FoonLudum Dare ExplorerLD34 → Bounce-Charge

Bounce-Charge

By d3zmodos

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CategoryRankScoreCount
Innovation8962.50
Graphics9842.17
Fun9852.44
Overall10502.56
Theme10862.17
Coolness188835

Comments

gagapete 2015-12-14 11:50

Interesting game. May could've used more effort in the AI since key are pretty simple targets when they flee to the edges but tough game nontheless.

move127 2015-12-14 14:53

Nice game. This could be pretty fun as a multiplayer game.

dalbinblue 2015-12-14 15:03

Reminds me a little of air hockey and dodge ball. Your game is pretty interesting, those a GagaPete the AI is simple (but hey, good AI takes a lot of time to write and no one in the competition has time).

The only thing that really confused me was how to determine when a could grab the puck vs. when it would smash in and hit me. I'm guessing it was speed vs. my strength (augmented by the power ups), but I couldn't really tell. If that was the case, having the puck change colors when it was able to be caught would be helpful.

trasevol_dog 2015-12-14 21:39

Interesting concept. It's a shame you didn't flesh it out more :/

weeping-rupee 2015-12-20 18:29

Neat. This was really stretching the growth concept though-- regardless its a cool concept. I played the 34 bit and the resolution/map size is kinda small for this kinda AI combat with 4 other opponents. Consider making the map bigger/putting some obstacles/things to hide behind maybe? Interesting idea though.

hotboxgames 2015-12-20 18:34

It was quite hard to get the hang of at first, and only 1 AI seemed to work properly, the other ones just went straight into a corner. I liked the idea behind it but the execution could have been better (as you said, you wasted a lot of time on visual effects)

monetai 2015-12-20 18:35

the concept is quite good, it sadly lacks some little polish, sounds, music...

blobby101 2016-01-01 19:55

Pretty fun! Agree with Move127, it could be really good with multiplayer.