. by goosyberry 2019-05-15T14:11:08Z ♥ 0
Pretty visuals, good job! π
Foon → Ludum Dare Explorer → Users → zanagi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Magical Veggies | jam | 183 | 3.98 | 3.94 | 3.49 | 4.03 | 3.80 | 3.52 | 3.80 | |||
| 2019 | 44 | Your life is currency | Lost in Afterlife | jam | 545 | 3.45 | 3.21 | 3.26 | 3.48 | 2.86 | 3.20 | 3.35 | 3.64 | ||
| 2018 | 43 | Sacrifices must be made | Spirit Desperate | compo | 206 | 3.50 | 3.47 | 3.28 | 3.37 | 3.42 | 3.18 | 2.63 | 3.14 | ||
| 2017 | 39 | Running out of Power | End of Machina Factory | jam | 3.00 | 2.00 | 2.00 | 3.00 | 2.00 | 4.00 | 2.00 |
zanagi leaves an average of 36.3 feedback comments each event.
Pretty visuals, good job! π
Great presentation, fun gameplay with nice visuals and music! Probably the most fun game I've played this jam. Great job! π
Cute game, relaxing bgm, solid level design. Overall a sound entry.
Beautiful visuals paired with emotional storytelling, really great job with the game! Unfortunately, I got stuck in a dialogue on my second playthrough, but was a great experience nonetheless.
Interesting concept, Some things I would've liked to have:
- Sound & Music: Just having some BGM and/or simple sound effects for the actions would add so much life to the game. - Adjustable game speed: Personally I found sitting through some long actions a bit boring, since there wasn't much visually happening in the game while waiting. - Simple sprites/animations for actions: Same as above
Great job on the game, and good luck on your next one π
An interesting idea on using the AI, I'm personally really interested in ML and was happy see someone use it on their game.
The game, however, needs better instructions to tell the players which block is/does what. I would've also loved to see/hear some visual/audio feedback when the sheeps were eating/dying/etc... Also at times I though I was stuck in breeding screen cause my brain thought pressing Esc or some key would get me out of it.
Hope you have more time to polish your next jam game!
Really nice game and cute MC.
Think I got lucky on my playthrough with beating the fireball boss into the final (?) boss, which made my run pretty short :D
Really great pixel art π As others already mentioned, seems to drop some inputs (might be a WebGL/HTML related problem?)
Really nice visuals and nice take on the theme.
Great visuals and well executed concept! Like someone already mentioned ending up at 1 HP at night is quite frustrating and since it can happen quite easily. Would've loved to be able to restart the day instead of starting all over again.
Interesting take on the theme π Nice job!
Really nice game :D Couldn't quite get the RNG to beat the game, hope some lucky one will.
Really nice game, and as others have said quite difficult. Loved the visual and sound effects π
Such a great concept for the theme. Loved it!
Nice game with a bit of roguelike feel. Fighting enemies turns a bit repetitive after couple of waves so would love to have some variety earlier.
Interesting game, played with keyboard + mouse and the controls were somewhat frustrating. Still had fun with the game.
Nice and short clicker, with hilarious-looking characters!
I'm sure that there's a lot of strategic depth here, but as others have mentioned already, it's not easy to grasp the rules/mechanics. Personally I felt that the main problem was that I has no idea what the numbers on cards meant, maybe having something like a sword icon for attack, blood drop icon for costs etc. would've helped.
Thanks for making the game! Feels like the game could've used some more strategic depth, as I felt I was powerless to do anything after I ran out of powers. Maybe increase the health of players and enable returning powers after passing a turn or two, or some other mechanic?
I kind of understood that I had to keep players inside the area, then do research with enough players, but anything beyond that was unclear to me. Would've loved some explanations instead of abstract instructions.
Really nice and addicting!
Really cute looking game, but as others have already mentioned, need some transparency (and maybe a tutorial) on the mechanics.
Interesting game, unfortunately wasn't a huge fan of controlling a sphere since it made the controls unnecessary difficult, since the camera didn't clip to walls and sacrificing made camera look at previous sacrifice (i think?) I often got confused with the directions.
Really nice visual, keep up the good work!
