The not-so Correct Platformer by notpresident35 2018-04-29T02:13:16Z ♥ 1
Hmm, so this is a 3D platformer in 2D, lmao. Okay so, a lot of things were obviously broken, but I feel like that was good in a way. I feel like where the game shined was in it's jump puzzles, and everything else was just a distraction. The basic enemies would move way too fast and get stuck in walls and the shooting turrets were impossible to kill without getting shot. So I ended up just ignoring them and moving on. Also, the bosses were way to fast and therefore overpowered, so I was actually thankful for the jump over glitch that completely breaks them, as I felt they were irrelevant, these legs are made for jumping, ain't no giant monster gonna get in their way! Also, the last boss is just... I don't even. I literally stood still shooting, never even moved an inch, and that worked, lmao! π In fact, the way the enemies were so broken felt almost intentional, because as I mentioned earlier, jumping was super fun! And the tricky color gradient changes you pulled there were clever!
LD42 — Running out of space (18)
Get Off My Lawn by silkworm_sweatshop 2018-08-25T17:28:00Z ♥ 1
Oh man was that chaotic, freaken people won't get stay off my damn lawn!
Roomy's Party by Lexyvil 2018-08-24T04:31:51Z ♥ 1
400 exactly! The concept is pretty hilarious, although the hit detection is a little misleading. Usually I trust the shadows to tell me exactly where I am in 3D space, but that's not accurate in this scenario.
King of Bjorp by Colin Doody 2018-08-21T02:38:31Z ♥ 2
A really polished local multiplayer battle game! Great levels and mechanics! My only complaint is the keybinds, wish I could customize them, lol, but I know that's unrealistic for a LDJAM game. Would definitely love a post jam version with key customization and of course more content, and I'll play it when my friends come over. 5/5
Ultimate Cave Of Dangers by gaspard 2018-08-21T01:32:59Z ♥ 0
Something is definitely wrong here, the game is way too fast and unplayable. My guess is that you didn't use time-based movement, aka speed*deltatime. On my hefty rig and 100Hz monitor the game runs crazy fast! (can't rate cuz I can't play it)
Utter Space by snakemuho 2018-08-19T21:09:53Z ♥ 1
14175 high score! But that was before I read the comments to figure out that the door did... lol. It's a little insanely fast so I couldn't focus on the door.
But yeah, the little legs and the door mechanic in general are hilarious!
Little Rocket by Page 2018-08-19T20:56:48Z ♥ 0
The controls make it kind of hard to aim without driving into the target
Delusional Thoughts by aCuriosity 2018-08-19T20:21:09Z ♥ 1
Well that's one way to get a perfect score in audio, knowing how to sing!
The Super Olympic Death Race From Space Leaving Space Relay Septathalon 199996 by 100th_Coin 2018-08-19T19:32:13Z ♥ 1
121.2231 seconds, I got lost while jetpacking, but I still won Gold!
This was fun, I like the wacky events, and the long jump made me laugh when I figured it out on the second try. Turns out I'm not the only one who thought of literally running in space.
Only complaint about the game is that it would have been nice to simply be able to hit a key to restart, instead of using the menu and then skipping the intro, every time!
Return to Garbage World by mrjorts 2018-08-19T19:17:34Z ♥ 1
I feel like you need to zoom out a lot more, the game is too zoomed in to really see what you are doing, and the mini-map should have an arrow to let you know which way you are facing.
Clocky The Clock by Ryomayonnaise 2018-08-19T19:03:05Z ♥ 1
Looks like you forgot to use time-based movement instead of frame-based movement. Meaning you need to multiply the movement speed by deltatime every tick, otherwise the game runs a lot faster on other computers, such as mine, which have either higher refresh rates or stronger CPU/GPUs.
TL;DR: The game runs super fast for me and my character is zooming across the screen!
doof by JonahSenzel 2018-08-17T02:10:10Z ♥ 1
I think I have the same issue as @wiredoverload but was playing the web version. I can literally run through walls, lol.
Drying Up by Allenial 2018-08-17T02:04:03Z ♥ 1
I really wish the camera wasn't locked to the mouse movements...
Rigid Flame by Teo Miklethun 2018-08-16T02:05:06Z ♥ 1
Best Score of 52! The aliens never saw the spiral strat coming! This game was pretty clear and fun.
Overwrite by stevenjmiller 2018-08-16T01:06:38Z ♥ 1
I swear, you make the most convoluted puzzle games...
Gravitwister by Drury 2018-08-16T01:04:08Z ♥ 1
Great art, but as your biggest fan, I have to admit that the gameplay isn't very challenging, and a little basic. The mechanics are solid, but it could be expanded a little. Like maybe you have to avoid getting hit by debris, cuz you're a fragile little astronaut. A combination of my game's damage mechanics and your game's magnetism and objective would be pretty sick.
Crushy by Balduvian Dead 2018-08-13T04:51:14Z ♥ 1
Oh man, the game maybe starts out a little way to hard. You gotta ease people into the mechanics, but this just feels impossible without having built it and knowing the exact steps to take.
A Bunny's Tale by undefinist 2018-08-13T04:40:13Z ♥ 2
But at what cost? EVERYTHING
No More Space in Space by Liven 2018-08-13T00:48:28Z ♥ 1
Clever, only issue I have is that at one point there is literally no space to get by in, but that might be the point... but it still feels a little unfair. But otherwise I enjoyed it.