WHILE (TRUE) { JAM(); } by cybersoftuk 2019-10-21T03:48:45Z ♥ 0
Unless a simulation is what you're going for, I think the mini-games could be a bit more fun. Human Resource Machine is a game that handles coding in a fun way. Currently they felt too much like actual work (for my taste). I'm not sure what the purple bar at the top is displaying when you're in the code/art screen either.
LD46 — Keep it alive (4)
The Ludum Dare Flame 🔥 by tobiasw 2020-04-23T04:31:32Z ♥ 1
Great take on the theme and very innovative too. Would like to see it fleshed out more. Would be great if you could earn upgrades and some automation the more you play. I think being able to idle more would encourage players (or a certain section of them anyway) to stick around a lot longer.
Whalestrom by aevek 2020-04-23T01:27:23Z ♥ 2
As others have said, this is a great looking game but the controls were a struggle for me.
As for specific suggestions, adjustable sensitivity would be an obvious useful addition. Personally, I found myself overshooting where I was trying to point; so maybe a button to automatically stabilise to where you are pointing? That might take some of the challenge out of it though. Otherwise, maybe an automated 180 flip, just to give you more control over where you want to be pointing. (I think it said to use 1 key to orient toward the nearest enemy but that never worked for me)
Idle Idol by Abdul Zakkar 2020-04-23T01:17:32Z ♥ 2
idol1.png Took some time but I finally beat it. Biggest challenge was the second jump on level 6, that almost broke me. The drop on level 8 is a challenge too, a good fit for the final level. Graphics are really good, wish I could make them like this :) The sound was good too but maybe the music became a bit repetitive.
I found the movement and jumping enjoyable. I think the jump was quite generous, so it gave you a lot of movement in the air. The control bindings themselves were a bit awkward for me; it may be a personal thing but if I'm using left and right arrows for moving, I intuitively expect up arrow to jump. For that reason I probably enjoyed the first 4 levels more, as the teleportation required more complicated input. Teleportation is a great mechanic for this game though, definitely added some more layers to the later levels.
Overall, I really liked this. I'd like to see a playthrough of someone better than me to see how fast it can be done.
idol0.png I did find a bug, I couldn't pick up the idol when it was in this spot. So I had to restart (so a restart level key might be handy too).
Get Away From My Human by hectorid 2020-04-21T07:03:56Z ♥ 1
Being able to hold down to fire constantly would be a nice addition.