Doppel City by Green Soda 2016-05-08T08:26:00
The difficulty definitely seemed to ramp up a little too quickly as it went on, and I think it might've been interesting to have more than one shapeshifter on some levels (maybe you did this in later levels, but I didn't see it :P).
Graphics are really nice though, love the minimalist style, and the music/ambient sound really added to the atmosphere.
Great entry!
LD49 — Unstable (11)
CandleLight by PaulLyaudet 2021-10-18T20:49:47Z ♥ 3
Absolutely blown away by this one... The level of polish is incredible, and I think you've got a really great little mechanic here (I only died a couple of times due to falling off the level so I didn't actually see it, but I assume running out of height is a game over too?) If this is 3 days worth of work, I can't wait to see what you could do with this and no time limit!
Roller Disco by Marc Jones 2021-10-18T08:52:04Z ♥ 1
It's a good start. Could have done with either a bit more time for each angle, or a faster moving ball - if you're at one side and the target angle is on the other side you can pretty much guarantee you won't get there in time. Nice presentation though, good job!
MENDEL'S DRAGONS by YouK 2021-10-18T08:15:47Z ♥ 1
There's some real promise here, you should definitely keep working on it! I'm amazed you got all this done inside 72 hours. If I had one complaint, it's that the explanation of the genetics system was a bit too dense and I didn't really take it in - that's probably more on me than your game though!
Destabilize a Reactor by GeroX 2021-10-17T09:46:02Z ♥ 1
I like the idea, I feel like with some expansion this could be pretty fun. Perhaps if there were ways to set the timer back by some amount, or the core is restabilising as you go? Just something to add some tension to whether you're going to win or not, as it is you feel more like just doing work until you either win or don't. Still a really good entry though, well done!
UNSTABLE GROUNDS by Voodoo51 2021-10-17T09:23:19Z ♥ 1
Nice concept, as others have said though, a tutorial would be a big help. After going back to read more of the instructions and stopping losing within 30 seconds every time it got a lot more fun!
Toby Kangaroo by Ulisses 2021-10-07T17:23:44Z ♥ 1
Nice to see someone else went to Tony Hawk's for inspiration! It's a fun idea, a bit more feedback when you fail would make it a lot more satisfying, and it'd be nice to score points for flips as well, but it's a really well realised concept for a compo game!
Ludens Fortuna by deniskazantsev 2021-10-05T16:45:02Z ♥ 1
It's honestly amazing you invented this whole game inside 48 hours! I got really engrossed in this the same way 2048 grabbed me - you just keep wanting to play one last round to get a bit closer to winning... Best I did was just 2 cards left in the deck, but I'll probably come back and play some more later!
Elephants Never Tumble by zappablamma 2021-10-05T14:33:38Z ♥ 1
The addition of the boards makes this a bit more tactical and interesting than some other similar games, I like it! (nailing things to elephants notwithstanding)
Stabilized by dylanilvento 2021-10-05T14:23:30Z ♥ 1
Simple, but well done! The music is really great, and the presentation is nice. Could do with a bit more variation in the gameplay to stop it getting stale, but it's a good start.
Mine Shift by tiptoe 2021-10-05T10:38:57Z ♥ 3
Very good! Difficult to fault for being made in 72 hours, honestly. I can see plenty of scope for expansion as well if you wanted to (more involved building mechanics could be cool, maybe you could upgrade pumps, place mining machines to get some passive income etc.)
MANIC MELTDOWN! by David Bohan 2021-10-05T09:58:32Z ♥ 4
Really nice start! The graphics are great (the main character sprite in particular - I love the little sheen on his shades) and it definitely hits the theme well. It'd be nice to have a timer or something on how often a particular room goes down - a couple of times I had the electricity go out as I was leaving the room having just fixed it, and getting up to the top of the smoke stacks while the power keeps going down feels a little unfair. Some of the room names don't match between the signs and the warning label as well, I don't know if that was deliberate? Overall, really good entry though, well done!