Don't Mess With Totems by winesays 2015-12-15T21:32:00
like this game, gorgeus graphics, but controls is a little bit uncomfortable (require some space between keys)
Foon → Ludum Dare Explorer → Users → hiki911
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Cursed Music box | unfinished | ||||||||||
| 2021 | 48 | Deeper and deeper | Layered World | compo | 742 | 3.00 | 2.83 | 3.33 | 2.27 | 3.25 | 2.39 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Gone Clicking | jam | 816 | 3.22 | 2.98 | 2.94 | 3.54 | 3.88 | 3.52 | 2.50 | 3.34 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Music city | jam | 1024 | 2.88 | 2.64 | 3.35 | 3.02 | 2.82 | 3.34 | 2.60 | 3.00 | |
| 2017 | 38 | A Small World | Little Italy | jam | 491 | 3.17 | 3.07 | 2.40 | 2.60 | 3.34 | 2.64 | 3.38 | |||
| 2016 | 37 | One room | Prorotype Scrapyard | jam | 787 | 2.80 | 2.53 | 3.93 | 28 | ||||||
| 2015 | 34 | Two Button Controls / Growing | Attack of Tomato | jam | 931 | 2.80 | 2.88 | 3.31 | 2.30 | 2.52 | 52 |
like this game, gorgeus graphics, but controls is a little bit uncomfortable (require some space between keys)
nice game, but not so innovative
nice time killer, i like it
simple and fun, gj!
nice runner, but obstacles require some highlights.
nice meditative expirience
nice game, i really like it
just GOTY
nice atmospere and story
after this game i have found my "elektronica" with game about wolf and eggs and spent a lot of fun time. but this game is fun too
that's was nice
beautiful game, really like it
nice game, but require some polishing
very cool and fun game =)
game is fun, but there are some performance problem on my PC
it so unfinished... even logs in left top corner are present %)
nice and cool game. you are awesome!
Well done! Have a lot of fun during a few sessions
nice small interactive movie, but not a game at all
graphics are gorgeus and clean! really like games like that!
Nice game, GJ!
The main concept is interesting, but it's not so fun to play in the long term. Game has lack of features/achevements for destruction/etc
Really strange controls harms overall expirience. Graphics and music are really nice!
It's a little bit confusing at start when you don't know who you are. Art and music is gorgeous!
Sorry guys, it's too frustrating and not fun at all. Yeah maybe level generation is innovative but I have tried to play for 5 mins and couldn't even understand what could i do in game and die instantly. Sometimes generator instantiate your tank on only one distant tile and you couldn't do anything and just die. So something with it, your game designer failed to do his work
It just don't work on Win10 x64, so i won't rate it, but concept is really interesting for me and i hope that you will fix it =)
@dagegen What specs do you have? Yeah, this time we haven't had enough time to work on performance for old PC specs =(
@jk5000 problem was in another place, i haven't spent a few days on solving this issue and it seems that we couldn't fix it completely without reworking all level data from a scratch. So i have fixed what i can now and i hope that next time i won't have this problem
@blueman thanks, i will think about it
@batmanasb i have removed graphics category because i think it's too far from visuals in my head. However, my friend helped me with buildings and car models and i really appreciated his help.
About drifting and bouncing - at first i need to say that even in case when i have used built-in driving template from engine and tweak and modified it... it was really hard to implement and test drifting and bouncing features and leads to more serious issues, so i have decided to turn it off in release version and ship game with less amount of unexpected behaviour and bugs. IMO simpler but more stable and finished game is better than buggy
It's one on my favourite entries for this LD. Really GJ!
Nice time-killer game, i think it would be nice to have leaderboards in it or ability to publish score.
Nice relaxing game, especially when you want to kill someone =) There is a problem with game over. It's blinking and you still could move. GJ!
It was really funny! would reccomend to my friends, GJ!
Nice and simple game! Thanks for startup script and leaderboards.
Nice small game. GJ!
Very funny game, not innovative but i am still laughing!
This game has some weird but fun atmosphere =) GJ!
Game could be better if you add some button which will highlight clickable objects. Anything else is pretty nice. GJ!
Really nice game with beautiful audio and graphics. I want to suggest adding more details into UI like some fraction number for feets value so user will see his/her progress more clearly. GJ!
Nice game. Really impressed!
It almost ready for selling on Steam. GJ! =)
it's look like a game that was made by me for LD34 =) funny concept, a little bit unresponsive controls(throwing mud and jump), but still GJ!
Really strange but mediative game, GJ!
Not very innovative mechanics, but very interesting levels. Well done!
Wow, it's simple and amazing. GJ! would recommend to my friends to play
nice game, but controls are so unresponsive
A lot of confusing labels on screen at start, depressing music, even after a few tries a haven't fidured out how to find water %) sorry guys, it's beautiful but... It is the most frustrating expirience from this LD.
