FoonLudum Dare ExplorerUsers → TimeLoad

TimeLoad

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149UnstableBitrunnercompo5362.542.472.292.072.972.651.822.60
201841Combine 2 Incompatible GenresYaxiscompo2103.593.304.243.502.902.822.042.85

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by TimeLoad

LD49 — Unstable

What a Beach by tinykidtoo 2021-10-04T02:11:03Z

Took a while to figure it out, but overall pretty good :)

RIFT by Pavocado 2021-10-05T07:08:15Z

Fun game :) simple but enough to keep me entertained. Love the graphics too, the shifting blocks is really cool

Warp Engineer Simulator by Kichiguy 2021-10-07T00:14:58Z

Love the game. Huge Star Trek fan and I love how each puzzle feels the same, but is also unique in its own way.

Shoved Serenity by Solah 2021-10-06T00:34:27Z

Fun game, I love the death animation lol

Sir BaLancelot by FabDynamic 2021-10-04T02:06:34Z

Not bad. A little generic, would've liked to see some more uniqueness, but still fun to mess around on :)

Quadra by Delta Key 2021-10-04T02:22:43Z

Very fun game, whole new take on Tetris :) love it

Bitrunner by TimeLoad 2021-10-04T02:07:30Z

@shootboots @parafactual I've updated the link, sorry about that

Update: apparently it didn't save, here's the link: https://timeloadgames.itch.io/ld49-bitrunner

Can't change the page because it's been published

Bitrunner by TimeLoad 2021-10-04T02:30:03Z

@chris-dirkis Thanks for the feedback. In terms of limitations the idea of the game was there’d be many more different kinds of obstacles and it would be a balance of monitoring your player with your left hand and having to destroy enemies and place blocks with the right hand. More of a reflex thing than decision making, I just didn’t have the time to implement more complex obstacles.

@tejasvonly Thanks for the feedback. Oh no! The dying and score was a last minute rush job, knew I’d miss something :(

Bitrunner by TimeLoad 2021-10-04T10:20:39Z

@eriku That's longer than any of my attempts haha and yeah, the big "Score: 0" was implemented with like 5 minutes left on the clock and I must've forgot to make that "0" dynamic and reflect the actual score.

@the-neon-shark Thanks for the points :) most of the points you have are basically things I would've done if I had more time. If I had more time there's a lot of things I could've added, but I knew I wouldn't be able to get anything done on the third day due to work so I submitted what I had to compo. For things like the "START" button, there was also meant to be other buttons for "TUTORIAL" and "CONFIGS" and it was meant to have an on hover effect. Just didn't have the time. Same as the reset button. And the controls I would've liked to narrow down. It's unfortunate you didn't have an easy time with the placing a platform and killing enemies. The whole point of the game is that later on in the levels there will be more enemies with more going on and it's a balance of controlling the enemy with you left hand, placing blocks as you need them, and killing enemies to stop from dying. So it's like a reflex/multi-tasking challenge. And with falling off blocks, if you hold down the jump button it will jump as soon as it hits a block. So all you need to do is place a block down roughly in the location where you think the player will be, then fine tune the landing position with A/D and hold onto the jump button so it bounces off the platform. But I really do appreciate the input, I'll take it all into account when I flesh it out into a real game.

@fabdynamic Glad to hear you liked the graphics and found the controls innovative. I was trying to think of ways to make a platformer that wasn't just a "move, jump, shoot" platformer, then I had the idea of killing enemies with clicking on them and placing down platforms. Eventually it turned into an infinite runner, but I'm thinking of going back to a fast-paced action platformer with a bit of Celeste-like puzzle elements (limited platforms you can place, multiple ways to finish each level, etc.)

@ixchow I made a comment earlier providing a link that works :) I accidentally copied the wrong link when I published the game for compo

Unstable Atoms by Fersyvanderzee 2021-10-06T00:41:59Z

Good job, only complaint I have is there seems to be a delay between when I release the left/right button and the ship stopping.

Spider on a Windmill by SpaceDinosaur12 2021-10-04T23:37:40Z

Awesome game :) UI is a little glitchy, but nothing game breaking, still had a great time.

