FoonLudum Dare ExplorerUsers → UncleChris

UncleChris

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202352HarvestThat is so Cereal - A Cerealia Adventurecompo2.002.002.504.002.503.003.003.00
202149UnstableLlamas, Kraken, Hammers! Oh My!compo2.002.502.002.002.002.502.00
202148Deeper and deeperColonoscopy Search For The Inner Childcompo1.751.752.753.502.503.002.50
202046Keep it aliveKeep I.T. Alive!compo2.752.753.252.753.253.753.752.50
201843Sacrifices must be madeCatch of Coatlcompo
201841Combine 2 Incompatible GenresCard Bored Unicorn Runnercompo2.662.003.253.502.753.00
201740The more you have, the worse it isWorth Your Weight In Goldcompo4803.103.103.283.602.662.753.523.19
201739Running out of PowerNot Playing With A Full Deckcompo3.002.603.202.502.753.804.002.50
201738A Small WorldDon't Make Me Stop This Car!compo5282.402.182.402.362.362.453.042.35
201635ShapeshiftWere with Awwwwcompo9312.312.192.132.943.002.1320
201534Two Button Controls / GrowingDay of the Dust Bunnycompo8612.712.712.753.753.073.192.6357
201533You are the MonsterSparks 'N The Knightcompo9162.362.222.892.522.122.1553

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by UncleChris

LD33 — You are the Monster

You are the GM by GAFBlizzard 2015-08-24T15:50:00

I LOVE this, as a DM myself, so surprised that idea of monster never made me think that way - AWESOME. LOVED this game and very well made "combat" system. This has some great potential.

Milky Helps People by reheated 2015-09-01T17:15:00

This was amazing. Loved it very, very much. One of the best games I have played. I haven't finished but, oh my heavens I will. :)

You! Are the monster by panda 2015-08-31T01:43:00

I liked it a lot. Very well done, and to make logic problems procedural is rather cool. Trying to figure out which one would HAVE to be false while all the others were true is rather cool game. :)

On the Growth of Ludum Dare and the Selection of Themes by Crowbeak 2015-08-25T19:11:00

I really liked your point of view, such a cool way to play with the themes and being a "monster" about them. Thanks!

Zed zero by dillyo09 2015-08-24T04:11:00

I liked it, had an issue with shift as speed key - nice and smooth movement. The upgrade system was confusing/bugged, I lost but could get an upgrade.

Comic Scavenging Sasquatch! by xhunterko 2015-08-26T19:47:00

I liked the game - the knights were a little slow and easily avoided, but fun and movement was smooth.

Plothole by RedPanda 2015-08-24T03:57:00

I liked the graphics also. Not seen an adventure game like this in Unity - I liked it.
I had trouble moving between areas, not sure if was loading issue, or just not lined up to select store. But overall it was very good to the theme.

Clinical Trial by JayProg 2015-09-01T15:51:00

Very trippy, and I liked all the "mini-game"esque way of the "adventure". It had some pacing issues - the watermelons was way too long and after lighting the cigars wasn't sure what to do, took a bit - then got it.

The Monster Files by Literal Games 2015-08-31T20:28:00

I really liked it, and very well done and very innovative. The graphics are very well done. And the surprise case endings was perfectly unexpected! Keep up the awesome work.

Monster Cookie Factory by buggy213 2015-08-24T14:30:00

Can't run - Getting 404 on web link (http://buggy213.itch.io/cookie-monster-factory) Tried searching itch.io for buggy213 - nope. :(

Monster Cookie Factory by buggy213 2015-08-26T00:40:00

Came back to check, and still 404. :( Looks like a cute game - love me the cookie monster.

Mobs, Inc. by Pietro Ferrantelli 2015-08-31T20:38:00

This is a pretty darn sweet game! Liked the humor and everything is VERY well polished. Love to see more games from you guys, with what you accomplished in 3 days - amazing stuff is coming!

Magical Monster Ballz by DerekRumpler 2015-08-31T21:36:00

Super tough - I think after about 10 times of playing top is 3 sec. I like the idea, and think it is innovative, with great graphics.

