FoonLudum Dare ExplorerLD41 → ShootBall

ShootBall

By Andro

View on ldjam.com

CategoryRankScoreCount
Overall11852.3418
Fun11822.1218
Innovation9922.8317
Theme8873.1518
Graphics10772.1218
Audio2.254
Humor1.6515
Mood1.6716

Comments

g4mr 2018-04-26 23:43

The AI on the 2nd round was pretty buggy. Couldn't kill the guy despite hitting them a lot. Interesting concept.

shrinjoy-fox 2018-04-28 07:25

goodjob man checkout our game here https://ldjam.com/events/ludum-dare/41/boomball

lemonbalmgames 2018-04-28 08:19

I think that your game could've been extremely fun with a bit more polish. The movement is ok, so are the shooting mechanics. I feel like the second level is too difficult but the AI works well so that's a plus. Rudimentary sounds and programmer art bring this game down a bit but when it comes to game jam creations mechanics are more important than the look of the game. On the whole, I think ShootBall has very solid mechanics and it follows the theme. Good job!

natpat 2018-04-28 12:23

I think it's a great start - the AI seems to work well, if it was more balanced it could be a lot more fun, as it's almost impossible to hit it at the moment. I also found picking up items hard - you have to get very close to them and be very exact about where you're looking.

mektidas 2018-04-30 14:57

very entertaining, with a little more polishing you can have an excellent product. good job!

you should add some screenshoot

kittyinthestudio 2018-05-06 17:32

this game needs some work. The idea is so awesome. The execution was awesome too. The part that needs work however is teaching and difficulty curves. When i started the game i saw a gun but had no idea how to pick it up. The game had never illustrated to me how to do so. I never figured it out unfortunately. The AI works really well for what i saw. The First level however is a bit to hard for someone starting. This game is very great overall. A lot of polish and touch-up would help tremendously.

ajayajayaj 2018-05-06 18:44

Very interesting idea. I am kind of confused why you had a gun model but still shot dodge balls but I guess that is to fit with the theme.

I also agree with @Mektidas you should add some screenshots and a cover image, but I understand you were busy the last few weeks.

Anyways, congrats on finishing your jam! :)

macdoom 2018-05-06 20:08

Ultra cool concept! The idea of the game is really interesting! Picking up guns were a bit difficult and the AI is hard to predict to put an strategy together. With a little more polish it can become a new sport category. There are just not enough dodgeball games out there. Congratulations!

Come and try mine! https://ldjam.com/events/ludum-dare/41/tactical-hydra

andro 2018-05-07 19:21

@kittyinthestudio Thanks for the feedback, I didn't have enough time to make a full tutorial as I was full for a whole day and my artist didn't manage to finish the models in time, so I had to use the 'programmer art'. The only thing he managed to do is the guns and I am happy because I wouldn't want to shoot from a cube. Anyways, since I didn't get to finish the tutorial, I said a bit about the game in the page's description, including the key to collect items: E.