A Curious Case Of Lines by BridgeOnAStick 2021-10-07T00:07:44Z

Not bad :) I wished it was more of a puzzle game where I had to figure out what to do, often it was just clicking and the line would fill on its own and then moving. The idea of moving between dimensions and what you do in one affects the other is really cool though

Nucleus by mrBell270 2021-10-06T00:39:19Z

Very fun game :)

Eldritch Horse by Knipsch 2021-10-04T01:42:53Z

Awesome game, managed to set the highscore of 142k :)

Crash by Recessive 2021-10-04T22:52:15Z

Really love this game, got me addicted for a short while. Was able to complete the game entirely through bonks, that mechanic is a little overpowered lol. All you need is the one stock, don't get the upgrades to add more stocks, and then get the bonk upgrades which get you more stocks per bonk. Soon it'll be raining money. And if you run out of liquid, then sell a few thousand when the market is at its peak and then bonk when it's lower, rinse and repeat.

Pills by shellofagirl 2021-10-04T01:45:46Z

Terrible difficulty curve, couldn't even finish the game (jk, was fun :) )

LD41 — Combine 2 Incompatible Genres

Daunting Dungeon by Jiri_One 2018-04-28T10:16:54Z

The idea of the game is pretty good, just needs some polishing. Like bullets going off the screen and a couple times the bullets didn't move at all between turns. It was also pretty slow, once I killed the enemy I had to move all the way to the portal which felt tedious

Bullet Break by JCMonkey 2018-04-23T07:42:57Z

Pretty solid game for Ludum Dare, not very buggy, just small things like the music (too repetitive), no sound effects, the balls sometimes bounced off the walls at weird angles, graphics could be a bit better and gameplay felt too slow for a bullet hell game. But honestly, this game is pretty solid. You have a good idea, nice implementation and a fun game. The stuff I mentioned is only if you want to polish off your game in the future

PE@CE by bwalter 2018-04-28T10:08:41Z

Love the game, good job :)

Dance Duel Cowboy! by Quaternius 2018-04-23T10:25:46Z

Had so much fun playing this game, I love rhythm games. Especially with the guys in the background dancing, they made me laugh a few times. Easily my favorite soundtrack of all the LD games I've played so far

Atlas Runs by Secretmapper 2018-04-23T07:58:38Z

I really like the idea behind this game. I felt like the graphics and audio were a bit lacking, but the concept and implementation of this game are spot on!!

Atlas Runs by Secretmapper 2018-04-24T05:17:49Z

@Secretmapper your graphics and audio are so much better than what I could do, I suck at anything artsy. The only thing I'm half-decent at is programming and even then I limit myself to simple games

Rythm is Lava by egordorichev 2018-04-28T09:46:18Z

Like always, your pico-8 games are absolutely amazing, I'll have to read through the source and see what I can learn from this

Space Chess by zoglu 2018-04-23T06:13:30Z

Absolutely love this game, all the audio and graphics are spot on. Very well done!!

Rhythm Escape by Apples_mmmmmmmm 2018-04-23T08:06:37Z

Interesting game, was really hard and I couldn't even make it past the first level!! Although the graphics aren't the best, that's not what matters. The game was very well implemented :)

The Bonding of Isaac by batmanasb 2018-04-23T03:42:09Z

Haha love the idea of the game, taking Binding of Isaac and turning it in to Bonding of Isaac, but unfortunately the game was just too unfinished. No music, no sound effects, no animations and the pixel graphics aren't that great. But I love the weapons and ammo, props for that!!

The Bonding of Isaac by batmanasb 2018-04-23T04:59:32Z

@batmanasb That's all part of the ludum dare experience, knowing your skill set and being able to allocate your time accordingly. And I'm definitely with you on the basis that creating a fun game with bad graphics is better than creating a bad game with good graphics, just look at mine haha. If you continued to work on this game and end up polishing it up some more, I'd definitely be interested in playing it some more

Gotchi Panic by savethejets1 2018-04-24T10:19:36Z

Pretty solid game for Ludum Dare, just feel like it wasn't polished quite enough. I really like the idea behind it, if you spent a little more time on it then it would be a great game. Love the graphics :)

OLEK by Ethan Allwood 2018-04-23T03:27:17Z

Love the game, my aim sucks but I still really enjoyed it. The artwork was great and the background music was great. I'll definitely keep this in my library and play it when I get bored next

Fifty Card Crawl by ghost-in-the-toast 2018-04-23T03:34:27Z

Love the mechanics of the game! The background music and pixel graphics really set the mood, great casual game that could keep me entertained for a while

Felocity by Adam Wallberg 2018-04-28T09:56:15Z

It's an interesting concept, love the cucumbers X3

Turn-Based Invaders from Space! by HacksawUnit 2018-04-23T10:03:07Z

I remember seeing a gif of this while scrolling through the blog posts one time and was so keen to try it out, you didn't disappoint!! The way this game is set out is fantastic, you did such a good job!!