Game is simple for anyone who knows how to not get lost in a maze. I think game has lack of interesting features, because now, it's not so fun. Also as somebody said before it would be nice to have a few seconds before start to figure out what's going on and build the path inside your head
Nice game with very simple and attractive mechanics. It's a little bit too short, but GJ. Maybe(IMHO) it would be better if you will add some mechanics based on connection between rate of shooting and growing a plant and will have a little bit longer gameplay time =)
Nice concept, but game has lack of UI or explanation what's going on, i have figured out that steps are food only on 4th or 5th try. Also there is no indication what should be done to complete game or when it will happen.
very controversial game, it looks very plesant but gameplay just isn't fun =( especcially if you played Breached yeah and i could agreed with other commentaries about y-axis, it annoys
@lieropart web version is stuck after logo for me(black screen), so i have downloaded and played windows build
@lieropart yeah, clicking on black screen resolves a problem. So maybe it's a good idea to add this notice in game description so other players will see it
even after realizing what's going on and how to play the game i want to say that it has lack of feedback for user input. Maybe it's a good idea to show some interaction cursor when user focuses on red doors, also IMO character could move a little bit faster. interesting concept, but require more polishing. It doesn't feel as fun as for example Antichamber.
@thy-duck Yeah, probably you are right.(because of lack of time and some problems we couldn't finish what we want and that's why it's not so intuitive as we want =( ) The main goal of game - increase population of mushrooms and don't reach a state when you have too many resources. Thanks for feedback
@felixsoum thanks for feedback and sorry about difficulty, haven't had time and resources to set up a proper pace for a game, will try to fix it in another post LD build
@ariake81 we have had plans to do tutorial and visual hints but because we have had lack of developers/time and some force majeure circumstances it is a miracle that we have delivered at least something.
nice, but too hardcore, like our one =) quite fun game and finally something that looks finished, GJ!
Wow, that was something. Really enjoyed your game
one of the best audio on this LD by so far, but gameplay IMO is not so enjoable as for game in that genre =(
is't simple and fun! especially after a long work day. GJ!
really cool art and audio =) GJ!
Hi guys, it's a little bit confusing 1. on screen with big resolution it's hard to read text 2. there is no retry button, so each time i need to close the game and reopen it =(
the whole concept is clear, but gameplay - it's too frustrating =(
oh, another city builder! and this is really nice game, quite promising
quite shocking expirience! nice graphics =)
wow, was planning to do something like that but decided to do something more experimental. quite enjoying, GJ! will recommend to my friends
fun game, but... this unreadable font causes bleeding from my eyes
i don't know why but post ld build just don't working on my PC =( but previous one - works fine nice concept and it really looks like finished game, GJ!
then i think it should have higher initial speed, because right now it's too slow =( Also you could just go and jump over the level limitation. But in general it has the best deer animation on LD
wow, last year i have created something like that game but without graphics. i am really impressed with your results, GJ! will recommend to my friends
really nice game, but get a few crashes =(
really nice game guys! fun and simple! there only thing that annoys is controls =( one of the best games in this LD
really funny game about mushrooms =) GJ!
nice game, but maybe it was a good idea to add at least 1vs1 mode, because it' hard to find a 4 player at once
yeah, very relaxing and simple, but maybe it's pros have spend a half of hour on this, very enjoable
it's not normal to throw your own kids... also R button is not working if you already died and it's not normal for car to move in ortogonal direction to it's tires but anyway, GJ!
Finally something innovative! really new and fun expirience
i don't know how but i scored 52 in my second try, it was kinda fun. agree with comments that only horizontal movement leads to too many cases when you are trapped because meteors spawns randomly
@jeffez, @swordfish thanks for detailed feedback. it's not an easy task to do everything during 48 hours and I am totally agree with everything you said. regarding random rewards in villages and forests I think it would be much harder to balance properly, so I decided to do not use this approach during event
@bereg regarding sabotages and overall feedback to player, that's why I added action log with all details, where player could see what have happened during travel across city layer, but yeah there are plenty room for improvement
not a bad game, enjoyed gameplay and music, but - there is too much is going on screen at same time - dialog, gameplay. I just can't focus on both and could predict not so many can. Dialogs aren't bad but maybe dialogs between missions or when nothing going on in safe place will be more preferable solution IMHO - only one life is too frustrating and leads to case when you are rereading a lot of dialogs. It's a good to see "Win level" option in a menu, but maybe surviving 3-5 hits could make this game better
still GJ and good luck
i think you should put in a entry description the goal of a game, I've accidentally found your comment with directions in comments section. And only after that I really enjoyed the game, GJ!
