The world beneath by Spotline 2014-04-29T21:06:00
great visuals, nice subtle music, overall good job! :)
Foon → Ludum Dare Explorer → Users → StuffBySpencer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Great Nation | compo | 117 | 3.77 | 3.44 | 3.70 | 4.42 | 3.82 | 3.58 | 3.50 | 3.41 | 97 | |
| 2014 | 30 | Connected Worlds | Planet Wanderer | jam | 294 | 3.35 | 3.26 | 2.63 | 2.89 | 3.59 | 3.50 | 2.65 | 3.33 | 97 | |
| 2014 | 29 | Beneath the Surface | Beneath The Memories | compo | 56 | 3.92 | 3.64 | 3.25 | 3.84 | 3.15 | 4.21 | 4.10 | 3.97 | 100 |
great visuals, nice subtle music, overall good job! :)
Really liked the graphics, extremely polished over all, and adding a save point right before you show the first thing that could kill you is really good level design. Nice job, I really liked it :)
amazing overall 'feel' to the game, the static black&white was a good idea, amazing job!
This game is super fun. the challenge was tough, but the games polish/graphics/overall feel kept me playing. Well Done!
That was really clever. The deaths were well hidden and tricky to find, the tree design was really great (along with the rest of the graphics) and the sound was excellent as well. Super fun to play and loved the ending lol, I would like to see a more developed version, maybe with randomly generated levels/deaths? I would probably pay for that, really great job!
This was amazingly fun to play, I would love to see this as a full game, maybe with multiple 'quests'. Really great job!
Holy flying biscuits this game was stupidly difficult... but still amazing. The graphics were cute, nice music, and overall great game, great job!
I could never get the boat to come back, but the whole mood was still there for me. Just sadder than other peoples probably lol, good job :)
This was pretty fun, nice job adding a screen shake, really helps the 'feel' of the game :)
Really loved the pixel art, you managed to set up a really engaging and beautiful environment, good job!
A little wonky to control, but cool otherwise. Good job :)
404 on web link
I liked it, kind of easy but still fun. I'm glad you added the ability to continue after you win, I love seeing how crazy the hordes get. Really nice job :)
Loved the pixel art, sounds were good, the laser shake the screen gets after shooting made it feel nice to shoot, overall extremely well done :)
Very clever alternative to just jumping. Really nice take on the theme, overall very creative nice work :)
Really nice that you added the ability to shoot while moving, very nice game, good job :)
Pretty hard, but also fun. Sometimes a single jump will register as a double jump, but other than that it was pretty good. Well done :)
Good job. Usually games make you BE in the light to stay alive, so I like the nice twist on this one. :)
That was truly fun, being able to shoot the ground and jump up higher because of it was a nice touch. The little intro dialogue made me scared but also pissed off with revenge the first time I saw those monsters, so good job making me feel engaged. Overall this was a kick-ass game, really good job! :)
Very fun game, wished the worm would show up a little more but really that's my only critique. I love the pixel art, the worm looks sweet, and the animations for everything are awesome, clean and very well done. Overall very good job! :)
The other monkey threw his banana, it spun like a frisbee, came back down and blew himself up... This game is amazing. haha, would be really fun with more people online, great job! :)
That was really unique gameplay mechanic. Great take on the theme, kept me interested. Good job :)
All you do is draw roots of a tree, I don't know how you made that fun, but you did, Well done. Seeing your tiny, single pixel, soon grow into a large, complicated structure is very cool. Great Job! :)
This was pretty fun, I liked the concept. good job :)
Great fun, would like to be able to get a little closer to the water line. Seeing the people spill out of tipped over ships and eating them was too much fun, good job! :)
Really addicting and fun, awesome that I can destroy the plane as well. Bookmarked and will play again :)
Challenging but fun. Would be fun on a phone. The difficult controls add to both the fun and the anger haha Well done :)
Really simple yet also really fun. I like the pixel art. Also, this happened and I couldn't help but make a gif of it: http://postimg.org/image/5ubryxg9v/ :)
even the graphics were kind of simple, they were clean and felt like they fit the game well. I somehow accidentally glitched out of the map at one point, but other than that, it was very fun. Great job! :)
nice concept, good tutorial, overall this was a pretty good game, well done :)
fun little game, the alien deaths were gruesome haha good job :)
really fun, love these types of games, and you made a great one, like the cute little pirate sprites, great work!
Fun and clever idea. Graphics are clean and nice, rapid mouse clicking hurts but is fun non the less lol good job :)
Floating around reminded me of gravity, it was very pleasing to move as the astronaut. Very fun, and good job! :)
you're a princess who can fart, what's not to love. lol cool idea, good job :)
well done, I still had fun with this and was determined to get to the princess lol, good job! :)
Pretty good game, controls are a bit finicky, but fun non the less. Good job for 48 hours :)
Very nice art, torches were a nice touch to help guide me and not let me get lost. Overall very nice game :)
Was a little hard to get going at first, but once I got the hang of it, it was really fun and enjoyable. Great job! :)
I swear to god, seeing a fireball whiz past your face (probably giving you a great bread-shaving) is the scariest thing ever. Really fun, and makes me want to keep trying, also I love the monster, looks very clean and overall the whole game was really well done! :)
It would be really awesome if the sound played when you hit the orbs matched the music, so when you missed one you felt like you truly messed up. Other than that, this was neat, and fun as well. Good job :)
simple idea, but pretty fun. It's always nice to blow shit up, good job :)
simple but a good idea, would like to see what other kind of features you could add :)
Yes, it's beatable. If your computer is lagging, you might have some trouble at the end, you just need to move fast and make don't get stuck.