The Place by KRP 2018-04-23T08:04:10Z

I really like the way you've done fog of war in this game and the graphics look amazing. I feel like a nice, dark song in the background would really set the mood for this game but overall it's very well done!

Scarry by Memel06 2018-04-23T09:48:42Z

Really like this game, very well done. The artwork and audio together set the mood of this game fantastically! And I love the use of a microphone, I feel like more games need to use the microphone as another form of input more

Flappy Bird + Tetirs = FLAPTRIS by Mazzletov 2018-04-28T10:33:06Z

Absolutely love the game although I couldn't get past a few thousand points. I like to think I'm fairly good at tetris, but rotating everything on the side and then using flappy bird controls really shook things up.

Kawaii? by Darkfire92 2018-04-23T12:17:54Z

WHAT THE ACTUAL ***!!!! I WAS NOT EXPECTING THAT!!

Hungry Hungry Shippos by Joe Sycalik 2018-04-23T05:48:37Z

Fun game, although I don't like the background music. Was cool for the first couple loops but got irritating after a while. The graphics look pretty cool too :)

LD41 - Money Doesn't Grow on Trees by Distrait 2018-04-23T03:12:19Z

Nice little game, kept me entertained for longer than I expected. Wish you spent a little longer on the graphics and the sound effect at the end when the score was being tallied up I didn't like, but overall it's a pretty nice game :)

Dancemazing by MariosManiatis 2018-04-23T09:26:37Z

This game.. this bloody game.. XD Honestly, how did you even think of this. I thought it was a horror/maze/puzzle game and was like "I like horror games, let's test this". I started hearing the monster and was like "yeah, come on, where are you". Saw him, thought "huh, not as scary as I thought he'd be" AND THEN HE STARTED DANCING!!!!! WHAT THE ACTUAL XD XD XD

Love Is A Battlefield by F1Krazy 2018-04-23T06:02:31Z

Always nice to see another game made with pico-8 and for your first try, it's pretty good! There were just a few things that irritated me like the constant beeping noise when shooting and no sound when scrolling up and down the menu. But overall, not a bad first game :)

ASM Hell by vilix64 2018-04-23T05:15:07Z

OH HEELLL NAH!!! I aint completing this!! Even though I'm pretty sure I could, I honestly can't be bothered. Took me too long to get through the first few levels. But I love the game!! Lost it at the start when you said "Click 'RUN', Cry, Debug, Succeed" X3 I absolutely know how that feels

.PERIOD by Olivier Millochau 2018-04-28T10:42:49Z

love the concept behind this game, very well done :)

BIRKANOID by MateCziner 2018-04-28T09:51:03Z

Really love the game, was just curious to see why you decided to make it with tic-80 instead of pico-8. I always thought that tic-80 was just a cheap rip-off, but it looks like it has more colors and a bigger screen. Might look more in to it, though I do like the restrictiveness of the pico-8

Memory Warfare by dirtymoonz 2018-04-23T10:47:22Z

Great concept, very well polished for a compo game. Great job!!

Escape by Gamekrazzy 2018-04-23T08:15:08Z

Gratz on this game, you did a really good job!! The art and music were very polished, especially for a game jam

Life Simulator 9000 by Alans Antics 2018-04-23T04:53:04Z

Haha love the humor in this game, was quite enjoyable seeing what descriptions you had for the different animals. Shows that you don't need fancy graphics to have fun!!

Rainy Night by kumabotz 2018-04-23T10:13:36Z

Love the game, the rain affect tripped me up so much. Highscore of 160, tried so hard to get to the top of the leaderboard X3 at least I'm visible

Gender Circles by EkkoEkko 2018-04-28T10:46:43Z

It's a cool game, not sure how it fits the theme though. Love the sketch-like graphics

Match 'n Slash by Lemons 2018-04-23T03:01:49Z

Great game, love the music. I couldn't figure out how to make a sword though. You said stick>stick>iron bar>iron bar, but I couldn't figure out how to obtain an iron bar. I got the brown rocky thingy but that didn't seem to work, figured I needed a oven or something to make it. But despite that, it's a really awesome game :)

Match 'n Slash by Lemons 2018-04-23T03:14:15Z

@Lemons Ahh, that makes sense. I tried doing stuff with the campfire but I couldn't figure it out X3 I'll definitely keep this game in my collection for when I have a spare few minutes every now and then

Yaxis by TimeLoad 2018-04-23T02:38:39Z

@dlowe thanks for the support, I really appreciate it!!

