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Solluxx

Overall Medals

YearLDThemeGameDivisionOverall
🥉 2013 28 You Only Get One Protogun compo 4.18

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2013 28 You Only Get One Protogun compo Fun 4.23
🥉 2013 28 You Only Get One Protogun compo Theme 4.38

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201945Start with nothing👥Ludum and the Lost Pagesjam2553.763.763.483.774.003.213.123.48
201841Combine 2 Incompatible Genres👥Beat Streetjam4233.593.074.053.923.542.872.332.97
201740The more you have, the worse it is👥The Lost City of Bhalrimjam1653.863.713.403.643.613.733.443.73
201328You Only Get OneProtoguncompo34.184.233.924.384.503.212.773.4667

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Solluxx

LD28 — You Only Get One

Life: The Cynical-Hipster-Tetris Version by Tim Kaldor 2013-12-16T18:33:00

Cool premise. I was rather confused, I'm still pretty confused. What does it all mean!

You Only Get One Chance to Impress your Girlfriend with a Game You Made by 2HitAdam 2013-12-16T18:00:00

haha I love the premise. Nice job!

Brother by lando walters 2013-12-19T02:42:00

Gah can't run it :/ using windows 7. It is a .py file. Not sure how to exe it haha. Oh well, love the black keys reference :D

One Strike by Jyrkface 2013-12-17T07:51:00

I loved the gameplay. The menus didn't look great and I couldn't exit the game but still nice job! I though it was difficult and fun :)

Old MacDonald vs Zombies by rogueNoodle 2013-12-17T18:39:00

Super fun and polished. One of the better entries I have played. Great job rogue :) (oh and the cow is really really adorable)

Gravidude by gnerkus 2013-12-16T21:51:00

Haha that was tons of fun :) I love the 180 degree flip levels. nice job mate!

YOGO Mom! by Coblynau 2013-12-16T18:23:00

Haha love your take on the theme. Nice job for just a day. Feel better soon. And nice job with the #NOKILL

Protogun by Solluxx 2013-12-16T21:55:00

Thank you all so much! I can't wait till next LD :)

Space Highway Clearance Simulator by milugames 2013-12-16T18:11:00

Haha had a lot of fun with this. And your humor shines through wonderfully :D

Get a Job! by Coin Flip Games 2013-12-18T04:10:00

I found it easy enough that I was waiting for customers. Customers also stacked on each other, and I couldn't clear mess up orders. But overall really fun and pretty polished. Great job! It was all worth the Woo Hoo in the end haha

DISTANT WORLD FOR THE BOTH OF US by Cell 2013-12-16T23:27:00

Wow this is simply fantastic. Nice work.

One Take by Sheepolution 2013-12-16T21:14:00

Wow great use of the theme. Kind of wonky to know what you are exactly suppose to look at and how much you are suppose to zoom in. Nice job!

Midnight Minigun by jimmypaulin 2013-12-19T01:06:00

Great submission. I love the graphics but it might need to be scaled up a bit. Overall really fun and a cool little app

LD29 — Beneath the Surface

Planet Corp. by Maschinen-Mensch 2014-04-29T05:33:00

Great game guys :) an interesting concept and great use of the theme. I love the sound effects for Donovan ;D

LD40 — The more you have, the worse it is

The more hair you have... by Naca 2017-12-07T02:10:59Z

The ending is fantastic. A great message that was delivered well. Great work!

GameJam Survival Simulator by VicoViper 2017-12-07T03:29:22Z

Fun little game. Played a few times and was never able to win, but maybe that says more about me than it does the game. Impressive workload for 15 hours. Nice work.

SiniS is not in Space by BoltKey 2017-12-07T02:25:39Z

Great execution of the settings! We were thinking of doing something similar, you pulled it off perfectly though. Unique and clever. Great work!

Radioactive Rumble by weeping-rupee 2017-12-07T01:55:53Z

Haha great entry. One of the more interesting games I've played so far. Would have loved to see more opponents. Punch-out's twisted child in the best way possible.

Muldulamulom by mase 2017-12-07T01:32:35Z

The art is trippy, surreal, innovative, and gorgeous. Excellent work on that and the atmosphere. The platforming/controls have a little bit of room for improvement but what you accomplished is incredibly impressive. Great work!

Needy Greedy Pirates by witylernn 2017-12-05T04:16:31Z

Fun, fantastic graphics, no bugs. Felt very well put together. Would have been cool to see different enemies. Great work guys.

The Adventures of Marty Graw by Samusoidal 2017-12-07T01:23:39Z

Right on the theme, and a rocking soundtrack. Would have liked to see more gameplay mechanics, but what was there was fun. Had trouble closing the game as well, maybe something with gamemaker. Great work!

