FoonLudum Dare ExplorerLD34 → Day of the Dust Bunny

Day of the Dust Bunny

By unclechris

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CategoryRankScoreCount
Coolness357
Humor1593.19
Theme4683.75
Graphics4903.07
Innovation7052.75
Mood7082.63
Fun7632.71
Overall8612.71

Comments

pjimmy 2015-12-14 18:19

nice. the controls felt a little stiff, you should put different obstacles or make mabel go slower in the beginning. cool concept and cute visuals.

lizandros 2015-12-14 18:33

Have I won? https://www.dropbox.com/s/3l9qpwnsxxigh7f/Day%20of%20the%20Dust%20Bunny.png?dl=0
This litle bunnies as colliders arent a good idea :s

scriptorum 2015-12-14 18:33

When Mabel got close I jumped above her and stopped until she passed. Then it got easy. Got bigger, faster, and by the time I caught up to her, jumping sent me into the stratosphere. 1200: That's the end of the shelf. 2700: Finally I come down, falling into the deep purple. 7200: Accelerating so quickly! Moving so fast that the pattern on the background seems to move backwards. 13000: Left the house! There goes the purple background, it's just horizon now and forever. I kept watching until 100k, sang Major Tom, and took a suicide pill.

unclechris 2015-12-14 20:40

Thanks for the feedback!
@Lizandros - That is way odd. :/ You definitely have won in my Book! :) I think I need to move them from colliders to triggers - and had set up for removing them, but time didn't allow for finishing that piece.

@Scriptorum - LOL - and Thanks! Will need to look into updating that.

The plan was to put a window to outside and another "level", but learning Blender for the "wall" and window was too much time. Though primitive cubes may have been an option, grr I am now thinking! :(

nooner-bear 2015-12-15 15:35

I laughed when I first saw Mabel, funny concept. The game itself is quite challenging, there isn't much time before Mabel comes out and sweeps you up.

mintarcade 2015-12-15 15:39

Funny game. Collectable colliders not the best idea, but stil great fun.

blobby101 2015-12-15 15:41

Good start - I like the idea of collecting dust to grow. I agree the controls feel a bit off though, it also seems slightly counter intuitive to have the other dust bunnies slow you down at first.

zenmumbler 2015-12-15 15:49

One meeeelion meters. I tried the tip to let her pass around and then flew off into the Unity skybox! It was great. I like Mabel's design, the "real" game would be a lot easier if the dust bunnies didn't slow you down, but I like the idea and setting. Nice.

ddoomus 2015-12-16 02:58

https://www.dropbox.com/s/wln5ugy9g2i4ug1/Screen%20Shot%202015-12-15%20at%207.55.41%20PM.png?dl=0

I liked the graphics. The idea was ok, but a bit too simple.

Looks like @Lizandros got a higher score though.

karlipoppins 2015-12-16 07:28

omg that lady is so well done I hated getting caught by her!! :) I wasn't sure what the button to stop was for, as I always tried to jump and go full boost to prevent dying from dusty grandma! :) Nice game!

candlesan 2015-12-16 09:47

The idea is really cool - too bad you ran into those technical difficulties along the way I would have loved to see it the way you had imagined!

publicidadeba 2015-12-16 11:29

It lacks some basic assets, but even with that in it's crazy fun!

beardybard 2015-12-16 17:37

Fell you. We've ran out of time in LD33 and it was sad.
But don't let this problem upset you.
Next LD you'll make it all :)

knason 2015-12-16 20:38

Nice game, I had fun playing, I liked the graphics as well, good job!

anachron 2015-12-18 09:53

Funny! Some music would add to the mood, maybe a funny voice for Mabel

patvanmackelberg 2016-01-04 17:58

Interesting!

stanov 2016-01-04 19:42

Nice graphics and idea. But I'm not quite sure what to do there... I jumped once or twice, but the cleaning lady caught me then.

About deleting scene - use version control like git on GitHub.

haokarlos 2016-01-04 21:11

Nice idea, good job!