Yaxis by TimeLoad 2018-04-23T03:45:09Z

@abraxas-interactive That's the idea!! Wasn't trying to make the game easy, especially those last few levels, was meant to make you look at the typical platformer genre from a different perspective.

@katie glad you enjoyed it!

Yaxis by TimeLoad 2018-04-23T03:51:51Z

@pixels-everywhere Thanks :) Had to try and keep the game simplistic, only had about 10 hours total to work on the game and was using an engine I had never used before. Had to come up an idea that sold itself

Yaxis by TimeLoad 2018-04-23T03:55:30Z

@batmanasb on the menu, use the up and down arrow keys and then press 'Z' to select the option. I recommend starting with the tutorial. When in the game, use the left and right arrow keys to move and the up arrow key to jump. If you press 'Z' while in-game it will restart the level and 'X' will take you back to the main menu

Yaxis by TimeLoad 2018-04-23T04:02:24Z

@olivier-millochau Thanks :) Make sure to follow me so you get notified when I release the source. Then you can see the level designs for yourself :)

Yaxis by TimeLoad 2018-04-23T04:05:49Z

@olivier-millochau Haha how'd you get a score of 10? There's only 8 levels

Yaxis by TimeLoad 2018-04-23T04:20:22Z

@batmanasb thanks for the feedback, glad you were able to finish all the levels :) I guess depending how you play some tiles can flash too quick. The way that I designed the levels meant that you didn't have to jump really high and thus when you're meant to fall you can see the tiles clearly enough. I want to keep developing this game when I'm allowed to (after the compo game playing period has finished) and I'll make sure to fix that, probably by including a maximum vspeed.

Yaxis by TimeLoad 2018-04-23T04:57:04Z

@KScorp Thanks for the feedback :) I understand that the physics isn't perfect, need to slow it down a little, will fix that when I continue working on this game after the testing period is over for ludum dare. The controls did take some time to think about. I was using a game engine I've never used before so I decided to keep it simple and use the built-in functions. I did at first use the "btn()" function which indicates when a button is being held, but instead opted to use "btnp()" which gets triggered only when the button is first pressed. I chose this because I felt like it would offer more control pressing the buttons individually and moving one entire space each time which would make the game easier

Yaxis by TimeLoad 2018-04-23T05:17:05Z

@KScorp yeah, I noticed that as well, I'll see if I can fix it. If I had time or was more experienced with pico-8 then I would have fixed it before publishing, but to me it was too minor to waste time on when I had so many problems with the way I was loading in levels.

Yaxis by TimeLoad 2018-04-23T05:24:41Z

@Lemons Thanks for playing, glad you enjoyed it :) Tends to take people a few minutes to get their head around what they're actually seeing, but once you get the hang of it, it's pretty easy

Yaxis by TimeLoad 2018-04-23T06:15:03Z

@mao Thanks for the feedback :) what do you mean by separate colors for floor below, gap below and spike below? As in the player would change color? Or the spaces in front of the character would change color to indicate the gaps and spikes?

Yaxis by TimeLoad 2018-04-23T07:36:03Z

@mao Oh, I see, it's a good idea but I like the fact that you're not able to see anything above or below, means you have to do a lot of trial and error to figure out the map. Maybe in the future I'll include an "easy" mode where you'll be able to see what's below the tiles in front of you

@GastricSparrow I feel so honored that mine was the first game you've played this Ludum Dare :) I'm so glad you enjoyed the game!!

Yaxis by TimeLoad 2018-04-23T07:51:17Z

@comenoha Thanks so much for your support :) if you like the game that much then make sure to follow me as I plan to continue working on it adding levels and game mechanics. I'll be posting all future updates here :)

Yaxis by TimeLoad 2018-04-23T08:09:35Z

@herman-chau Good idea for a level, I'll definitely add that in while I'm developing it. Yeah, this game isn't just about moving around trying to figure out where to go, especially in the later stages of the game it'll be a lot of timing and memorising when you need to move and by how much.

