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neipo13

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of spaceSuper Crate Hoardercompo2763.503.862.583.503.362.972.512.53

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by neipo13

LD30 — Connected Worlds

Chaos Heart by YMM 2014-08-26T20:07:00

Game is dripping with charm. The main character is great, but I really enjoy the little touches even more. Some slowdown right before the laser. The final score counting down from millions to your score which (in my case) has been single digit. The portrait in the bottom corner's emotions and eventual change into a skeleton. Honestly the gameplay mechanic was simple and straightforward but the game was so charming I couldn't help but enjoy myself.

Space Clash by donan 2014-08-25T16:51:00

Enjoyed the jet-packing. Game would have benefited from a slightly higher fire rate to make destroying orbs less of a chore.

Neanderthal Twins by RegularSlinky 2014-08-25T16:53:00

Very cool concept, would love to see this further fleshed out!

LD42 — Running out of space

Too Many Gems by Quetzakol 2018-08-13T14:41:46Z

It was fun love the stuffed rabbit you can't get rid of, I agree moving the use item button off of 'X' would be a good call though.

GLASS HOUSE by AkirAssasin 2018-08-13T15:03:39Z

I found myself forgetting about selling all the flowers and just growing a ton and buying up a lot of plots. Very fun, didn't expect that from a game about growing flowers haha

modbot by 01010111 2018-08-13T18:33:44Z

Beautiful, clever, helicopter mod was waaay hard for me, but really great overall! Also took a moment of playing around when I got trapped in the pit to realize I could put on the pogo, but I'm guessing that was intentional!

Super Crate Hoarder by neipo13 2018-08-13T14:54:44Z

@pixels-everywhere thanks for trying it out! I'm open to suggestions on controls (esp allowing a few dif control schemes). Glad to you enjoyed

@superpokeunicorn yeah the change definitely affects play. Enemy navigation was (is) a huge obstacle. I think adding more enemy variety would have helped (maybe some flying enemies that ignore the placed crates or something). I'm open to suggestions on how to improving the bunching!

@albin & @talios thanks for playing! yeah the grenade launcher is a bit of a bummer in comparison to the others. I tried upping its reload speed to help a little, but its also good to have a few worse than average weapons in there I suppose.

@laytanl thanks! yeah music is not a thing I'm really capable of haha but I wish I could have put it in. Glad you enjoyed!

Super Crate Hoarder by neipo13 2018-08-14T13:38:04Z

@mathiouza totally fair point. The was no intent to hide that it was a super crate box clone or steal the idea and call it my own, the name and description kind of give that way. I thought the crates changing the platforming was interesting enough to pursue and went with it. In the end maybe it didn't change gameplay enough.

Super Crate Hoarder by neipo13 2018-08-14T13:39:11Z

@fenderbate @shaggyfox sorry about the controls for your keyboard layouts! If I were to put in multiple keyboard options, what would you all prefer for two buttons and movement keys?

Edit: this is mostly for future reference with other jam game ideas

Super Crate Hoarder by neipo13 2018-08-14T14:13:56Z

@fenderbate sorry to keep asking questions but would wasd + jk be a good option then? or arrows + jk?

Super Crate Hoarder by neipo13 2018-08-16T19:18:23Z

@jupiter-hadley awesome thanks!

Super Crate Hoarder by neipo13 2018-08-17T14:50:18Z

@velvetlobster @quetzakol thanks for playing! The intent was that the collection of the crates would slowly make you run out of space as each on picked up becomes a platform (& wall) of sorts. In practice you tend to die too quickly for it to become a problem, so it kind of was a swing & miss on the theme if you don't get far. ¯\\\_(ツ)_/¯

@joe-sycalik happy you enjoyed it! I will admit much of the charm is taken from it's **direct** inspiration (it's a clone with a themed twist after all) `Super Crate Box`. So go check that out (or anything by Vlambeer) for more similar charm & gameplay.

Card Tower Defense by frozenfire92 2018-08-14T16:12:39Z

It was fun once I got the hang of it. I didn't realize you could combine cards on the left side at first and just kind of placed them randomly. Once I got (from the tutorial) that you had to combine them it made more sense. Cool game!