Thank you everyone for all your amazing feedback, this has been a great experience for me :)
great atmosphere, loved the pixel art, and nice lighting effects. Well done :)
Fun, you managed to make it engaging enough to keep me playing. I liked the digging part, I don't know why but it was cute. Well done :)
I liked the snarky narrator, this was pretty challenging but still fun. Good job for 48 hours! :)
The art style in this was really fantastic. I loved it, also it was pretty damn fun. Great job :)
Really fun, new and unique controls/concept. Really great job :)
made me laugh, liked the concept. Good job :)
liked the sprites, sounds, and overall the whole damn game, great job! And hello to a fellow Phaser-User :)
haha I had fun with this. Once I saw Schindler's Fist, I knew I was in for something unique. Good job :)
liked the 'abstract' art. Nice job :)
As a Player: I'm amused and laughed.
As a Game Dev: I'm depressed and scared...
So... good job! lol
At first I thought the camera movement would get annoying, but it ended up feeling 'right'. It was surprisingly fun to be an ant. I would love to see a more developed version where your sent on missions by the queen ant, and maybe a more complex ant hill. But for 48 hours, this was extremely well done, good job! :)
got hit into a wall and got stuck, but other than that, I loved the pixel art, and good sound as well, the lighting was a nice touch. Nice job :)
fun and I like the art, good job :)
nice clean graphics and great concept, would like to see more!
Loved the graphics, also the little smiley face on the spacebar was a cute touch, overall nice idea and very fun game :)
Amazing detail, from the cracks generated while shooting, to actually being on fire and not just taking damage. Very fun, good job :)
interesting idea, and nice visuals. Good job :)
nice color scheme, and great concept, well done!
simple but nice. Pretty relaxing, good job :)
The paper look to the game is truly amazing, and the animations are beautiful. It was pretty fun to play as well, nice job overall! :)
You sit on a cold frozen lake, and wait for fish to bite your line. I don't know how, but you made that actually fun. Congratulations. haha, in all seriousness this was great, loved the art, the feel of the game, and really enjoyed the epic ending. Made me feel like a badass-fisher, well done! :)
Liked the pixel art, good story made me feel like I was the player, and not just playing the game, good job :)
Probably not the best to play this at night, now I'm scared to leave my desk. Haha, loved the pixel art, the walk cycle was creepy but matched the game well, great atmosphere, nice sound, good story. Well done :)
fun and impressed you got this done in 48 hours. Nice job :)
kinda wish there wasn't fall damage, but otherwise, it was a pretty fun game. Good job :)
The first enemy wasn't that hard for me actually, because of the tutorial signs, when I saw one with a big red X on it, I assumed I should go slowly as to not die lol, so I thought the level design wasn't bad. Liked the double jump mechanic, and the animations were nice. Overall, really good job :)
Very good atmosphere, nice art, good sound. And a very interesting story. Well done :)
I liked the graphics, they really fit the game. I could play this probably for hours, great time waster. Lots of fun, great job! :)
Seeing the tiny little mole arms furiously dig attempting to avoid the ghost is a pretty funny image. Great job :)
Fun game with good graphics and fun gameplay. Good job :)
Simple idea, but you added enough polish to make it deeper and a lot of fun. Really nice job!
haha that was fun, liked the player sprite, good job!
haha I love that the moles have giant metal arms and fist. The different moles seem pretty well balanced. Good Job! :)
pretty hard but great fun. Would love to see this on mobile, nice job! :)
I had a lot of fun diving into the water and sliding around haha, good job! :)
I absolutely loved the style of pixel art. Fun and creative idea, all around amazing. Will play again! Great job! :)
Very fun, love the art. Story is cute, jumping is a little tricky at times. But overall, great job.
challenging but fun once you get the controls down. When you get spun around, it kind of has a super hexagon feel to it, challenge wise. You did a really nice job on the nice clean colors and shapes, it all looks very appealing to the eyes :)
hard but very fun. the explosion was sweet, congrats on your first ludum dare, you did a really good job :)
loved the way the sub controlled, it felt like it was really under water, great work!
That was really fun. Blowing up the worms was super satisfying, and I loved the little song in the background. Good job, this is the most fun I have ever had while being a plant, lol :)
Haha really fun, good job :)
This was pretty fun. A little slow to start up, but other wise it was a really funny take on the theme, and a cool idea. Great Job! :)
Really nice, polished game. Loved the graphics, and nice job on the site itself, overall extremely well done :)
Good job on the random generation, that can sometimes be a big thing to take on in 48 hours. The music was catchy, I liked it. Great job! :)
I'm glad you added a timer, because I could sit here literally all day just throwing cars into other ones and watching them explode. It was so much fun to punch a car and see it do flips in the air. Really well done. Nice car graphics too, would love to play a more developed version of this! :)
fun idea, nice overall very well done :)
nice simple idea, lots of fun. The graphics were good, and the lighting was a nice touch. Would be fun to play on a phone, great job! :)
Thanks for the tip on re-sizing the browser, glad I didn't pass this one over. Very fun trying to locate the turrets and destroying them before they do to much damage. Stressing, but also very rewarding with the explosions, great job. Probably one of my favorite, simple yet very addicting. :)
that was a pretty creative idea, well done! :)
Interesting take on the theme, well done for 48 hours! :)
awesome job, liked the edge-hold effect when you don't make a jump, nice game!