Yaxis by TimeLoad 2018-04-23T08:37:36Z

@herman-chau I might implement conveyor belts later in the game, probably in the last few levels simply because it's a little hard to see what's going on in 1D. I'm also trying to figure out a better way ts show when you pass the level and when you die simply by sounds, trying to think of an animation or special effect that fits the art style of the game

Yaxis by TimeLoad 2018-04-23T09:50:05Z

@Tudvari I'm so glad you enjoyed it :) I got some inspiration from a game called Line Wobbler, it's a 1D dungeon crawler. You should check it out :)

Yaxis by TimeLoad 2018-04-23T11:12:19Z

@zoglu kinda, I plan on making larger levels in the future so it would become a case of tracking where you are and mapping the level in your head

Yaxis by TimeLoad 2018-04-23T12:20:08Z

@IronyGames Yeah, I decided to take a side-on approach for this. I was considering making a 1D dungeon crawler game but decided this would be more interesting and challenging. Though I might come back to the 1D dungeon crawler game sometime in the future, I like way 1D feels

@belowparallel-ian Platformer / 1-Dimensional. Not sure if it's considered a 'genre', but if 2D and 3D are, then why not 1D?

Yaxis by TimeLoad 2018-04-23T22:06:41Z

Hey everyone, thanks so much for all the support, it means so much to me. You have have noticed that I changed the links for my game, that's because I wanted to continue working on the game but since LD41 is still going, I shouldn't be updating my game. I moved the original LD41 version and now I'm going to have an updating version on my itch.io profile, you can play it here: https://timeload.itch.io/yaxis (the old link).

@steve I liked your idea of shifting the player up and down a pixel when they're jumping and falling so I implemented it in my latest version, check it out to see what you think :)

@caeonosphere I love simple, yet challenging games. It gets in your head. You sit there thinking "come on, this is so simple, why can't I do it!" and then once you figure it out and complete it, it's so satisfying

Yaxis by TimeLoad 2018-04-24T05:09:12Z

@Secretmapper thanks for playing and so glad you liked it!! I haven't played fez but I've seen it before, similar idea. Shortly after starting development I remember seeing another similar game but it went from 4D to 3D, that was a really cool game hut I can't remember what it was called

Yaxis by TimeLoad 2018-04-24T05:15:35Z

@Secretmapper did you at least do the tutorial? I would've been completely lost if I didn't understand what it was

Yaxis by TimeLoad 2018-04-24T07:18:51Z

@Secretmapper haha as long as you had fun ^_^

@LandoSystems yeah, that was the aim. To force you to look at something very common and simple from a different perspective

Yaxis by TimeLoad 2018-04-24T09:00:46Z

@SamuelSousa Really? Level 5? I thought that would be one of the easiest levels

Platform Of Love by Scott Steffes 2018-04-23T05:54:32Z

Fun little game you have here, would've loved it if the chat was dynamic and you implemented some kind of AI for the platforms but for what it is, it's a pretty good game :) well done!

TypeBoxer by KScorp 2018-04-23T04:31:09Z

Love the game mechanic, I swear most of those words aren't even English!! The best I could get was 61-62

STEREOtype by caeonosphere 2018-04-23T10:42:00Z

Great game, was very challenging. I'd say make the beat that you're meant to type to stand out more, I had difficulty hearing when I was meant to press a key

Arcade Typing Shooter by Badical 2018-04-23T07:46:24Z

Nice game, pretty solid for Ludum Dare. The only real problem I have is that it feels too slow and games take too long. Maybe that's just me because I can touch type at about 130wpm, but other than that I have no complaints :)

Cat Pack by Potondo 2018-04-23T09:44:05Z

Interesting way of combining real-time with turn-based. I like the idea behind the game, a little more polishing would go a long way but overall a pretty solid game :)

Zlornko Teaches Typing by katie 2018-04-23T04:24:48Z

love the game!! Even though I wasn't able to get more than a couple hundred points I still had fun :)

@merrak I'm currently running Ubuntu 16.04 LTS and playing the Windows version using the current version of wine, try running it through wine if you want to play

CHARLIE by notb 2018-04-23T08:50:30Z

Is this a neural network written in pico-8? Never even crossed my mind that it was possible. Great job!!

⏰ :alarmclock: by Stralor 2018-04-23T03:19:57Z

Love the idea and artwork, though at points in the story I got lost as to what the symbols meant haha