Peckbuilding by maysick 2018-05-15T02:36:50Z ♥ 1
That's quite a cool little game, I'm surprised it's short of votes. Nice graphics BTW. Although there are some minor issues I'd like to note, mostly with clarity: * Resolution order is unclear. Both moves simultaneously then both actions? What if I push while enemy attacks 1 tile? These should be communicated rather than * Icons are hard to read * Are other islands (those not in the line) important? It looks like it's possible to jump to them, but I haven't found any cards to do so.
LD44 — Your life is currency (21)
Deadline by Evan Minto 2019-05-11T05:58:01Z ♥ 1
Good game, nice twist with health/energy parameter, but it would benefit from having a checkpoint or two. Otherwise it's getting pretty grindy.
The Branch by Poffle 2019-05-09T05:33:58Z ♥ 2
Linux player reporting in, the build works just fine.
The Day Of The Chosen by sahoskins1 2019-05-09T05:06:28Z ♥ 0
The game is pretty nice, but I think it would benefit from having a "Restart" button on the final screen. Sure, pressing Ctrl+R isn't alot of work, but it could easily be avoided.
Radioactive Worm Storm by MarkoPoloDev 2019-05-07T13:20:54Z ♥ 1
Graphics and audio are great, and I'm always up to some indirect control games. But the robots' behaviour sometimes seemed counterintuitive. It would probably be better if their rules for choosing between multiple attractors were explained somewhere in the tutorial.
Furtual Rabbit: a defurred income game by microwerx 2019-05-07T13:13:09Z ♥ 2
Looks decent, and you get bonus points for not making it in Unity (which lags on some low-end PCs). But I didn't find the actual gameplay funny.
Perfect Date by limbo 2019-05-07T13:06:01Z ♥ 1
Note to self: next LD, make a renpy game that consists entirely of jokes in menu screens while the "Game" itself is a single non-interactive scene.
Entity Manipulation by JCMonkey 2019-04-30T12:07:44Z ♥ 1
The only thing I wish there was in the game is hitpoints somehow being persistent between levels, roguelike-style. Otherwise the cost just doesn't matter until the latest level or two.
Diffraction by slimabob 2019-04-30T12:00:22Z ♥ 2
Linux build works alright.
Snek Farm by t3nshi 2019-04-30T06:18:59Z ♥ 2
That's really solid. I thought every possible variant of Snake has been made like in nineties, yet here you are.
Bartleby in Space by CarlsonAndPeeters 2019-04-30T05:44:42Z ♥ 1
@carlsonandpeeters Any chance of a native Linux build?
BOB by Phyro 2019-04-30T05:35:11Z ♥ 3
I liked the Reigns-style sequence of decisions, but it is pretty difficult to balance the variables you don't see, as @entirelybees mentioned above. Art and animation are great, though, and it's nice that you've made an Android build.
Venture-Out! by 64mega 2019-04-29T12:21:22Z ♥ 1
This is crazy awesome that someone makes a whole complete DOS game for LD. The art and sound are perfectly authentic, the gameplay loop is working fine, refreshing screens give just enough chance to grind while forcing you to finish a level in a single run. My favourite from LD44 so far.
Just one little issue: your dos-only distribution (the one without Dosbox) lacks `dos4gw.exe`.
Life for Likes by FM Studio 2019-04-29T12:01:08Z ♥ 1
I really like it. Mechanics, sounds, theme fit, all just really works together. And it's in Flash, so the game must run on a toaster.
Transfert by p0nce 2019-04-29T11:48:45Z ♥ 1
Graphics and audio are great, although it would probably be easier if I could see the ground.
Idle Idol by Daniel Moreno 2019-04-29T11:40:36Z ♥ 2
Usually the clickers are just about watching some number increment, but this one is also about making sure it doesn't increment too fast. That's a great idea, because it gives me the reason to actually play the game instead of just leaving it open and going for coffee or something. Graphics, sound and overall polish are top-notch. Like I couldn't find anything bad with those even if I wanted to.
That said, I felt it would be more interesting if there were two or three more variables to play with, like money, wood or some other resource. Just gradually updating stuff along a single axis starts feeling, I don't know, mechanical.
Roboxery by cozmic 2019-04-29T11:24:25Z ♥ 0
Crashes on linux:
``` morozov@morozov-300V3A-300V4A-300V5A ~/tools/Games $ java -jar Roboxery.jar Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: java.nio.ByteBuffer.limit(I)Ljava/nio/ByteBuffer; at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133) Caused by: java.lang.NoSuchMethodError: java.nio.ByteBuffer.limit(I)Ljava/nio/ByteBuffer; at de.cozmic.graphics.DrawData.flush(DrawData.kt:27) at de.cozmic.graphics.Renderer.flush(Renderer.kt:108) at de.cozmic.graphics.Renderer.render(Renderer.kt:337) at de.cozmic.graphics.GUI.button(GUI.kt:37) at de.cozmic.states.MenuState.render(MenuState.kt:37) at de.cozmic.Game.render(Game.kt:62) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
morozov@morozov-300V3A-300V4A-300V5A ~/tools/Games $ java -version java version "1.8.0_101" Java(TM) SE Runtime Environment (build 1.8.0_101-b13) Java HotSpot(TM) 64-Bit Server VM (build 25.101-b13, mixed mode) ```
Please let me know if you need any more debugging information.
Pawn by jjhaggar 2019-04-29T06:52:30Z ♥ 0
Linux build crashes after the resolution selection window. The console output is as follows:
``` XXX@XXX-work ~/Downloads/pawn_linux $ ./pawn.x86 Set current directory to /home/XXX/Downloads/pawn_linux Found path: /home/XXX/Downloads/pawn_linux/pawn.x86 Mono path[0] = '/home/XXX/Downloads/pawn_linux/pawn_Data/Managed' Mono path[1] = '/home/XXX/Downloads/pawn_linux/pawn_Data/Mono' Mono config path = '/home/XXX/Downloads/pawn_linux/pawn_Data/Mono/etc' Preloaded 'ScreenSelector.so' Player data archive not found at `/home/XXX/Downloads/pawn_linux/pawn_Data/data.unity3d`, using local filesystem ```
As far as I know, it's just the default Unity spam.
ýÔïïÞ by esenti 2019-04-29T06:46:02Z ♥ 0
Nice image and nice idea with the text, but there is not much of an actual gameplay. I bought a few levels of every upgrade in about half a minute and... that's it? It's a game about watching a number tick?
ALIEN, e x p a n s i o n . by Jaxson Van Doorn 2019-04-29T06:25:10Z ♥ 0
Cool graphics and sounds, but I found the controls pretty weird. Is left/right rotation really inverted?
God's Life by YothamUukl 2019-04-29T06:17:11Z ♥ 1
Your link is broken. Also, you should probably provide links to Web/Windows/Linux versions, not just the source code.
Don't Kill My Cat by Local Minimum 2019-04-28T15:16:28Z ♥ 2
It's either a work of genius or utter bullshit, and I can't decide which.