Foon → Ludum Dare Explorer → Users → PxLucasF

PxLucasF

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currencyShine for your lifecompo3.002.502.503.003.503.002.50
201843Sacrifices must be madeShooting Chickenscompo2273.463.392.332.793.773.773.703.41

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by PxLucasF

PxLucasF leaves an average of 31.0 feedback comments each event.

LD43 — Sacrifices must be made (31)

Battling Madness by Sykoo 2018-12-06T22:20:32Z ♥ 1

The art is really impressive! I just miss a background music.

Incaya by Bozarre 2018-12-04T22:58:46Z ♥ 0

The art is really cute! I just ask you to add graphics settings (speacially when you're making games with Unreal) to people with an old computer play. Anyway, good job!

Sacrifices For Valhalla by Linkouille 2018-12-04T22:51:32Z ♥ 2

Moving on **WASD** is not working properly and the character is running really fast. At least, the graphics are cute 😊

Farewell Dear Cargo by ignaciogamedev 2018-12-04T22:42:59Z ♥ 2

I loved every single part of this game *(itch.io page included)*. Simply amazing !

Chaos Shelter by Sockyman 2018-12-04T22:36:19Z ♥ 1

I like the gameplay style but I miss some sound. Good job!

Subject 43 by IanLux 2018-12-04T22:30:46Z ♥ 3

The concept and the are really nice! I just don't like that I die just by touching that mouth, because a lot of times it is positioned where you can't see it yet, so you end up jumping on top of it. Overall, good job! 👍

The Wilds by mparl 2018-12-04T22:20:03Z ♥ 0

The art and the animations are really cool!

Rogues Like Beer by NickZangus 2018-12-04T22:17:09Z ♥ 1

Your game is perfect! The graphics, the sounds, the style, the vibe... Amazing! ⭐️⭐️⭐️⭐️⭐️

Abbey Massacre by Sempiternal 2018-12-04T22:01:21Z ♥ 1

This game is sick! It's very well made and polished. Good job and keep the great work 👏

Bloodgold: Sunken Treasure by BinarySpark 2018-12-04T20:45:57Z ♥ 1

This is really fun! 😄 Good job! 👏

Experiment 46 by Pietrek 2018-12-04T20:13:35Z ♥ 0

Your idea is not new, but it's cool and fits perfectly on the theme! I wish I had listened more songs during my gameplay. Listening to the same song repeating even on the same level has driven me crazy. Overall, good job!

Sacrifices must be made! by DrunkardWolf 2018-12-03T22:52:34Z ♥ 1

The controls are kinda weird, but the game is awesome!

castleton. by MattDaCat 2018-12-03T22:46:00Z ♥ 0

When I started to play it, I didn't undestand. Now, that I played a few times, I still don't understand... 🤔

Would? by Jmarcelo 2018-12-03T22:30:37Z ♥ 0

You guys nailed it! By the way, **Aline dona da Uniritter**! ❤️✨️

I'm Bored So Let's Sacrifice by Harksa 2018-12-03T22:19:11Z ♥ 2

This is so cool! I love how you gave so much personality to capsules! I would totally play this in a multiplayer mode with my friends. If you're going to continue developing it after the jam has ended, invest your time improving the overall graphics and wait to load each level is not fun at all, you could just teleport the player to another place and give the next task.

Good job!

Respawn Bot by Fenerax 2018-12-03T22:10:15Z ♥ 0

Your game is simply perfect ❤️ I played all the levels and this is pretty fun! The animations are nice, the music is cool... The ONLY thing I would change is the laser sound effect. Great job! 👏✨️

Saving Oskar by markusfisch 2018-12-03T21:55:09Z ♥ 2

This is really fun! All I wanted was to kill this people trying to get my Oskar 😢 Great job! 👏

Tiny square - Ludum dare 43 by Shahroz Khan 2018-12-03T21:46:28Z ♥ 1

The game art is really cute, but I didn't get what, where or how I have to do. I also got stuck outside the map several times...

How Many Days Left? by kaiagan 2018-12-03T21:35:02Z ♥ 0

Looks cool, but it's made on UE4, so it doesn't run on my computer... I guess that would be nice to watch a gameplay of it...