Cool game, with nice visual and sfx. Great job π
Cool visuals, but would've really liked some clarity on current game states (distance to island, water, the effects of throwing people and burning the gas)
Amazing visual and atmosphere, really well executed concept.
Really interesting mechanics, and challenging as well :)
Nice and challenging game, really loved it.
Cute game!
Amazing game. Loved everything about it.
Really nice game π
Really interesting mechanics, enjoyed this one.
At the start I really had a lot of troubles finding any animals at all. Would've liked to hear/see animal sounds, maybe set the volume/effect size relative to distance? Nice game nevertheless.
Enjoyed this game! Some feedback to the player would've been nice (after delivering the package, burning the package, also maybe an icon to indicate where they're currently moving to=
Very cool game, really loved the graphics and boss generation!
Nice game, really enjoyed the ant mechanics and physics part. Managed to play it until the fire part.
At the start of the game the tutorial texts can be easy to miss if the player goes fast, maybe show it in the UI instead, or move the text alongside player for a while?
The feels... Great job combining puzzle and emotional storytelling.
Really solid game! Loved the sounds as well.
Loved the feel, loved the visuals, loved the sound that the human/animals made when picked. Amazing job with the game!
Really nice visuals! I just wish there was one (or more) mechanic other than the sacrifice/summon.
Great and challenging game!
Unfortunately crashed for me too, but nice feel nonetheless.
Badass demon cow. Nice job with the game.
A promising concept. Unfortunately, it kept restarting after first 2 turns.
Cute game π Maybe a bit too easy on the level side, since most of them can be cleared just by right-clicking the partner atom.
Is there a way to clear the first level? I assumed that I was supposed to go to the apple tree but couldn't find a path there.
Wow, nice story. Great job π Almost missed out on the whole thing after my first playthrough where the first thing I did was to remove the other cargo, then wondering what to do I contacted eds and then the credits ran, and I was like π. Glad I tried it again.
Good job with the game! Had some challenge in setting up the board and hand for clearing the board. Would've liked to be able to cancel which card to put on the board after clicking a card in your hand. But nice job nonetheless π
Nice one! If only I was as productive as this guy.
Had a blast with this one π
A fine game, but as others have mentioned, this game would love some QoL improvements. Some sound effects would make picking the stars more satisfying, also try to hide/cover the unity-default skybox in the intro. π Would love to play again if you manage to sneak some changes.
Managed to make the first "sacrifice jump" in 2nd level, but died after that. Really wanted a checkpoint there π
I think using commands as controls is a fine mechanic to improve on. Would you think it would be in-context to stack two commands? maybe like "jump; stop"
Nice one,the challenge of hitting a crow makes it rewarding, also love the sound of it. Poor chicks π
Well executed concept, combined with nice music and graphics!
Trying out different combinations was fun Though, after while I started to forget them, would be great if the game would tell you the combinations that you've discovered (just because I'm lazy and don't want do it by hand myself :D) Great job on your first LD and good luck in the future!
The core mechanic was interesting and fits well to the theme! I think the game flow would feel better if there was more variation to number/types of enemies as your score goes up. If only I could've blown up those asteroids :D
LD54 — Limited Space (44)
Spacetour Express by RenD 2023-10-08T16:21:56Z ♥ 1
Really clean looking game, congrats on submission!
A Better Place by SvenErik 2023-10-08T13:29:44Z ♥ 2
Really nice looking game!
Escape from the clutches by Anton4ik-dev 2023-10-08T13:23:24Z ♥ 1
Amazing work for a jam game. I have mainly 2 small complaints. In these types of games I try to animation-cancel basic attacks if possible, in this game when I try to animation-cancel by looking at animations I seem to often cancel the damage from my basic attack, so I found it more accurate to look at enemy health bar dropping for good timing. Would've liked if there was a much clearer visual effect to show the exact moment when a basic attack would hit.
My second issue is with getting ultimate charges from enhanced abilities. It partly discourages you from using abilities so that you can get charges at the right timing, but this lowers your overall DPS. On the other hand, if you spam abilities and happen to get a chance to gain ultimate charge, it feels like you were lucky just because that specific ability was not on cooldown. I would've much preferred if ultimate charges were gained from well-timed guards or animation-cancels.
