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Stabilized
Stabilized
By dylanilvento, CobyW, flipluka and JustinRiegel
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 805 | 3.48 | 28 | |
| Fun | 655 | 3.50 | 28 | |
| Innovation | 1059 | 3.02 | 27 | |
| Theme | 404 | 3.88 | 28 | |
| Graphics | 903 | 3.44 | 28 | |
| Audio | 578 | 3.40 | 28 | |
| Humor | 426 | 3.43 | 26 | |
| Mood | 1008 | 3.16 | 26 | |
Comments
Scored 430! That was fun! Would be great to have a dev score to aim for so we know how well we're doing. A gradual build up of momentum might be nice to allow for minor balancing adjustments instead of a sudden velocity change.
Simple, but well done! The music is really great, and the presentation is nice. Could do with a bit more variation in the gameplay to stop it getting stale, but it's a good start.
beth
2021-10-05 16:25
Beautifully frustrating! I kept being too greedy and trying to catch more stuff before heading to the stable, only to drop it all when the doors closed. Brilliant.
redsti
2021-10-07 13:40
really nice idea, really challenging
Great job with the theme! The gameplay is very simple, but done correctly, so it's interesting to play.
cobyw
2021-10-07 23:29
Hey @shawn-beck That's a great score. I think my best is ~650? So, getting up there!
Nice art and fun high score game! I was getting nowhere until I realized I should move slowly. Good usage of the theme, too.
Graphic is very relaxing. Love it
bak
2021-10-08 04:55
670!!!!!! I beat you dev!!!
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Interesting little game, I love it!
youk
2021-10-09 07:03
I like the score setting in the game. Items that are difficult to catch have way higher scores than simple items, tempt you to challenge yourself. Well made and fun.
I am not sure if the game made much sense but the idea is pretty cool :D For me the controls felt a bit too floaty and the horse kept going when I thought it would have stopped. The graphics are pretty cute and fit really well to the game.
knipsch
2021-10-15 23:49
Charming game with a lot of attention to detail! I really appreciated the small touches like the counter growing large and red as time ran out, and the horse changing color on restart. The art was great, too. I like the idea of a wooden horse named Mable (kinda like maple, plus it rhymes with stable)! Also, great job with the theme; horse games are great and I love the use of a very unstable rocking horse.
It was definitely challenging. I do wish it had been possible to stack things a bit higher; it would have been fun to try to carry a precarious tower all the way to the barn. Otherwise, though, a lot of fun and I can see the thought and work that went into it.
I like the game, it's a nice simple concept that's been executed well, I especially like the graphical style. It feels like it can be quite dependant on luck sometimes though - I always want the higher valued items to drop. My highest score was 490!