Rogues Like Beer by NickZangus 2018-12-04T22:17:09Z
Your game is perfect! The graphics, the sounds, the style, the vibe... Amazing! :star::star::star::star::star:
Foon → Ludum Dare Explorer → Users → PxLucasF
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Shine for your life | compo | 3.00 | 2.50 | 2.50 | 3.00 | 3.50 | 3.00 | 2.50 | |||
| 2018 | 43 | Sacrifices must be made | Shooting Chickens | compo | 227 | 3.46 | 3.38 | 2.33 | 2.78 | 3.76 | 3.76 | 3.70 | 3.41 |
Your game is perfect! The graphics, the sounds, the style, the vibe... Amazing! :star::star::star::star::star:
This is really fun! All I wanted was to kill this people trying to get my Oskar :cry: Great job! :clap:
The controls are kinda weird, but the game is awesome!
This is really fun! :smile: Good job! :clap:
I loved every single part of this game *(itch.io page included)*. Simply amazing !
This is so cute :blush: I just think it's missing a tutorial, it's kinda hard to get what is going on. By the way, I lost several times just because I stopped to read all these messages... :shrug::rofl: Great job!
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I loved pretty much everything on it.
+ The sounds are great and nostalgic, I would love to hear more of those, but different ones + An MIDI song would be nice too + I wasted some time trying to understand the UI when the game started
Good job, keep the great work! :clap::sparkles:
Your game is simply perfect :heart: I played all the levels and this is pretty fun! The animations are nice, the music is cool... The ONLY thing I would change is the laser sound effect. Great job! :clap::sparkles:
The game: Don't click this... Me: \*click\* The game: \*close\* Me: pikachu.png
This game is really fun and the idea is pretty solid, if you polish it even more you could totally distribute it after the jam is over. By the way, the mouse sensitivity was too high for me. Good job and keep the great work!
The vibe of this game is pretty good! I loved the ratings, It remembers me of Game Dev Tycoon and the comments on my games in the first jams I joined :sweat_smile: Good job!
This game is sick! It's very well made and polished. Good job and keep the great work :clap:
This game is SICK (almost literally :rofl:)! Everything is fantastic. If you add some music, better differentiate one event from another according to the severity, add some music (by the way, those sound effects are great), translate it for other languages and polish it even more, you could totally sell it on Steam. And keep me in touch because I would be the first to buy it and I know that a bunch of people that like that style of game would do the same!
Keep the great work, and please continue developing it after the jam is over! :clap::sparkles:
First of all, in my opinion, the blocks should be yellow, when you step on it, it gets orange, after a few milliseconds, it gets red, and than explodes. It's really weird don't know when the block will disappear.
Talking about "stepping on it", the block is triggered to disappear when you collide on it. It doesn't matter if it was your foot or your head. It should disappear only when you "land on it", right?
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Oh, and some animations and SFX for disappearing/exploding bricks would be pretty nice!
Overall, good job! The art and the music are great.
The game art is really cute, but I didn't get what, where or how I have to do. I also got stuck outside the map several times...
When I started to play it, I didn't undestand. Now, that I played a few times, I still don't understand... :thinking:
Looks cool, but it's made on UE4, so it doesn't run on my computer... I guess that would be nice to watch a gameplay of it...
+ I loved how the songs fit in the time of the level. + I noticed that the enemies are *moonwalking* when you are on their backs. + The enemies could have more animations and sound effects. + The bullet of the shooter is really hard to see. + I think the landscape could be different for each level.
Good job, I would love to see your next Ludum Dare game. See you there!
Moving on **WASD** is not working properly and the character is running really fast. At least, the graphics are cute :blush:
The concept and the are really nice! I just don't like that I die just by touching that mouth, because a lot of times it is positioned where you can't see it yet, so you end up jumping on top of it. Overall, good job! :thumbsup:
I like the gameplay style but I miss some sound. Good job!
I really like the idea. I played this game on my old computer, so I really wanted to slow down the graphics (what is not possible). Because I can't, when I type it takes some time to appear on the console.
Talking about graphics, I don't like it at all. All your models are simple, It wouldn't be hard to make it feel nice and clean. And the console doesn't look like one, it's just a text box.
Oh, and I really wanted a **restart** command, that would be useful.
Overall, great job!
Your link is broken :cry: And your itch.io page doesn't seems to have any games.
This is so cool! I love how you gave so much personality to capsules! I would totally play this in a multiplayer mode with my friends. If you're going to continue developing it after the jam has ended, invest your time improving the overall graphics and wait to load each level is not fun at all, you could just teleport the player to another place and give the next task.
Good job!
Your idea is not new, but it's cool and fits perfectly on the theme! I wish I had listened more songs during my gameplay. Listening to the same song repeating even on the same level has driven me crazy. Overall, good job!
@jannick-larsen @shulgaboy @foxor @abeyance @thomas-lacroix Thank you all for the feedback! :heart:
@davidfox That's true, in my tests I didn't used to spam chicks, so the sound was fine for me :sweat_smile: Thanks for your feedback!
@scarfdev Agreed, there was some simple things that I should have implemented like reloading and slowing down the gun cadence. I had some crazy ideias while brainstorming but I really wanted to create something with the vibe "sacrificing is cool" or something like that. The christmas level is the only one that you don't shoot chicks, my idea was create a thematic map. Being sincere, I really don't know why I didn't make a decent menu. Overall, it's really true that "the theme gets less strong as you go". Thanks for your feedback! :blush:
@morriss @suchista @egos @lucyferchan Thank you all for the feedback! I really appreciate it :two_hearts:
@verysoftwares @kirlosev @driagonv @nick-rafalski @andrea Thank you for your feedback, it helps a lot!
@harksa A top down view is a nice idea, but I wanted it to be really simple and as mobile-friendly as possible. Anyway, thanks for your comment!
@titorrm Loved the idea! I could work on cool transitions and all that stuff. Thank you for the feedback :blush:
@norb @nkrim @aortega @sockyman Thank you so much for all your feedback! This is really helpful :sparkling_heart:
Hey, @ninnec! Yeah, this actually happens because of the musics, so if you have a low internet connection this may happen. I'll compress the audio on my next entries.
Do you know why people are creating web and hybrid apps? Because you can develop it one time and export it for basically every platform in the blink of an eye. Unfortunally you will not get a lot of people playing your game because you made it on Swift :neutral_face: I would love to test it, but I simply can't...
Well, good luck...
The art is really impressive! I just miss a background music.
Playing by myself is not really fun. The enemy is pretty dumb, he just jumps every few seconds, so you can just spam bullets on him and only jump when a blue bullet is coming and he will eventually die. I miss audio too... :cry: *By the way, you should check this out: https://twitter.com/adobe/status/889878192994918401*
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