FoonLudum Dare ExplorerUsers → NekuSoul

NekuSoul

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202354Limited SpaceMini Masoncompo933.873.684.004.073.613.13
202352Harvest👥Harvest Rolljam5833.223.373.724.202.692.342.92
202250Delay the inevitableCounterSplitcompo2503.543.564.184.003.043.003.28
202148Deeper and deeperDIGIDIGcompo1513.833.954.043.873.643.252.573.30
202047Stuck in a loop👥ouroBOOrosjam8503.453.393.603.893.062.953.17
201945Start with nothingWords From Nothingcompo1893.553.154.154.343.132.80
201739Running out of PowerSpaceDraincompo1803.563.953.344.173.733.471.813.31
201738A Small WorldIslands in Equilibriumcompo723.873.784.134.002.692.182.84
201533You are the MonsterPacGhostcompo2413.433.313.263.923.0371
201532An Unconventional WeaponJust my own two centscompo104.204.094.263.984.28100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by NekuSoul

LD32 — An Unconventional Weapon

Star Driller Ultra by Omiya Games 2015-04-20T16:13:00

Amazing Visuals

Backfire by Marjie62 2015-04-22T17:29:00

Very cool Art-style and Presentation

I Hate Golf by Geared Games 2015-04-20T15:03:00

Really liking the idea of the game!

Last MEOW by Fichindo 2015-04-22T21:33:00

Those cats are way to cute when they latch onto the enemies (=^-ω-^=)

LD33 — You are the Monster

D.A.S.H by TagliatL 2015-08-24T12:24:00

Very nice and responsive movement system and enjoyable destruction effects!

Last Chance For Bernie by Tijn 2015-08-24T11:42:00

Nice presentation and the music is so catchy.

Monster Academy by feiss 2015-08-24T13:28:00

Wario-Ware-like minigame-mania? Count me in!
Nailed it in every category and that transition-scene is pure gold!

LD38 — A Small World

Intergalactic Gold Rush by Omiya Games 2017-05-12T12:30:45Z

Really original concept. One of my favorite entries entries so far.

Small World Simulator by Rialgar 2017-05-13T11:38:04Z

Neat. Haven't really seen one of these sandbox-simulations that's planet-shaped yet.

Dr. Plumb by phi 2017-05-12T12:24:52Z

Functional graphics and a good concept and theme. Great game!

Bureaucratic Deity Simulator 2018 by mmason 2017-05-13T11:53:04Z

A bit confusing at first, but after that it's a surprisingly decent (and hard) puzzle game.

End of a World by mikolak 2017-05-12T12:42:07Z

A bit confusing at first, but once I got the concept it's an incredibly tense game. Really like the shaking of the tiles.

Space Migrator by jackyjjc 2017-05-12T12:38:41Z

Nice graphics and a good difficulty curve. The distance the blocks spawn from the planet could be a bit higher, but fun nontheless.

BAD RNG by internetpaulicy 2017-05-13T11:41:21Z

Very cool combination of 2D and 3D. The sound and graphics are also on point.

Bullet Wrap by Chao 2017-05-12T12:34:44Z

Brilliant spin on the theme! Respect for making this work in such a short time.

Day by Day by Frolicks 2017-05-13T12:14:40Z

Finally managed to get more than 60 days! Really addicting and innovative gameplay. The core mechanic is explained very fast through the main menu, although I didn't notice at first that I could use the suns gravity to influence the course of the meteroids and black holes. I'd really like to see this game expanded upon and polished even more.

Planet Bash by killerkun 2017-05-14T14:57:33Z

That's some amazing presentation, both in the audio- and graphics department. Paired with a great theme and fun gameplay, this is a very solid entry.

The New Kid by Saurabh 2017-05-12T12:27:43Z

Nice concept. You really want to play just one more go and try to reach a new highscore, although the random elements can really mess your run up quite a bit.

Booster's Day Out by paulstraw 2017-05-12T13:00:18Z

That's a really cute rocket! Nice gameplay, although maybe a bit too hard.

I've also noticed that some things like the gravity, fuel and steering are framerate dependent. I'm on a 144Hz Monitor and had to switch to 60Hz to play the game as intended. You may want to use UpdateFixed(), or even better make use of Time.deltaTime in your scripts to avoid these problems.

Agoraphobia by Kodiqi 2017-05-13T11:48:40Z

Neat take on the theme. The graphics may be quite simple, but they don't take away from the stressful feeling of leaving the house.