such hard, but much fun, wow
Good job :)
Don't know if it was intentional, or by accident due to time, but the blocky look of the graphics really fit this gaame. Aiming is pretty good throughout, and overall pretty fun. Really nice job :)
when the dude changed to holding a knife, it kinda creeped me out. Very funny, and a really nice little game. Great job! :)
Really fun to play with, even making the character spin around is amusing. Great job! :)
I like the potential in this, really having to learn about people and who they really are. However, maybe I'm just dumb, but I can't seem to kill anyone.
the game doesn't work for me, clicking on the buttons does nothing
This fits the theme extremely well. There's nothing spookier than heading in one direction, using the sonar, and then flipping biscuits trying to turn the other way to avoid the monster that's directly in front of you. Great job! :)
I love how the audio changes when you go underwater. When you die you can still move around, which is fun because you get to taunt the sharks lol. Good job :)
HAHAHA XD oh my god dude this is hilarious, I could see the whole " beneath the sir-face" coming from a mile away and it was still funny. Really well job. The theme isn't the best here, but the rest of the game truly makes up for it. Great work :)
Nice job, liked the challenge in this one, hard but fun :)
this is like a messed up version of warioware. It grabs you by the balls and forces you to have fun. Wish the audio was cleaner, but other than that, pretty crazy, pretty fun :)
haha always fun to goof around and drive off raps. good job. :)
It would be better if you could shoot multiple balls at once, but otherwise it was pretty fun. Good job :)
this was a good idea, and also a lot of fun. Nice job, was pretty impressed with this one :)
Really polished, well done. Interesting take on them, good job :)
Nice and fun game. Good job :)
Pretty fun trying to get other sugars before you die. Good job or 48 hours! :)
Dude, your game allowed me to finally become a kraken and destroy ship... Thank you for that. Graphics were great, slappin' the shit out of ships was stupidly fun, and boosting out of the water towards the sky attempting to become an astronaut-kraken made this game amazing! Bookmarked and will probably play everyday for my daily dose of kraken-simulator. Great Job! :)
Dude, your game allowed me to finally become a kraken and destroy ships... Thank you for that. Graphics were great, slappin' the shit out of ships was stupidly fun, and boosting out of the water towards the sky attempting to become an astronaut-kraken made this game amazing! Bookmarked and will probably play everyday for my daily dose of kraken-simulator. Great Job! :)
amazing graphics, and relaxing yet addicting gameplay. Would love to play this on a tablet while on a long ride, great job!
this was pretty fun, great job. I was struggling to get the little cube not to move away from the goal which was surprisingly fun. Well done :)
Nice, simple yet fun. Liked the shadow effect, well done :)
I'm having a hard time catching the jellyfish, the hook doesn't move all that well. But the graphics are neat. Good job for 7 hours :)
Shooting the arrow was extremely pleasing, seeing the explosions was icing on the cake. This is actually extremely well done for 48 hours. Good job, I'd play this again. :)
That was way too much fun. I have never had more fun cleaning my room. The art was really clean and nice, the sound was good and fit the game well, and the rolling... oh my god the rolling. I think I had to much fun just rolling into the corner, haha really well done :)
Really great idea, running away from other cells was stressing but fun at the same time. Great job! :)
Really fun and easy to pick up. Would like to be able to drag to select places for digging, but it is addicting non the less. Well done :)
Great idea, I liked how you interpreted the theme. Great music as well :)
Loved the pixel art. The 'ice' physics made it challenging to avoid being eaten, but that just added to the fun. Great job! :)
that was fun, like the pixel art as well :)
Really great game! Loved the pixel art, the idea was nice and creative, sound was good, dashing mechanic was effective, and I loved how the player spun while jumping. Great job! :)
This was freaking amazing and you just got yourself a fan :) excellent writitng, amazingly beautiful graphics, best mood so far, and great sound. Job well done!
The art is kickass, and any game where you have a poop button is obviously GOTY material ;)
But really, nice job :)
very nice game, loved the graphics and audio and overall feel. I just wish that the controls were a little tighter, but other than that great job :)
Holy flying [email protected], this was awesome. Graphics are brilliant, sound is crisp and nice, it's super fun once you get some friends to play, then it get crazy and competitive, Awesome Job! :)
damn, I love that art! Everything about this game felt clean, smooth, and overall extremely enjoyable to play. Great Job! :)
Pretty fun, the music was nice as well, good job! :)
a really nice concept, and nice graphics, but I didn't feel as in control in terms of sucking up the bad guys as I wanted to. It felt a little too random for me to feel like I was truly doing anything, but other than that, the rest of the game was pretty solid and nicely done. Good job! :)
This was an amazingly well done game, great job! :)
The graphics are really nice, and the game is pretty good. The story is interesting as well, Well done! :)
some audio would have been nice, but otherwise this was a pretty fun game! :)
Really cool mechanics, and it felt pretty awesome in 'cyber-space' great job!
had a little trouble at the start, but once I got the hang of it, it was a pretty challenging and fun game, nice job :)
that's a nice little game, I liked the sort of 'minimalist' pixel art. Good job! :)
really nice, good bit of puzzling in there, and nice graphics. Great job overall! :)
The backgrounds are trippy and really compliment the game well, great job! :)
nice idea and I liked the landing mechanic. with just a little polish this could be very fun, nice job! :)
that game was so simple, but still so much fun. Extremely polished, loved all the interactions and the animations, and any game with floating turds is obviously 10/10 lol great job! Bookmarked and will play again when bored :)
that was beautifully executed. well done. audio and graphics matched each other pretty well and were very nice. Great job! :)
Once you get a handle of the controls, it's a pretty fun little game, great job :)
Haha, I've been pretty much through this exact thing before XD
(also, nice touch by adding the 'cellphone near speaker sound' in there) :)
that was pretty fun actually, and it looked rather nice! great job :)
this was a really amazing entry, loved the idea of the police scanner, and overall this game is pretty fun. Excellent job! :)
simple but great atmosphere, loved the graphics and audio. Great job! :)
Nuclear Napalm: Weird, I'll have to look into why this isn't working, thanks for letting me know!
