FoonLudum Dare ExplorerUsers → limbo

limbo

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149UnstableGet Lostjam3.001.501.503.002.50
202148Deeper and deeperI have no idea what I'm doing, but it won't stop mejam14963.153.022.363.183.943.573.38
202047Stuck in a loopUnder Your Spelljam9753.372.882.603.553.423.33
202046Keep it aliveKill the Beastjam23382.852.732.253.021.731.132.262.95
201945Start with nothingA Fey Lurejam2.101.702.602.802.80
201944Your life is currencyPerfect Datejam9013.053.222.502.303.732.423.672.94

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by limbo

LD44 — Your life is currency

Lunch Lord by madjackmcmad 2019-05-07T18:26:09Z

It is definitely fun game to play. I died few times, trying to understand mechanics, but whole game was so fast and fun that I don't really care. Music is really good here.

Green Goo by Aggrathon 2019-05-13T22:06:23Z

Definitely fun to play. The struggle to control the blobs makes this game quite adorable to play. Even making stupid mistakes here is relaxing. Also the intro story was great. It might sound weird to you, but I think this kind of game would work great in VR, in real 3d.

Furtual Rabbit: a defurred income game by microwerx 2019-05-08T16:37:27Z

I was mindelsly clickig many things, and I still was unable to kill Mr. Rabbit. While some people find clickers enjoyable, I personaly would prefer a bit more of chellange here. Visual part is kind of cute & happy side, creates nice mood.

Soldiers? by mindtricks 2019-05-02T12:22:29Z

So it is fun, after you learn how to play it. Some instruction in game how to play them would be helpfull. Withouth reading stuff here I didin't know what to do. It has nice, cheerful and blood-splashing mood :)

Castle Mania by Roitchie 2019-05-13T21:31:22Z

This game need to have a good, rhythmic music. All tiny characters looked like they were dancing. Mechanics works properly, nothing crashed for me. I suggest you, in future to subtly introduce controls to the player in game. Don’t put them in menu. For example, write "Press 'Space' and magic will happen” at the beginning of game. Also some kind of visual effect for the attack would be useful. I wasn’t sure do I really attack enemies or do red blinking was their attack.

Lost in Afterlife by zanagi 2019-05-08T18:10:13Z

Somehow I was able to finish this game. All mechanics seems to work correctly. Design of the maze was bit of confusing (too similar places to visit). I didn't read your description and didn't know how to skip dialogues, which irritated me. Beside that this game has nice, fast rhythm of playing - this is the thing I would put more emphasis if you would like work more on it in future.

Life is too short by Wojciech Bruski 2019-05-02T21:58:50Z

Cinematik jest upierdliwy. Znaczy fajny za pierwszym razem, ale brakuje możliwości skipnięcia. W 50% procent przypadkach po cinemaiku gra mi się psuła (nie odpalało się pierwsze zadanie). Na następny raz zdrowiej będzie wam wybrać jedną prostą mechanikę i ją dopracować na ile się da. Z drugiej strony fajnie, jakby przy różnorodności questów ich kolejność była losowa. Muzyka i grafika tworzą uroczy klimacik. Ogółem powodzenia w dalszych projektach :)

time to time by Rs11s21n 2019-05-13T21:15:34Z

Mood is great here. Mostly thanks to the music. The way in which camera moves dinamicaly during the fight is also evokes emotions (bad nad good). The game looks like a good promise. But I died too many times to say something more.

Social Livestock by Cikyt 2019-05-02T09:19:44Z

It nice and thematic but I had a problem with understanding what is exactly expecetd from me. Do I have to collect cash? Packakes? Why I constatly hit walls? The fault however, can lie on my side (I'm a noob)

Yodin Defense by Neon Glass 2019-05-07T18:47:25Z

Very cute and calm tower defense. I don't know if you were aiming at this, but it turned out as quite easy to play. Some kind of challenge would be nice, but I guess there was no time during jam to tweak this kind of stuff :)

Life's Survivor by Edilson chaves 2019-05-01T11:59:19Z

While I'm not a native English speaker myself and understand why one would like to work in own language, please next time try writing in English. It will make easer for others to appreciater your work :)

Bill Kills by AndrewMarcan 2019-05-02T09:08:01Z

I second the question. How to run this game?

SpaceCoins by Im not a robot 2019-05-02T12:37:57Z

Nice concept and proper realization. Music works there well, but might be bit too dramatic to overall calm gameplay.