Still, this was a great jam entry and really enjoyed playing it. Kudos also on nice sprites, music and voice acting, and congrats on submission.
SPACE: Spaceship Pilot - Asteroid Collision Escape by Xwilarg 2023-10-08T12:48:26Z ♥ 1
Interesting game. Could really use some visual/sound effects for weapons shooting at asteroids. Still, congrats on submission!
Mini Mason by jolteony 2023-10-07T13:24:33Z ♥ 1
This was a nice puzzle game, congrats on submission!
Too Maneon Loots by lastuck 2023-10-06T17:22:31Z ♥ 2
Really interesting game, both the BGM and visuals are very nice. The gameplay boils down to checking items with more/bigger numbers and dragging everything else to trash, which makes it _feels_ like there's not much strategic elements here and instead about how fast you can move your mouse.
The huge amount of loot reminds me of ARPG games like Path of Exile where monsters drop literally hundreds of loot items and you can have so called "loot filters" which hide low-tier, undesired loot. I would love to see a similar feature here either as a rare equippable accessory, or maybe a passive skill that could be unlocked after you've achieved enough score in a previous playthrough?
In any case, this was a great entry, congrats on submission!
Hello, Darkness by Rinta 2023-10-05T21:39:44Z ♥ 2
Nice and short game. I somehow managed to lose the first rope that I made which extended the play time a bit π
Design-wise, the items disappearing encourages players to move very slowly and carefully which I personally didn't find very fun. What do you think about making the candle burn-out after some time (could then be re-lit back at the campfire), could give players more sense of urgency.
All-in-all, great jam game and congrats on submission!
Confession Room by Dijkstra 2023-10-05T21:25:21Z ♥ 2
Really interesting story, the visuals in the confession room are especially great. Something weird happened during my 2nd playthrough where there were 2 choice boxes constantly in the background during dialogue. Would've also liked to be able to change my choices with WASD. Still this was a very nice experience, congrats on submission!
Shell Smash! by MartensCedric 2023-10-05T15:51:56Z ♥ 4
Interesting action game, having both melee and ranged weapons was nice and the ouch sound was kinda funny; would've been nice if there were sound effects when hitting enemies as well. The inventory management for removing items could've been clearer as I was having hard time seeing which piece I had selected. I also think I encountered some sort of max HP bug where I could tank ~10 hits from enemies without health going down.
Still this was a nice game, congrats on submission!
Carrotiles by ValentinWB 2023-10-05T15:21:55Z ♥ 1
Really nice and chill game, great job and congrats on submission!
Minor QoL suggestions: Hide retry button while map is open (accidentally clicked on it a few times) and let players to close the map with right-click for faster game flow.
Single Circle by kanity 2023-10-05T13:44:26Z ♥ 1
Interesting story game, feels cute in some sections and tense in others. I got the 3rd ending on my first playthrough, skipped the poem there by on my 2nd playthrough wrote this:
_The time is flowing like a stream Seastars are blinking back at me Yet thereβs nothing I can do And ocean deep is precious blue._
...and happened to get the True Normal Ending somehow π Thanks for the game and congrats on submission!
The Aqua-Eyed Banana by Jerem Watts 2023-10-04T22:26:05Z ♥ 1
While I felt that the story was jumping through the events a bit too fast, the mood, music and words were definitely on point. Thank you sharing the story and ending it on a positive note, and congrats on submission!
Burger Blitz by Euix 2023-10-04T20:22:54Z ♥ 1
Burger-flipping simulator, really interesting idea π Personally, wasn't a fan on being an one-handed chef, not being able to pick up stuff while holding a knife/spatula, but I guess this way there was more challenge.
Great job and congrats on submission!
Art - Official Intelligence (an AI fever dream) by Ben Parisi 2023-10-04T20:06:04Z ♥ 0
This game made me realize that I actually wouldn't mind watching a devlog of someone trying to make a game using AI, interesting stuff here.
The game itself could've used some QoL improvements, mainly text skipping and faster walking speed, music if possible. Still, made me chuckle a few times, congrats on submission!
