FoonLudum Dare ExplorerLD27 → Adventure Company

Adventure Company

By mventurelli

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CategoryRankScoreCount
Overall124.00
Innovation233.84
Fun84.01
Coolness1100
Audio683.61
Mood1323.36
Humor1343.02
Graphics2133.58
Theme2183.26

Comments

mental-atrophy 2013-08-26 23:21

Hey, this is a pretty neat idea and you guys should continue making this. It's like a combination of two of my favorite things: Gauntlet and tower defense games.

mventurelli 2013-08-26 23:38

Thanks man :D

But unfortunately it's not "guys", it's just me... Would love to have a good artist and a decent programmer on board!

luzfish_4 2013-08-26 23:41

It was really fun until I realized I couldn't beat the tutorial level. Then I got pissed off.

legacycrono 2013-08-26 23:43

This is fantastic! It takes some time to master, but once you get the hang of it it's tons of fun. Nice job!

thephantom 2013-08-26 23:49

awesome graphics,game play and idea

great job :)(try to improve the tutorial a little because it took me alot of time to know how to end my turn )

bradleysmith 2013-08-27 00:08

Really cute a quirky pixel art style going on in this one, very enjoyable game. Rated highly. :)

feysoura 2013-08-27 00:09

Nice. Takes a time to get the hang on it.

mventurelli 2013-08-27 00:09

Thanks for the comments, people! Yeah, the game is weird, you gotta give it some time, but it's really fun after you learn it :D

tork 2013-08-27 00:38

Like it, I believe I played 1 like this long ago in kong but it didn't have the aiming part.

bigcess 2013-08-27 00:45

I really like this.

kacperski1 2013-08-27 00:48

Man that's really awesome. I couldn't get past 1st level but still :P

ultravisitor 2013-08-27 00:49

I find this game to be very easy to understand. I guess its because I have played a lot of tactical games. It really fun and I'd love to see a polished version of this.

mtrc 2013-08-27 00:52

This is a really superb idea for a game. You absolutely should develop this further. Holy crap this was so fun.

blopit 2013-08-27 01:01

Wow that was very fun. It was like a unique TD

dissidentdan 2013-08-27 01:02

Neat concept, but I don't think that you really pulled it off yet. It was too slow, both during the planning part and the real-time part (especially if there are no enemies on screen).

It was also a little weird how the turn-based part still was sort-of real-time in that you could move around and collect money.

I had a case where I started assigning an attack diretion (whether intentionally or not), and I could exit out of it, and I could revisit that character after assigning an attack direction. Because of that, I thought that it needs a way to go back to a character and change what you want him to do during the upcoming turn.

Finally, I thought that it was odd that the real-time portion just seemed to continue until all enemies are dead. I expected some kind of time limit.

theholychicken 2013-08-27 01:42

This game is really fun! The mechanics are well designed and easy to use, and killing bottlenecked enemies is very satisfying!

tiagoair 2013-08-27 04:17

This game is freakin' awesome! Such a nice idea and implementation, this needs to be made into a full game! Great Job!

antidote 2013-08-27 07:36

Really liked the idea :D You start to formulate strategies on which character to face where, quite interesting ^^

schwiggy 2013-08-27 18:15

Wow. This is so cohesive as a whole and just altogether a good game. I did run into the pathfinding glitch in the second level that led to my demise. As you said, it is a bit similar to my game but dang man yours blows my entry out of the water. It's also interesting how you went more the console route while I went with a mobile control scheme.

mventurelli 2013-08-27 23:11

Thanks for the kind words, Schwiggy :D

ghostmaple 2013-08-27 23:33

Excellent! Reminded me of the mood of the anxious parts in the original X-Com when you position your guys and hope hope hope you'll scrape through to the next turn.

lord_x 2013-08-28 00:53

Seems interesting, but the link is broken, so I can't download it!

mventurelli 2013-08-28 01:44

Oops, it's fixed now, Lord_X. Dropbox playing tricks on me!

jglrxavpok 2013-08-28 16:32

Can't manage to pass level 2 x) But very fun to play! Nice work

conflictivelabs 2013-08-29 07:36

Interesting and fun game! The first time I tried the game I quit because I wasn't sure how to make the damn game move to the next turn. It was frustrating. I was about to give up on it but then I saw the comments and well, they made it look like it was a really good game (once you know how to play it) so I noticed there was this "how to play" inside the file so I read it.
Then I gave it a second chance and I can totally say this is actually fun and innovative. I quite like it! Congrats :)

mventurelli 2013-08-29 11:41

Thanks for giving the game some time, ConflictiveLabs :)

mironix 2013-08-29 13:45

It's an X-COM made right. keep on it guys, will be more than happy to play to play the full game.

