Foon → Ludum Dare Explorer → Users → Andro

Andro

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveLost in the Minejam10293.573.352.712.692.903.503.153.45
201841Combine 2 Incompatible GenresShootBalljam11852.342.132.833.162.132.251.651.68
201740The more you have, the worse it isIsland Businessmanjam11472.361.972.242.452.281.932.53
20068SwarmsMiniswarmcompo

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Andro

Andro leaves an average of 5.5 feedback comments each event.

LD46 — Keep it alive (5)

Symbio by x_minus 2020-04-21T15:16:25Z ♥ 0

Like the others, I couldn't really understand what is going on. However, I should also add that the game seems to lag whenever those red things appear.

Guilty Transplant by AntaresValdemar 2020-04-21T15:00:59Z ♥ 1

The 3D graphics are really well made and the audio complemented it nicely. I agree that attack should've been on LMB. One last thing, I think it would've been better if the camera was behind the player, in order to not see into other rooms and it would make better use of the 3D models.

alive by gamefive 2020-04-21T13:54:17Z ♥ 1

I think you forgot the game

Meal to Kill by spidamoo 2020-04-21T13:44:54Z ♥ 2

The artstyle is amazing and the music complements it well, however I am not sure if the part where the king speaks is supposed to be text that doesn't make sense or if I did something wrong.

The Ta Ta Ta Ta sounds get annoying relatively quickly and is unfortunate since the music is so good.

Overall, pretty solid and intuitive game.

Sheep Sheep Halloumi by Dining Philosopher 2020-04-21T13:38:29Z ♥ 0

Pretty good looking and fun game.

A few things to point out : 1. The beep sounds seem to be 3D sounds. This means that you'll start to only hear them in one of the headphones as you get further from the source 2. While the game doesn't have a lot of mechanics and is pretty intuitive, you should've at least included what the player should do(if there is one and I missed it, my bad)

Apart from this you've got a solid game

LD40 — The more you have, the worse it is (6)

Technologis by TheFunAttic 2017-12-20T15:02:12Z ♥ 1

Pretty good! I enjoyed it a lot, graphics are awesome and, even tho I don't like music in general, this one blended really good with the game. Over all it was a nice experience, congrats!

If you'd like to help my game : https://ldjam.com/events/ludum-dare/40/island-businessman

Shotgun City by Kodiqi 2017-12-20T12:06:17Z ♥ 1

Aaaaand 20 ratings! Congrats, I found you in the danger zone category. I enjoyed your game a lot, but it's really hard for someone who got out of shape in playing video games.

Populous by Astavie 2017-12-20T11:53:38Z ♥ 1

Game is pretty good, with an awesome concept. I saw it from your post and I can feel your pain. Working on a game and then not getting feedback is one of the worst things that can happend.

Good luck and hope you get 20 ratings!

Dashing Delivery by Mars 2017-12-19T16:23:57Z ♥ 1

Pretty good job! Looks amazing, but the controls don't feel really smooth. A bit more tweak could do the job.

Virus Detected by NotSpaghettiGames 2017-12-11T07:50:18Z ♥ 2

Game is pretty good, I like the way you designed it, but what I loved were the graphics, they're really good and go hand in hand with the theme. I also like that you pushed out updates, fixing stuff that was broken.

Overall, it gave me a nice experience and it was pretty fun.

Good As Gold by ProdigalSon 2017-12-07T20:30:37Z ♥ 2

While the game has really good graphics, it feels like the implementation is a bit messy. Not moving the camera will make you not be able to see very well, but moving it is laggy, thus you have to spend a lot of time on avoiding the obstacles. The controls don't feel very natural, they feel a lot like a grid.

Other things that I would've liked, would've been some sort of settings, or at least a way to change the volume of the music, as it gets in the way a lot of the times.

As for the "curse", I think you guys have done an amazing job. When I first played it, I ran straight in all of them and died. The second time, I collected the first set, then I ran on the thing that makes some of the coins disappear. It was then that I realized what I need to do.

One thing that I saw, was that the coins just feel like an obstacle, which does fit the theme, but I think there should've been an amount that you can collect without turning into gold and slowing down.

A suggestion that I have, add a coins gui to show the player how many coins he collected so far.

You guys have done a really great job at making this, I hope to see more Ludum Dare games from you.