TINY TOWNS by BearishMushroom 2018-08-13T16:20:17Z

Saw this on twitter & was excited to play. This did not disappoint. Super impressed, my fav so far. Will be sharing this with some friends outside the LD/gamedev community. I think it might do really well on mobile as well!

Rainforest by SimoGecko 2018-08-13T18:16:29Z

Art caught me right away. Came from the little gif in the blog post. Humor was great with 'rainforest' as the shipping company and the little second jab at the end. Really neat!

Blockie by kamikaziuk 2018-08-13T16:02:50Z

Saw this on twitter, looks slick for as simple as it is. Once I figured out there was some weighting toward where the player is I did a little better. ldScreen.png

Blocks by Anubhav Kashyap 2018-08-23T18:42:54Z

nice little game, by far the most ratings on a game ive seen so far so thats pretty neat. Few criticisms, as others said collision was wonky, also jump height wasnt consistent, seemed like I was able to bounce higher by timing jumps as you touch the base. Doing this a few times let me jump much higher than the area where the blocks were even spawning

all that said its pretty incredible for 5hr

Crystalmancer by Crowno 2018-08-13T16:34:46Z

Saw this on twitter! Liked the look of it so came back to try it. Really difficult! I was terrible at it. I wish the hammer & wand were on two separate buttons since you only had two and had a button to switch them anyway. Good job, really well done!

Deep Heat by gwinnell 2018-08-13T15:10:34Z

This was my favorite so far. Great mechanic of balancing using fire to damage enemies vs it collapsing the room. It was also *incredibly* polished for a compo game. Didn't expect it to have upgrade mechanics but it totally did. Very well done!

One Billboard Outside Of Catville by Team Catwheel 2018-08-15T12:48:27Z

Super interesting & fun. Ran into a webgl exception that killed my game at one point (exception tracking turned off it said so I don't have more info). But very fun + funny!

Oddblock by Joe Sycalik 2018-08-13T14:14:05Z

It was an interesting mechanic, certainly not something I'd seen before and it fit the theme well. I think it could have benefited from ramping up a little faster at the start, there was a solid 30sec-1min that was kind of just playing itself, but it was hectic and fun later on. If I could skip that beginning I would definitely have played it even longer!

Deep Down by Nyunesu 2018-08-13T14:32:57Z

Super fun, clever idea of the platformer tightening into the center of the level. Audio was great along with graphics!

Shredder-Boy by ShaggyFox 2018-08-13T15:21:52Z

Early on I didn't realize you could stack anywhere, also spent too much time shredding things early on (that shredder sound lol). But once I got it, it was fun! Wish I moved a little faster, felt like a slow buildup/burn.snip_20180813112016.png

Sakaven Simimulator by T8kk 2018-08-13T14:48:53Z

I thought this was pretty clever and fun!

Had 2 main issues: * it was at a super high res and was hard to fit on my monitor (in a browser window) * I had a game breaking bug where an enemy was just camped over my base and just kept smashing my guys as they spawned :shrug:

Death Remains by DuckyDaniel 2018-08-13T15:59:31Z

Had some fun circle strafing around and knocking the skeletons down. Thought it was funny that they would grow substantially when knocked out :shrug:. Had a bug a few times where one of my movement keys would disable for a few seconds before coming back (notably 'W'). Pretty fun tho! snip_20180813112016.png

Alchemist Dungeon by hexkritor 2018-08-17T17:36:16Z

Fun little concept, found it a bit strange that much of the pixel art was at very different resolutions. All said good job on a tight schedule!

Action Replay by riperieri 2018-09-04T16:32:41Z

Clever idea! Really difficult as you go through but pretty fun as well. Nice job! PS: Hope you get your ratings in time!

Backpack Quest by polyducks 2018-08-23T18:23:39Z

Super fun, got to 600 as a score ($$$) and -800 as a low (don't steal princesses & murder is bad). Didn't know what to expect at first but now I find myself going through and trying out all the possibilities!

Edit: I've updated this about 10 times because I'm having so much fun going for the highest and lowest possible scores

LD43 — Sacrifices must be made

Total Party Kill by adventureislands 2018-12-04T13:56:51Z

@ild-games-llc hey for that one, I think the intended solution is for you to arrow the knight to the wall then freeze him with the mage. Pretty neat you found a different way to do it