jcmonkey 2018-04-23 05:11
nice game you have here. im bad at the controls though :D
Foon → Ludum Dare Explorer → LD41 → Hungry Hungry Shippos
By joe-sycalik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 341 | 3.39 | 25 | |
| Fun | 228 | 3.47 | 25 | |
| Innovation | 355 | 3.34 | 25 | |
| Theme | 269 | 3.76 | 25 | |
| Graphics | 572 | 2.67 | 25 | |
| Audio | 458 | 2.43 | 25 | |
| Humor | 468 | 2.25 | 22 | |
| Mood | 458 | 2.81 | 23 |
nice game you have here. im bad at the controls though :D
Fun game, although I don't like the background music. Was cool for the first couple loops but got irritating after a while. The graphics look pretty cool too :)
I am impressed that you were able to combine the elements of Asteroids and Slither.io while being true to both games.
Nice use of vector graphics to scale up the player and enemies.
The controls were a bit challenging, but overall the game has a lot of promise if you want to keep working on it in the future.
Nice combination of Asteroids and Osmos/Agar.io! It really fits the theme. The clean vector graphics and contrasting colors make it easy to tell what's going on.
Multiplayer! Multiplayer! That's a great take on the .io games - I think it would be an awesome multiplayer game for sure. it took me a while to get used of the controls, but after I got it it was fine. I didn't even mind the music loop: reminded me of the original "heart beat" sound of Asteroids.
FEATHER THE GUN! Shooting decreases your size, so be careful. This was really quite fun, and I played it for longer than most entries. Well done, and thanks for posting to the stream!
Very nice! I really liked it :)
I liked it a lot. As a suggestion, you could make it so that when a ship is bigger than you, change the color (so that you know when you can eat one or not), because sometimes, when it's on the limit, it's hard to tell. But I really liked it :ok_hand:
Fish Frenzy combo! Like it!
Nice game and concept. Congrats.
I'll be honest, I was secretly hoping this was a dating sim based on the title. But wow! The other shippos move fast!
it is a fun game. but the enemies move too fast, it is hard to shoot and then touch it to get bigger. it is better to wait a smaller one to get close and touch it. when i was getting big some giant enemy ocuppaing half of the screen got me, i had no chance.
Liked the game! I've always enjoyed the "eat little things to get bigger" mechanic. Spent way to much time in jelly world on Neopets back in the day playing that same type of game. The shooting mechanic just adds a whole new layer! Good job!
Got to 354, then I was like - oh no I'm too big D:
I was a little confused at first how to actually get bigger. Thinking that shooting them did it, then I learned from my mistakes and god huge!
Interesting concept and gameplay. The dynamics of the enemies, pacing, and placing felt good. The only thing was the sounds felt kind of intense in contrast to the actual game. O
Solid game overall. Controls were good and I like that size did affect your movement speed. Shooting felt enemies to shrink them felt punishing at times, not because it also shrinks me, but because of how fast you shot when holding down the mouse button. I found myself a couple of time when i first started shooing to much and the enemy shrinking down to nothing.
Good work on this though.
Loved the idea and game mechanics it's amazing, adding few effects and improving the visuals and audio and it would be perfect! Hope to see an update on it soon, Great Job!
Nice game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=8gETlUarz7Y