Power Planet by mactinite 2017-08-01T02:11:13Z
Needs some form of instructions. Is there supposed to be a jetpack? It took me a while to even figure out how to recharge/shoot
Foon → Ludum Dare Explorer → Users → ctjet99
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Growing Pains | jam | 192 | 3.72 | 3.60 | 3.41 | 2.76 | 3.73 | 3.85 | 4.21 | 3.78 |
Needs some form of instructions. Is there supposed to be a jetpack? It took me a while to even figure out how to recharge/shoot
Holy cow now that I know how to play, it's really good.
Low poly is one of my favorite art styles so thanks so much for pulling it off so well.
I could't tell if the internet sequence was done or not
I cant get this to run. OpenAL32.dll not found
The web link isn't working for itch.io
The game looks very polished and you pulled off the art style very well.
I kept dying but I kept wanting more
The game is a little bit repetitive, and because you can upgrade, the game actually gets easier over time instead of harder.
I would suggest that next time you make the monsters get harder over time.
The art is amazing though.
Definitely a great play on the running out of power theme! Leaves a lot to be desired though
Interesting art choice, it is very hard to tell perspective and distance with it though
The end screen needs to be better
Very very fun, I love games that let you have quick progression, and this one pulled it off nicely.
Interesting, it took me a while to figure out. You may want to make a detailed tutorial
You're unity text could have been changed from default but the 3d graphics and shaders are amazing
Hilarious, controls aren't very tight, might want to fix colliders.
I broke it, I went offscreen to the left on level three and the application stopped responding.
@arkthalohs That's very strange. Thank you so much for taking your time to download and play straight from the source. We haven't ever had that bug, and my team and I have played through it possibly 90 or so times collectively.
@brent Actually that was a planned feature. It was too easy otherwise
@kodiqi You hit it right on the nose there. We took a more abstract approach to the theme and decided that we would tell the story of a man who worked his entire life to gain more, he learned to walk, and drive. He climbed the corporate ladder, he did all of those things, and despite that, in the end it just became harder and harder for him. He lost the abilities that he once had.
This was actually somewhat inspired from something that my grandpa said a long time ago, "one day I woke up, and I wasn't able to run anymore." It's a real thing that everyone has to deal with.
The controls are supposed to be tricky on all of the games. If you notice the command in the first walking scene, it says "learn to walk," and since most games are simply hold right to walk, I decided to change that. Doing this can help create a bond with the character, and as you notice from some of the comments above, it appeared to work.
To be honest, my team and I had no idea when we chose this game from our ideas list that it would turn out this good. All four of us had never participated in LD before, and only one of us had ever made a game that was released. We had planned for a lot more to be in but of course we barely made the cutoff point as it was. Thank you so much for enjoying this game!
@ghust1995
SPOILER WARNING: the end is a fourth wall break where the character realizes that he never had control, all of his actions are pre-programmed. This is evidenced when the typed out text "maybe I never really did have power" changes to "but these people did have power" and rolls the credits. We had control over the entirety of the game, and you completing the game was planned by us. We controlled the entire experience and built that world from the ground up.
The character never had any power at all, he was controlled by you, and your experience, as stated, was controlled by us.
@mathijs750 Holy cow someone actually found it!