Opportunity Cost by BlockyFish 2015-08-25T01:34:00

It dragged, the events were slow in coming and was very difficult to not have a way to speed up time and get to next event. It really was much more waiting, which overrode the fun when you had events. I did like the play on the theme though, well played.

It's Only You by Flaid 2015-08-25T01:24:00

If the graphic for climbing up was more in tune to how well you were doing - it would be better.
Like the link to the theme in the credits - it isn't in the early part (Reminds me of Bambi meets Godzilla short in the 80's/90's) I think it was well done. Great job!

Sparks 'N The Knight by UncleChris 2015-08-26T15:02:00

It should have restarted a few seconds after death. I'll check and see, thanks for all the feedback! I hope to develop this into a full fledged game.

Sparks 'N The Knight by UncleChris 2015-08-26T17:39:00

I fixed the restart on death bug (destroy the object that is running the script to restart before it runs restart. Not cool). It now restarts after 3 sec as was planned.

Pro Gardener - Monster Edition by JoshyOshKenoshi 2015-08-31T21:41:00

I liked it - Feed Me. Lost a few rounds, but then got the hang of it. Very cool game, and well done.

I kind of liked the break when the plants became full. Maybe pluck them and plant new seed to keep the frantic pace.

Boss Stomp! by MrDave 2015-08-25T03:43:00

I really liked the graphics, and the game was fun. Had problems with up and down arrow scrolling whole web screen while playing... but that didn't detract from my votes.

Someone stole the Princess! by Donpastor 2015-08-31T21:49:00

I thought it was fun, and was able to win. :) Yep, very well done rouge like. :)

Feed The Cracken by DarthThomas 2015-09-04T18:11:00

I really liked it - good leveling up of the danger, but the number of fishing ships needed to scale a bit (less in start, more as time went on). When the shooting ships appeared was better adjusted.

Lardum by Grahhhhh 2015-08-31T23:08:00

I got 6 of 7 - :) Can't figure out last one, have to grind more chickens I thinks. Awesome game, really a lot of fun and near game mechanic.

Free Hugs Kraken by crucknuk 2015-09-01T20:34:00

The game was fun, but got very repetitive quickly. It was enjoyable, and very innovative mechanic. I liked it a lot, and can't wait to see other ideas you will make.

The Bedroom Nasty by thejinx 2015-08-26T19:59:00

I was unable to play - It would load, and I saw intro, hit any key, then just the little monster looking around. None of my keys on keyboard would let me move. :( Seems like a cute game.

The Wolf Comes Out at 18:00 by Stephen Patrick 2015-08-25T19:23:00

I like the game, the art style was very good. I died of hunger my first night, cause I didn't realize that I could break walls or trees.
The theme was right on.
The music was a little annoying, but mutable.
I think it was pretty good game over all.

MonsterParty by 022pedro 2015-08-26T00:35:00

I really liked the idea, and the graphics are cool.
I tried to figure out the three "holes" overlaying the shape of hands and mouth, but didn't seem to do well.
Visual clue might help when you "lose" and who did would be good.

A Fox's Journey by Pusty 2015-08-25T01:42:00

I was unable to run this, threw java exceptions - looks like a fun game from screen shots.

FROM THE CLOSET by patrickdavison 2015-08-26T00:37:00

No links to play - looks like a fun game from screen shots.

I am Death and Fire by derr 2015-09-01T15:13:00

It was game, love the graphics. Very fluid movement. I does suffer for me from a "goal" and pretty repetitive, back and forth. Loved all the different enemies. :) We had similar ideas, I like what you did with yours.

Is-O, Ice Monster by dawik 2015-08-28T14:45:00

I liked it, the mechanic was cool idea. I agree with others mini-map would be helpful. Also some sort of danger - people on tankers shoot/harpooning you.

GameApi world by terop 2015-09-01T15:25:00

I really liked the art style, and the graphical elements were consistent - but, could walk through everything, and nothing seemed to "interact" and was very laggy. I never found the monster. :(

Just RAAWR it ! by Strike 2015-08-31T00:38:00

Very well done game, love the graphics and was very fun.

The Mammoth: A Cave Painting by inbetweengames 2015-08-31T20:51:00

This is a really awesome story, and loved everything about it. The way it explained little by little, the built in "tutorial" and how the story was woven into it. LOVE this game.