Escape from Hell by Becher 2019-05-01T10:01:29Z

Definitely fun to play. But to be honest beginning was bit confusing, and I had trouble to grasp what to do (I thought big armored guy was just a statue - maybe some speech bubble icon would help), but in the end it turned out to be satisfacting.

utsvulten by ditto 2019-05-02T08:31:30Z

I agree with all good stuff other did say. On conceptual and execution level it is great. Bit borring to play - but it help to fuel up curiosity to check "every possible option".

Nine Lives Bullet by BaroqueKing 2019-05-02T08:55:36Z

That was good! You have here really good gameplay, on level of design and level design. Fun and challenging to play. For me this isa good base idea for full game. Have you have any kind social media, so I could follow you? I'm curious what will you create next time.

LD45 — Start with nothing

Missing Entry by cyriaque 2019-10-10T13:36:28Z

Nice concept and execution. The main problem it needs a lot players to generate more content. I would probably fake it and wrote more base texts at the beginning. Still it would be cool if you try to spread it after Ludum Dare, maybe on Reddit or some facebook groups, just to see what others might came up with it.

A Fey Lure by limbo 2019-10-07T21:22:03Z

@cpokered now it should be ok. (I forgot to publish draft on itch.io)

A Fey Lure by limbo 2019-10-08T07:09:05Z

Game should work now. I don't know if it is right with Ludum Dare rules, but I've changed game version to the earlier on itch.io.

A Fey Lure by limbo 2019-10-09T09:11:44Z

Hey guys, I would like to work on this further. So two things: please critique it till your heart is contented, and please tell me where I could share the finished work? Somewhere where I could "exchange comments for comments", would be good.

LD46 — Keep it alive

Left in the Dark by Eldy 2020-04-26T12:43:30Z

While concept is nice, while playing I felt bit lost and confused. Please, next time think more about better guidng player throught game (clear description of controls or stating the game goal in game, not in description). Unless you aimed for inducting a feeling of being lost for a player.

Triage by phi 2020-05-09T17:17:23Z

This game is beautiful in some stupid and emotional way.

Sim Cell by Archimagus 2020-05-09T17:05:49Z

I think I'm too dumb for this game, but it has nice base idea.

Greed and feed by Samuli 2020-05-06T16:15:34Z

As a solo player I get bored. So I would rather say it is a game for 2-4 players, not for 1-4. The visual side (especially animations) is funny and nice.

My Balloon Friend LD46 by Seraphina 2020-05-09T17:41:35Z

Bit hard to play. Some kind of spare lifes for player would be nice. Or maybe ability to collect lifes/balloons?

Summon the Phoenix by giraffesareburning 2020-05-06T16:44:57Z

A way too hard for me. I couldn't keep the flame at all. But I might be just too lame in games requiring the reflex to handle it properly :)

Tiger Chow by Dan Thompson 2020-05-09T16:55:34Z

I didn't fully understand what I was doing, still I was having fun :). Some ridiculously joyful music would work here well (if there was any sound - sorry, I didn't hear that).

The Dragon's Curse by Aditya Kumar 2020-04-25T15:34:45Z

Quite cute experience, spiced with fable-like mood. But try next time use more readable font. And consider showcasing always supplies on the hud, so the player could make more informed decisions.

Keep it, Alice by Neon Glass 2020-05-06T17:37:55Z

Music was nice, art could be more thought over: for example I had the problem with seeing bullets coming out of my character, not entirely sure where I'm shooting.

Apocalypse Baby by STREETGEEK 2020-05-09T09:44:26Z

The mood was wonderful. The visuals, music and idea were badass, but the gameplay was not satisfying. Probably the weird hitboxes of enemies making them hard to hit, or the lack of possibly to find new bullets to reload the gun (at least I couldn't find them). Nevertheless, the first impression was really good.

The Pacifist by AlexFSmirnov 2020-05-09T18:53:43Z

Maybe the protagonist was a pacifist, but I weren't. After discovering that I can't outrun zombies to the exit and I have to fight with them. And the melee fight didn't go well. Oh, well...

Summer Camp Soup by lapinchatware 2020-04-25T14:28:13Z

It really charming how nice killing people is in your game.

delivery_birb Has Logged On by ferricsbo 2020-05-06T16:54:28Z

All fun and nice but the used font is really hard to read, which makes controls for the players hard to learn/guess.

Prime Rush by hlo-world 2020-05-09T09:34:03Z

I felt bit confused while playing it. I didn't felt the need to press red button, just playing it like a normal tetris game was enough to me. Maybe it is because, it was done for 4 players in mind, or maybe the game rules should better explained to the player, but that thing is always tricky to be done in a way that will not bore the player.