Perse Auki Aavikolla by Tutti Ankka 2023-10-04T19:43:24Z ♥ 2
I wasn't very good at this game (best score 81) but enjoyed it nonetheless. Nice visuals too. Personally, would've liked that the pickups were more noticable (maybe something like an outline or flashing?). I didn't even realize on my first few playthroughs that the white stick-like things were guns that could be picked up. All-in-all, great job on the game and congrats on submission!
If I Fits, I Sits! by cheesepencil 2023-10-04T19:11:45Z ♥ 1
Very creative and cute game. The only thing missing are cat noises. Great job and congrats for submission!
Sip & Slime by JakJak 2023-10-04T19:06:48Z ♥ 2
Really cozy and well polished game. Great job and congrats on the submission!
Pandalele by owca 2023-10-04T14:26:17Z ♥ 1
That was a nice and chill game, really enjoyed listening to the music playing in the background. Congrats on the submission!
Limi### Space (2 players) by VerttiXPertti 2023-10-04T13:59:01Z ♥ 2
Super trippy but awesome experience. The storytelling at the start was a very nice touch.
In Search of Space by helluin 2023-10-04T13:23:47Z ♥ 4
Really nice-looking game and great have some story bits to connect with the gameplay. Would've been nice to unlock some shortcuts or new tools as you play since currently you mostly repeat going from starting point to another point, then back to start.
Still this was great for a jam game, congrats on submission!
Bubble Pets by treenut 2023-10-04T11:58:33Z ♥ 1
That was funny π Good job and congrats on the submission!
Limited Space by sebi 2023-10-04T11:38:46Z ♥ 2
Really interesting take on the theme and really clean look. Great job and congrats on the submission!
Modular by Igor Fam 2023-10-03T18:59:29Z ♥ 1
There's definitely potential here; the graphics are great and using abilities from killed enemies feels satisfying.
As some others have already mentioned, moving abilities into inventory seems to sometimes oddly fail and the hitbox of enemies doesn't completely match their sprites.
Still, I had a great time with this one, thank you for making the game and congrats on the submission!
Hell Space Ltd. by hinesite 2023-10-03T16:58:43Z ♥ 0
Probably the goofiest game I've played during this jam, great job π Would've loved a restart button somewhere as I was soft-locked during my first playthrough but luckily managed to beat the game during my second playthrough.
Bucket Buffet by Don Fouts 2023-10-03T16:48:24Z ♥ 2
Oh man, I feel like a horrible person knocking all that food to the floor. This was a nice and short game, good job and congrats on the submission! π
FELL OUT by daveranan 2023-10-03T16:10:40Z ♥ 3
Definitely the best looking game I've played during the jam so far, the music was nice too.
My main complaint is that overall the game plays a bit too slowly; lots of lines of dialogue with no way to skip through them, the character and the boat move quite slowly and there's plenty of backtracking due to the fetch quests.
Still, this was an amazing work for a game jam, congrats on submission!
THE RAT - Adventures in a limited space by Magalix 2023-10-03T15:39:38Z ♥ 1
Had a bit of trouble trying to get the rat to eat wall tiles that were above them but still it was a nice little game. Congrats on the submission!
Gacha Fever by Falestress 2023-10-03T15:30:12Z ♥ 1
Really nice take on combining survivor-like games and the theme. A few typos here and there, but overall an amazing experience. Congrats on submission!
Veggie Rush by boostas 2023-10-03T14:51:10Z ♥ 4
Really nice and relaxing game, really appreciate the effort of showing the whole farming building/area even though most of the game happens in the greenhouse. Funnily enough, I also made a game about vegetables, so this was nice to see π
Congrats on the submission! My only complaint would be that the texts/icons for player controls were sometimes a bit too transparent to see.
ICEomation by sabasa 2023-10-03T13:08:34Z ♥ 2
Survived 256 seconds, still sweating. Great job on the game and congrats on submission. π I feel that this game could go a long way with a bit of polish, such as sound effects when building, when fish/ice is ready, when ice melts etc..., would also be nice to have some sort of timer/indicator of when the ice is going to melt.
Prickle by Kultuk 2023-10-03T12:13:40Z ♥ 4
Cute visuals and interesting puzzles, great job on the submission!
Shutdown by smilewood 2023-10-03T11:56:51Z ♥ 1
There's definitely potential here, got a little frustrated from jumping as I felt that I had to jump with near-perfect timing to reach a higher platform and some times the jump input wasn't working. Still, a very nice game and congrats on the submission!