BitOfGold: I'll make sure to update the controls on a post-compo release in order to accommodate more peoples arrangements, thanks for the feedback!
And thanks to everyone else's feedback so far. Glad you all liked it! :)
great job, it was pretty fun to obliterate things, way to go :)
That was pretty fun, everything felt really nice. The gravity (or lack there of) seemed real and correct. Great job! :)
man the graphics are really amazing. I ended up just walking around on the island looking at all the pretty things lol. I would recommend setting pixel smoothing to false to help with the blur/jittery look the player gets when moving, but otherwise this is really cool, would love to see a more developed version! :)
nice idea, I'm always fond of this 'interesting' games that get produce during LD, nice job :)
man, that's a really good idea, well executed also! Great job man! :)
some funny dialogues and overall nice art. Good job! :)
The graphics were really nice, I really liked the trees, great job with the story :)
building things is so addicting! I want to make a mansion in this :P Great job!
I'm a connection destroying asshole... and I love it :)
The graphics were really slick, this is one of those games you can play for hours and not even realize where the time has gone, excellent job!
Well, that was very unique, to say the least. The effects were pretty cool, good job :)
Pretty fun game, the audio was nice :)
damn, how did you get so good at art, there's too many little details and incredible things to say them all, everything is so fucking rad, great job! I really wanna see a full game from you soon! :)
that was an interesting take on the theme, well done. Having a horde of followers is always enjoyable ;)
I spent waay too much time drawing stupid faces XP, really fun and a solid idea. Would love to see this concept developed more :)
can't wait to see a more developed version of this, multiple galaxies sounds awesome, can definitely see myself losing many hours to this, great job!
nice graphics, fun enough to keep me entertaned throughout the end and overall a nice little game. Reminds me of doodle god :)
everything felt really nice and responsive. You have all the right elements of a shooter, well done! :)
Really got a sense of wonder adventure, I can't imagine how epic this would be with a bigger map/more place to explore, great job!
liked the graphics, and a good idea, good job :)
damn this was pretty cool! The art was really nice, and the monsters were pretty unique and interesting. Great job! :)
this was a simple but fun idea!
had fun trading human souls for material objects
(*evil laughs* ;) )
Great job!
Pretty fun, really dug the animations and overall feel, the day and night cycle, as well as the weather was a nice touch. This is an awesome job, especially for your first LD, keep it up!
jesus the graphics are so freaking pretty looking. Great job man! This is a really solid idea, nice gameplay, and again, amazing looking. Excellent job! :)
That was really cute and super fun as well.
Randomly when I die, I would spawn really high up in the air, but I fell back down after a while, so don't worry, it didn't break the game (it was actually pretty fun lol). The controls just felt 'right'. Very satisfying to move and jump. I really liked this game, you did an excellent job! :)
the turning is pretty slick looking, great job man!
that was pretty interesting and fun, nice little competitive game. Music and graphics were very well done, great job :)
this was actually a really well executed game, and very fun. Nice job, and I will be waiting for the post-compo, see you in LD31 as well! :)
I liked it, the effects and having the background change depending which planet your one is a nice touch, well done! :)
I liked the idea of it, also the 'hell' part was freaking crazy, lol, good job
That was amazing. Never have I ever had so much fun with so little 'interaction', really well done. Also nicely done on preventing 'stuck' situations (for instance near the end, I thought I had gotten stuck where it says '30' but then I saw I could swim and free myself which was nice) that's some good level design, excellent job, hope to see a full game out of this! :)
played all the way through, really enjoyed this mechanic. I really hope you continue with this, I would love to see a longer game with more puzzles with this type of mechanic in it, excellent job! :)
man this was a stress-inducing, keyboard breaking game... and I loved it! Pretty simple concept, but executed nicely, and the graphics were really pleasing. well done! :)
this is a really beautiful simple game, but amazingly well executed. the color scheme was pleasant, the sound was soothing, and the puzzles were... not so soothing. Overall I loved this idea/concept and you did an amazing job, well done!
pretty fun game, would be nice if you could click and hold to shoot rapidly, but otherwise nice job! :)
This was pretty sick, once I got the hang of the bikes control I had lots of fun just ridind around. the light trail and the explosions were a really nice touch, great job!
This was a fun little game. Great idea, and I loved the cute graphics. Overall great job! :)
Jesus christ, as always your games are amazing! The art, the twist, the world, everything was great! You know you have a great game when the player doesn't mind jumping around and running all over the place, it just felt so smooth and nice! Great Job!
wow that was a very nice story, and the atmosphere was very lovely. The heartbeat was a nice touch to, very well done! :)
Pretty fun little game, liked the change of control between each 'character'. Well done, and congrats on your first Ludum Dare! :)
that was really fun, I haven't played any 3D-turn based games yet so this was really interesting, great job!
Also, I liked the little 'dialog messages'
Really fun, solid mechanics, a nice story and really nice art. Great job all around! :)
nice page turning effects, and I like how the player 'bounces' when he moves. Liked the little story too, great job :)
usually during ludum dare, you need to sacrifice something due to time, however you 2 managed to make 2 complete systems (gameplay and graphics) and implemented them in a way that complements each other, giving the overall feel of the game a very polished feel. Excellent job! :)
I woke up to day as a human.