We Fight "Together"! by StratosKakalis 2018-12-03T21:23:10Z ♥ 3

The game: Don't click this... Me: \*click\* The game: \*close\* Me: pikachu.png

This game is really fun and the idea is pretty solid, if you polish it even more you could totally distribute it after the jam is over. By the way, the mouse sensitivity was too high for me. Good job and keep the great work!

Pixel Fight by Blue Felix 2018-12-03T21:12:19Z ♥ 0

Playing by myself is not really fun. The enemy is pretty dumb, he just jumps every few seconds, so you can just spam bullets on him and only jump when a blue bullet is coming and he will eventually die. I miss audio too... 😢 *By the way, you should check this out: https://twitter.com/adobe/status/889878192994918401*

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SacriMage by Worido 2018-12-03T21:03:24Z ♥ 0

When you lose, you go back to the main menu and get stuck there, you can't play again. I had to restart the page in order to do that.

Satan's Island by Badosz 2018-12-03T20:50:03Z ♥ 1

This is so cute 😊 I just think it's missing a tutorial, it's kinda hard to get what is going on. By the way, I lost several times just because I stopped to read all these messages... 🤷🤣 Great job!

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The Alpaca Sacrifice by au2001 2018-12-03T20:43:15Z ♥ 1

Do you know why people are creating web and hybrid apps? Because you can develop it one time and export it for basically every platform in the blink of an eye. Unfortunally you will not get a lot of people playing your game because you made it on Swift 😐 I would love to test it, but I simply can't...

Well, good luck...

Medic ! by Eryph 2018-12-03T20:38:14Z ♥ 2

This game is SICK (almost literally 🤣)! Everything is fantastic. If you add some music, better differentiate one event from another according to the severity, add some music (by the way, those sound effects are great), translate it for other languages and polish it even more, you could totally sell it on Steam. And keep me in touch because I would be the first to buy it and I know that a bunch of people that like that style of game would do the same!

Keep the great work, and please continue developing it after the jam is over! 👏✨️

Fireboy by Cristiano T. 2018-12-03T13:55:44Z ♥ 1

Your link is broken 😢 And your itch.io page doesn't seems to have any games.

CMD JUMP by YetiBytes 2018-12-03T13:51:36Z ♥ 1

I really like the idea. I played this game on my old computer, so I really wanted to slow down the graphics (what is not possible). Because I can't, when I type it takes some time to appear on the console.

Talking about graphics, I don't like it at all. All your models are simple, It wouldn't be hard to make it feel nice and clean. And the console doesn't look like one, it's just a text box.

Oh, and I really wanted a **restart** command, that would be useful.

Overall, great job!

WAYT by wsKilljoy 2018-12-03T13:40:29Z ♥ 0

First of all, in my opinion, the blocks should be yellow, when you step on it, it gets orange, after a few milliseconds, it gets red, and than explodes. It's really weird don't know when the block will disappear.

Talking about "stepping on it", the block is triggered to disappear when you collide on it. It doesn't matter if it was your foot or your head. It should disappear only when you "land on it", right?

review1.gif

Oh, and some animations and SFX for disappearing/exploding bricks would be pretty nice!

Overall, good job! The art and the music are great.

Ludum Dare: The Game by Darylsteak 2018-12-03T13:22:39Z ♥ 1

The vibe of this game is pretty good! I loved the ratings, It remembers me of Game Dev Tycoon and the comments on my games in the first jams I joined 😅 Good job!

Card Grangers by verysoftwares 2018-12-02T21:26:18Z ♥ 1

I loved pretty much everything on it.

+ The sounds are great and nostalgic, I would love to hear more of those, but different ones + An MIDI song would be nice too + I wasted some time trying to understand the UI when the game started

Good job, keep the great work! 👏✨️

Alain's Sacrifice by Daniel_Abeleira 2018-12-02T21:18:52Z ♥ 3

+ I loved how the songs fit in the time of the level. + I noticed that the enemies are *moonwalking* when you are on their backs. + The enemies could have more animations and sound effects. + The bullet of the shooter is really hard to see. + I think the landscape could be different for each level.

Good job, I would love to see your next Ludum Dare game. See you there!