SlimeTastic! by Alpha Wolf Studios 2023-10-03T08:28:56Z ♥ 0
As others have already mentioned, the controls are quite unclear. I think that you're supposed to click a slime, then use WASD to move them, which worked for me for a while until it didn't work anymore. I also got a "You Win" and "You Lost" screens at the same time so it was quite confusing what was going on.
SURFSTRONAUT - Limited Space by RobbzenOne 2023-10-02T22:39:21Z ♥ 2
Wasn't able the master jumping off the board, but managed to enjoy it nonetheless. Loved the sound effects, and was positively suprised that there was a public leaderboard. Great job and congrats on submission!
As some others have already mentioned, would've loved to see the background move a bit as well so that it would be more clear that the character was moving. It does get better later in the game, though.
Tower Swap - A Card TD Game by Jeldrik 2023-10-02T22:19:19Z ♥ 2
Interesting take on the theme, I like that you need to move tower cards back to the hand to upgrade them. Congrats on the submission!
Like some other people I initially was confused that I wasn't able to drag cards to the tower slots, but apparently it was because dragging is disabled during the pause between waves. Glad that I was able to figure it out π
This Game Only Weighs 8 KB! by UnidayStudio 2023-10-02T21:38:06Z ♥ 2
These types of creative takes are why I love game jams, great job π
Grave Danger by extar 2023-10-02T21:10:43Z ♥ 1
Nice game with clean pixel art, congrats for the submission! My one complaint is that if you dig a hole right on top of the coffin, the tombstone will appear on the tile above player but it can't be seen since the player sprite is blocking the view (I often tried to move up after burying a coffin only to be blocked because I didn't realize that there was a tombstone there now)
Rift Escape by LittleBear 2023-10-02T20:50:07Z ♥ 0
Interesting one, I like the snappiness when you collide and destroy one of the boxes. Though as others have mentioned, 5 minutes is quite a long time and it could definitely use something more to spice it up (e.g ship upgrades, shields, boxes that explode after a delay etc...)
Limited Space Cart by MajoMirez 2023-10-02T20:30:42Z ♥ 1
Nice game, my best score was 2550 π I can see this game getting better with some minor tweaks, maybe objects with different weights, some that require you to charge the punch?
Pazuru Packing Sushi by Gabreu 2023-10-02T20:19:42Z ♥ 6
A nice and chill game, great job! My only complaint was that the dragging of sushi didn't feel very responsive (at times it was snapping to places where I didn't want it to). Would've liked if the dragged pieces followed the mouse freely and there would be some kind of colored indicator below it showing where the piece would go. Still, really enjoyed this one and congrats for the submission!
Packed Blobs by PowerOfSin 2023-10-02T19:44:49Z ♥ 1
A chill puzzle game, I like how the slimes look and move. Congrats on the submission!
Star hotel by Taeghen 2023-10-02T18:26:05Z ♥ 3
Really nice game, it gets super tense in the later stages when you have lots of guests and different colors. I wish the characters' hitboxes were just a bit larger so that I could more easily see their likes/dislikes when hovering (maybe a fullscreen option would've also helped?).
Did manage to clear the game on my 2nd try and it was fun! Congrats on submission!
Hexle by TRASEVOL_DOG 2023-10-02T18:12:25Z ♥ 1
This was a very creative take on sudoku-like games. Initially, rule 6 seemed really daunting but after actually giving it a try it was clearly doable π I did feel like I had to take notes on possible restricting bits after they were hidden; I wish that it would've been possible to do that in-game.
Still, this was a wonderful game with a nice and clean look, and congrats for submission!
roadtrip by caryoscelus 2023-10-02T17:29:06Z ♥ 2
Seems like a chill game but I feel like it's missing a few features that would make it feel nice to play, namely character interaction and some sort of goal/reward. If I understood the game correctly, it plays endlessly on a road and you can stop to get passengers into your car or drop them. Currently, you can't talk to the passengers and there isn't any benefit in-game for getting passengers or dropping them. Adding these would probably make the game more interesting.
Still congrats on Compo submission, hope you had a great jam!