Be Happy!! by monetai 2015-08-24T03:43:00

Very fun game. Liked the idea - no bugs. Was a little difficult at first to tell if I was winning or not. :) But, was fun.

Badly Cloaked Circle by TheWyo 2015-08-27T16:13:00

I liked it. It felt odd to guide - WASD was always based on screen, not my rotated orientation - made it difficult to get into. But, liked the idea! Keep up the good work!

LD34 — Two Button Controls / Growing

Streamline by francoisvn 2016-01-04T18:01:00

I really enjoyed the game, the mechanic is simple, and very easy to get into a flow. The sound was perfect, and not overly much. Very good game.

Get to the Points by recursor 2015-12-15T16:08:00

I liked the game. Good game play, and I liked the ramp up of difficulty. I see you are continuing development, that is awesome.

Multitasking Madness by Benn 2016-01-04T19:58:00

It was ok. I didn't enjoy it, and sometimes the same key was used in two sections at same time. It has some potential, and I liked that. It got very frustrating for me too quickly. Nice graphics, and very cool idea.

Elevator Ellie by issa 2015-12-15T15:58:00

I liked the art work, it was very cute (loved the faces) and agree with bats issue (the gaps could sometimes take much too long).

Nomads by Solifuge 2016-01-04T22:11:00

VERY good game - loved playing. Even with dying alot - I still enjoyed it. The audio really helped make the cold, barren ambiance really there. Thanks!

Arc by ChuiGum 2016-01-04T22:21:00

I really enjoyed it - and liked how the arc got smaller, preventing me from sitting in a circle waiting for the "perfect" time. Very Hard, but actually quite fun. The audio is VERY good - sets the right mood, happy with a little frantic. Very good.

Thrust by Lo-X 2016-01-04T23:25:00

I enjoyed it. I liked the high score board, and agree - had to learn to skip getting bonus to keep living. Audio was very good.

NGHGM by Stals 2016-01-04T21:50:00

Liked the puzzle aspect, very nice graphics and smooth handling. I did enjoy it.

Binary Button Battle Blobs by alfie275 2015-12-23T22:18:00

I liked it, a cute game - did need more feedback as to if my attacks/defense were helping. Also, the poop and grow cycle is great! :)

Reap by managore 2016-01-04T17:45:00

I liked the game, took a moment to realize holding down both keys was what I needed to cut/plow/plant. I did waste a lot of time trying to figure out why I just kept picking up and putting down the stuff. Also, difficult to tell dropping vs planting vs eating. I kept trying to plant, and seemed to be eating turnips.

I did enjoy it, but it needs some more story to it - it seemed like nothing but starvation was in my future. :) I saw no parts of map, or things to collect other than the tools.
Loved the day/night cycle - very well done.

Fifi's Space Program by MintArcade 2015-12-15T15:32:00

Very fun game. Liked the art, but the people were difficult to realize I needed to head for them - red targets seemed dangerous, but after passing close enough that I "collected" them, it really was a challenge. Very well done.

Z4KM4STER - Zookeeper DJ by candlesan 2015-12-17T16:55:00

LOVED it - such a unique game, difficulty ramped up too fast for me (poor elephant nearly got nothing! :D), but was fun till VERY frustrating. :) The concept was quite well done, and the music/beats fit so well together.

The Drunken Executioner by karlipoppins 2015-12-17T17:07:00

I found it a fun game - though the waiting on the redicale at times was boring - just wanted to get back to my pint! :) I LOVE the idea, very cool and with it having a story mode (never good enough to get that extra gold) - it really makes it for a lot of fun.

GROW by KaiseanGames 2016-01-04T21:07:00

I found it fun. There were a few items I had difficulty with - sometimes it wouldn't let me build, and I could see I had the proper resources. Also power didn't seem to be really taken into account. I love the interface, and the humorous descriptions. Pretty cool, better than some finished games I have played!

Odd Binary Run by Nattack 2015-12-15T16:21:00

It is very difficult, get a little ways into the first level and keep dying timing jumps and monsters. It is a good concept, but might need some tuning.

Day of the Dust Bunny by UncleChris 2015-12-14T20:40:00

Thanks for the feedback!
@Lizandros - That is way odd. :/ You definitely have won in my Book! :) I think I need to move them from colliders to triggers - and had set up for removing them, but time didn't allow for finishing that piece.

@Scriptorum - LOL - and Thanks! Will need to look into updating that.

The plan was to put a window to outside and another "level", but learning Blender for the "wall" and window was too much time. Though primitive cubes may have been an option, grr I am now thinking! :(

In this game, you can not jump by pta2002 2016-01-04T23:19:00

I also had box level issues - but overall it was rather fun, the graphics were good. I agree with needing some sounds.

The Winter by sydan 2016-01-04T21:20:00

I liked it - never killed the item in the center. Not sure if I came close or not. I did enjoy the mechanic of being able to use two buttons and to grow. Very nice audio and graphics were cool! :)

Dungeon Wheel by BeardyBard 2015-12-15T15:21:00

I enjoyed the game, and really liked the idea for the wheel combat. That was very interesting, it took a bit to get the hang of what exactly was going on - kept focused on the pointer on the monster for some reason. :( Once I got it, was really fun game - played quite a few levels (liked the random "level" up screens also!)

Cat Scratch Fever by SusanTheCat 2016-01-04T17:49:00

I found the game interesting. I had trouble keeping from just what appeared to be random dying. I THINK I killed a few enemy cats, but sadly - not really sure. It has good potential. The audio, while at least was there, needed some balance and some variety.

Torque by pianoman373 2015-12-14T18:06:00

I really liked it - very fun game, I too wished for more levels, which totally points to a good game - I wanted to keep playing!

Demon Truck by madjackmcmad 2016-01-04T19:42:00

I enjoyed the game, quite fun. I think even with the loss of time, this was a pretty awesome game! Loved the audio and sound, made it for me - and great examples of unobtrusive sound that adds to the game.

Precision Rainbows by Jimbly 2015-12-15T15:47:00

I liked this game, very fun and the levels were interesting. I like it, keep up the awesome work - the audio got annoying after a bit.

Phaseolus Magicus by Dianouille 2015-12-15T16:29:00

Can't run.

Phantasmish by themadprogramer 2016-01-04T19:50:00

It is... interesting. Not sure how it is a "game". It seems very rough start to something, but nothing seems to happen other than changing the pitch of noise. :/ This looks like you might have run out of time, but at least you do have audio - I wasn't able to get that far, sadly.

If the balls changed color or pattern or you were trying to match pitch, then it would have game elements, but it just seems to be a mechanic. But, something to build on.

Grow Christmas by simoroshka 2016-01-04T17:52:00

I really liked the art and the audio is simple but well done, and all the different endings I could grow into. I liked it a lot. Pretty fun, but limited play ability.

Starfleet by ddoomus 2015-12-17T17:01:00

It has potential - I agree with others, difficult to tell movement (even if I am at all - I might have diverted from engines and not be moving! ;D) The idea needs some polish, and could be a very cool game.
The rotation on the asteroids health bar was a bit weird at the beginning - thought they had red flags at first.

No country for young men by Haokarlos 2016-01-04T22:44:00

Graphics and humor were very good. There was a bug with mouse over on screen when my rule ended. I could mouse over where heads and map used to be and get messages. Overall very good game.

An Outpost by Geukes Colin 2015-12-14T18:13:00

I tried running in Windows - graphics look cool, but when I try to select either option, the whole thing shuts down. :( I really liked what I could see, and wanted to do more.

Wild Growth by Leon Möhring 2016-01-04T19:30:00

I liked it, for me the turning was too fast while holding key. It might be my reflexes, but not able to get very far in the first level without striking all the walls.

I loved the look and graphics were awesome. Love the light/particle effects. Very cool.

Venus and the Flies by fractalbear 2015-12-23T22:08:00

I agree - cool animation, and the lack of some form of motivation - Health to gain/lose as eat/grow. Escaped flies. Also, sound would help set the mood more. Awesome models, and game play (what was there) was rather cool.

