tipyx 2014-04-28 21:44
Wonderful ! Amazing ! Beautiful ! Superb but a little too short :/. But the ambience is here ! Nice job (wo)mens !
Foon → Ludum Dare Explorer → LD29 → The Statement of Randolph Carter
By eirikir
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 22 | 4.56 | ||
| Mood | 21 | 4.22 | ||
| Audio | 40 | 4.00 | ||
| Theme | 81 | 3.78 | ||
| Overall | 92 | 3.70 | ||
| Fun | 282 | 3.15 | ||
| Innovation | 395 | 2.96 | ||
| Humor | 513 | 2.20 | ||
| Coolness | 1746 | 37 |
Wonderful ! Amazing ! Beautiful ! Superb but a little too short :/. But the ambience is here ! Nice job (wo)mens !
Best atmosphere out of any game I've played so far.
Gorgeously presented and wonderfully atmospheric, if a little short, sweet and linear.
Very tense atmosphere but also very short. Well executed.
This is bomb, such amazing art, great tone.
Not bad.
Good atmosphere!
It was a Bit to Dark for my taste but it was a Really strange game I kinda Liked it Video will be Up Later
great atmosphere, loved the pixel art, and nice lighting effects. Well done :)
Short and sweet. The lighting and smoke effects are ace, as is the rest of the atmosphere! It'd be cool to be able to aim the torch to look around a bit more, it's pretty dark! :)
AMAZING atmosphere and the visuals were great too, lovely pixel art and lighting. The text speed was a touch slow, and I wasn't completely sure what I could and couldn't right click on, but overall a great experience. Need to go read that Lovecraft story now :D
PERFECT, nothing to add!
Good atmosphere! I would've liked more actions and more decisions to the player. But in overall is good! I'll have to read the original tale by Lovecraft :-)
Tense and gorgeous, with beautiful visual and audio design! I especially appreciated your decision to have the flashlight obscure the character--so that it's really unclear as to what's happening to him.
As someone largely unfamiliar with Lovecraft's works, I had a really hard time following the story at all, let alone figuring out who was who, and what was happening. It seemed like it was pretty grim and dark (and at the end, it turned out that someone on the phone was dead?), but otherwise I could not figure out the gist of what the actual *action* was. I am not sure how to fix this--again, being unfamiliar with the source material--but it might be something to keep in mind.
I'd also, of course, like to see more interactivity--it's a game, after all ;] It's especially important for a property that's already based on something entirely linear and choice-free!
Not a whole lot of gameplay, but those smoke/light effects are really gorgeous. Nice moody ambiance too.