LD39 — Running out of Power

Crownless by Galan 2017-08-04T18:15:56Z

Surprisingly neat animations and art style. Also thanks for the frequent checkpoints.

One thing I'd improve is toning down the background color a bit. Everything appeared in red even after I've closed the game. ;D

Escape from Solar Sea Fortress by designernap 2017-07-31T22:12:14Z

Very great graphics, particularly the shadows. You'll certainly have to play around some of the more annoying bugs, but if you do there's a surprisingly long and fun puzzle game.

Breaker Breaker! by FlyingMeta 2017-08-01T21:28:47Z

Neat idea with an interesting art style.

Orbiting Home by Zeknir 2017-08-01T21:34:21Z

Wow, that's quite a big game for being made in such little time!

SpaceDrain by NekuSoul 2017-07-31T22:49:44Z

@jorjordandan: Thanks! PICO-8 is really easy to learn, particularly because the source code of every cartridge you play can be viewed with the press of a single button. Very useful for learning purposes.

@dalbinblue: Your score is near my highscore, so that doesn't seem be too bad. The idea of adding a set of different fixed patterns was something I had planned, along with different movement behaviours of enemies, but the time for that got a bit tight.

Turtle's Quest by orcdraco 2017-08-04T18:09:12Z

Cute art. Controls could need some work though. Unless I'm doing something wrong, jumping seems to do nothing most of the time.

Studentron by Konstantin Boyko 2017-08-02T20:00:32Z

Very cool setting and interesting gameplay.

TRIAL OF THE 3 SUNS by Godot35 2017-08-04T18:28:43Z

Whoa. There's a lot of content here and a lot of it is also very diverse. And it's backed up by solid gameplay. Only thing to critic would be the theme, which could've been implemented a bit stronger.

S.O.S(Spaceship Out of Supplies) by Sancho 2017-07-31T21:58:46Z

Gets very hard very fast.

Exocharge Infinite by Karnage Studios 2017-08-01T21:38:20Z

The effects for shooting and destryoying enemies feel great. Also like the graphical style.

SpaceReturn by Larx 2017-08-04T18:21:11Z

Very original concept for a game. Impressive for the time given.

R0m-B4 by Hugh Williams 2017-07-31T21:51:06Z

Surprisingly fun game where quick memorization is the key to success.

Pura The Robot by Ramkey 2017-08-04T18:31:27Z

Neat. Some of the effects are very nicely done.

Lost Soul by daviddiagonza 2017-08-01T21:30:39Z

Really like the trippy graphics and weird mood. Trying to find the next body can get intense.

TITAN, Defend Earth before it's too late by MichaelTWG 2017-07-31T21:44:46Z

Neat graphics and sound, although the screen effects could be a bit toned down.

The gameplay idea is also neat and the jump in particular feels great to use. It took a bit understanding the layout of the titan at first.

LD45 — Start with nothing

Trelet ~ The Land of Words by Ovidios 2019-10-08T10:38:07Z

Pretty hard game even after you understand the mechanics, but very satisfying once you get it.

A Simple Cube by Xenation 2019-10-08T12:14:28Z

Too bad you can't rate this game for humor because the way the cube moves through the level was certainly unexpected and gave me a good laugh.

Words From Nothing by NekuSoul 2019-10-08T10:22:04Z

@tohubohu Yeah, finding a word that fits in a reasonable timeframe was the biggest hurdle and took me a few tries to get right, but after implementing a temporary cache the performance is (mostly) ok.

Words From Nothing by NekuSoul 2019-10-08T12:07:31Z

@akusan @boats

Finding 'everything' is indeed not an easy task. My recommendation is to a create a few vertical words, making heavy use of rerolling those words and once those letters line up to spell 'everything' try to create a horizontal word and reroll until it hits everything. Getting the more rare letters like 'y' and 'v' in place also really helps to reroll into the correct word.

Words From Nothing by NekuSoul 2019-10-08T15:43:48Z

@frank-gevaerts Huh, seems like I accidentally deleted the line of text that explains how rerolling works when I made a modification to the rules. Oops. I'll put up warning for the missing rule. Thanks for the info.

Fanfare Fantasy by Valden 2019-10-08T11:58:44Z

Really cool application of the theme and I'm always down for a rhytm game. Love how the walk-cycle is in sync with the music. The boss fight gives a satisfying conclusion.

Only nitpick I can bring up is that a few patterns start too early and pressing Up/Down simultaneously is a bit awkward.

Rainbow cube by Yheeky 2019-10-08T16:02:55Z

The shaking animation was surpisingly cute. Very fitting animation and sound effects.