I go to sleep tonight as a noodle.
Noodle is love,
Noodle is life.
(but honestly, this game was crazy and weird and I loved it :) )
haha this was really fun, reminded me of qwop a little, liked the sort of 'hand-drawn' graphics. well done! :)
Would really be interested in a more developed version of this, bounty hunting in space sounds amazingly fun, great job!
great job, the hacking mechanic was pretty unique :)
graphics were really clean and nice, I liked the idea of earth being just sort of pushed around by a rocket lol, managed to get to the ending and it was pretty enjoyable. Sort of reminded me of Solar, well done! :)
That was a fun little puzzle game, liked the graphics as well! As a fellow Phaser user, this made me want to try out the plugin now lol, but overall very nice job! :)
It's a little bit confusing to grasp what to do, but with some tutorials, I could see myself wasting away hours with this game. Really clean and nice looking graphics, hope to see you develop it further, great job!
This was a really good idea/concept. It got pretty 'stressful' after awhile, but it was really fun. Great job!
short and sweet, well done! The pixelated screen transition effect was really cool, nice job!
man that was hardcore lol, nice game though, good job :)
this was really fun, it must have taken awhile to make all the tilesets and art, I'm impressed. I like the astronauts running animation, and overall this was a pretty sweet game, well done! :)
A nice solid concept, good job! :)
That was a relatively simple idea but you executed it really nicely! it got pretty challenging as well, great job! :)
I could talk about how the art style was coherent and amazing.
I could talk about how the gameplay was fun, addicting and enjoyable.
I could even talk about the idea being pretty damn creative and overall this being a very fun and great game.
Or I could just say simply:
Hot damn, that was amazing!
Really excellent job, gonna be one of those games I continue playing long after Ludum Dare :)
really interesting idea, didn't really understand the last stage but somehow I won lol, I could see this being a full puzzle game, good job :)
This is a very good game which I'll be playing again many times. It has some nice 'depth' to it, great job! :)
amazing, simply, amazing. Amazing graphics, sound was brilliant, and the game play was engaging and fun. bookmarked, will be playing again, and hope to see a full version of this soon! Way to go everyone! :)
the sound design was amazing, and overall the game felt so tense and epic! It was so much fun, and everything about it just felt so important and really emerged me into the game. Excellent job! :)
After playing this, I immediately jumped to graphics and gave it 5 stars, it had an amazingly nice style, and the feel of the game was very nice. You did an excellent job, well done! :)
That was pretty solid and a good amount of fun, nice screen shake and effects, well done :)
Take that pirates! Really interesting idea and a fun game, well done :)
I enjoyed the story, you managed to set up a nice little environment good job :)
Bookmarked and will definitely be playing again. This is super addicting and really well done. Simple, but enough 'depth' to keep me interested, I can easily see myself paying for a full version, excellent job!
I really like the puzzles where you have to have just the right timing, with the spikes. This was a really interesting concept, a very fun game, and overall very pretty to look at, well done! :)
I built up my kingdom to what it once was... and then I burned it to the ground "game-of-thrones mad-king" style haha.
Art is really cute, the music was really nice, and I loved the subtle little noises the king makes as you make decisions.
overall, I really enjoyed this game and will definitely be playing more, great job to everyone involved! :)
hahahaha you motherfucker, you actually made me jump with the secret ending haha
very cool and interesting game, the voice acting was actually pretty good and funny enough to make me find all 3 endings. Nice simple idea/concept, but executed very well. A very good Ludum Dare submission,
Excellent job! :)
extremely clever, very original, and overall super unique!
[one thing tho, my numpad doesn't get registered while playing games, only while making them, strange :\]
great job! :)
throwing my scrawny vine-body around, attaching to rails, missing a risky leap, plummeting to my death, realizing how hard it is to be a vine...
excellent job haha, very fun game! :)
very interesting gameplay mechanic, it felt kind of cool having to switch tabs to the wiki chart before entering a command, almost like I was actually at the job, and I was having to look at the manual haha.
I liked the whole idea behind this, and with a little more polish I can see it being a fun little game, excellent work! :)
ooooh man, this really tickled my fancy [whatever that means], I loved it!
the graphics were fantastic, and the sound was really nice.
I had a lot of fun playing this game, and I really hope that wasn't the end, and you continue with this, I would totally buy the full game!
Very nice work :)
I loved the atmosphere, really felt cold and dark, and great implementation of the themes!
nice movement, I felt I had control over the octopus the entire time, and the challenge was a nice steady 'stream' [hehe aren't I clever] of progression, nothing really felt unfair.
Nice game, great work for 48 hours! :)
wow, there's a lot of systems in place here, very well done for 48 hours!
the graphics all seemed to be coherent and personally I loved them, very retro and pretty haha, the plant growing mechanic is a very interesting beast, and I can definitely see myself getting sucked into figuring out how everything works and how each property is affected.
Excellent entry, nice job :)
it's a fun little multiplayer game, and I liked the idea behind it, nice job :)
man, I really liked this game. The graphics, sound, music, idea, all were super great. Nice work!
I would love to see a second gamemode where it's more relaxed [peaceful / creative mode] where I can just spend my leisure time planting and eating, with no horrible creatures killing me haha, but I think what you presented was the better choice for a jam game. Hope you continue with this!
Super fun, and a perfect little ludum dare game, 5 stars! :)
wow, really great job, especially for your first pico-8 game, it looked nice, sounds were fitting, and the death animation was really cool.
the control was nice and tight, and I could easily spin the plant around, avoiding obstacles, and forming some really pretty formations.
overall, this is an excellent entry, nice job! :)
took me a while to figure out what to do, wasn't exactly clear on what circle meant what, but once I understood the UI, it was fun.
simple little tomogatchi-like game, good job :)
fun and very relaxing gameplay, simple idea, but well executed.
great job for only 6 hours! :)
good concept, and a very interesting little puzzle game that has a surprising amount of complexity behind it.
really liked the artwork!
it's rather tough as well, nice job :)
pretty cool concept, I actually enjoy these types of "hard to control" games [similar to QWOP, TagPro, etc.], and this was a really interesting one.
overall, I enjoyed this and had some pretty good fun, nice work :)
haha, that squid hump of death at the end was amusing.
graphics look lovely, and it feels extremely polished for a 48 hour game, nice job! Concept was very creative, I could definitely see this on mobile, nice work :)
I usually don't enjoy these types of puzzles, but this one actually kept my interest for a very long time. Something about was very 'welcoming' so to speak. I felt very relaxed while playing, a perfect casual game that I can see myself playing for long periods of time on mobile!
graphics were fantastic by the way, excellent submission, great job! :)
I enjoyed the look of this game, really helped the atmosphere of it all.
that death animation startles me almost every time though, for whatever reason haha.
you made a very nice set of mechanics, and they allow for some really interesting puzzles, well done!
I'm actually generally surprised by how competent of a platformer you managed to build using only two buttons, overall, nice work! :)
maybe I'm missing something, but I think the controls are backwards for me :\
oh well, once I got the hang of them, the game was pretty good. nice idea, and well done :)
That was really cool! I could see myself sinking loads of time into this with a little more polish, nice work!
I enjoyed the minimalist type graphics, and I liked the turning mechanic, overall, nice work :)
[and see you next Ludum Dare haha]
saved to my games folder, simply because I love exploring this little world you built!
perfect length for a LD game, and I truly hope you build upon this, I just absolutely love the environment / atmosphere / overall vibe of this game.
great art, lovely audio, solid gameplay, good, good, good stuff. Excellent job, one of my favorites! :)
very relaxing game, surprisingly!
loved the simple look to it all, and was a fun take on the 'threes-type' genre.
overall, it was a fun, solid little game, nice work!
[and I gotta be honest, it was actually a little heartbreaking when one of the orange cubes destroyed my strike haha]
the graphics are really nice in this, and the gameplay mechanic seemed unique.
good job :)
that was a fun little tower defense game, good work!
the graphics were nice, and it was easy enough to pick up and play thanks to helpful 'tooltips' that show what different machines will produce, without having to remember it.
Good job :)
ok, so right off the bat I gotta comment on the music:
I know you didn't make it and everything, but I must say, it really goes well with this game. And tying the timer to the song [especially since it's such a recognizeable song], gave me a clear goal which was nice.
as for the game itself, it's gory, humorous, and all around a pretty simple, but yet still fun, game. Nice job :)
my god, this is one of my favorites so far!
your games never fail to amaze me, and this one is no exception!
the graphics are lovely, the color palette is gorgeous, the day/night timer combined with the field-of-view UI is simply genius... what can I say, I love it, everything is damn near perfect!
I would suggest that you slightly alter the player's movement, he moves on a grid, right? I think the grid is just a little too tiny, and can sometimes be hard to lineup stuff [then again, this is just my preference because when I play these types of games my OCD kicks in and I like to align things], so I would recommend making the grid just slightly larger [this would make it feel more 'turn-basey' though, and that might not be what you want].
I actually ended up playing this for well over an hour [my turnip farm is massive], you've built such a comfy little world to explore, it's fantastic. Excellent job :)
damn, the art is lovely in this! Gameplay is solid, would love to play this on mobile. Music was a perfect fit, great job to everyone!
while pretty simple, you nailed what makes these games fun, just a simple little balance game that keeps you playing for longer than you'd like to admit haha, nice work!
I liked the aesthetics, and the atmosphere was spot on!
I did find it slightly disorienting when the message text would show up and start re-sizing itself while I was reading it, but other than that, nice game! :)
holy hell, there's a lot to like about this game!
- cool starting menu / screen
- cool end screen
- nice art
- insanely clever idea
- super simple gameplay, but still fun and challenging enough to make me want to keep playing
overall, I was surprised how much I enjoyed this one! Very lovely entry, great work, and please keep making games :)
man, I love the look and feel of this game, great job!
will definitely continue playing this in times of boredom :)
I really like the idea of 'progressing' so to speak, as you get closer to dying, that was a really interesting mechanic.
the sound and general atmosphere were spot on, very nice.
the graphics were lovely, kudos to the artist!
overall, while simple, it was a pretty fun little game, nicely done! :)
very nice! That was some pretty original gameplay, and it was quite fun!
mechanics were easy enough to get within 15 seconds of play, and the challenge increased at a fair pace.
overall, this was a really good entry, simple but fun. Great work :)
very nice atmosphere being up there in the clouds!
i think the controls were a bit wonky, the 'D' key didn't alwasy seem to work, but other than that it was fine.
I liked the simplistic graphics, and overall it was a nice short game that was pretty fun. Nice job for 48 hours :)
really addicting and fun, could easily see this being a huge time-sink for me on mobile, nice graphics, and nice gameplay.
Great work! :)
super polished graphics and overall feel.
tough but fun gameplay, with very nice audio.
overall, this is a really solid entry, I loved feeling a bit like a mad scientist creating horrible mutations haha, nice job!
maybe I'm just bad, but that was pretty challenging, very fun however!
great take on the theme, I loved the mechanic!
the art is wonderful as well, very 'cohesive' looking.
Overall, there's not much to say, I loved it. Simple to understand gameplay that provides surprising difficulty and thoughtful level design, nice work, very well done!
damn... I really don't know what to say on this one... I honestly really enjoyed it, it felt like it hit really close to home for me even though I'm not a mother, but just thinking about my own life in this way [what choices were made that brought me to where I am now] really hit me... this was surprisingly deep...
Congratulations on the son, Good job on the game, I'm going to go cry now haha :)
wow, for something so simple looking, it provided a lot of fun, nice job!
the plant growing effect was cool, the controls were tight, and overall I found myself playing this for quite a while haha, I guess it's just relaxing to grow a little sea-plant
Excellent work :)
I liked the graphics, and the idea was nice.
I swear that superhero hates me though, he keeps picking the worst path to take! haha nice job :)
This was a surprisingly fun, and challenging game!
great use of theme, and really solid puzzle design.
art and music could be better, but with the time-limit it shows you worked on the puzzles more, which I think was a good idea.
I liked how level 12 introduced an almost 'platformer' aspect of the game.
I could definitely see this being a full release with a little more polish, nice job! :)
this is actually a really unique and clever little puzzle game!
a little glitchy, but that's to be expected for 72 hours. I would love to see this as a full game, I think you actually have a really fun idea / concept here.
I really liked the looked of this game as well, overall Excellent job!
got to the top, was offered a zillion, turned it down cause I'm a dragon, haha very fun game!
some of the questions really tripped me up with the wording, which while adding to the challenge, didn't feel annoying, the whole game kept a very cute & fun vibe, nice job :)
interesting gameplay, and well executed in my opinion.
very fun, nice job :)
Takes a bit to get used to the controls, but once you do, it feels sort of like magic when they work, I guess because I've just never moved a character like that before, but it was cool.
usually in games with such a tiny 'view' like this, making some those jumps can be infuriating, but somehow, by removing some of the control from me, you made it better... this doesn't sound like it should work on paper, but you pulled it off very well here, excellent job.
nice graphics, good audio, fun and creative gameplay, overall great job! :)
the art was really great, and I enjoyed the concept behind this, great job :)
haha that was definitely 'QWOP-like' [is that a new genre?], and it was just as difficult, and just as fun.
I loved the caterpillars little faces as he messes up haha, really cute.
Nice job, that's a really solid little game :)
this is a very pretty game!
reminds me a little of solar 2 / agar.io, and the gameplay was rather relaxing.
I kinda wish there was a way to deal with the mines, other than just let them hit you, but other than that, it was very fun! Nice job :)
wow, this looks beautifully, nicely done!
the movement felt very good, and I always felt "in control" of my character, which is important for this type of game.
the challenge was there without feeling unfair, short and sweet, I loved it, nicely done! :)
The main menu was a little glitchy for me [running windows 7, some text was overlapping, and the buttons didn't work], but other than that, the game itself was cool.
I can tell you out a lot of thought into this, and overall I liked it. Nice job :)
short but sweet, I'm amazed how many lines of dialog you fit in, and they were pretty funny as well!
great job :)
I really enjoyed the simplistic graphics, you made great use of the color palette. And I personally don't think the lack of audio hurts this game in anyway, great entry!
good work man, it's cool to see itch games [along with my own] on a desktop client, and the installation process couldn't be simpler [although, I do hope you add html games support in the near future!].
pretty simple idea, and I assumed was going to be rather easy / boring, but playing around with the screen-warp gave this game a huge bonus.
puzzles were challenging and very fun to solve, graphics were nice, audio fit in well, overall I really liked this game! Great idea and concept, and extremely well executed.
Excellent job :)
wow, that was a pretty simple idea, but nicely done! It was super easy to just pick up and play so to speak, but I can see it taking quite some time to master.
Very nicely done :)
while your graphics may be simple, I felt a nice sense of "unity" due to the color scheme. It seems to be mostly shades of purple, which helps ties everything together and makes it look more appealing.
I kind of wish you lost by going off screen, and not by hitting a platform, as I feel that might be more fair while still providing a great challenge. That may just be me though, I'm not saying it's the best idea.
Overall, even though it's pretty simple, it seems like you got a fun idea here, and clever use of both themes. I enjoyed playing it, nice job :)
the tutorial was very helpful. It seems you spent a lot of thought on this, I can really sense a 'living' world, nice story, and really interesting gameplay.
I can see this taking a long time to master, and I'm really interested in more puzzles that you'll bring to this if you choose to continue with it [which I think you should].
Reminds me a little of spoiler alert, very fun, and well done! :)
6500, am I a true millennium-fist-wielder? haha simple but fun game :)
There wasn't much of a challenge once I figured out it's more effective to save energy and drop fireballs rather than spend energy on heating things, however I don't think that's necessarily a bad thing.
I sort of view this as fun little sandbox, destroy things, be evil type of game more than a 'complete this goal' type of game, and I like it.
had lots of fun burning everything in sight, I liked the subtle sound effects, and enjoyed the pixel art, overall very nicely done!
Smokey bear hates me now...
Kind of short, but was a interesting idea / story, nicely done. For your first game, you did a pretty nice job, and congrats on actually finishing something!
really fun game with a simple concept that allows players to understand controls within seconds, but allows for a surprising amount of challenge.
every time I died [which happened a lot haha], it felt like completely my fault. The game seemed very forgiving, and yet still tough and fun, which is a tough thing to make, especially in 72 hours.
Great work, this was a surprisingly solid little game! :)
Nice little game there, the lighting was a pretty cool effect! Hearing the slimes "squishing" around in the dark really set the mood haha, nice job :)
the art was clean and nice, and the idea was cute/
unfortunately for me, after the baby grows to the point where the camera pans upwards towards the ceiling, I believe the hitboxes get corrupted, because even though I'm throwing the food directly into his mouth, it splatters and he get's angry, and I'm unable to actually feed him.
fun game otherwise! :)
man this was surprisingly tough!
really nice graphics, and solid idea, very fun overall.
I will definitely be playing this a bunch more times in the future, and I really hope I see a "post-compo" version as well, great work! :)
pretty simple but I liked the ideas and it was pretty fun, nice job :)
wow, this feels really polished!
art & sound were very good, and the idea of multiple games was ambitious but very cool to see, excellent job!
I agree that the lack of animation does make it sort of hard to tell what's going on, but non-the-less it's a fun little party game when you want to break your keyboard and lose friends haha
wow, this is really difficult, but I like the idea.
solid gameplay, but like I said, I think it can be a little too hard, of course, that's just my opinion, some people like the 'impossible' type games. Nice work for your first game! :)
simple idea, but non-the-less fun.
music gets a bit repetitive, but that's understandable for the time limit.
I liked the effect that moving has on the stack of food (causing them to sway back and forth).
nice job for you first game jam! :)
That was a really creative way to implement the 2 button controls! I'm surprised you manage to make them work as well as you did, nicely done!
Gave me a slight nostalgia feeling for old adventure games, which is always good haha
Liked the graphics as well, over all, great work! :)
simple, but the core gameplay is pretty solid and fun.
really interesting mechanic that was fun to play around with, overall, great game for 48 hours :)
nice concept, and a fun game, the level design was carefully thought out, and I enjoyed the little intro.
overall, very nice job :)
man that was really tough, would like it if it slowly introduce tougher and tougher challenges, I felt like the first stage was a little too rough, but it was fun!
and I can definitely see people who like really tough games get a kick out of this, great job for 48 hours! :)
I enjoy the 'non-restart' method of dying, that managed to keep me playing for longer.
the movement was a little too slippery, but other than that, I liked it.
simple but fun, well done :)
Pretty simple concept, but nicely executed, good job.
I liked the hit-boxes on the people, by the way. Due to how the boat controls, it's sort of hard to make sharp turns, so allowing for a bit of leeway by having the peoples hit-box be big enough, was a good implementation.
The random generation (or at least, I assume it's random generation) could use some work, as I once spawned in a tiny puddle of water surround by land, with no where to go. But, this is to be expected for a 48 hour game.
Although simple, I found myself playing this for longer than expected, there's something very relaxing about just rowing around in this game, nice work overall! :)
man, that vine visibly twisting really makes this games feel polished, nice job!
haha omg, this is amazing.
would be super fun at a lan-party or something.
graphics fit well, the whole 'vibe' of the game is hilarious and overall: I love this entry, excellent job! :)
Simple idea, simple mechanics, and simple graphics, but actually a surprisingly fun game!
my only suggestion, would be to make the death / restart a bit faster, because this seems like the type of game where you'll die a lot [or maybe I'm just bad haha], and the less the player has to wait after dying, the more they'll want to play [for instance: Super MeatBoy].
Seriously though, I;m surprised how much fun this was, something about the simple to use controls, and general simple premise, makes this a really fun casual game, excellent work! :)
simple but fun idea, I liked the 'simpsons-esque' nuclear power-plant in the background hinting at ever-present doom haha.
I got somewhere around level 40, and I really enjoyed the mechanic of messing up, makes the code harder to enter, very nice entry, good job!
simple idea, but a fun little game, nice job :)
moving forwards didn't always work, but I am quite surprised it managed to work as well as it did, kudos.
graphics were a bit simple, but did overall fit the theme of the game, very nostalgic with a subtle modern take.
I had fun playing this, and ended playing for longer than I had imagined, great job :)
pretty simple idea, but well executed.
great graphics, and I loved the growing effect.
music was a nice touch, really set the mood for the perfect plant experience haha
wow, that was a fun little [and tough!] physics-puzzle game, I really enjoyed it!
art was very nice, sound was good, humor was funny, and overall I think this is a pretty solid entry, nice job :)
that was very fun! graphics were lovely, I loved the color scheme and gameplay was pretty solid, nice work!
[ also, was that incredibox music in the background? haha, nice touch :) ]
haha, alright, this is definitely one of the games I'm gonna save for later, it was so much fun!
would love to see you keep working on it, add sounds and what not.
I really liked the 'feel', and graphics, and idea... it was just plain fun! overall, this was great, excellent job! :)
that was pretty fun!
I didn't get the controls at first, but once I realized I was supposed to 'hold' the key to 'hold' onto the mountain, they started to feel really intuitive and easy to use.
I didn't like how the climbers would let go at random sometimes, kinda made it feel like the game wasn't registering my key-presses which was slightly annoying.
I loved the graphics, and overall 'feel' of the game, it really felt like a snowy landscape.
Good job for 48 hours! :)
*72 hours, haha my bad :)
I'm definitely coming back to play more of this later, fantastic work, and great job to everyone involved.
art = lovely, sound = perfect, gameplay = excellent
there's so many systems in this, and they all work super well, seriously, great work!
You nailed the 'Another World' feel. Reminds me so much of that game, everything is spot on, the graphics, the challenge, the atmosphere. Perfect.
Short, but due to it's difficulty, I think it was a very good length.
Overall, this was the perfect little LudumDare game, I loved it, nice job!
Pretty to look at, and fun to move around. Good job! :)