GJ, you managed to create fun game, rope physics is very cool. I think control remapper will be really handy, because i would prefer to have for example horizontal movement on arrows and vertical on WSAD or vice versa, but still even right now it's a very solid entry
sadly, link is broken
Nice short game, GJ. A little bit more enemies and rooms could transform it into great entry, but still enjoyed it a lot
Not a bad entry, i think it would be better if you put somewhere note that you could stick to and jump from wall, spend couple of minutes trying to understand how to escape place that initially seems like a dead end. Also IMO after you find a "key" thing it's better to allow player to interact with door instead of just opening it if you are far away from it
cool short game, hope you will add new levels in post LD version, it's definitely will help with receiving good ratings
quite nice small game, but it's too frustrating that you could pe spawned at the same place where sea creature or fish is placed and you instantly left without bubble =(
i couldn't hear any music in available build. also this running sequence with increasing speed feels weird and too hard for such cute game. +1 point for minesweeper, it still good =)
wow, it's quite good. Random thoughts after 15-20 mins of playing: - secondary weapon feels really weird and useless - enjoyable music and sound effects - IMO upgrade system could work better if there will be an option to improve your ship health in addition to just repairing, that eats a tons of money. Fire rates upgrades in late stages feels overpowered. - small fish collision and speed are frustrating
Wow, it one of the best entries i've seen so far. Really enjoyed a game and it's pace and feel. There is only things that feels out of place for me and it is upgrade system, i think that game could be more enjoyable without it
great art style and interesting idea, but overall frustrating experience because you can't stop your drill or understand how to return to it
have played for about 15 mins and still couldn't understand how to pass third monster, they are too fast and I have a feeling that I don't know something important about controls. Maybe some hints how to survive will helps there. Despite of that really appealing graphics and sound design.
very fun, maybe it would be better to have some short tutorial or smooth increasing in difficulty level at start. For example first wave - only rocks, then mix-in paper and then scissors
wow, it's quite impressive that this was done during jam, GJ!
wow, it's very fun. like it a lot, hope you will evolve this into something bigger
totally agree with proposition about moving jump to space button, but in general GJ, enjoyed a lot
really like those character animations, GJ. agree with others that there is a lack of hit feedback. Hope you won't forget about game and maybe transform into something more polished
Overall mood, music and art style are good, but I personally feel lack of motivation and direction
A really like music and overall vibes
nice novel and art! at least you have done something finished, GJ
interesting idea and implementation, GJ!
maybe it's a good idea to have skippable intro, but it semms like a solid game!
this time bear looks really creepy O_o' but still quite enjoable
@flatterp, could you try again please? i have rebuilt project and reuploaded it
Thanks everyone for your feedback! It was quite surprising to see such amount of comments in first 24h after end of jam.
@iak, @amigopadilha, @samboyer276 it seems that we have fixed mentioned issue. if you will have some spare time could you please check v1.0.1 build.
@virtual-window what kind of bugs?
@triastase it has been fixed in 1.0.1 (at least as i know)
wow, it was quite impressive, GJ!
very fun, will recommend to my friends. GJ!
неплохая обкатка концепции, мы вот тоже нечто подобное хотели сделать, но пришлось под тему подстраиваться =)
Have found interesting movement issue https://i.gyazo.com/b5d75d8dd3764cb989dce551c835665b.jpg Nice appealing and interesting concept, but you shouldn't use images from internet without reworking them
wow, they are really incompatible, haven't had time to read all dialogues =) GJ!
wow, but it will be really nice to have option to execute previous command once again by clicking some short cut, but in general - GJ
hmmm, action button really is not working properly, this makes game almost unplayable =( what is the logic behind action button and square cursor?
@evandowning yeah, it's a pity, but maybe next time you could think about setting by default bigger trigger boxes and maybe adding some sound effects that will notify player that his/her action succeeded or failed
simple game, but it's really fun to play
totally agree with @milkshake, this game has big lack of tutorial and it's a little bit overhelming for a new player. But when you finally realised what's going on and find yourself on screen it starts to be a little bit easier. i don't know why but even big red arrow doesn't help to understand where are you on screen. maybe something more contrast or visually different could help here.
i was quite shocked when heard some unknown voice in bg and thought that it's a narrator =) nice game!
Surprisingly nice runner game, with hilarious tasks and nice bg music. Is this dragon could be killed? %)
nice concept and execution! really enjoyed an hour that i spent on this game
yeah, there should be an option to reset a car or restart game, also have stuck in a first try and there wasn't any option to continue a game =(
@erebus i have tried more than one time, it's not polished and finished but still nice job
really nice game, GJ!
it's hard to focus on aliens and piano part at the same time, but i think it was quite enjoable
really interesting concept, but it's not fun to play =( yeah maybe some actual music will help
nice and simple game, GJ!
wow, nice party game! planning to play with friends
really strange mix, but quite enjoyable
the same for me, haven't figured out how to catch the fish =(
Dear devs, as i could understand this game was made on rpgmaker or something like that but maybe it's a good idea to write at least controls somewhere.(on screen or here in LD entry description) it's the most non obvious part =) In general it's not a good example of mix of incompatible genres. all of this we have seen in Evoland 2 and it's clones =( also there is some logic issues - https://i.gyazo.com/7e1370bd38e931fa6e947db7bc7f3c5a.png i have started a game with girl character but it seems that it's not a normal girl if you know what i mean... Alos during a boss fight in flying gameplay i couldn't see the boss and it's attacks because of too many white explosion effects %)
the thing i like are jokes and overall story, thanks for that!