Melissa - A Game of Choice by Imagos Softworks 2015-12-22T19:08:00

I echo the excessive blood (made you realize it was fake) - but it was very interesting and interesting commentary. Awesome production values.

Battle Buttons by paraboxx 2015-12-14T04:19:00

Simple and very cool idea - would be fun with a second player.
Liked the added special attack! :D
Very good game.

Pig Game by knason 2015-12-17T16:45:00

I really like the game - very fun to play. I did have an issue, that my gun only seemed to reach two or three units in front of it, and when a Jumping pig landed on my shot my gun into space! :)
Great sounds - and it has some fun potential. Keep up the awesome work.

PATRYOSHKA by -SPiRiT- 2015-12-15T16:23:00

Uncaught errors on Web Release (I am in Chrome) :( looks might be fun from screenshots though.

LD35 — Shapeshift

Cyan by rxi 2016-04-18T02:11:00

Really liked it - I had trouble keeping airborne and died a lot (hence not as fun as probably could be), but I blame that on the last 48 hours over your engine. The audio and graphics were really well done, liked them a lot.
The tutorial keys should be able to be pulled up - or get back easily to them (kept having issues trying to remember them).

Slicer by GoudaGames 2016-05-02T19:45:00

I feel it was very difficult to figure out, lots of reading that then would cause you to lose your place as the blocks started moving and level over.

Needed more time to get accustomed to the interface and instructions before the block started. Too much to read and then RESTART, at least restart was the level and not back to beginning. I had to figure out what I already knew and what was up, and the block was already moving.

I had to give up on the mirror placement level, cause it was impossible to click all the locations for me in time before the block started down the path.

Also the difference wasn't enough between the various machine buttons which were available and those not available. Maybe during your "tutorial" levels, you greyed out or didn't even display those. They added TOO much interface to look over. Crank up the difficulty after a player understands the basics.

I agree with others, mentally hard and physically hard are very different and tutorial levels shouldn't start out on hardcore/insane mode. Made me lose interest quickly in an interesting idea.

Were with Awwww by UncleChris 2016-04-28T18:32:00

I appreciate everyone's feedback. I had such trouble coming up with a "game"... and then like Tuesday night, THAT part showed up. :)
So, I have been working to adjust and will definitely continue with the feedback everyone has been giving me. This wasn't a good one during the 48 hrs, like last Ludum Dare were, but this feels like a good game after clearing up all the issues and actually HAVING a game. :)

Dr. Deckenstein: An Adventure in Severed Parts by quill18 2016-04-22T14:25:00

Very nice game, really enjoyed it and all your vids - thanks for everything you do!

Little Girl by adamprack 2016-04-18T14:00:00

Very cool game play - and awesome use of environment to help with tutorial. I have seen that a few times this ludum dare and I like it.

LD38 — A Small World

Contamination by schizoid2k 2017-05-10T17:04:30Z

I really like this game, it was quite fun. I had trouble remembering how to activate the super cell, but when I did and everything was awesome. :D Such a fun game. Maybe the coughing needed a bit of variation.

Uncle Chris

Space Colonist's Tiny World by SoKette 2017-05-10T15:00:26Z

I liked it - it was difficult to control him, but worked really well. You did a great job with the physics. I had trouble figuring out which was the battery, but after felt it was just me and overabundance of blood in my caffeine system. LOL Very good!

For Eternity by holgk 2017-04-28T17:43:35Z

I attempted all builds, and while I was able to get a year or so, things didn't quite work. It got laggy fast, and locked up within 10 minutes of starting for all versions. I really wanted to play - since Egypt and building games are my favorites, this hit my sweet spot. My playing may not be what your testing was like, since I wasn't sure what to place where - so dropped some houses, farms, saw mill, quarry and needed a warehouse and probably didn't have the manpower to support it all and things just got all confused. A bit more help in game would help.

Memory errors message came up on the WebGL version, so maybe there is some issues with Object clean up routines?

I really liked the graphics, and loved the idea, and actually think it was very visually polished for a 48 hr game. Sadly didn't get far into the game to see how it all worked. But REALLY good potential here.

Never saw if the Nile flooded yearly, and my farms would be flooded or not, was hoping to experience that in the game. If you got Nile, you got the Inundation to deal with.

