FoonLudum Dare ExplorerLD29 → Subsea War

Subsea War

By sntran

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Coolness205417

Comments

notnasiul 2014-04-28 14:51

Quite quiet for a war, isn't it? :D I found the 'enemy' (is he) but he wasn't moving :m

jhelle 2014-04-28 14:56

Couldn't find any enemies but loved the sonar effect. What does the change noise level do btw?

eugman 2014-05-03 00:00

I absolutely loved the idea, 5 for innovation! It's a shame I couldn't find any enemies.

baykush_figtree 2014-05-03 01:44

I won the ocean! I guess...

sntran 2014-05-03 03:00

Sorry all. I could not complete the game as I loved to. Too much things going on. There is just a dummy enemy at the bottom right corner, which is just another submarine.

Ideally, the noise level increases your level of visibility so you can see more of the surroundings, but it also makes your enemy see you easier. It's like how much noise a ship makes.

With an AI in place, the game would have been fun to play, but I could not make i t in time.

chuigum 2014-05-03 04:15

Loved the sonar effect, very cool

gamertaters 2014-05-03 04:27

Interesting idea. I liked how the ping effect lit up what it hit. Definitely wish the enemies were a little more responsive though. Nice work!

cluelessgames 2014-05-03 04:28

Cool idea.

loneshark 2014-05-03 04:31

It wouldn't start in Firefox, but it played fine in Chrome.

It's an interesting concept to tinker with, for sure!

xandy 2014-05-09 12:24

good idea but way too hard to find enemies imo