FROGBERT: Road to Culinary Stardom by trmrddr 2019-10-08T19:14:41Z

A bit confusing at first but you can't really stay mad at such a cute frog. Really solid presentation.

Letterout by tohubohu 2019-10-08T09:57:41Z

Really cool attempt at a singleplayer scrabble game. The discard mechanic giving you a piece with lower value works really.

It also seems like we interpreted the theme in the same way... ;D

Los Cactus: Trip with Nothing by MoonRoll 2019-10-08T10:53:22Z

Well made. Getting a grip of the movement scheme takes a bit of time but controls well once you've learned it.

little BEETLE bottle BATTLE by AP Thomson 2019-10-08T10:09:53Z

Fascinating melding of two pretty different games.

LD47 — Stuck in a loop

Trapped On Track by Mads 2020-10-06T19:58:50Z

Pretty easy (and entertaining) to make dumb mistakes even after you know what to do.

Suburban Bus MAYHEM by joonamo 2020-10-09T12:06:03Z

Controls are challenging without getting too frustrating. Map is laid out in a way that's easy too understand but discourages the player from taking the same loop. Super solid entry in all aspects.

WhileLoops by Ausstein 2020-10-06T19:46:17Z

Pretty intereting take on the theme. Very stressful at times, so the small breaks between levels are appreciated.

The Ribbon by Fax 2020-10-09T11:49:53Z

Nice aesthetics and some pretty interesting and challenging level design.

Lily Pad Drifters by bernard-bumblebutt 2020-10-09T12:31:49Z

Absolutely solid presentation and gameplay. One thing that's a bit annoying in some of the smaller levels is that groups of flies can spawn outside the catchable are which can screw you over.

Super Platypus Drifter by ricargoes 2020-10-06T20:15:51Z

Cool concept and nice work on the story. Feels very satisfying to get the perfect shot between planets. I thought I was crashing randomly at first but that turned out to be me going too fast, which is a bit annoying. Great job overall though.

Hudson by Dharby 2020-10-06T20:21:55Z

Very well balanced and an interesting take on the whole diegetic UI. Perfectly timing the push for the orbs feels pretty satisfying.

LD48 — Deeper and deeper

Manic Miner by ryannielson 2021-04-26T18:49:05Z

Probably not healthy for my hands or keyboard, but I make it to 382 on my first try. Will likely play again once I've recovered.

Fetal Fury by Squidly 2021-04-30T13:48:09Z

Well done choosing a theme and then delivering on it. The boss fight at the end in particular was tense.

DIGIDIG by NekuSoul 2021-04-27T20:40:51Z

@awildekans Congrats on the A rank. There's a few ranks even higher, but to reach those you really have to rush it, make no mistakes and also have a bit of luck. With a bit of practise however it's possible to reach them fairly consistently.

DIGIDIG by NekuSoul 2021-04-29T20:21:52Z

@dotsquare Thanks! Outside of Tetris for the holding mechanic, I don't think there's any specific game I had in mind when it comes to the mechanics. That said, I'm a big fan of minimalistic games as well, so those certainly influenced the design of the game in some ways.

DIGIDIG by NekuSoul 2021-05-04T19:20:29Z

@pancelor Congrats. That's pretty amazing with so few attempts. I have to disappoint though. The chime isn't different. At least it shouldn't be. In regards to the persistent holes, that was a bug at first but I also found them to be a nice touch, so the bug was upgrade to a feature.

Flood Fill Miner by Baturinsky 2021-04-26T16:49:22Z

Very interesting variation of this concept. Will likely play more of it later.

PS: Graphics are completely blurry using Firefox but after switching over to chrome it worked fine.

Diving Bubble by thesnide 2021-05-01T16:54:44Z

Almost missed a PICO-8 game if not for your comment (since it wasn't tagged as such when I went through all the PICO-8 tagged games on there).

Simple, but considering the short time spent making it still impressive. Switching to the correct color gets really challenging. Feeling quite stupid waiting for similar colors to spawn and then reading that's not possible. Clever mechanic though.

Diving Bubble by thesnide 2021-05-02T10:31:07Z

@thesnide You can add it under "Edit Game" -> "Tags".