Feather Fighter by Ellian 2017-05-10T15:35:49Z

I enjoyed it and felt the same as RobotSoulGames. Background blocks were confusing, and getting stuck. It was fun, and I enjoyed it, but didn't play long due to difficulty getting out of holes at times.

Uncle Chris

A small world by CoderDozer 2017-05-16T21:30:26Z

Very cool experience, not a real game. But, I enjoyed your music, seemed better than mine! LOL

Paper traveller by dunin 2017-05-11T18:36:22Z

I enjoyed the game, the concept was REALLY good. And reading the logs was quite interesting, since the dates on the logs didn't always match up to the dates in the descriptions. A log entry on Wed saying we travel one day and will be there, meant we will be there Thursday, but the Friday date on the log entry meant two days travel, which the help for the first map gave. So it was very interesting. Not sure the second one has the right map directions, and translating can be a difficulty. I REALLY liked this concept, and felt very immersed.

Please continue to work on this game, I have a friend who is an actual cartographer and know he would love playing this game! A little procedural generation would make for endless play.

The Morix Colony by Somnium 2017-05-08T18:07:29Z

I enjoyed the game, but got bored around a 1000 days, not sure how close to winning I was. I too feel the pirates were just too random. I think they would have been easier to deal. I think more a formula like

defense rating (higher difference between my defense and their offense ) +

colony size (bigger colony more difficult for them - or more tempting target) +

influence (the more influence, the less likely) +

treasury (more coin, more likely attack) +

stock amounts (the more stocks they want, the greater chance they hit) +

propensity to pay bribe (the more likely to pay a bribe, the more likely they may hit) +

Ratio of failed attacks to successful attacks (the more failed attacks, why bother unless something else just screams to the pirate) +

random or AI influenced fudge factor and maybe AI weights for different pirate bands (one likes more a small colony size to stock ratio and maybe The pirate known only as RockMuncher loves him a ton of minerals)

Those added together would equal the chance they would show up would have made it easier to deal with. Fight them or pay wasn't always clear, and once I had defenses, I had NO clue if I would win or not. I didn't feel that I could directly align the flavor text to the chances I had to survive. And if I had no choice, giving me the illusion of choice was a bit of a pain - I would say we were just attacked and they weren't open to bribes that we could afford. Same with no options, option pages - skip them to me.

There was a time I felt like I had a bug, because I was producing exactly the amount of biomass I needed for the colony - should be 100 -2 + 2 = 100 would made more clear it was being eatten. :)

If I knew what my Brother's influence was or what I needed to get near, it would help, so I could figure out if I wanted to trade with those slavers or keep my nose clean a few more days. ;)

I liked it and see a lot of potential in this game.

Throw by somethinboutgames 2017-05-09T19:28:54Z

Amazing game, I really enjoyed it - having the mechanic as main menu is rather cool. It seemed quite polished, because it was simple. Also enjoyed the parts that were added in easy progression. Thanks for a fun game!

Small World Transport by devpaul 2017-05-11T16:38:57Z

Really fun game, a bit hard for me. I did deliver one package, but only wrecked four ships to do it. LOL I also got stuck in some places. I really enjoyed it.

Don't Make Me Stop This Car! by UncleChris 2017-05-02T20:18:44Z

If you make it to the buildings at the end, and don't hit another car, you should win.

Just double checked, I was able to win - it took me quite a few times, the car algorithm generates too many much of the time. Your back wheels have to cross the end of the road at the Buildings without hitting another car and you win.

Don't Make Me Stop This Car! by UncleChris 2017-05-09T18:44:00Z

Fixed the weird restart bug, seems it was leaving the game in pause mode when it reloaded the scene.

Thanks for info, Uncle Chris

Don't Make Me Stop This Car! by UncleChris 2017-05-11T16:44:29Z

I had trouble with music, and agree it has issues, my first Jam with music/sounds.

Thanks for the feedback on the mixed art styles. Polishing it up would have probably been to pull the art together. The cars were actually a winding font, which made it easier and then colored the main station wagon and procedurally colored the other cars. The background sound was the engine on the car. I wanted to add some variability to it so it had some backfires and such, but sadly didn't get that far along.

