@iballs @shredmer Thank you, I'm glad you enjoyed it! Repetitive/annoying/terrible music and the lack of a score counter and timer during gameplay have been the main complaints I've received(which I agree with completely), so those are certainly my priorities for improvement in the post-jam release of the game! The score and timer have already been added, and I will certainly be improving the music variety and length!
@rafael-endo Thank you, I really appreciate the kind words! As mentioned, the score display and numerous other improvements to improve the game's replayability are planned! I really appreciate the point about adding colorblind support! I have added it to the game's Trello board, so I will definitely aim to provide good colorblind support on release =)
@tuism @mike-inprinciple I appreciate the honest feedback! I agree with each of your points completely. My goals for this jam were improving familiarity with tools for art, music, and sound effect creation, and creating a cohesive experience with polished gameplay. As a result, the game admittedly is quite lacking in features, sense of urgency, and general replay value. These are all getting more attention in the post-jam release, which I began to work on last night.
@manbeardgames Thank you! I also noticed that it's a little too easy at the moment to overshoot a block when moving. I'm working on a fix for this that maintains the smooth and responsive feeling of the controls others have praised.
@g4mr Thank you! I'm glad it was able to catch you by surprise! =)