FoonLudum Dare ExplorerLD29 → Scout

Scout

By cardboard

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CategoryRankScoreCount
Coolness350
Mood673.87
Graphics1014.00
Audio1333.54
Innovation5353.09
Overall7173.00
Fun8562.67
Theme12261.88

Comments

lacaranian 2014-04-28 07:44

For some reason I'm having trouble cloning your Git repo. Is it just me? Who knows. (and that screenshot looks so inviting)

paperblurt 2014-04-28 08:42

Nice drawings!

eugman 2014-04-29 23:00

It was a very cute game and an interesting idea. It's a shame you couldn't fully flesh it out.

lorancou 2014-05-02 19:46

No idea how to play that. I suppose I should try to install Python and so on but I'd just like to play the game without having to do such grunt work.

thenmal 2014-05-02 19:49

File "game.py", line 276
loop = True
^
TabError: inconsistent use of tabs and spaces in indentation

f7f5 2014-05-02 19:52

I like the drawings and the idea, but the system needs more polish. I got out of the original cage and don't really know how I did it.

ryangatts 2014-05-02 23:00

Works on Windows. I like the drawings and the music.

sparrow 2014-05-03 03:13

Wow great mood, now I know what a rabbit feels like. I like the art you made for this and the music fits. I would definitely love to see more of this story. you might want to put some explanations in the game of how you move around because it isn't very clear.

drnick 2014-05-03 20:16

Good, unfortunate you couldn't finish it on time.
How do I pass through the hole in the fence?

zerkruemler 2014-05-04 20:24

Nice Idea and relaxing music. When you click something it is sometimes funny, sometimes confusing. The orientation feels very difficult. Navigation is more try and error than knowing the surroundings. Is this how a bunny feels?
Keep on the good work!

airwaffle 2014-05-04 21:25

Really dig the music and unique style of the game! Really cute myst-like, which I would love to see a more fleshed out and polished version of (not polished graphical! the limited graphical style is super neat and should stay the same)

ccglp 2014-05-04 21:27

Nice pictures, I wish that you can finish this game post compo! ;)

actionremix 2014-05-08 08:29

I beat it! (With step-by-step help from the author)

The two puzzles are ungodly tough, but its pleasant storybook appearance won me over. There is even world-building with the bunny linguistics, however it is so well-hidden that likely no players will discover on their own.

managore 2014-05-08 09:44

Please keep working on this game, it is amazing so far! I absolutely love the art style, the puzzles and the setting!

whendricso 2014-05-11 07:53

MSVC120.dll missing - game won't run :(

cardboard 2014-05-11 08:11

@whendricso - I believe that means you're missing MS Visual C++ 2010 Redistributable, which you can get here (for x86 at least): http://www.microsoft.com/en-gb/download/details.aspx?id=5555

goerp 2014-05-11 08:50

Oh dear, I have an idea where this is going.
Are you going to finish this? I like the graphics and music, so it's a good start. And I'm curious how this will progress (and if I'm right).

epiphanyg 2014-05-11 10:42

Beautiful game. Would love to see where it was heading.

drprettypatty 2014-05-13 02:26

This looks really promising, it took me a while to orient myself (but that could be because I'm not used to point and click adventures) but I'm saving this page to see if you do a post-compo version!

striwx 2014-05-14 14:16

Nice, maybe it's was hard to understand where you are !

ashdnazg 2014-05-16 22:22

Your graphic style and concept are wonderful and the music is breathtaking. I'm pretty sure the puzzles and game are well thought, but I'm afraid I didn't feel I know what's going on (perhaps that's how a bunnies live?)
Moving between the views, it was hard for me to understand what my surrounding look like, and once I kinda understood where I am, and who's around me (he ivet!) it seems I clicked the right (???) place and moved somewhere else entirely.
I think I understood the pushing things puzzle, but couldn't guess it will cause a stairway to drop from above.

All in all, it seems the game is well made but there's a lot behind it that just went over my head. Making it a bit more friendly to a halfwit like me could have improved my experience.

Good job!

mrjohnson22 2014-05-19 17:27

This was a good game that got held back by poor execution. For every good thing about it, there's something bad to match. For instance, the hand-drawn artwork is very nice, but it gives rise to inconsistencies between screens that make it hard to tell where you are relative to your surroundings. The puzzles are cool, but they're far too cryptic to be solved without a helping hand (thanks for helping people out, by the way!). The mood and setting were charming, but as soon as things start to get interesting, the game ends!

With that said, you still gave a very good effort, and it's clear that this could have been a lot better had you been given a bit more time. So keep at it!