Unearther by udo 2021-04-30T10:46:54Z
Cool game! I like that you started with a simple mechanic and added quite a lot of additional mechanics through the levels. The music is very nice and moody, too (and reminds me a little of the music in Protal 2, which I love)!
I ran into a few problems in the later levels, though: - In "Floor is lava", I died on my first try and then the player model did not respawn, so I could not move or do anything. This did not change when I restarted the level or selected the same level in the level select screen. After reloading the web page, it worked again. - In "Death ray" I also died on my first try and then always respawned already in the death ray, so as soon as I restarted the level, I was dead. - In "The gob-line" there was only one goblin on the right side of the level, and when I moved, I instantly died. This time the player model was respwaned, but I could not move. Also there were now four goblins in the level, which seems to be the expected behaviour. When retrying after reloading the page, it worked as expected, until I died again and could not move again. Third reload, a fifth goblin came from the right side into the level like the first time, but the four goblins were also there. When I died, I respawned into the left stone and could not move (edit: tried again and it seems like the player position is not reset after death in that level).
All in all, I enjoyed your game and am quite impressed with the amount of mechanics you were able to implement in the short amount of time, even though some in the later levels seem to be a bit buggy. I tried to explain the glitchy behaviour in detail, maybe that can help you with finding the fixes. :slight_smile: