eugman 2014-04-29 01:11
Can't seem to run. It's asking me to install unity web player but I already had it installed. Installed it a second time and nothing.
Foon → Ludum Dare Explorer → LD29 → First Person Platformer
By robcozzens
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 371 | 3.38 | ||
| Innovation | 613 | 2.47 | ||
| Audio | 643 | 1.76 | ||
| Overall | 676 | 2.55 | ||
| Fun | 683 | 2.23 | ||
| Theme | 764 | 1.39 | ||
| Coolness | 1746 | 37 |
Can't seem to run. It's asking me to install unity web player but I already had it installed. Installed it a second time and nothing.
Darn it!
I had a problem like that a few days ago... a Unity file would work on some browsers but on others it said I needed to install the Web Player.
If I can find anything that helps, I'll update my file.
404 on web link
I'm not getting a 404... at least not now. There were a few minutes when the link was broken, but should be ok now.
solid little platformer mechanics. It could be extended to a nice game
I'm going to rate this based on what's there - really nice graphics actually and I like the post processing. Gravity I think is a bit harsh and mouse sensitivity is really high although I guess that varies with hardware. A good start so far!
I like the hyper simple concept of "get more jump height." :)
Nice graphics, but I'm not sure what I'm supposed to do?
Nice looking graphics. A pity you could not finish it.
Yeah, it looks like the good old Tron. Keep going, this could become something big. :)
It's a cool concept. I'd like to see it when you've finished it up.
Since the theme is nowhere to be found, I refrained from voting in the case someone might interpret it otherwise and vote with more wisdom than mine. The graphics look good, but Unity.
Good looking prototype. Liked the idea of collecting powerups for increased jump performance. Dont seem to follow the theme thou...
looks pretty rad, shame there isnt much done/to do. also not sure what it has to do with the theme
Nice art (lovely bloom -- Unity Pro?), good old-skool platformer feel in 3D, no theme use that I could divine.
That the collectables were also powerups wasn't obvious but that's good (nice when you learn as you go!). If you could come up with more twists like that, you might well have the makings of a good concept here. Tempted to go further (but journal entries lacking)?