Sunburn by Shimmen 2017-12-07T03:01:27Z

An all around fund and solid experience. Great work. I can still hear the sizzling, oh god the sizzling.

A Spark of Light by TurbulentWinds 2017-12-07T02:19:37Z

Great atmosphere. A nice combination of simple elements. Great shader work.

Greedy Dungeon by daul 2017-12-07T02:31:41Z

Took a bit of time to get used to the sword controls, and the wall collision might need a look. The graphics and sound work are great and it is a great little game overall, I'm a sucker for zelda-likes. Great job!

Chaos Dart by Elodeon 2017-12-07T02:56:10Z

Would have liked to see more levels and variety. Fun though! I like how the music starts kicking up when you get more power-ups. Panics you in a good way.

Hide The Bodies, Reggie by Bencourt 2017-12-05T04:09:23Z

Great little game. A very interesting approach to the theme. I like the atmosphere. I would of liked to see more levels where you have a domino effect of bodies to hid. Great work though!

Epitaph by velvetlobster 2017-12-07T01:12:47Z

Atmosphere and art are great. At first I didn't really "get it". It took me reading some comments to see what you guys were going for. Aging making the game more frustrating and difficult is a really interesting idea. Wish you guys had more time! Nice work!

The Lost City of Bhalrim by solluxx 2017-12-08T04:12:51Z

Thank you all for your incredibly kind comments, I'm glad you enjoyed it!

Open the Moon Gate by professor 2017-12-07T03:10:30Z

I liked all the different game-play mechanics you implemented. And the moon gate idea was a nice touch on a classic. The music was great but found the laser sound overwhelmed it a bit. Great work!

Infernus: The Descent by Team Infernus 2017-12-07T02:46:51Z

Woah...

Dragon Blood by Wafiqsha 2017-12-07T01:41:30Z

Cool game! An impressive amount of work. Wasn't sure if there was a goal (find the dragon maybe) but I did have fun running through the woods killing things. Nice work!

Conversations by hillexed 2017-12-07T03:20:02Z

Incredibly strange in a very good way. I still have no idea how to play. One of the most unusual and interesting games I have ever played. I'm not sure it was very fun, but it left some kind of strange impact on me and was well executed. Thanks for the experience!

LD45 — Start with nothing

Wandering Soul by negator2vc 2019-10-24T03:24:42Z

You have heard it many times already, but this is the prettiest game I have played all jam. Great work!

...and to Nothingness Return by philomory 2019-10-23T03:21:17Z

Extremely fun/addictive. I like the art and music. The mechanics and their introduction were spot on, although the difficulty ramp was pretty harsh. Designing puzzles is not easy. Great work!

Ludum and the Lost Pages by solluxx 2019-10-23T03:31:07Z

@dans17 Thank you! We worked really hard on it, used up every bit of time we had. Really happy with how it turned out :)

Thanks everyone for all the kind words!

Ludum and the Lost Pages by solluxx 2019-10-23T18:05:53Z

@ddrkirbyisq Really great feedback, thank you! The key press thing is really obvious to me now, Doh!

@gamefive Oh really? I must have left that in on accident. I think for the purposes of the jam it is probably ok. Thanks for playing!

@derek-volker Key press issue was a big miss on my part. Thank you!

@scaelin You are right about the teleport issue. I never thought to do that in my test, clever! I probably should have just left the stairs out, didn't have time to fix them. They should just be decoration and not affect the platforming too much. For the spells you can hover over them with the mouse to find out the key, should have made that more obvious. Thanks!

Ludum and the Lost Pages by solluxx 2019-10-24T02:47:52Z

@ddrkirbyisq @derek-volker @negator2vc

I have fixed the key release issue for the spells based on your feedback. Thanks for playing!

Ludum and the Lost Pages by solluxx 2019-10-24T22:58:16Z

@room606 It is fixed, uploaded the wrong thing, sorry.

Ludum and the Lost Pages by solluxx 2019-10-25T02:43:00Z

@acronaut Custom engine using SFML and C++!

Didn't feel like you could use super jump enough it seems. I get that. Freeze spell almost made it in, but we ran out of time. You would freeze enemies to turn them into platforms. Would make a really cool addition if I revisit it. The robe thing is a really good idea. We originally wanted the robes to pop off if you got hit al-la Ghosts and Goblins. Those games were real inspirations. All the cool downs could use some refinement, agree on that for sure.

Thanks so much for playing!

