A Glorious Escape for A Lich King by Benjamin 2014-05-03T00:42:00
I really enjoyed it. Very beautiful artwork
Foon → Ludum Dare Explorer → Users → eugman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Po | Cm | Te | Jo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Sinking Tower | compo | 544 | 3.19 | 3.18 | 3.76 | 3.09 | 2.18 | 2.27 | 2.21 | 2.44 | 68 | |||||
| 2009 | 15 | Caverns | Treacherous Caverns | compo | 112 | 2.44 | 1.93 | 3.47 | 2.60 | 1.10 | 1.00 | 2.25 | 2.33 | ||||||
| 2009 | 14 | Advancing Wall of Doom | Hill Climber: Extreme Edition | compo | 54 | 3.25 | 3.63 | 3.50 | 3.75 | 2.67 | 3.86 | 3.25 | 2.71 | ||||||
| 2008 | 11 | Minimalist | WORLDMAKER | compo | 55 | 2.54 | 2.25 | 2.67 | 4.21 | 1.40 | 2.14 | 2.43 | 1.63 | 1.85 |
I really enjoyed it. Very beautiful artwork
I tried to play it, but all I get is a black screen.
Very cute silly game. I could easily see this being on a phone. Although that grave digger kept dancing all the way to the right and easy a pain to feed! And the way he danced so carelessly, I knew that inside he was mocking me and my poor throwing skills.
Can't seem to run. It's asking me to install unity web player but I already had it installed. Installed it a second time and nothing.
Conormn: It requires a controller.
Very beautiful. The graphics remind me a little of cave story but with a much goofier theme. I'd love to see this as a full game. Of course the first valve took me 4 tries.
A really great idea overall. I liked the use of 3d and the special effects. I really liked the theme. It would have bee nice if you supported wasd as well. Also, I couldn't figure out how to get back to the menu.
I really like the concept. I think the art looked good. The right clicking was annoying until i realized I could go full screen.
Yes. This game. I am speechless. "You made a rainbow!"
I think it's a really great start. I like the idea and the art. It could be a really good game with a full story to it. I was disappointed it was so short.
I also got a "Bad File Length" error
Very well implemented game. Although I do have to mention that it seems to borrow heavily from the boardgame Ingenious.
Error: Data Folder not found.
There should be 'Drip_Data'
folder next to the executable
Yeah for some people it doesn't run, I wish I know why. I was able to half port it to directx, so hopefully that helps.
I appreciate everyone's feedback!
Very pretty game, definitely very silly. It would have helped to have a better idea of what you are doing.
I definitely enjoyed it and thought the game was cute. I would absolutely play it on my Android phone if it had some more variety to it. I thought the alternating modes was innovative.
I was able to walk around for a bit, but then it crashed on me. I got this error:
Unhandled exception at 0x004015EC in underTheC.exe: 0xC0000094: Integer division by zero.
Looking at your code, you return 0/0 which would cause that error.
Score of 2. Definitely very good for 2 hours. I first thought ti was going to be a flappy bird clone.
I ran it but it wouldn't respond at the mains screen.
It's a very interesting idea. It'd be nicer if you couldn't hit the walls once they were revealed, I kept doing that by accident.
A simple idea that was very well executed.
Well designed game and very beautiful. It's a shame there weren't enemies or anything like that. I feel like it would do well with some additional risk.
404 error
That was a fun silly little game. But one important question, WHY DIDN'T THE POTATO GO IN THE LAVA? Super potato?
An interesting game, although a little hard to get the hang of at first.
A very fun game, although quite challenging. I really liked the art style, it reminds me of cave story. It's definitely something I would try as a full game.
It was definitely an innovative idea. Unfortunately it felt like it came down to how fast you could click after a certain point. Definitely would have been more interesting with a crafting system.
It was laggy at first and the rendering would be glitchy sometimes. Definitely a good start for a game. Some enemies and some variety could make it fun. It also would help if it was harder to backtrack by accident. I must have gone over the same section a dozen times.
Very nice graphics. It was a little confusing with the items and how you used them. I think it could be a very interesting game. I don't know if the control structure makes sense. I'd probable have w be jump and something else be shoot.
Very interesting idea. The first puzzle was hard. I couldn't get past the second one at all. But rolling on a boulder was fun.
Great idea and good execution. I definitely like the style and it seemed well polished. I may have to try it with a controller to see if the movement is more intuitive.
This is a great game for someone just starting out. I think it's better than your last game because of the increased complexity. However, I did like the animations of the last game. I think with some more strategy, it could be interesting to see this on a phone
I absolutely loved the idea, 5 for innovation! It's a shame I couldn't find any enemies.
Quite beautiful. Definitely an interesting idea for a game.
A very interesting idea and art style. It could have a lot of potential post jam. I didn't feel like I had a lot of control with the current version.
Unresponsive to keys, windows 7, java 1.7.0
A pretty good game overall. I thought it was very pretty. I was sad that there wasn't more content. I definitely would play it as a full game with multiple chapters and some strategic decisions.
Interesting idea. It was a little bit difficult to get the hang of.
An interesting idea, but very challenging.
Very challenging
Very challenging platformer. I really like the idea of controlling two players at the same time.
I think it's a really interesting game. It was quite hard for me to get my head around.
I thought it was very cute. That bird is a pain.
Great simple game, I really liked it.
I think for a first game, this is great. Those little buggers are a pain to click on, but I could easily see you expanding this with different enemy types or maybe turn it into a tower defense game. Keep at it!
An interesting game idea. I liked the idea of having to balance different expenses. It took me a few tries to win. It would have been nice to visually see how effective drilling or mining might have been.
I really enjoyed this. It felt like playing a poem.