pjimmy 2015-12-14 18:19
nice. the controls felt a little stiff, you should put different obstacles or make mabel go slower in the beginning. cool concept and cute visuals.
Foon → Ludum Dare Explorer → LD34 → Day of the Dust Bunny
By unclechris
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Humor | 159 | 3.19 | ||
| Theme | 468 | 3.75 | ||
| Graphics | 490 | 3.07 | ||
| Innovation | 705 | 2.75 | ||
| Mood | 708 | 2.63 | ||
| Fun | 763 | 2.71 | ||
| Overall | 861 | 2.71 |
nice. the controls felt a little stiff, you should put different obstacles or make mabel go slower in the beginning. cool concept and cute visuals.
Have I won? https://www.dropbox.com/s/3l9qpwnsxxigh7f/Day%20of%20the%20Dust%20Bunny.png?dl=0
This litle bunnies as colliders arent a good idea :s
When Mabel got close I jumped above her and stopped until she passed. Then it got easy. Got bigger, faster, and by the time I caught up to her, jumping sent me into the stratosphere. 1200: That's the end of the shelf. 2700: Finally I come down, falling into the deep purple. 7200: Accelerating so quickly! Moving so fast that the pattern on the background seems to move backwards. 13000: Left the house! There goes the purple background, it's just horizon now and forever. I kept watching until 100k, sang Major Tom, and took a suicide pill.
Thanks for the feedback!
@Lizandros - That is way odd. :/ You definitely have won in my Book! :) I think I need to move them from colliders to triggers - and had set up for removing them, but time didn't allow for finishing that piece.
@Scriptorum - LOL - and Thanks! Will need to look into updating that.
The plan was to put a window to outside and another "level", but learning Blender for the "wall" and window was too much time. Though primitive cubes may have been an option, grr I am now thinking! :(
I laughed when I first saw Mabel, funny concept. The game itself is quite challenging, there isn't much time before Mabel comes out and sweeps you up.
Funny game. Collectable colliders not the best idea, but stil great fun.
Good start - I like the idea of collecting dust to grow. I agree the controls feel a bit off though, it also seems slightly counter intuitive to have the other dust bunnies slow you down at first.
One meeeelion meters. I tried the tip to let her pass around and then flew off into the Unity skybox! It was great. I like Mabel's design, the "real" game would be a lot easier if the dust bunnies didn't slow you down, but I like the idea and setting. Nice.
https://www.dropbox.com/s/wln5ugy9g2i4ug1/Screen%20Shot%202015-12-15%20at%207.55.41%20PM.png?dl=0
I liked the graphics. The idea was ok, but a bit too simple.
Looks like @Lizandros got a higher score though.
omg that lady is so well done I hated getting caught by her!! :) I wasn't sure what the button to stop was for, as I always tried to jump and go full boost to prevent dying from dusty grandma! :) Nice game!
The idea is really cool - too bad you ran into those technical difficulties along the way I would have loved to see it the way you had imagined!
It lacks some basic assets, but even with that in it's crazy fun!
Fell you. We've ran out of time in LD33 and it was sad.
But don't let this problem upset you.
Next LD you'll make it all :)
Nice game, I had fun playing, I liked the graphics as well, good job!
Funny! Some music would add to the mood, maybe a funny voice for Mabel
Interesting!
Nice graphics and idea. But I'm not quite sure what to do there... I jumped once or twice, but the cleaning lady caught me then.
About deleting scene - use version control like git on GitHub.
Nice idea, good job!