nekusoul 2015-08-24 12:24
Very nice and responsive movement system and enjoyable destruction effects!
Foon → Ludum Dare Explorer → LD33 → D.A.S.H
By tagliatl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 252 | 3.35 | ||
| Innovation | 389 | 3.13 | ||
| Humor | 481 | 2.67 | ||
| Overall | 540 | 3.04 | ||
| Graphics | 617 | 2.80 | ||
| Mood | 809 | 2.32 | ||
| Theme | 884 | 2.36 | ||
| Coolness | 1314 | 47 |
Very nice and responsive movement system and enjoyable destruction effects!
Sorry I don't have an XBox controller but it looks very cool!
just a tip, you might want to also include keyboard controls for people who don't have a controller
RAR file is not the best file format to share something.
I really like the attack animations, and I enjoy the concept. I have a controller to use, but I think you need to include keyboard support for all those without...
Requiring a controller really limits your ratings. :/
No controller :/ I really wanted to play, the animations look so smooth...
I'm working on keyboard support, thanks for your feedbacks
It says X box controller required. Is there a way to play it without?
Nooooo why only windows build :(
Keyboard control is now supported!
Has potential, I see that the feedback, the feel of the moves is quite good (would be even better with some sounds to go with it, I guess)
The bullets are a bit hard to dodge, the dash should make you invincible to them?
Enemies should maybe appear a bit faster, especially if your screen is cleared, so that you can keep the combo up.
And then obviously more graphics, music, etc :)
Good job.
great game mechanics and it works very well with a controller
Nice mechanics, the downward and upward Dash are really powerful and fun! I like it a lot (maybe due to the effects :P), there is much potential in how versatile the attacks are. And they transition really smooth from one to another.
Maybe you could position the action a bit more to the middle of the screen, I had the urge to always be on the right side.
Also I encountered a bug that I got offscreen to the right if I dashed too far and could not return.
Thanks!
Yes, the action should be mor in the center. The speed of the enemies is a part of the problem.
Also yes, sometimes you can get offscreen, you have to be at a precise position, too bad it happened in your run :/
Interesting mechanics !
It's fun to play but...why L? Why a key so far away? It just seems a weird choice
With my fingers on a,d,s,w and my thumb on space, it was natural for me to put the dash button away from that part of the keyboard for my other hand :D
Interesting concept and very nice graphics and feeling of "oomph!" when performing an attack. Unfortunately the introduction was way too long in my opinion (sometimes the string even too wide to fit!), so at a certain point I just skipped through it. Choice of font didn't help. interesting concept though!
Overall a fun mechanic. Decent amount of polish and small things that make it feel nice. Felt kind of awkward playing on the keyboard, though...I always dislike random keys on the right side of the keyboard.
Fun game! Wish I could skip the beginning sequence.
Really fun game, dashing in every direction is always a blast, especially when you can destroy stuff doing it!
I wish there was a combo counter or score multiplier when you chain aerial kills without touching the ground :)
Good job anyway!
Great job!
I'd like the come back and try with a controller. It felt really awkward playing with a keyboard and I'm not sure why. Also I feel like you should probably tell players how to skip the talk sequence before the actual talk sequence.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Nice moves and effects! It was a little awkward to play with a keyboard though. It felt like there was something missing in the gameplay, but I cannot really figure out what. Maybe a slo-mo effect when, for example, throwing enemies? Oh and some camera shake and sound effects for that extra "oomph" perhaps? :)
Neat game, clean graphical style that I think you can explore even further should you continue developing this!
Nice works! A bit difficult to play with the keyboard but the idea is cool! Congrats!
Nice!