Thanks very much for the feedback.

Alone by mhaton 2017-05-16T21:27:09Z

Very nice job, and very intricate in your puzzle craft. THANKS for the reminder to right click to close dialog boxes - maybe close if I clicked on one of the buttons or such, but good.

Little Eco Planet by Wheerd 2017-05-08T18:37:08Z

Very good job, I really liked it - especially good having the tutorial, but felt it was very front loaded.

The tutorial levels could have been interspersed with the levels as you built up tools to make the different small ecosystems. For example, a tutorial for giraffe, then level for one giraffe, then two giraffes then maybe three giraffes, then tutorial for monkey, then level for monkey, level for two monkeys, and a level for monkey + giraffe, tutorial for leopard, then level with leopard and monkey, leopard and giraffe, leopard, monkey and giraffe.

Adding the new animals as the difficulty increased in the levels. I think it would have helped - your on screen clues were very helpful to remind me of the tutorial lesson I had a while back.

The mouse clicking didn't always work for selecting an animal, but couldn't figure out why to give you insight if it were a bug, or just how I used my mouse. :)

Little Sprout Garden by Valmay 2017-05-16T21:09:58Z

This was a cute sandbox, the graphics amazing. Being able to put items down, and "build" it really was fun.

Dispyria by Tat2Tim 2017-05-09T19:18:31Z

I really enjoyed your game, reminded me of my old Commodore days. Sounds, music and feel of the game was right on - it felt like an old game. I did stumble on the water, freaked out a bit that I fell into the water and thought I would die only to find another level, awesome. (And I didn't see the screen shots of the water level to know it was one! :D)

The controller had some issues, felt there were times I couldn't get lined up right to get a jump in and had to fiddle about to get the right spot to jump up to ledge from. Also, some variance in the mobs would be fun, but overall REALLY great work.

Hops and Fever Dreams by Antti Haavikko 2017-05-16T21:45:50Z

I agree with many above, it took a bit to understand the physics involved and timing jumps and direction to take advantage was a bit. Plus, a few times I jumped out of the game space without realizing I could - only when my bunny of level 2 the game orbiting around did I realize what was happening. Overall a fun little game.

Stable Orbit by mrspeaker 2017-05-16T21:12:31Z

Awesome game, difficult and enjoyable for the challenge of it. Thanks!

SmallWorld by arg410 2017-05-01T15:51:53Z

Echoing others, it was good for a jam entry, was difficult to figure out what was going on at first - hard to get into. Then played for a few minutes and it didn't seem to have end goal. I think it was and ok game. It would be cool to see this more fleshed out.

LD39 — Running out of Power

Inefficient Plasma Weapon by schizoid2k 2017-07-31T19:09:52Z

I really liked the way you collected and had to fly back, it was a bit difficult to fly, but I think it was me over the controls. The graphics were very good, and particle effects were very nice. Good game!

Battery Box by mrnannings 2017-07-31T18:01:32Z

Very nice solid game. The movement while it was good, it felt to me that I moved too fast too soon. I did like that you blended keys to be 360 movement. I could cruise around the screen easily. It could easily be developed more - maybe slow down more visibly when you have less power, and different obstacles.

Wind-Up Knight by joemag 2017-07-31T18:16:38Z

This is a fun game! I really liked it, and the mechanic made it more to think about than just a normal platformer. VERY well implemented. The sound effects were awesome. Some platforms were a bit close for jumps at times (but might have been me). It took a bit to keep him fully wound. VERY nice entry.

Running Power by Hephyrius 2017-07-31T18:48:34Z

I enjoyed it, it took a small learning curve. The sounds weren't really distinctive enough for me to feel the power-ups were much different than the power downs.

Grapple Gun Dungeon by Dr. Mo 2017-07-31T18:09:15Z

It is unfinished, but I really liked the mechanic and it seemed pretty well implemented. Don't worry I have had a Ludum Dare or two that had issues with games that needed just one more day. Keep it up, this definitely has potential.

LD40 — The more you have, the worse it is

Orbits by tuism 2017-12-21T18:34:46Z

Absolutely wonderful. Very well done game, congrats!