Never Ending Entropy by CodeKoto 2019-10-23T03:06:02Z

I made it to the boss but just couldn't figure out how to damage him at all, maybe I broke something? That aside the controls were tight, graphics and audio pleasing, wonderful progression, and lots of polish. Great work!

Never Ending Entropy by CodeKoto 2019-10-23T18:10:04Z

@anion-z I shot at him and the black circles with all of my abilities, but nothing seemed to happen. I think I made it to him too early. There is a way to get past the guardians at the beginning if you get damaged too much. It will blow you backwards across the gap. That is a really minor edge case. Still had a lot of fun, ty!

Temptris by Alexander Crane 2019-10-23T02:36:01Z

Great fun. Knowing that your dungeon doesn't connect up properly makes crawling it feel doomed to fail. And that time limit is rough even with a couple time bonuses. Other than that this is a really great idea. So many ways you could expand on it.

Out of insight by Dina 2019-10-23T02:44:27Z

Art is really fantastic, love the backgrounds, etc. High marks for mood in general. Figuring out how to get closer to the color you need was pretty difficult. More explanation might have helped with that. Cool abstract concept!

LD41 — Combine 2 Incompatible Genres

Infernoculus by icxon 2018-04-24T03:18:13Z

This game is &^$@ing amazing. The audio and art are on point, game-play is wonderfully fun. Stupendous work even if it weren't made in a weekend.

Toodee and Topdee by dietzribi 2018-05-01T02:13:37Z

Well polished and with a clear idea well introduced mechanic. Right on the theme. Nice work guys!

Super PunchTime by groverburger 2018-05-01T02:37:27Z

A nicely polished little game. Turn based fighting was on my list of games I wanted to make and this is a great entry. Would be awesome with more fighting mechanics.

Super Soup Slicer by chriiis88 2018-05-01T02:54:16Z

This game is a trip. The eyes on everything made me feel a ting of guilt ever time a poor vegetable tumbled into the smiling pot. Nice work guys.

Magic The Shattering by diptoman 2018-04-24T03:05:03Z

This idea is fantastic. Having to balance card attrition with bullet hell game-play is a blast. The presentation was nice and the music kept my feet tapping. Great work in all categories!

Claustroom by Wendel Scardua 2018-05-01T03:00:16Z

A really interesting way to play a match three game. I like being able to examine the puzzle from different angles and I'm sure getting all this working took some work. The movement controls felt a tad bit floaty but that isn't a big deal. Nice work (and a fitting name).

Dungeon Slider by justinooncx 2018-05-01T02:05:22Z

A super interesting take on the slide puzzle formula. Definitely a game that is more than the sum of it's parts. The little additions like mimics were a good touch. Nice work!

Schankboi by lexi 2018-05-01T02:20:53Z

Cute game with smooth controls. I wish I had more control over what I was holding though (Maybe there are controls I'm missing). Did a good job of making me feel like a rushed tavern boy.

Might and Matchic by Campbell 2018-05-01T02:45:39Z

Getting combos in a match 3 game is way more satisfying when you are also beating up an enemy knight. Only criticism I can think of is that I wish the non-match-3 part of the game was a little more fleshed out. Maybe with a shop or some more varied types of enemies? Nice work!

Beat Street by solluxx 2018-04-25T14:29:55Z

@emiko That is incredibly kind of you! Thank you! I know what you mean about helping with your music, we thought about some ideas for this but just didn't have time. Glad you enjoyed it.

@diptoman I completely agree, a soft rhythm in the bg would really help I think. Definitely something I would add if we worked on it further. We actually wanted to go down to three notes instead of four, both for difficulty and keyboard support reasons but the work to remove features would have taken too much time. Thanks for your input!

Beat Street by solluxx 2018-05-02T03:35:40Z

@Synedraacus Yes there is actually! You can use the number keys 1-9 to show different overlays. This helps you figure out what tiles are supplied with what resources. I probably should have made that more clear though. If you look at the screenshots above you can see what I mean. Thanks for the feedback + playing!

Mecha Dress Up by Yuri Simoes Arce 2018-05-01T02:50:27Z

The most hilarious entry I have played so far. Great work. The duck shoes rule.

Indirectris by Synedraacus 2018-05-01T02:32:37Z

Loving the visuals on this one. Took me a little bit to figure out what I was doing. Really interesting concept that I think could be expanded on with more different "tools" like the attractor. Nice work.

Candy! by Ratstail91 2018-05-01T03:07:55Z

One of the more fun games I've played in this jam. The level/puzzles were well designed and kept things interesting. I'm not sure I was feeling the theme too strongly, but it's a good name nonetheless!