10 Seconds to Self Destruct by gritfish 2013-08-28T09:26:00
The controls are a bit difficult to use but still a nice game!
Good job!
Foon → Ludum Dare Explorer → Users → jglrxavpok
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Baguettes! | jam | 944 | 2.65 | 2.35 | 2.06 | 2.59 | 2.33 | 2.47 | 28 | ||
| 2014 | 29 | Beneath the Surface | Ascension | compo | ||||||||||
| 2013 | 27 | 10 Seconds | Defuse The Bomb | compo | 906 | 2.68 | 2.78 | 2.47 | 3.37 | 2.21 | 2.24 | 2.44 | 32 |
The controls are a bit difficult to use but still a nice game!
Good job!
Looks like Portal... without the portal gun, and the portals...
Portal-related stuff aside, this game is just beautiful and has a good idea!
Complete multiplayer support in only 72h :O Just... impressive! Very good game!
This game is sooooo cool! Great idea, nice controls. But the music is starting to be a bit creepy at some point. But still good!
Very great game! Awesome!
Can't manage to pass level 2 x) But very fun to play! Nice work
I had some much fun to try to complete all the levels. Hard controls sometimes but still playable! Great job!
For the .exe version, I use launch4j to convert my jar ;)
Very good game! I really like the Portal-like humor. Great work! "There will be cake."
Source added!
I am checking if the tiles are visible or not. But I still don't know why it lags like that :-/
The Qi is hard to control but it's a great idea!
The level 3 is too difficult though
Thanks for the comments!
We found out why the rotations is a bit weird with the mouse but we're not sure we're allowed to upload a new version for that.
Also I don't think there's a name for this genre. Maybe "top-down action-puzzle 2D shooter" ? ^^
Jerre and diiq, I'll take a look about it
I think I've found why the game didn't work on OSX, LWJGL changed the name of the natives from 2.9.1 to 2.9.3 and my old native extractor didn't work anymore.
A 1.1 version is now available to hopefully fix it along the mouse controls behaving weirdly.
I found two problems there:
- it seems I forgot to fix a typo about the jinput natives
- your graphical card does not seem to support OpenGL 3.0
I'll fix the typo asap
Dejvo, Try launching it with the command:
"java -jar PathToTheJar"
And send the content of it after the game turned itself off
This music is a bit repetitive but I think it fits quite good the game.
Also I really like that you can get down the tree and push the lumberjacks to protect your tree ^^
Good job on the graphics!
It's really fun to see the fireballs roll down the mountains ;)
The enemies respawn a bit too quickly I think.
Anyway, the concept and the graphics are good as well as the audio :)
The audio sounds great and the graphics are good :)
The game felt really short but it is fun to play!
The game is really short.
Sadly, it took me a long time before understanding that I had to drag the items into the portals with my mouse.
Also the textures don't really go along together; I don't know if it's your problem or Unity's but linear filtering doesn't look very good in low res images.
The camera sometimes stuck itself midway between transitions: I had two half-screens at the same time (going back into the transition fixed the problem)
Lastly, once I killed the first boss and came back to his room, the game "froze", I couldn't move anymore :/
The idea behind the game was although interesting and could have been used a bit more in depth ;)
The game crashed at wave 6 or 7 :/
Otherwise it was quite fun even though I found the controls a bit weird to get used to.
Also I really liked the design of the main character, he had a je-ne-sais-quoi that made him/her look cute