The Last Guardian by civmaniac 2020-05-11T12:54:29Z ♥ 2
The intro/backstory was really nice, but afterwards I was met with a wall of instructions. It might have been nice to ease the player into the experience with each action; watering, picking up, etc. Maybe I'm just too thick to memorise 4 things. π All of this is understandable for a jam game though!
After I understood what I was doing, I really enjoyed the mechanics, and managing everything at once. I felt that the clouds were really slow moving though, and that frustrated me, and made me feel _a bit_ like I was playing the game wrong -- "should I have been prioritising attacking enemies in that moment?" for example. It was enjoyable to see the water/rain effect one of the enemies, totally by accident, because of some moments like that. I didn't find a good way to defeat that particular enemy using my player attack though, could you intercept its dashes perhaps?
All-round good entry. I have given your new Twitter a follow. π
LD47 — Stuck in a loop (17)
Hamster Simulator by ruthiepee 2020-10-16T17:06:02Z ♥ 0
OMG. I never knew I needed this! So cute! Spinny skinny! Kudos for the fart in the audio track too. πΉ π© π€£ Really though, pretty damn good for a day's work!
Planet Hopper by Suchista 2020-10-16T17:01:26Z ♥ 1
Looks like you've fixed a bunch of stuff in the post-compo... well, that covers all of my feedback! π€£ The planet speed could be decreased a bit too though imo.
Escape Velocity by Sean Holloway 2020-10-16T16:52:17Z ♥ 1
This is fantastic. The music really makes it. Trajectory calculation/accuracy seems to be covered by other feedback, so I won't mention it. Great entry team! π
Stuck in Orbit by thedarkmagi 2020-10-16T16:32:40Z ♥ 1
Despite being simple, this was a lot of fun! PICO-8 aesthetic is just so charming too. It is what it is and nothing more. My only negative comment is that enemies were a bit hard to spot. Well done!
(P.S. Your bullets are the same as my bullet particles. π )
BrewBrew by aressler38 2020-10-16T16:19:54Z ♥ 1
I think I had some bad luck with the random generation. I didn't find any recipes for at least a few loops, and the first recipe I found required many many ingredients. I would suggest starting with smaller/easier recipes nearer the beginning of the game and ramping them up as you go further for a better player progression. Maybe also stop some of the items from being purchasable in the beginning too as others have said they spent money on the wrong things. Probably shouldn't let that happen! π
Clound loop by Glayson 2020-10-15T19:56:44Z ♥ 0
A little slippery, but the wall jumps felt good to me. Regular checkpoints definitely came in handy. Well done!
The Pongs by schizoid2k 2020-10-15T19:41:05Z ♥ 1
I enjoyed being able to set my own difficulty - haven't seen this in this LD yet! Audio and graphics very cute.
Loopity Loop by JafCraze 2020-10-11T14:44:15Z ♥ 1
Haha, very clever! Movement a little fast at times, but that did make me feel stuck in the loop more than if movement were slow i.e. if could read the text more easily. Very nice well-rounded conclusion to the game. Quite funny too! Well done!
One Can Do! by EvoGenGames 2020-10-11T14:10:26Z ♥ 0
Neat little experiment. All for a good cause! Feedback: An in-game button at the end that could open the browser to the url might have been a better user-experience. Not sure if that's possible tho! π
Infinite Rainbow Tower Smash! by madbookstudios 2020-10-11T14:02:33Z ♥ 1
I enjoyed the chill vibes of the game including the audio and graphics style.
Feels like a small design flaw to be drill-dashing towards an enemy near a fall line, be set into the fall state when colliding with it, and then be vulnerable and killed by said enemy. Might have been better to ignore the fall line while drill-dashing?
Maybe I miss the point though, and it doesn't really matter, because I still had a lot of fun! π
Rail Gun by moltanem2000 2020-10-09T17:33:17Z ♥ 0
Really love the style of this one man - wish I could have gotten some glow/bloom into my entry! (I tried but it didn't work.) Audio was great, and mechanics made sense for the theme. Variation of levels/rails always kept interesting. (Star was my favourite.) If I had any gripe, I would have liked to see some more progression on the mechanics, perhaps some hazards. That may just be personal preference, 'cause (you might figure) I'm a sucker for the arcade experience. Overall though, a really cool entry! It should place highly. π
`9:51 in 384 shots.`
Loop Swat 'em Gravity by Nick Rafalski 2020-10-09T17:04:43Z ♥ 1
I could definitely feel myself getting into the flow state playing this game. I guess that's an intended experience given what the theme was. Always a pleasure playing your entries, Nick! Never change. π
LOOPLLET HELL by Bicheste 2020-10-08T17:24:13Z ♥ 1
Well done team on your first Ludum Dare! Great graphics and really great music! Love the power ups too. That's the one thing that I wish I had time to get into my entry. π
Agree with others about auto-fire on the first weapon, made sense once I got an upgrade, though putting a _limit_ on the re-fire would also have worked. (i.e. You can click but it won't do anything unless the shot is ready.)
Lethal Loop by klianc09 2020-10-08T17:02:44Z ♥ 1
A sort of lethal league demake - nice one! How you get a score above ~3 is beyond me!
CUB by Loig 2020-10-06T14:26:07Z ♥ 1
Very enjoyable! I did feel like brute forcing it after getting stuck at level 8, but that didn't work either! π Clever use of theme!
Rocket Mission by dunderroffe 2020-10-06T12:56:48Z ♥ 1
I feel like either the pickups should be moving at one of the 'power'/velocity levels the same as the player, or that the player should have variable control over the acceleration/movement rather than the discrete steps (as @pizzasgood mentioned). Lining things up, and then keeping them lined up was a bit too difficult for me. A great use of the theme though. As you've said, better luck next time. π
Lost In The Woods by PatrickJR 2020-10-06T12:42:41Z ♥ 1
Tried many different routes but could not find the hole. βΉοΈ Agree on both points of @diaonic's feedback. Also music! Great use of theme tho!