ICE RINK RALLY by japes 2017-12-21T17:32:38Z

I quite enjoyed it, though it took a bit to get up to speed. Very well done.

Goblin Getaway by notime4games 2017-12-21T17:52:58Z

I liked the game, seems goblins loading up on treasure was a sub-theme (greedy goblins)! LOL I really like your implementation, very cool game mechanic. Also liked the leader board concept.

Of Fates and Feels by bwalter 2017-12-04T15:49:17Z

Fun game, a little difficult to work out - and sometimes SPACE wouldn't take and sometimes it would, was odd that way. Not sure if me or game. The graphics were good, the game play was interesting - I died a lot, but the variety was very good.

Elf Fortress by jormybb 2017-12-05T19:54:51Z

Very good game. I really enjoyed it. I like Dwarf Fortress, but I am so much more partial to elves. I couldn't figure out how to keep the chaos contained, if at all possible.

Worth Your Weight In Gold by UncleChris 2017-12-04T18:47:57Z

Thanks for the feedback. There are six levels in total, keep playing to unlock and play other levels! Level one is just the tutorial.

Worth Your Weight In Gold by UncleChris 2017-12-04T21:12:13Z

Thanks for the feedback.

After checking, seems that Level 5 had a map that still had compression on (when you are dealing with 16 x 64, every pixel matters and compression broke the colors used in the map reader). I fixed and have uploaded the map.

The voice is mine. The boxes are random in value, and I had multiple graphics for chests based on value, but time ran out before i could do it.

The more you get in gold, the faster the blocks would break as you passed over them, and the lower your jump ability. The "puzzles" are figuring out how to get all the gold chests without losing the ability to get to some of the chests in the level.

Also I implemented some of the animation on the player, but sadly it broke my controller and so I had to move it back to just one sprite. More time i could have figured out the issue involved.

Thanks,

Uncle Chris

Avoidance by Triastase 2017-12-05T17:40:04Z

I liked the game, it was fun. I liked both the graphics and the music. The game play was rather fun also.

Boomstick Leaper by pataya 2017-12-04T18:55:24Z

I do like the game. Sound was really good, and the game does pick up fast as you go. I agree more bug types, but I know what it is like, time limits to coding/art/sound in compo. :)

Gertrudes by MagonX 2017-12-18T14:12:37Z

I enjoyed the game, getting Gertrude to move correctly was difficult, but the overall concept was fun. I did enjoy how the game got more difficult as the time went on. Quite a good first Unity 3D game and they are VERY different than 2D. :)

Cowquest by papacheech 2017-12-05T17:32:51Z

This was a fun and exciting game, I really enjoyed it! Congrats!

Fireball Dungeon by Andrew White 2017-12-21T17:38:12Z

I really liked it, and yes, you CAN be damaged by your own fireballs. VERY good game!

LootBox factory by Brouilles 2017-12-04T15:41:23Z

The webGL interface wasn't scaled correctly and could see like 1/2 the orders and no idea what was needed or where to put them. UI scaling for Unity was difficult at times to work out for my game, it was a bit of fun - but wished I could get the full experience.

LD46 — Keep it alive

Keep it Fire by Mykola 2020-04-20T13:41:39Z

I enjoyed the game. I found that the respawn was a little quick on the logs, and could run back and forth on main ramp and win. The give/take keys didn't see accurate in the help.

I really liked the music, and the concept it quite well executed.

Thanks for the good game!

LD52 — Harvest

That is so Cereal - A Cerealia Adventure by UncleChris 2023-01-14T00:25:53Z

Thanks for the feedback!

Ouch, I went to run, and it looks like the dialog boxes aren't popping up with instructions when you first play. :( The other priest popped up with info about only carrying one and how to drop off - click icon when in the altar area, or press E when there. Not sure why it isn't in the build.

LD41 — Combine 2 Incompatible Genres

Card Bored Unicorn Runner by UncleChris 2018-04-29T02:19:46Z

I know, it worked in stand alone and it is not working in WebGL - I have been trying to get it up and see what might be causing the issue. I haven't had time to kill the game crashing bugs. Thanks for trying. :(