tokw 2013-08-29 13:51

good game its like a tower defense
but more interactive nice job continue with this

lopiky1 2013-08-29 13:52

:D

mventurelli 2013-08-29 14:20

Wow, X-COM? I'm humbled for you to just mention the name in the same page as my game, thanks :D

almightyzentaco 2013-08-29 14:45

Loved the music and style. Gameplay was fun as well. Good job!

paperblurt 2013-08-29 14:45

Good job and well done!

garethiw 2013-08-29 14:52

Fun, fun, fun! Thoroughly enjoyed this and echo everyone else in saying that I'd buy a complete game of this.

finn 2013-08-29 16:05

This is a great game. I love the tactical positioning and the fact that once you understand the game, every death is due to some obvious tactical error. However, it takes some time to get the hang of the tutorial level, so I think the difficulty curve needs a little work, and restarting the game on death is painful.

ratalaika 2013-08-29 16:30

good job

minionstudios 2013-08-29 18:48

An amazing game! Great execution!

almax27 2013-08-29 21:40

Nice idea, really enjoyed it :)

davisan 2013-08-30 02:01

Amazing game!

zammy 2013-08-30 07:25

Hey Mark, terrific game mate! Congratulations for putting this whole thing together in 3 days!
I've really enjoyed it. I've never played Gauntlet, but I think I'll do if it's anything like your game!
Some suggestions:
- Put mute sound button there. I wanted to keep it running in the background, but not being able to stop the sounds prevented me from doing that.
- Put "restart level" button too.

And a bug report:
On the second stage, at the center near the key, the monsters killed 3 of the heroes, then suddenly instead of pursuing the 4th one, they've just continued on the vector they've chosen to move before that. They've continued to move across walls and off the sceen, as if collision stopped working. Check the screenshot:
https://dl.dropboxusercontent.com/u/8311249/adventurecompany_bug.jpg
After that, no other monsters have been spawned.

Please continue developing this title! With better graphics it'll be real gem!

mventurelli 2013-08-30 13:07

Thanks Zammy! The pathfinding bug is a known issue (see description), but at least I think it's the only bug in the build.

As for mute and restart, I ran out of time =( I can't add those now, I guess, since that would be adding new features to the game and the rules forbid it...

finnegan2100 2013-08-30 17:16

Wow! Great, original game you've got here! Music + cool graphics gave it a really cool character!

crazi456 2013-08-31 02:12

Very interesting tactics game, nice work!

gabriel 2013-08-31 05:30

Hey, Venturelli! Gabriel from Pixel Cows here! Congratulations, AWESOME game! I loved the tactics / tower defense hybrid approach, really makes for an equally deep but less brainy approach to this type of game. As others said here, this is surely a concept that deserves to be more fully developed to see where it takes. Personally, I think dragging and dropping characters within their allowed movement circles instead of moving in 8 directions style would make it a little faster to set up the heroes at each turn. Also, it seems I stumbled on a visual glich that would have the floor replaced by random bits of other images, take a look: https://dl.dropboxusercontent.com/u/69894467/Adventure%20Company%20ground%20glitch.jpg

Still, surely one of the best games I've played in this LD. I'm a total sucker for tactics games, I guess. hahah

Great work! Congrats!

Cheers from Brazil

danex317 2013-08-31 15:24

Great Job! The tutorial level is a bit difficult but I still liked it.

sengi 2013-08-31 15:50

Epic one!

mventurelli 2013-08-31 23:50

Thanks Gabriel, your game is awesome!

farmergnome 2013-09-01 00:02

Please continue with this, I had a lot of fun with this one!

hegemege 2013-09-03 14:33

Really awesome game, enjoyed it a lot!

foxtacy 2013-09-04 01:09

3 seconds playing -> BAM. NEW FAVORITE GAME! <3

p4nurge 2013-09-04 21:10

Awesome! One of my favourites so far. The mechanic is perfectly balanced - not too tricky but just difficult enough to be really satisfying when you get it right. The style is great too.

My only complaint is one which others have already noted - it took me a long time to work out that I had to place all the attack cones to end my turn.

Overall, an excellent entry. I really enjoyed playing and hope a full game will come of this!

kibertoad 2013-09-04 21:50

Great game!

snoringfrog 2013-09-14 19:23

The third level took me much longer to beat than I expected, but it was still a great game. I got really lucky on my winning run and had most enemies only spawn from one side long enough for me to wipe out the spawn points on the other side. From there it was just keeping everyone tight together till I got to the exit.

mventurelli 2013-09-17 02:32

Wow, blown away by the high ratings, guys! This is my first time participating in LD, I'm really happy for this! Thank you very much :D