LD47 — Stuck in a loop

Pufferfish Panic : Proliferating Pressure by Teanan 2020-10-11T09:12:50Z

Nice game, with cute, happy mood. It really could use some restart button (if someone like me is stuck at the begining and. has to refresh page to try again).

Pufferfish Panic : Proliferating Pressure by Teanan 2020-10-11T11:32:19Z

I just suck in playing your game - I was abale to spend whole cash without putting any of the pufferfish in the the aquarium :)

Anne's Topological Adventure by schsam 2020-10-25T12:24:59Z

Overall fun and intuitive experience, while playing it. I don't know anything about topology, but this didn't seems to be a problem.

Spatium Locus by ThorPalsson 2020-10-12T19:07:53Z

I really like aesthetics there. Mood was also interesting. But the game crashes crashed my enthusiasm. Still you have here a good base to polish your level up game-development your skills. (But please make sure you have full rights to use faces from photos)

Adam - Now in 3D by hjeldin 2020-10-25T13:55:41Z

I second the thing, about the lack of idea what have to do here. Some clearer guidelines for player, would be helpful. The mood of the game felt intriguing, but I'm not patient enough for it.

LD48 — Deeper and deeper

One-Butt Alien Corridor by PeachTreeOath 2021-04-29T17:13:08Z

Micromanaging my team of marines was fun, until they all died <3 Honestly, the mechanic behind ordering your squad was interesting and pleasant to play with. I missed the audio a bit, but understand the lack of time / resources to add it.

Depths of Slumber by Snowdrama 2021-05-18T19:22:29Z

Nice, weird mood. I would happily see here more dreamlike weird stuff, but I understand time constraints. The gameplay could use some spice-up, or more chillout-flow-like tone, now it doesn't seem to have a specific personality in comparison to the dreamy setting :)

Worm Excavation League by HacksawUnit 2021-05-18T19:58:54Z

Ok, I didn't get that this game was meant for two players: I just played both characters at once and was having a blast while doing so. Good Job!

Dig To The Core by pirate_pie_develops 2021-05-18T17:20:37Z

Firstly, I had a problem with understanding the mechanics behind your game, the communication with the player was poor. But after a few rounds, it started to click in my mind. The gameplay was fun. Controls felt natural. Good job.

Digger's gotta dig! by suika343 2021-05-18T18:45:27Z

Controls were a bit confusing at the start of the game, but I get used to it. Nice soothing music. Simple gameplay with clear goal and good level design.

Life Pit by VaizAragorn 2021-05-18T19:38:47Z

It was a fun experience in the wacky environment (it's a compliment). I would work more on visual communication to the player, not everything that was going on the screen was clear for me as the player.

I have no idea what I'm doing, but it won't stop me by limbo 2021-04-29T17:17:57Z

Ok, I've decided to man up a bit, and give some feedback to get some feedback. Otherwise, how can I learn?

I have no idea what I'm doing, but it won't stop me by limbo 2021-04-30T16:57:57Z

Oh, yes "the art" is easy. The coding part is the hard one.

Deep Space Beat by Srynetix 2021-04-29T17:02:39Z

Nice mood and feel of play, bit hectic but in a good way. Also. I noticed that being called "mediocre" hurts more than simply being called "bad"

memories.io - A Living Painting by NamidaSai 2021-04-29T18:06:05Z

Ok. It was really interesting to play with. Nice metaphor was build in the gameplay and the short sessions + score encouraged to play again and again. Job well done. My only problem was that, I didn't get how the controls works from the start.

Bucket Hat by Edur 2021-04-29T17:34:07Z

Quite a charming little game and a neat execution of idea. The part with backtracking to the tree with water without any real treat from enemies side was quite boring (I did clean the path before). Maybe respawning them could help? Aslo, see you in the future :)

Captain Jack's Revenge by BigTVZ 2021-05-18T17:11:07Z

Nice design, cute art and pleasant gameplay. I got a bit confused with using space as a bomb throwing key: I did detonated myself a few times, think that pressing "space" will make me jump.

Sub_Mission by Chyrion 2021-05-18T18:35:56Z

Nice game, perfect for chilling out. Exploring the ocean deeps was a enjoyable experience, surely my curiosity pulled me deeper and deeper :)

Dungeon Painter by IanTheBee 2021-05-18T18:10:50Z

This one was really fun to play and well thought. I liked everything here. I hope you find my critique useful.

Mind Fall by Nyx_Works 2021-05-18T17:32:23Z

Ok. The mood here was weird in a good way. Nice idea for a game. But playing was a bit hard for me. Maybe changing the proportions of the player character, enemies, and screen view would make this game easier to play?