You can also find all of the LD48 Pico-8 submissions that were published on itch: https://itch.io/games/tag-ludum-dare-48/tag-pico-8

Outside of I've also found the gaje Diggleloid from Zep (the creator of PICO-8) which was published on the PICO-8 BBS: https://www.lexaloffle.com/bbs/?tid=42622

The Icarus by PowerAnze 2021-05-01T19:49:24Z

Not only a great idea, but the execution of it is also flawless. Figuring out the navigation and reading of the radar takes a bit of time but once you've got the hang of it it's quite comfortable. Hull integrity is thankfullly quite forgiving, so you don't need to play perfectly to reach the ending. While some stretches were maybe a bit long the mystery kept me going until the end. It's also nice how the you could really feel the difference in the areas despite everything being filtered through dots on a radar.

Tap Trick by Salman_Shh 2021-05-01T09:50:06Z

Really polished game that could work really well on mobile with a bit of refinement of the controls. Creating believable skating slope-physics in this timeframe is an achievement in and of itself. Only thing I can't figure out is how it relates theme, but everything else is superb.

Knee deep in jelly by Johan Alexandersson 2021-04-26T18:42:30Z

Really fun game. Conveying the feel of the heavy suit is particularly well done.

Interestingly, I did find a spot on the left where you can escape the level. I'm still falling as I'm writing this and at 3000m almost everything is jelly.

Yellow Submarine by Strange Nebula 2021-05-01T17:07:35Z

Nice dithering effect to make the most of the limited PICO-8 color palette. Interesting gameplay mechanics also.

The Descent by Sheol 2021-05-03T15:39:48Z

What can I say? You can't really go wrong with cats and shotguns.

Joking aside, the dual purpose of the shotgun is a great idea and works really well in practice. Not only can you shoot to maneuver out of dangerouse situations, but shooting (at ghosts) is also the thing that brings you into those dangerous situations in the firstplace.

Wormy's Dangerous Dig by PavelC 2021-04-27T15:24:53Z

Nice idea to combine Snake with a dash of physics. Puts an interesting spin on how you'd normally play.

Eye will see you down there by vegmuffin 2021-04-26T15:34:59Z

Nice idea to design the enemies in a way that their appearance reflects their movement pattern.

Jewellery Journey by Niall_Chandler 2021-04-26T18:32:53Z

Can't say this about many water levels, but the movement in this one was pretty snappy and fun.

LD50 — Delay the inevitable

Carpentangle by Jimbly 2022-04-08T20:41:24Z

Played a few rounds and managed to get to #7. Pretty enjoyable and has a lot of hidden depths. Personally I would've added one or two more colors so that you don't get these giant unwieldy shapes as fast.

Curse of the Blood Crystal by mde 2022-04-06T15:29:07Z

A bit confusing to start, but the combat is fun and there's some neat enemy variety.

CounterSplit by NekuSoul 2022-04-05T15:56:59Z

Thanks for all the feedback so far.

@andy-beers @kurrik Yeah, getting the camera to behave was the most difficult part and it's still not as solid as I'd like.

@pdotjpg Didn't think of that, but I was interested so I tested it. The game lasts a bit longer because the start is noticeably slower but after a few cuts the difficulty quickly catches up again. That said, it gave me a few ideas to play around with for a potential post-jam version.

CounterSplit by NekuSoul 2022-04-12T15:53:56Z

@bqq @teto @peter-ondus @aguahervida

Yeah, adding some additional indicator for the currently highest number would've been a good idea.

Also, here's my highscore for anyone looking for a challenge. A 38 or even 39 might be doable but a perfect strategy is needed as well as a flawless execution.

Screenshot 2022-04-12 175157.png

Department Of Demise by Crychair 2022-04-05T16:57:12Z

Very well polished and fun to play. Good difficulty curve as well.

Drop by chingle 2022-04-08T20:26:27Z

Very simple, well executed game. Nice challenge. I've just reached the moving mines, but I'll try to get further.

Jumpalot by game-jam-devs 2022-04-05T16:17:58Z

Pretty hard but a fantastic application of the theme. Well done!

Happy Piggy Farm by TomatoOmelet 2022-04-06T15:47:15Z

Pretty fun use of the theme. I've probably cheesed it a bit though by 'stalking' a pig and stealing all the food it was about to run into, managing my own weight to stay a bit above.

Crime Time by bodCodes 2022-04-09T11:34:46Z

Really cool concept. The total vision range of the enemies could be a bit clearer, but it's fun to plan an escape route when it gets dicey.

Little Time Hero by TERNOX 2022-04-13T19:36:25Z

Neat combination of mechanics from a few different games that creates something unique. Plays very well already and has lots of potential if expanded upon.

LD52 — Harvest

Bungee Pumpkin Harvester by KOHCEPBA 2023-01-22T16:28:43Z

Nice usage of the theme and twist on the genre. A bit easy to cheese by spamming all pins at once, but that doesn't stop it from being fun to play.

