (I see on the GIF it's supposed to blast them all at once once you click the throw button, perhaps I did something wrong, sorry).

Thank you!

Linimal by Zero2One 2023-10-04T16:03:26Z ♥ 3

What a lovely game! Great concept, healing art and music, and a perfect fit for the Jam theme. Level 3-1 made me struggle a lot, not gonna lie πŸ˜„ (I wish breakable blocks had different texture). Thank you so much for this heartwarming experience!

Boris Hard 4: Boris Harder by AStrayRae 2023-10-04T15:50:58Z ♥ 0

Wow! That was fun enough I got sucked in for a while! Really nice looking game with simple yet addictive gameplay. I would be honest I had no idea what those powerups at the end of each level meant (that's what I call them, but they usually just teleport me to another level), but I just went ahead trying stuff and managed to enjoy killing mobs.

If I were to critique one thing, that would probably be the enemy AI. Shooting guy seeing me through the walls and trying to shoot was acceptable, but a massive group of "creatures" (how do I call them?) sometimes were stockpiling behind a wall so that whenever I need to pass through they would just rush at me at once and kill instantly. Not sure if you didn't have time for this or what's the reason, but in case you're new to this and are looking to explore cool enemy AI that would fit your gameplay, I suggest looking up steering behavior guides! Just learned about them myself recently and was shocked how simple yet effective this thing is! (But I didn't get to implement it in my game haha).

Thank you for the nice game!

Raft or die by Jacinto Mba 2023-10-04T15:37:45Z ♥ 1

First of all, I was really impressed I survived a bite of a shark! Even several bites! Next I tried to gather some wood and nothing happened. I was terrified by not knowing what to do next by only realizing there is one more in the south direction of the screen. Quite sad the game just ends there once you build the raft, but I think the game fits the theme

I also was a detective once but then... by Teamelon 2023-10-04T11:42:01Z ♥ 3

Very good setup with beautiful, amazing art and moody atmosphere.

In case you ever feel like actually finishing the story, I suggest playing a bit with the: - dialogue frame design (Maybe add colored names and show them on top of the text like in all classic VN games), - walking speed (walking is not critical to winning/losing in your game, so might as well make the character faster so that a player can enjoy the actual narrative elements of the game).

Don't be sorry for all the bugs, take it as a valuable experience. Good job!

Limi### Space (2 players) by VerttiXPertti 2023-10-04T08:54:53Z ♥ 2

I think the strongest point in this game is that I could play it with my friends offline, which kinda made the whole experience more fun and interactive. We had no clue what was going on but did our best to roleplay and go DEEPER. Not sure if there is any timer on the "introduce the code" levels (maybe there is but we didn't notice somehow?), but in case there is no such thing maybe that would add to the tension. Feels a bit unfinished, but you've got the spirit!

Pentomaniac by Flying Butter Studio 2023-10-02T19:53:54Z ♥ 1

Thank you for reminding me of my childhood times! What a great puzzle! Struggled a little bit with the apartment layout, but I started getting better at the game after doing smol levels inside the main level. Chill game, just as advertised :)

RatTrap by JCMonkey 2023-10-02T19:51:53Z ♥ 2

Darkness mechanic is really good, although I had hard time distinguishing one key from the other! Dodging minecarts was fun. Overall mood and theme is just right, but inventory system did feel a little bit frustrated (is it ok that I drop a key near another key and suddenly I only have 1 key left?)

No More Grandma! by Chaoseed 2023-10-02T18:26:42Z ♥ 1

Easily one of the smartest takes on the theme of the Jam! Gameplay wise I had a bit of trouble with all my cookies lying on the floor until I got used to the controls, then there were a few glitches with stomach level not displaying properly or vomiting animation not playing, or not being able to earn more than 10 score (am I doing something wrong?). The overall feeling is pleasant, as I did try to replay a few times in order to test out different game scenarios. Kudos for the humor aspect of the game :)