Space Harvest by MachWerx 2023-01-21T12:29:32Z

Small game but with the perfect length and amount of mechanics. Nice application of the theme as well.

Leafus by koboldskeep 2023-01-21T12:20:59Z

Really nice concept, particularly the addition of dead tiles to the rules.

Y-COM: FIELD Defense by Metzkermeister 2023-01-21T22:41:04Z

Could've been a bit harder, but still very satisfying to play. Graphics, music and sound effects really fit and enhance the gameplay.

Harvesting Hustle by AngryRubberDucky 2023-01-18T18:58:26Z

Has a bit of a slow start before it actually gets difficult, but nonetheless pretty fun and very well polished.

LD54 — Limited Space

CrystalLine by graebor 2023-10-07T16:08:13Z

Very nice visuals. Personally I would've liked some sort of method to make building bigger combos easier, but that doesn't mean that the game isn't already fun as is.

BLOCKIES by Ayxs 2023-10-06T17:56:00Z

Very chill and enjoyable. I'm not sure why, but the aesthetics remind me of freeware games from the 00s. Looks great.

Elastro by Kerdelos 2023-10-04T21:03:00Z

Super cool application of the theme, literally making the limited space your "weapon".

Not Enough Spaces by mmason 2023-10-03T18:53:17Z

Cool twist on this 'genre' of game. The presentation is also super polished and fitting to the theme.

Diableotes by Dining Philosopher 2023-10-03T09:21:56Z

HTML5 build leads to a '404 - Not Found' page.

Moonbase Alpha by gamezero 2023-10-03T09:50:24Z

Really neat application of the theme into a base builder. Works really well and the different building types are fun to strategize around. Only small annoyance is that you can quite easily throw buildings away on accident by selecting another one before placing the current one.

Paul Klee, Rich Harbour by Subsage 2023-10-05T16:14:01Z

Nice concept. It's neat how you're also generating cool-looking art while playing.

Magical Veggies by zanagi 2023-10-06T18:13:03Z

Surprising amount of content and detail for a jam entry. Well done.

Sowscraper by Teto 2023-10-04T20:46:38Z

Super solid game in all aspects. Didn't expect that much variety in the ways the different plants grow.

The One by smiley405 2023-10-06T18:03:43Z

It's a bit awkward how the attacks easily push enemies out of attack range, but once you figure out the timing it's pretty satisfying to "kite" the enemies.

Leapfrog Solitaire by 0x746564 2023-10-07T16:13:13Z

Always love seeing a solitaire game. It's a bit easy once you figure out the trick, but works for a game jam game where you only play the game once or twice.

Pandalele by owca 2023-10-04T20:58:17Z

Pretty hectic, but doable with a bit of focus. Neat touch with that final note that plays the exact moment you win.

Pack-It! by shiny Elster 2023-10-04T20:40:53Z

Got to 310 after a few tries. It's pretty easy to overestimate what you can pack, which leads to a quick game over, which is pretty fun as a mechanic. A small annoyance is that some items don't fit in certain boxes, even when alone, but that's manageable if kept in mind.

Perilous Platforms by rcxa 2023-10-02T09:46:52Z

Maybe a bit too reliant on luck and the unstable platforms are a bit hard to see. That said, the game is pretty appealing and pushes you to want to win at least once, something that didn't end up happening even after several retries.

Before The Trip by Nilan 2023-10-05T16:10:32Z

Nice twists on this type of game with the folding, bags and choosing the items to pack.

Slideworld by XRy 2023-10-07T16:19:22Z

Good variety of challenges and applications of the mechanic for the amount of levels.

People! Panic!!! by VideogameScrapbook 2023-10-04T20:34:31Z

Nice interpretation of the theme. Most levels can be pretty easily rushed but some rooms like 22 can quickly become very brutal.

Iceolation by CaptainPMM 2023-10-05T16:03:29Z

The amount of sunglasses can get a bit out of hand, but it's a nice game with some cool details like the water effects.

Pocket Universe Snake by TheLastSlowpoke 2023-10-07T15:56:17Z

Got to 52 points. Presentation and gameplay is solid and enjoyable. I particularly liked the glow, which helps you locate the next fruits. A few basic sound effects would've been appreciated, but that's how game jams go.

Clearing space by Sevansevan 2023-10-02T10:09:02Z

Neat concept. Would've loved to play more, but the 4th level has me completely stumped.

Edit: Went back to this game and figured it out.